Provided by: rlvm_0.14-2_amd64 bug

NAME

       rlvm - RealLive interpreter clone

SYNOPSIS

       rlvm [OPTION]... <path to directory containing a Gameexe.ini file>

DESCRIPTION

       rlvm  is a Free Software reimplementation of the VisualArt's KK's RealLive interpreter. It
       is meant to provide Linux and Apple users with a compatible, portable interpreter to  play
       VisualArts games, specifically those released by Key.

       --font Specifies  the  path  to a TrueType font to use instead of trying to autodetect the
              font

SUPPORTED GAMES

       Currently, rlvm can run the following games:

       • Kanon

       • Kanon (With NDT's English patch)

       • AIR

       • CLANNAD / CLANNAD Full Voice Edition

       • CLANNAD Full Voice Edition (With Baka-Tsuki's English patch)

       • Planetarian

       • Planetarian (US Edition)

       • Tomoyo After

       • Little Busters

       • Kud Wafter

       In addition, there is partial support for:

       • Princess Bride

       • Princess Brave

       • ALMA ~zutto soba ni~

       • SNOW

       • Some of the game demos from the Kinetic Novel website.

FILES

       ~/.rlvm/
              All rlvm save files are kept in this directory.

BUGS?

       While rlvm is generally stable, emulation of the RealLive virtual machine is incomplete.

NOT A BUG

       English patches that were not compiled with rlBabel will not line break correctly. You can
       check  if your patch is compiled with rlBabel and the text encoding is set to "Western" by
       hitting [F1] at any time.

AUTHOR

       rlvm was written by Elliot Glaysher, with the help of Haeleth. Special  thanks  to  Jagarl
       for licensing all his RealLive file reading code under liberal licenses, and for doing the
       first reverse engineering of the RealLive system. Windows port and bug fixes made possible
       by Rasqual Twilight.

       This manual page was written by Elliot Glaysher <glaysher@umich.edu>.