Provided by: s3d-doc_0.2.2-14_all bug

NAME

       s3d_pep_polygon_tex_coord - add texture coordinates to polygon

SYNOPSIS

       #include <s3d.h>

       int s3d_pep_polygon_tex_coord(int object, float x1, float y1, float x2, float y2,
                                     float x3, float y3);

DESCRIPTION

       Pimp the last polygon pushed with some textures coordinates, x and y values for each
       vertex point respectively. Those values may be between 0 and 1 and are vertex points on
       the texture defined in the material of the polygon. If you have more polygons which should
       get a texture, use s3d_pep_polygon_tex_coords()

AUTHOR

       Simon Wunderlich
           Author of s3d