Provided by: mpv_0.27.2-1ubuntu1_amd64 bug

NAME

       mpv - a media player

SYNOPSIS

       mpv [options] [file|URL|PLAYLIST|-]
       mpv [options] files

DESCRIPTION

       mpv  is  a media player based on MPlayer and mplayer2. It supports a wide variety of video
       file formats, audio and video codecs, and subtitle types.  Special  input  URL  types  are
       available  to  read  input  from  a variety of sources other than disk files. Depending on
       platform, a variety of different video and audio output methods are supported.

       Usage examples to get you started quickly can be found at the end of this man page.

INTERACTIVE CONTROL

       mpv has a fully configurable, command-driven control layer which allows you to control mpv
       using  keyboard, mouse, or remote control (there is no LIRC support - configure remotes as
       input devices instead).

       See the --input- options for ways to customize it.

       The following listings are not necessarily complete. See  etc/input.conf  for  a  list  of
       default  bindings.  User  input.conf  files  and  Lua  scripts  can  define additional key
       bindings.

   Keyboard Control
       LEFT and RIGHT
              Seek backward/forward 5 seconds. Shift+arrow  does  a  1  second  exact  seek  (see
              --hr-seek).

       UP and DOWN
              Seek  forward/backward  1  minute.  Shift+arrow  does  a  5  second exact seek (see
              --hr-seek).

       Ctrl+LEFT and Ctrl+RIGHT
              Seek to the previous/next subtitle. Subject to  some  restrictions  and  might  not
              always work; see sub-seek command.

       [ and ]
              Decrease/increase current playback speed by 10%.

       { and }
              Halve/double current playback speed.

       BACKSPACE
              Reset playback speed to normal.

       < and >
              Go backward/forward in the playlist.

       ENTER  Go forward in the playlist.

       p / SPACE
              Pause (pressing again unpauses).

       .      Step forward. Pressing once will pause, every consecutive press will play one frame
              and then go into pause mode again.

       ,      Step backward. Pressing once will pause, every  consecutive  press  will  play  one
              frame in reverse and then go into pause mode again.

       q      Stop playing and quit.

       Q      Like  q,  but store the current playback position. Playing the same file later will
              resume at the old playback position if possible.

       / and *
              Decrease/increase volume.

       9 and 0
              Decrease/increase volume.

       m      Mute sound.

       _      Cycle through the available video tracks.

       #      Cycle through the available audio tracks.

       f      Toggle fullscreen (see also --fs).

       ESC    Exit fullscreen mode.

       T      Toggle stay-on-top (see also --ontop).

       w and e
              Decrease/increase pan-and-scan range.

       o (also P)
              Show progression bar, elapsed time and total duration on the OSD.

       O      Toggle OSD states between normal and playback time/duration.

       v      Toggle subtitle visibility.

       j and J
              Cycle through the available subtitles.

       x and z
              Adjust subtitle delay by +/- 0.1 seconds.

       l      Set/clear A-B loop points. See ab-loop command for details.

       L      Toggle infinite looping.

       Ctrl + and Ctrl -
              Adjust audio delay (A/V sync) by +/- 0.1 seconds.

       u      Switch between applying no style overrides to  SSA/ASS  subtitles,  and  overriding
              them  almost  completely with the normal subtitle style. See --sub-ass-override for
              more info.

       V      Toggle     subtitle     VSFilter      aspect      compatibility      mode.      See
              --sub-ass-vsfilter-aspect-compat for more info.

       r and t
              Move subtitles up/down.

       s      Take a screenshot.

       S      Take  a  screenshot,  without  subtitles.  (Whether this works depends on VO driver
              support.)

       Ctrl s Take a screenshot, as the window shows it (with subtitles, OSD, and scaled video).

       PGUP and PGDWN
              Seek to the beginning of the previous/next chapter. In most cases, "previous"  will
              actually go to the beginning of the current chapter; see --chapter-seek-threshold.

       Shift+PGUP and Shift+PGDWN
              Seek  backward  or  forward  by  10  minutes. (This used to be mapped to PGUP/PGDWN
              without Shift.)

       d      Activate/deactivate deinterlacer.

       A      Cycle aspect ratio override.

       (The following  keys  are  valid  only  when  using  a  video  output  that  supports  the
       corresponding adjustment, or the software equalizer (--vf=eq).)

       1 and 2
              Adjust contrast.

       3 and 4
              Adjust brightness.

       5 and 6
              Adjust gamma.

       7 and 8
              Adjust saturation.

       Alt+0 (and command+0 on OSX)
              Resize video window to half its original size.

       Alt+1 (and command+1 on OSX)
              Resize video window to its original size.

       Alt+2 (and command+2 on OSX)
              Resize video window to double its original size.

       command + f (OSX only)
              Toggle fullscreen (see also --fs).

       (The following keys are valid if you have a keyboard with multimedia keys.)

       PAUSE  Pause.

       STOP   Stop playing and quit.

       PREVIOUS and NEXT
              Seek backward/forward 1 minute.

       If  you miss some older key bindings, look at etc/restore-old-bindings.conf in the mpv git
       repository.

   Mouse Control
       button 3 and button 4
              Seek backward/forward 1 minute.

       button 5 and button 6
              Decrease/increase volume.

USAGE

       Command line arguments starting with - are interpreted  as  options,  everything  else  as
       filenames  or  URLs. All options except flag options (or choice options which include yes)
       require a parameter in the form --option=value.

       One exception is the lone - (without anything else), which means media data will  be  read
       from  stdin. Also, -- (without anything else) will make the player interpret all following
       arguments as filenames, even if they start with -. (To play a file named -,  you  need  to
       use ./-.)

       Every  flag  option  has  a  no-flag  counterpart, e.g. the opposite of the --fs option is
       --no-fs. --fs=yes is same as --fs, --fs=no is the same as --no-fs.

       If an option is marked as (XXX only), it will only work in combination with the XXX option
       or if XXX is compiled in.

   Legacy option syntax
       The  --option=value  syntax  is  not  strictly enforced, and the alternative legacy syntax
       -option value and --option value will also work. This is mostly   for  compatibility  with
       MPlayer. Using these should be avoided. Their semantics can change any time in the future.

       For  example,  the  alternative  syntax  will  consider an argument following the option a
       filename. mpv -fs no will attempt to play a file named no, because --fs is a  flag  option
       that  requires no parameter. If an option changes and its parameter becomes optional, then
       a command line using the alternative syntax will break.

       Currently, the parser makes no difference whether an option starts with -- or a single  -.
       This  might  also change in the future, and --option value might always interpret value as
       filename in order to reduce ambiguities.

   Escaping spaces and other special characters
       Keep in mind that the shell will partially parse and mangle the arguments you pass to mpv.
       For example, you might need to quote or escape options and filenames:
          mpv "filename with spaces.mkv" --title="window title"

       It  gets  more  complicated if the suboption parser is involved. The suboption parser puts
       several options into a single string, and passes them to a component at once,  instead  of
       using multiple options on the level of the command line.

