Provided by: openbve_1.4.0.10-3_all bug

NAME

       OpenBVE - train/railway simulator and game

SYNOPSIS

       openbve [/route=route.csv] [/train=directory] [/controls|/newgame|/options|/review]

DESCRIPTION

       OpenBVE is a realistic rail simulator.

       The  driving simulation is restricted to following a pre-determined loaded route, with the
       focus being on the realism of the train driving experience.  OpenBVE also  has  an  Arcade
       mode where driving style and timetable-keeping affect a running score.

       The  simulator  is  backwards  compatible  with  existing  'BVE  Trainsim' route and train
       datafiles, which are readily available for no cost.  It is cross-platform  using  CLI  and
       Mono.

GETTING STARTED

       To move the train, you need to do the following (with the default keyboard settings):

       f Move the reverser to the forwards position.  (Opposite is v).
       ,  Release  the brake one notch; will be required 4-8 times before movement.  (Opposite is
       .).
       z Increase the regulator (power) one notch; may be required  1-2  times  before  movement.
       (Opposite is q).

       The  major controls keys are arranged closely together q-a-z for power control; ,-. (comma
       and full-stop) for braking and f-v for forwards/backwards direction.  Some electric trains
       have  a  combined  accelerator+brake  with  a  coast  (neutral)  in  the  centre.  This is
       controlled with just the q-a-z combination (and forwards/backwards). Pressing  the  a  key
       moves the controller one notch closer to the coast/idle positioh, regardless of whether in
       power or braking mode.

       Return/Shift-Return operate the horn.  Keys F1-F5 select alternative camera  angles.   C-r
       unlocks  the  camera  to  allow  free movement (r to reset).  A large number of other keys
       exist for interacting with complex signalling systems and operating  the  passenger  doors
       whilst  in  a  station.   Most  routes  have a supplied timetable that can be displayed by
       pressing C-t.

LAPTOPS

       For laptops/notebooks, there is an alternate keyboard mapping  (called  "Default  keyboard
       assignment for Notebooks.controls"), which can be imported via the Customise Controls tab.
       The basic keys are the same, but camera controls are moved off the numeric keypad.

OPTIONS

       /controls
              Show Customise Controls screen; keyboard/mouse/joystick selection.

       /newgame
              Show Filemanager/route selector screen; choose activity (default).

       /options
              Show Options screen; display and quality settings.

       /review
              Show Review performance; score and incident log from previous activity.

       /route=someroute.csv
              Path to the file with the route file ending .csv or .rw which describes the  track,
              scenery and time-table.

       /train=train.dat
              A  train/cab.  This should be a path to the directory, which contains the train.dat
              description for the locomotive, train or cab.

DATAFILES

       Two elements are required, a route, and a train (often just a  cab  view  and  performance
       metrics).   These  can  be  selected using the filemanager after OpenBVE is started.  Most
       routes have a corresponding recommended train (for instance a  particular  model  of  Tube
       train on the London Underground); if this train is located it will be selected by default.

FILES

       ~/.config/OpenBve/
              Saved keyboard configuration, display settings and score log.

       /usr/share/games/bve/Train/
              Default location for packaged train directories (containing train.dat).

       /usr/share/games/bve/Railway/Route/
              Default location for packaged railway route .csv files.

       /usr/shares/games/openbve/data/
              Data used by OpenBVE to start up.

AUTHOR

       OpenBVE  was  written  by  Michelle  Boucquemont  <reschanger@gmail.com> and placed in the
       public domain.

       This manual page was written for Debian/Ubuntu by Paul Sladen <ubuntu@paul.sladen.org>

SEE ALSO

       Website: http://trainsimframework.org/