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NAME

       textureSamples - return the number of samples of a texture

DECLARATION

       int textureSamples(gsampler2DMS sampler);

       int textureSamples(gsampler2DMSArray sampler);

PARAMETERS

       sampler
           Specifies the sampler to which the texture is bound.

DESCRIPTION

       textureSamples returns the number of samples per texel of the texture bound to sampler.

VERSION SUPPORT

       ┌───────────────┬───────────────────────────────────────────────────────────────────────────────────┐
       │               │        OpenGL Shading Language Version                                            │
       ├───────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
       │Function1.101.201.301.401.503.304.004.104.204.304.404.50 │
       │Name           │      │      │      │      │      │      │      │      │      │      │      │      │
       ├───────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
       │textureSamples │  -   │  -   │  -   │  -   │  -   │  -   │  -   │  -   │  -   │  -   │  -   │  ✔   │
       └───────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘

SEE ALSO

       texture(), textureQueryLevels(), textureQueryLod(), textureSize()

COPYRIGHT

       Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and
       conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2014 Khronos Group

[FIXME: source]                             07/22/2015                         TEXTURESAMPLES(3G)