       The suboption parser can quote strings with " and [...].  Additionally, there is a special
       form of quoting with %n% described below.

       For example, assume the hypothetical foo filter can take multiple options:
          mpv test.mkv --vf=foo:option1=value1:option2:option3=value3,bar

       This passes option1 and option3 to the  foo  filter,  with  option2  as  flag  (implicitly
       option2=yes), and adds a bar filter after that. If an option contains spaces or characters
       like , or :, you need to quote them:
          mpv '--vf=foo:option1="option value with spaces",bar'

       Shells may actually strip some quotes from the string passed to the  commandline,  so  the
       example quotes the string twice, ensuring that mpv receives the " quotes.

       The  [...]  form  of quotes wraps everything between [ and ]. It's useful with shells that
       don't interpret these characters in the middle of an argument (like  bash).  These  quotes
       are  balanced  (since mpv 0.9.0): the [ and ] nest, and the quote terminates on the last ]
       that has no matching [ within the string. (For example, [a[b]c] results in a[b]c.)

       The fixed-length quoting syntax is intended for use with external scripts and programs.

       It is started with % and has the following format:

          %n%string_of_length_n

          Examples

                 mpv '--vf=foo:option1=%11%quoted text' test.avi

                 Or in a script:

                 mpv --vf=foo:option1=%`expr length "$NAME"`%"$NAME" test.avi

       Suboptions  passed  to  the   client   API   are   also   subject   to   escaping.   Using
       mpv_set_option_string()  is  exactly  like  passing  --name=data  to the command line (but
       without shell processing of the string). Some options support passing  values  in  a  more
       structured  way  instead  of  flat  strings, and can avoid the suboption parsing mess. For
       example, --vf supports MPV_FORMAT_NODE, which lets you pass suboptions as  a  nested  data
       structure of maps and arrays.

   Paths
       Some  care  must  be taken when passing arbitrary paths and filenames to mpv. For example,
       paths starting with - will be interpreted as options. Likewise, if  a  path  contains  the
       sequence  ://, the string before that might be interpreted as protocol prefix, even though
       :// can be part of a legal UNIX path. To avoid problems with arbitrary paths,  you  should
       be sure that absolute paths passed to mpv start with /, and prefix relative paths with ./.

       Using  the  file://  pseudo-protocol  is  discouraged,  because  it  involves  strange URL
       unescaping rules.

       The name - itself is interpreted as stdin, and will cause mpv to disable console controls.
       (Which makes it suitable for playing data piped to stdin.)

       The  special argument -- can be used to stop mpv from interpreting the following arguments
       as options.

       When using the client API, you should strictly avoid using mpv_command_string for invoking
       the  loadfile  command, and instead prefer e.g. mpv_command to avoid the need for filename
       escaping.

       For paths passed to suboptions, the situation is further complicated by the need to escape
       special  characters.  To  work  this  around,  the path can be additionally wrapped in the
       fixed-length syntax, e.g. %n%string_of_length_n (see above).

       Some mpv options interpret paths starting with ~. Currently, the prefix ~~/ expands to the
       mpv  configuration  directory  (usually  ~/.config/mpv/).   ~/  expands to the user's home
       directory. (The trailing / is always required.) There are the following paths as well:

                           ┌─────────────┬──────────────────────────────────┐
                           │Name         │ Meaning                          │
                           ├─────────────┼──────────────────────────────────┤
                           │~~home/      │ same as ~~/                      │
                           ├─────────────┼──────────────────────────────────┤
                           │~~global/    │ the  global  config   path,   if │
                           │             │ available (not on win32)         │
                           ├─────────────┼──────────────────────────────────┤
                           │~~osxbundle/ │ the  OSX  bundle  resource  path │
                           │             │ (OSX only)                       │
                           ├─────────────┼──────────────────────────────────┤
                           │~~desktop/   │ the path to the desktop  (win32, │
                           │             │ OSX)                             │
                           └─────────────┴──────────────────────────────────┘

   Per-File Options
       When  playing  multiple  files,  any  option given on the command line usually affects all
       files. Example:

          mpv --a file1.mkv --b file2.mkv --c

                                      ┌──────────┬────────────────┐
                                      │File      │ Active options │
                                      ├──────────┼────────────────┤
                                      │file1.mkv │ --a --b --c    │
                                      ├──────────┼────────────────┤
                                      │file2.mkv │ --a --b --c    │
                                      └──────────┴────────────────┘

       (This is different from MPlayer and mplayer2.)

       Also, if any option is changed at runtime (via input commands), they are not reset when  a
       new file is played.

       Sometimes,  it  is  useful  to change options per-file. This can be achieved by adding the
       special per-file markers --{ and --}. (Note that you must escape these  on  some  shells.)
       Example:

          mpv --a file1.mkv --b --\{ --c file2.mkv --d file3.mkv --e --\} file4.mkv --f

                                 ┌──────────┬─────────────────────────┐
                                 │File      │ Active options          │
                                 ├──────────┼─────────────────────────┤
                                 │file1.mkv │ --a --b --f             │
                                 ├──────────┼─────────────────────────┤
                                 │file2.mkv │ --a --b --f --c --d --e │
                                 ├──────────┼─────────────────────────┤
                                 │file3.mkv │ --a --b --f --c --d --e │
                                 ├──────────┼─────────────────────────┤
                                 │file4.mkv │ --a --b --f             │
                                 └──────────┴─────────────────────────┘

       Additionally,  any  file-local  option  changed  at runtime is reset when the current file
       stops playing. If option --c is changed during playback of file2.mkv,  it  is  reset  when
       advancing  to  file3.mkv.  This  only  affects file-local options. The option --a is never
       reset here.

   List Options
       Some options which store lists of option values can have action suffixes. For example, you
       can  set a ,-separated list of filters with --vf, but the option also allows you to append
       filters with --vf-append.

       Options for filenames do not use , as separator, but : (Unix) or ; (Windows).

                              ┌────────┬──────────────────────────────────┐
                              │Suffix  │ Meaning                          │
                              ├────────┼──────────────────────────────────┤
                              │-add    │ Append  1  or  more  items  (may │
                              │        │ become alias for -append)        │
                              ├────────┼──────────────────────────────────┤
                              │-append │ Append  single item (avoids need │
                              │        │ for escaping)                    │
                              ├────────┼──────────────────────────────────┤
                              │-clr    │ Clear the option                 │
                              ├────────┼──────────────────────────────────┤
                              │-del    │ Delete  an  existing   item   by │
                              │        │ integer index                    │
                              ├────────┼──────────────────────────────────┤
                              │-pre    │ Prepend 1 or more items          │
                              ├────────┼──────────────────────────────────┤
                              │-set    │ Set a list of items              │
                              └────────┴──────────────────────────────────┘

       Although  some  operations  allow  specifying  multiple  ,-separated  items, using this is
       strongly discouraged and deprecated, except for -set.

