Provided by: s3d-doc_0.2.2-14_all bug

NAME

       s3d_load_polygon_normals - add normals to polygon

SYNOPSIS

       #include <s3d.h>

       int s3d_load_polygon_normals(int object, const float *nbuf, uint32_t start, uint16_t n);

DESCRIPTION

       Just as s3d_pep_polygon_normals(), with the difference you won't alter the latest n
       polygons but n polygons starting with index start.

AUTHOR

       Simon Wunderlich
           Author of s3d