       Without suffix, the action taken is normally -set.

       Some options (like --sub-file, --audio-file, --opengl-shader) are aliases for  the  proper
       option with -append action. For example, --sub-file is an alias for --sub-files-append.

   Playing DVDs
       DVDs can be played with the dvd://[title] syntax. The optional title specifier is a number
       which selects between separate video streams on the DVD. If no  title  is  given  (dvd://)
       then  the longest title is selected automatically by the library. This is usually what you
       want. mpv does not support DVD menus.

       DVDs which have been copied on to a hard drive or other mounted filesystem  (by  e.g.  the
       dvdbackup   tool)   are   accommodated   by   specifying  the  path  to  the  local  copy:
       --dvd-device=PATH.  Alternatively, running mpv PATH should  auto-detect  a  DVD  directory
       tree and play the longest title.

       NOTE:
          DVD library choices

          mpv  uses  a  different  default  DVD  library than MPlayer. MPlayer uses libdvdread by
          default, and mpv uses libdvdnav by default.  Both libraries are developed in  parallel,
          but  libdvdnav is intended to support more sophisticated DVD features such as menus and
          multi-angle playback. mpv uses libdvdnav for files specified  as  either  dvd://...  or
          dvdnav://.... To use libdvdread, which will produce behavior more like MPlayer, specify
          dvdread://... instead. Some users have experienced problems when  using  libdvdnav,  in
          which  playback gets stuck in a DVD menu stream. These problems are reported to go away
          when auto-selecting the title (dvd:// rather than dvd://1)  or  when  using  libdvdread
          (e.g. dvdread://0). There are also outstanding bugs in libdvdnav with seeking backwards
          and forwards in a video stream. Specify dvdread://... to fix such problems.

       NOTE:
          DVD subtitles

          DVDs use image-based subtitles. Image subtitles  are  implemented  as  a  bitmap  video
          stream  which  can  be  superimposed  over  the  main movie. mpv's subtitle styling and
          positioning options and keyboard shortcuts  generally  do  not  work  with  image-based
          subtitles.      Exceptions     include     options    like    --stretch-dvd-subs    and
          --stretch-image-subs-to-screen.

CONFIGURATION FILES

   Location and Syntax
       You can put all of the options in configuration files which will be read every time mpv is
       run.  The  system-wide  configuration  file  'mpv.conf' is in your configuration directory
       (e.g. /etc/mpv or /usr/local/etc/mpv), the user-specific  one  is  ~/.config/mpv/mpv.conf.
       For details and platform specifics (in particular Windows paths) see the FILES section.

       User-specific  options  override system-wide options and options given on the command line
       override either. The syntax of the configuration files is option=value. Everything after a
       # is considered a comment. Options that work without values can be enabled by setting them
       to yes and disabled by setting them to no. Even suboptions can be specified in this way.

          Example configuration file

              # Use opengl video output by default.
              vo=opengl
              # Use quotes for text that can contain spaces:
              status-msg="Time: ${time-pos}"

   Escaping spaces and special characters
       This is done like with command line options. The shell is not involved  here,  but  option
       values still need to be quoted as a whole if it contains certain characters like spaces. A
       config entry can be quoted with ", as well as with the fixed-length syntax (%n%) mentioned
       before.  This  is  like  passing  the  exact contents of the quoted string as command line
       option. C-style escapes are currently _not_  interpreted  on  this  level,  although  some
       options do this manually. (This is a mess and should probably be changed at some point.)

   Putting Command Line Options into the Configuration File
       Almost  all  command  line options can be put into the configuration file. Here is a small
       guide:

                             ┌──────────────────┬──────────────────────────┐
                             │Option            │ Configuration file entry │
                             ├──────────────────┼──────────────────────────┤
                             │--flagflag                     │
                             ├──────────────────┼──────────────────────────┤
                             │-opt valopt=val                  │
                             ├──────────────────┼──────────────────────────┤
                             │--opt=valopt=val                  │
                             ├──────────────────┼──────────────────────────┤
                             │-opt "has spaces"opt="has spaces"         │
                             └──────────────────┴──────────────────────────┘

   File-specific Configuration Files
       You can also write file-specific configuration files. If you wish to have a  configuration
       file  for  a  file  called  'video.avi',  create  a  file  named 'video.avi.conf' with the
       file-specific options  in  it  and  put  it  in  ~/.config/mpv/.  You  can  also  put  the
       configuration file in the same directory as the file to be played. Both require you to set
       the --use-filedir-conf option (either on the command line or in your global config  file).
       If  a  file-specific  configuration  file is found in the same directory, no file-specific
       configuration is loaded from ~/.config/mpv. In  addition,  the  --use-filedir-conf  option
       enables  directory-specific  configuration  files.   For  this,  mpv first tries to load a
       mpv.conf from the  same  directory  as  the  file  played  and  then  tries  to  load  any
       file-specific configuration.

   Profiles
       To   ease   working  with  different  configurations,  profiles  can  be  defined  in  the
       configuration files. A profile starts with its name in square brackets, e.g. [my-profile].
       All following options will be part of the profile. A description (shown by --profile=help)
       can be defined with the profile-desc option. To end the profile, start another one or  use
       the profile name default to continue with normal options.

          Example mpv config file with profiles

              # normal top-level option
              fullscreen=yes

              # a profile that can be enabled with --profile=big-cache
              [big-cache]
              cache=123400
              demuxer-readahead-secs=20

              [slow]
              profile-desc="some profile name"
              # reference a builtin profile
              profile=opengl-hq

              [fast]
              vo=vdpau

              # using a profile again extends it
              [slow]
              framedrop=no
              # you can also include other profiles
              profile=big-cache

   Auto profiles
       Some profiles are loaded automatically. The following example demonstrates this:

          Auto profile loading

              [protocol.dvd]
              profile-desc="profile for dvd:// streams"
              alang=en

              [extension.flv]
              profile-desc="profile for .flv files"
              vf=flip

       The  profile  name  follows  the  schema  type.name,  where  type  can be protocol for the
       input/output protocol in use (see --list-protocols), and extension for  the  extension  of
       the path of the currently played file (not the file format).

       This feature is very limited, and there are no other auto profiles.

TAKING SCREENSHOTS

       Screenshots  of  the  currently played file can be taken using the 'screenshot' input mode
       command, which is by default bound to the s key.  Files  named  mpv-shotNNNN.jpg  will  be
       saved  in  the  working  directory,  using  the  first available number - no files will be
       overwritten. In pseudo-GUI mode, the screenshot will be saved somewhere else.  See  PSEUDO
       GUI MODE.

       A  screenshot  will  usually  contain  the unscaled video contents at the end of the video
       filter chain and subtitles. By default, S takes screenshots  without  subtitles,  while  s
       includes subtitles.

       Unlike  with  MPlayer,  the screenshot video filter is not required. This filter was never
       required in mpv, and has been removed.

TERMINAL STATUS LINE

       During playback, mpv shows the playback status on the terminal. It  looks  like  something
       like this:
          AV: 00:03:12 / 00:24:25 (13%) A-V: -0.000

       The status line can be overridden with the --term-status-msg option.

       The  following  is a list of things that can show up in the status line. Input properties,
       that can be used to get the same information manually, are also listed.

       • AV: or V: (video only) or A: (audio only)

       • The current time position in HH:MM:SS format (playback-time property)

       • The total file duration (absent if unknown) (length property)

       • Playback speed, e.g. `` x2.0``. Only visible if the speed is not  normal.  This  is  the
         user-requested speed, and not the actual speed  (usually they should be the same, unless
         playback is too slow). (speed property.)

       • Playback percentage, e.g. (13%). How  much  of  the  file  has  been  played.   Normally
         calculated  out  of  playback  position  and duration, but can fallback to other methods
         (like byte position) if these are not available.  (percent-pos property.)

       • The audio/video sync as A-V:  0.000. This is the  difference  between  audio  and  video
         time.  Normally  it  should  be  0  or  close to 0. If it's growing, it might indicate a
         playback problem. (avsync property.)

       • Total A/V sync change, e.g. ct: -0.417. Normally invisible. Can  show  up  if  there  is
         audio  "missing",  or  not  enough  frames  can be dropped. Usually this will indicate a
         problem. (total-avsync-change property.)

       • Encoding state in {...}, only shown in encoding mode.

       • Display sync state. If display sync is active (display-sync-active property), this shows
         DS:  2.500/13,  where the first number is average number of vsyncs per video frame (e.g.
         2.5 when playing 24Hz videos on 60Hz screens), which might jitter if the  ratio  doesn't
         round  off,  or  there  are  mistimed  frames  (vsync-ratio),  and  the second number of
         estimated number of vsyncs which took too long  (vo-delayed-frame-count  property).  The
         latter is a heuristic, as it's generally not possible to determine this with certainty.

       • Dropped  frames,  e.g.  Dropped: 4. Shows up only if the count is not 0. Can grow if the
         video framerate is higher than that of the display, or if video rendering is  too  slow.
         May  also  be incremented on "hiccups" and when the video frame couldn't be displayed on
         time. (vo-drop-frame-count property.)  If  the  decoder  drops  frames,  the  number  of
         decoder-dropped  frames  is  appended  to the display as well, e.g.: Dropped: 4/34. This
         happens only if  decoder  frame  dropping  is  enabled  with  the  --framedrop  options.
         (drop-frame-count property.)

       • Cache  state,  e.g. Cache:  2s+134KB. Visible if the stream cache is enabled.  The first
         value shows the amount of video buffered in the demuxer in  seconds,  the  second  value
         shows additional data buffered in the stream cache in kilobytes. (demuxer-cache-duration
         and cache-used properties.)

PROTOCOLS

       http://..., https://, ...
          Many network protocols are supported, but the protocol prefix must always be specified.
          mpv  will  never  attempt  to guess whether a filename is actually a network address. A
          protocol prefix is always required.

          Note that not all prefixes  are  documented  here.  Undocumented  prefixes  are  either
          aliases  to documented protocols, or are just redirections to protocols implemented and
          documented in FFmpeg.

          data: is supported in FFmpeg (not in Libav), but needs to be  in  the  format  data://.
          This  is done to avoid ambiguity with filenames. You can also prefix it with lavf:// or
          ffmpeg://.

       ytdl://...
          By default, the youtube-dl hook script (enabled by default for mpv CLI) only  looks  at
          http  URLs.  Prefixing  an  URL  with  ytdl://  forces it to be always processed by the
          script. This can also be used to invoke special youtube-dl functionality like playing a
          video by ID or invoking search.

          Keep  in mind that you can't pass youtube-dl command line options by this, and you have
          to use --ytdl-raw-options instead.

       -
          Play data from stdin.

       smb://PATH
          Play a path from  Samba share.

       bd://[title][/device] --bluray-device=PATH
          Play a Blu-ray disc. Currently, this does not accept ISO files. Instead, you must mount
          the  ISO  file  as  filesystem,  and  point  --bluray-device  to  the mounted directory
          directly.

          title can be: longest or first (selects the default playlist);  mpls/<number>  (selects
          <number>.mpls  playlist);  <number> (select playlist with the same index). You can list
          the available playlists with --msg-level=bd=v.

       dvd://[title|[starttitle]-endtitle][/device] --dvd-device=PATH
          Play a DVD. DVD menus are not supported. If no title is given,  the  longest  title  is
          auto-selected.

          dvdnav:// is an old alias for dvd:// and does exactly the same thing.

       dvdread://...:
          Play  a  DVD using the old libdvdread code. This is what MPlayer and older mpv versions
          use for dvd://. Use is discouraged.  It's  provided  only  for  compatibility  and  for
          transition,  and  to  work  around  outstanding  dvdnav bugs (see "DVD library choices"
          above).

       tv://[channel][/input_id] --tv-...
          Analogue TV via V4L. Also useful for webcams. (Linux only.)

       pvr:// --pvr-...
          PVR. (Linux only.)

       dvb://[cardnumber@]channel --dvbin-...
          Digital TV via DVB. (Linux only.)

       mf://[filemask|@listfile] --mf-...
          Play a series of images as video.

       cdda://[device] --cdrom-device=PATH --cdda-...
          Play CD.

       lavf://...
          Access any FFmpeg/Libav libavformat protocol. Basically, this passed the  string  after
          the // directly to libavformat.

       av://type:options
          This  is  intended  for using libavdevice inputs. type is the libavdevice demuxer name,
          and options is the (pseudo-)filename passed to the demuxer.

          For example, mpv av://lavfi:mandelbrot makes use of the libavfilter wrapper included in
          libavdevice, and will use the mandelbrot source filter to generate input data.

          avdevice:// is an alias.

       file://PATH
          A  local  path as URL. Might be useful in some special use-cases. Note that PATH itself
          should start with a third / to make the path an absolute path.

       fd://123
          Read data from the given file descriptor (for example 123). This is similar  to  piping
          data to stdin via -, but can use an arbitrary file descriptor.

       fdclose://123
          Like  fd://,  but  the file descriptor is closed after use. When using this you need to
          ensure that the same fd URL will only be used once.

       edl://[edl specification as in edl-mpv.rst]
          Stitch together parts of multiple files and play them.

       null://
          Simulate an empty file. If opened for writing, it will  discard  all  data.   The  null
          demuxer  will  specifically  pass  autoprobing if this protocol is used (while it's not
          automatically invoked for empty files).

       memory://data
          Use the data part as source data.

       hex://data
          Like memory://, but the string is interpreted as hexdump.

PSEUDO GUI MODE

       mpv has no official GUI, other than the OSC (ON SCREEN CONTROLLER), which is  not  a  full
       GUI  and is not meant to be. However, to compensate for the lack of expected GUI behavior,
       mpv will in some cases start with some settings changed to behave slightly more like a GUI
       mode.

       Currently this happens only in the following cases:

       • if  started  using  the  mpv.desktop  file  on  Linux  (e.g.  started from menus or file
         associations provided by desktop environments)

       • if started from explorer.exe on Windows (technically, if it was started on Windows,  and
         all of the stdout/stderr/stdin handles are unset)

       • started out of the bundle on OSX

       • if you manually use --player-operation-mode=pseudo-gui on the command line

       This  mode  applies options from the builtin profile builtin-pseudo-gui, but only if these
       haven't been  set  in  the  user's  config  file  or  on  the  command  line.   Also,  for
       compatibility  with the old pseudo-gui behavior, the options in the pseudo-gui profile are
       applied unconditionally. In addition, the profile makes  sure  to  enable  the  pseudo-GUI
       mode,  so  that  --profile=pseudo-gui  works  like in older mpv releases. The profiles are
       currently defined as follows:

          [builtin-pseudo-gui]
          terminal=no
          force-window=yes
          idle=once
          screenshot-directory=~~desktop/
          [pseudo-gui]
          player-operation-mode=pseudo-gui

       WARNING:
          Currently, you can extend the pseudo-gui profile in the config  file  the  normal  way.
          This  is  deprecated.  In future mpv releases, the behavior might change, and not apply
          your additional settings, and/or use a different profile name.

OPTIONS

   Track Selection
       --alang=<languagecode[,languagecode,...]>
              Specify a priority list of audio languages  to  use.  Different  container  formats
              employ  different  language  codes.  DVDs  use ISO 639-1 two-letter language codes,
              Matroska, MPEG-TS and NUT use ISO 639-2 three-letter language codes, while OGM uses
              a free-form identifier. See also --aid.

                 Examples

                 • mpv  dvd://1  --alang=hu,en  chooses the Hungarian language track on a DVD and
                   falls back on English if Hungarian is not available.

                 • mpv --alang=jpn example.mkv plays a Matroska file with Japanese audio.

       --slang=<languagecode[,languagecode,...]>
              Specify a priority list of subtitle languages to use. Different  container  formats
              employ  different  language  codes.  DVDs  use ISO 639-1 two letter language codes,
              Matroska uses ISO 639-2 three letter language codes  while  OGM  uses  a  free-form
              identifier. See also --sid.

                 Examples

                 • mpv  dvd://1  --slang=hu,en  chooses the Hungarian subtitle track on a DVD and
                   falls back on English if Hungarian is not available.

                 • mpv --slang=jpn example.mkv plays a Matroska file with Japanese subtitles.

       --aid=<ID|auto|no>
              Select audio track. auto selects the default, no disables audio.  See also --alang.
              mpv  normally  prints available audio tracks on the terminal when starting playback
              of a file.

              --audio is an alias for --aid.

              --aid=no or --audio=no or --no-audio disables audio playback.  (The latter  variant
              does not work with the client API.)

       --sid=<ID|auto|no>
              Display  the  subtitle  stream  specified  by  <ID>.  auto  selects the default, no
              disables subtitles.

              --sub is an alias for --sid.

              --sid=no or --sub=no or --no-sub disables subtitle decoding.  (The  latter  variant
              does not work with the client API.)

       --vid=<ID|auto|no>
              Select video channel. auto selects the default, no disables video.

              --video is an alias for --vid.

              --vid=no  or --video=no or --no-video disables video playback.  (The latter variant
              does not work with the client API.)

              If video is disabled, mpv will try to download the audio only if media is  streamed
              with  youtube-dl,  because  it  saves  bandwidth.  This  is  done  by  setting  the
              ytdl_format to "bestaudio/best" in the ytdl_hook.lua script.

       --ff-aid=<ID|auto|no>, --ff-sid=<ID|auto|no>, --ff-vid=<ID|auto|no>
              Select audio/subtitle/video streams by the FFmpeg stream index. The  FFmpeg  stream
              index  is  relatively  arbitrary,  but  useful when interacting with other software
              using FFmpeg (consider ffprobe).

              Note that with external tracks (added with --sub-files and similar options),  there
              will  be  streams  with  duplicate  IDs. In this case, the first stream in order is
              selected.

       --edition=<ID|auto>
              (Matroska files only) Specify the edition (set of chapters) to use, where 0 is  the
              first.  If set to auto (the default), mpv will choose the first edition declared as
              a default, or if there is no default, the first edition defined.

       --track-auto-selection=<yes|no>
              Enable the default track auto-selection (default: yes). Enabling this will make the
              player  select  streams according to --aid, --alang, and others. If it is disabled,
              no tracks are selected. In addition, the player will not  exit  if  no  tracks  are
              selected,  and  wait  instead  (this wait mode is similar to pausing, but the pause
              option is not set).

              This is useful with --lavfi-complex: you can start playback in this mode, and  then
              set  select  tracks  at  runtime  by  setting  the  filter  graph.   Note  that  if
              --lavfi-complex is set before playback is started, the referenced tracks are always
              selected.

   Playback Control
       --start=<relative time>
              Seek to given time position.

              The  general  format  for absolute times is [[hh:]mm:]ss[.ms]. If the time is given
              with a prefix of + or -, the seek is relative from the start or end  of  the  file.
              (Since mpv 0.14, the start of the file is always considered 0.)

              pp% seeks to percent position pp (0-100).

              #c seeks to chapter number c. (Chapters start from 1.)

                 Examples

                 --start=+56, --start=+00:56
                        Seeks to the start time + 56 seconds.

                 --start=-56, --start=-00:56
                        Seeks to the end time - 56 seconds.

                 --start=01:10:00
                        Seeks to 1 hour 10 min.

                 --start=50%
                        Seeks to the middle of the file.

                 --start=30 --end=40
                        Seeks to 30 seconds, plays 10 seconds, and exits.

                 --start=-3:20 --length=10
                        Seeks  to  3  minutes and 20 seconds before the end of the file, plays 10
                        seconds, and exits.

                 --start='#2' --end='#4'
                        Plays chapters 2 and 3, and exits.

       --end=<time>
              Stop at given absolute time. Use  --length  if  the  time  should  be  relative  to
              --start. See --start for valid option values and examples.

       --length=<relative time>
              Stop  after  a given time relative to the start time.  See --start for valid option
              values and examples.

       --rebase-start-time=<yes|no>
              Whether to move the file start time  to  00:00:00  (default:  yes).  This  is  less
              awkward  for files which start at a random timestamp, such as transport streams. On
              the other hand, if there are timestamp resets, the resulting behavior can be rather
              weird.  For  this  reason,  and  in  case  you  are actually interested in the real
              timestamps, this behavior can be disabled with no.

       --speed=<0.01-100>
              Slow down or speed up playback by the factor given as parameter.

              If --audio-pitch-correction (on by default) is used, playing with  a  speed  higher
              than normal automatically inserts the scaletempo audio filter.

       --pause
              Start the player in paused state.

       --shuffle
              Play files in random order.

       --chapter=<start[-end]>
              Specify  which chapter to start playing at. Optionally specify which chapter to end
              playing at.

              See also: --start.

       --playlist-start=<auto|index>
              Set which file on the internal playlist to start playback with.  The  index  is  an
              integer,  with 0 meaning the first file. The value auto means that the selection of
              the entry to play is left to the playback resume mechanism (default). If  an  entry
              with the given index doesn't exist, the behavior is unspecified and might change in
              future mpv versions. The same applies if the playlist  contains  further  playlists
              (don't  expect any reasonable behavior). Passing a playlist file to mpv should work
              with this option, though. E.g. mpv playlist.m3u --playlist-start=123 will  work  as
              expected, as long as playlist.m3u does not link to further playlists.

              The value no is a deprecated alias for auto.

       --playlist=<filename>
              Play files according to a playlist file (Supports some common formats. If no format
              is detected, it will be treated as list of files, separated by newline  characters.
              Note that XML playlist formats are not supported.)

              You  can  play  playlists  directly  and  without this option, however, this option
              disables any security mechanisms that might be in place. You  may  also  need  this
              option to load plaintext files as playlist.

              WARNING:
                 The  way  mpv uses playlist files via --playlist is not safe against maliciously
                 constructed files. Such files may trigger harmful actions.  This  has  been  the
                 case  for all mpv and MPlayer versions, but unfortunately this fact was not well
                 documented earlier, and some people have even  misguidedly  recommended  use  of
                 --playlist  with  untrusted  sources. Do NOT use --playlist with random internet
                 sources or files you do not trust!

                 Playlist can contain entries using other protocols,  such  as  local  files,  or
                 (most  severely),  special  protocols  like  avdevice://,  which  are inherently
                 unsafe.

       --chapter-merge-threshold=<number>
              Threshold for merging almost consecutive  ordered  chapter  parts  in  milliseconds
              (default:  100).  Some Matroska files with ordered chapters have inaccurate chapter
              end timestamps, causing a small gap between the end of one chapter and the start of
              the  next one when they should match.  If the end of one playback part is less than
              the given threshold away from the start of the next one  then  keep  playing  video
              normally over the chapter change instead of doing a seek.

       --chapter-seek-threshold=<seconds>
              Distance in seconds from the beginning of a chapter within which a backward chapter
              seek will go to the  previous  chapter  (default:  5.0).  Past  this  threshold,  a
              backward  chapter  seek  will go to the beginning of the current chapter instead. A
              negative value means always go back to the previous chapter.

       --hr-seek=<no|absolute|yes>
              Select when to use precise seeks that are not  limited  to  keyframes.  Such  seeks
              require  decoding video from the previous keyframe up to the target position and so
              can take some time depending on  decoding  performance.  For  some  video  formats,
              precise  seeks  are  disabled.  This  option  selects the default choice to use for
              seeks; it is possible to explicitly override that default in the definition of  key
              bindings and in input commands.

              no     Never use precise seeks.

              absolute
                     Use  precise  seeks if the seek is to an absolute position in the file, such
                     as a chapter seek, but not for relative seeks like the default  behavior  of
                     arrow keys (default).

              yes    Use precise seeks whenever possible.

              always Same as yes (for compatibility).

       --hr-seek-demuxer-offset=<seconds>
              This  option  exists  to work around failures to do precise seeks (as in --hr-seek)
              caused by bugs or limitations in the demuxers for some file formats. Some  demuxers
              fail  to  seek  to  a  keyframe  before the given target position, going to a later
              position instead. The value of this option is subtracted from the time stamp  given
              to the demuxer. Thus, if you set this option to 1.5 and try to do a precise seek to
              60 seconds, the demuxer is told to seek to time 58.5, which hopefully  reduces  the
              chance that it erroneously goes to some time later than 60 seconds. The downside of
              setting this option is that precise seeks  become  slower,  as  video  between  the
              earlier demuxer position and the real target may be unnecessarily decoded.

       --hr-seek-framedrop=<yes|no>
              Allow  the video decoder to drop frames during seek, if these frames are before the
              seek target. If this is enabled, precise seeking can be faster, but if you're using
              video  filters  which  modify  timestamps or add new frames, it can lead to precise
              seeking skipping the target frame. This e.g.  can  break  frame  backstepping  when
              deinterlacing is enabled.

              Default: yes

       --index=<mode>
              Controls  how  to  seek in files. Note that if the index is missing from a file, it
              will be built on the fly by default, so you don't need to change this. But it might
              help with some broken files.

              default
                     use an index if the file has one, or build it if missing

              recreate
                     don't read or use the file's index

              NOTE:
                 This  option  only works if the underlying media supports seeking (i.e. not with
                 stdin, pipe, etc).

       --load-unsafe-playlists
              Load URLs from playlists which are considered unsafe (default: no).  This  includes
              special protocols and anything that doesn't refer to normal files.  Local files and
              HTTP links on the other hand are always considered safe.

              Note that --playlist always loads all entries, so  you  use  that  instead  if  you
              really have the need for this functionality.

       --access-references=<yes|no>
              Follow  any  references  in the file being opened (default: yes). Disabling this is
              helpful if the file is automatically scanned (e.g. thumbnail  generation).  If  the
              thumbnail  scanner  for  example encounters a playlist file, which contains network
              URLs, and the scanner should not open these, enabling this option will prevent  it.
              This  option  also  disables  ordered  chapters,  mov  reference  files, opening of
              archives, and a number of other features.

              On older FFmpeg versions, this will not work in some cases.  Some  FFmpeg  demuxers
              might not respect this option.

              This  option  does  not  prevent  opening  of  paired  subtitle files and such. Use
              --autoload-files=no to prevent this.

              This option does  not  always  work  if  you  open  non-files  (for  example  using
              dvd://directory  would  open  a  whole  bunch  of  files  in  the given directory).
              Prefixing the filename with ./ if it doesn't start with a / will avoid this.

       --loop-playlist=<N|inf|force|no>, --loop-playlist
              Loops playback N times. A value of 1 plays it one time (default), 2 two times, etc.
              inf  means  forever. no is the same as 1 and disables looping. If several files are
              specified on command line, the entire playlist is looped.  --loop-playlist  is  the
              same as --loop-playlist=inf.

              The  force  mode  is  like  inf, but does not skip playlist entries which have been
              marked as failing. This means the player might waste CPU time trying to loop a file
              that  doesn't  exist.  But  it might be useful for playing webradios under very bad
              network conditions.

       --loop-file=<N|inf|no>, --loop=<N|inf|no>
              Loop a single file N times. inf  means  forever,  no  means  normal  playback.  For
              compatibility,  --loop-file and --loop-file=yes are also accepted, and are the same
              as --loop-file=inf.

              The difference to --loop-playlist is that this doesn't loop the playlist, just  the
              file  itself.  If  the playlist contains only a single file, the difference between
              the two option is that this option performs a seek on loop,  instead  of  reloading
              the file.

              --loop is an alias for this option.

       --ab-loop-a=<time>, --ab-loop-b=<time>
              Set  loop  points.  If  playback  passes  the  b  timestamp,  it will seek to the a
              timestamp. Seeking past the b point doesn't loop (this is intentional).

              If both options are set to no, looping is disabled. Otherwise, the start/end of the
              file is used if one of the options is set to no.

              The  loop-points  can be adjusted at runtime with the corresponding properties. See
              also ab-loop command.

       --ordered-chapters, --no-ordered-chapters
              Enabled by default.  Disable support for Matroska ordered chapters.  mpv  will  not
              load  or  search  for  video  segments  from  other files, and will also ignore any
              chapter order specified for the main file.

       --ordered-chapters-files=<playlist-file>
              Loads the given file as playlist, and tries to use the files  contained  in  it  as
              reference  files  when  opening  a  Matroska  file that uses ordered chapters. This
              overrides the normal mechanism for loading referenced files by  scanning  the  same
              directory the main file is located in.

              Useful  for  loading  ordered  chapter  files  that  are  not  located on the local
              filesystem, or if the referenced files are in different directories.

              Note: a playlist can be as simple as a text file containing filenames separated  by
              newlines.

       --chapters-file=<filename>
              Load  chapters  from  this file, instead of using the chapter metadata found in the
              main file.

              This accepts a media file (like mkv) or even a pseudo-format  like  ffmetadata  and
              uses  its  chapters  to replace the current file's chapters. This doesn't work with
              OGM or XML chapters directly.

       --sstep=<sec>
              Skip <sec> seconds after every frame.

              NOTE:
                 Without --hr-seek, skipping will snap to keyframes.

       --stop-playback-on-init-failure=<yes|no>
              Stop playback if either audio or video fails to initialize. Currently, the  default
              behavior  is  no for the command line player, but yes for libmpv. With no, playback
              will continue in video-only or audio-only mode if one of them fails.  This  doesn't
              affect playback of audio-only or video-only files.

   Program Behavior
       --help, --h
              Show short summary of options.

              You  can  also  pass a string to this option, which will list all top-level options
              which contain the string in the name, e.g. --h=scale for all options  that  contain
              the word scale. The special string * lists all top-level options.

       -v     Increment verbosity level, one level for each -v found on the command line.

       --version, -V
              Print version string and exit.

       --no-config
              Do  not  load  default  configuration  files.  This  prevents  loading  of both the
              user-level and system-wide mpv.conf and input.conf files. Other configuration files
              are blocked as well, such as resume playback files.

              NOTE:
                 Files   explicitly   requested  by  command  line  options,  like  --include  or
                 --use-filedir-conf, will still be loaded.

              See also: --config-dir.

       --list-options
              Prints all available options.

       --list-properties
              Print a list of the available properties.

       --list-protocols
              Print a list of the supported protocols.

       --log-file=<path>
              Opens the given path for writing, and print log messages to it. Existing files will
              be  truncated.  The  log  level  always  corresponds  to -v, regardless of terminal
              verbosity levels.

       --config-dir=<path>
              Force a different configuration directory. If this is set, the given  directory  is
              used  to  load  configuration  files,  and  all other configuration directories are
              ignored. This means the global mpv configuration  directory  as  well  as  per-user
              directories are ignored, and overrides through environment variables (MPV_HOME) are
              also ignored.

              Note that the --no-config option takes precedence over this option.

       --save-position-on-quit
              Always save the current playback position on quit. When this file is  played  again
              later,  the  player  will seek to the old playback position on start. This does not
              happen if playback of a file is  stopped  in  any  other  way  than  quitting.  For
              example,  going  to  the  next file in the playlist will not save the position, and
              start playback at beginning the next time the file is played.

              This behavior is disabled by default, but is always  available  when  quitting  the
              player with Shift+Q.

       --watch-later-directory=<path>
          The directory in which to store the "watch later" temporary files.

          The  default  is  a  subdirectory  named  "watch_later" underneath the config directory
          (usually ~/.config/mpv/).

       --dump-stats=<filename>
              Write certain statistics to the given file. The file is truncated on  opening.  The
              file  will  contain  raw  samples,  each with a timestamp. To make this file into a
              readable, the script TOOLS/stats-conv.py can be used (which currently  displays  it
              as a graph).

              This option is useful for debugging only.

       --idle=<no|yes|once>
              Makes  mpv  wait  idly  instead  of quitting when there is no file to play.  Mostly
              useful in input mode, where mpv can be controlled through input commands.

              once will only idle at start and let the player close once the first  playlist  has
              finished playing back.

       --include=<configuration-file>
              Specify configuration file to be parsed after the default ones.

       --load-scripts=<yes|no>
              If  set  to no, don't auto-load scripts from the scripts configuration subdirectory
              (usually ~/.config/mpv/scripts/).  (Default: yes)

       --script=<filename>
              Load a Lua script. You can load multiple scripts by  separating  them  with  commas
              (,).

       --script-opts=key1=value1,key2=value2,...
              Set  options for scripts. A script can query an option by key. If an option is used
              and what semantics the option value has depends entirely  on  the  loaded  scripts.
              Values not claimed by any scripts are ignored.

       --merge-files
              Pretend that all files passed to mpv are concatenated into a single, big file. This
              uses timeline/EDL support internally.

       --no-resume-playback
              Do not restore playback position from the  watch_later  configuration  subdirectory
              (usually ~/.config/mpv/watch_later/).  See quit-watch-later input command.

       --profile=<profile1,profile2,...>
              Use the given profile(s), --profile=help displays a list of the defined profiles.

       --reset-on-next-file=<all|option1,option2,...>
              Normally,  mpv  will  try  to  keep  all settings when playing the next file on the
              playlist, even if they were changed by the user during playback. (This behavior  is
              the  opposite  of  MPlayer's,  which tries to reset all settings when starting next
              file.)

              Default: Do not reset anything.

              This can be changed with this option. It accepts a list of options,  and  mpv  will
              reset  the  value  of  these  options  on  playback start to the initial value. The
              initial value is either the default value, or as set by the config file or  command
              line.

              In  some cases, this might not work as expected. For example, --volume will only be
              reset if it is explicitly set in the config file or the command line.

              The special name all resets as many options as possible.

                 Examples

                 • --reset-on-next-file=pause Reset pause mode when switching to the next file.

                 • --reset-on-next-file=fullscreen,speed  Reset  fullscreen  and  playback  speed
                   settings if they were changed during playback.

                 • --reset-on-next-file=all  Try  to  reset all settings that were changed during
                   playback.

       --write-filename-in-watch-later-config
              Prepend the watch later config files with the name of the file they refer to.  This
              is simply written as comment on the top of the file.

              WARNING:
                 This  option  may  expose  privacy-sensitive information and is thus disabled by
                 default.

       --ignore-path-in-watch-later-config
              Ignore path (i.e. use filename only) when using watch later feature.

       --show-profile=<profile>
              Show the description and content of a profile.

       --use-filedir-conf
              Look for a file-specific configuration file in the same directory as the file  that
              is being played. See File-specific Configuration Files.

              WARNING:
                 May be dangerous if playing from untrusted media.

       --ytdl, --no-ytdl
              Enable the youtube-dl hook-script. It will look at the input URL, and will play the
              video located on the website. This works with many streaming sites,  not  just  the
              one that the script is named after. This requires a recent version of youtube-dl to
              be installed on the system. (Enabled by default,  except  when  the  client  API  /
              libmpv is used.)

              If the script can't do anything with an URL, it will do nothing.

              The  exclude  script  option  accepts  a |-separated list of URL patterns which mpv
              should not use with youtube-dl. The patterns are matched after the http(s)://  part
              of the URL.

              ^  matches the beginning of the URL, $ matches its end, and you should use % before
              any of the characters ^$()%|,.[]*+-? to match that character.

                 Examples

                 • --script-opts=ytdl_hook-exclude='^youtube%.com'  will  exclude  any  URL  that
                   starts with http://youtube.com or https://youtube.com.

                 • --script-opts=ytdl_hook-exclude='%.mkv$|%.mp4$' will exclude any URL that ends
                   with .mkv or .mp4.

              See more lua patterns here: https://www.lua.org/manual/5.1/manual.html#5.4.1

       --ytdl-format=<best|worst|mp4|webm|...>
              Video format/quality that is directly passed to youtube-dl. The possible values are
              specific to the website and the video, for a given url the available formats can be
              found  with  the  command   youtube-dl   --list-formats   URL.   See   youtube-dl's
              documentation  for  available  aliases.   (Default: youtube-dl's default, currently
              bestvideo+bestaudio/best)

       --ytdl-raw-options=<key>=<value>[,<key>=<value>[,...]]
              Pass arbitrary options to youtube-dl. Parameter and argument should be passed as  a
              key-value pair. Options without argument must include =.

              There is no sanity checking so it's possible to break things (i.e.  passing invalid
              parameters to youtube-dl).

                 Example

                 • --ytdl-raw-options=username=user,password=pass--ytdl-raw-options=force-ipv6=

       --player-operation-mode=<cplayer|pseudo-gui>
              For enabling "pseudo GUI mode", which means that the defaults for some options  are
              changed.  This  option  should  not  normally  be  used  directly,  but only by mpv
              internally, or mpv-provided scripts, config files, or .desktop files.

   Video
       --vo=<driver>
              Specify the video output backend to be used. See VIDEO OUTPUT DRIVERS  for  details
              and descriptions of available drivers.

       --vd=<...>
              Specify a priority list of video decoders to be used, according to their family and
              name. See --ad for further details. Both of these options use the same  syntax  and
              semantics; the only difference is that they operate on different codec lists.

              NOTE:
                 See --vd=help for a full list of available decoders.

       --vf=<filter1[=parameter1:parameter2:...],filter2,...>
              Specify a list of video filters to apply to the video stream. See VIDEO FILTERS for
              details and descriptions of the available filters.  The option  variants  --vf-add,
              --vf-pre,  --vf-del  and  --vf-clr exist to modify a previously specified list, but
              you should not need these for typical use.

       --untimed
              Do not sleep when outputting video frames. Useful for  benchmarks  when  used  with
              --no-audio.

       --framedrop=<mode>
              Skip  displaying  some frames to maintain A/V sync on slow systems, or playing high
              framerate video on video outputs that have an upper framerate limit.

              The argument selects the drop methods, and can be one of the following:

              <no>   Disable any framedropping.

              <vo>   Drop late frames on video output (default). This still decodes  and  filters
                     all frames, but doesn't render them on the VO. It tries to query the display
                     FPS (X11 only, not correct on multi-monitor systems),  or  assumes  infinite
                     display  FPS  if that fails. Drops are indicated in the terminal status line
                     as Dropped: field. If the decoder is too slow, in theory  all  frames  would
                     have  to be dropped (because all frames are too late) - to avoid this, frame
                     dropping stops if the effective framerate is below 10 FPS.

              <decoder>
                     Old, decoder-based framedrop mode. (This is the same as  --framedrop=yes  in
                     mpv  0.5.x  and  before.) This tells the decoder to skip frames (unless they
                     are needed to decode future frames). May help with  slow  systems,  but  can
                     produce  unwatchable  choppy  output, or even freeze the display completely.
                     Not recommended.  The --vd-lavc-framedrop option  controls  what  frames  to
                     drop.

              <decoder+vo>
                     Enable both modes. Not recommended.

              NOTE:
                 --vo=vdpau  has  its  own  code for the vo framedrop mode. Slight differences to
                 other VOs are possible.

       --display-fps=<fps>
              Set the display FPS used with  the  --video-sync=display-*  modes.  By  default,  a
              detected  value  is  used.  Keep  in  mind that setting an incorrect value (even if
              slightly incorrect) can ruin video playback. On multi-monitor systems, there  is  a
              chance that the detected value is from the wrong monitor.

              Set  this  option  only  if you have reason to believe the automatically determined
              value is wrong.

       --hwdec=<api>
              Specify the hardware video decoding API that should be used if  possible.   Whether
              hardware decoding is actually done depends on the video codec. If hardware decoding
              is not possible, mpv will fall back on software decoding.

              <api> can be one of the following:

              no     always use software decoding (default)

              auto   enable best hw decoder (see below)

              yes    exactly the same as auto

              auto-copy
                     enable best hw decoder with copy-back (see below)

              vdpau  requires --vo=vdpau or --vo=opengl (Linux only)

              vdpau-copy
                     copies video back into system RAM (Linux with some GPUs only)

              vaapi  requires --vo=opengl or --vo=vaapi (Linux only)

              vaapi-copy
                     copies video back into system RAM (Linux with Intel GPUs only)

              videotoolbox
                     requires --vo=opengl (OS X 10.8 and up), or --vo=opengl-cb (iOS 9.0 and up)

              videotoolbox-copy
                     copies video back into system RAM (OS X 10.8 or iOS 9.0 and up)

              dxva2  requires       --vo=opengl       with       --opengl-backend=angle        or
                     --opengl-backend=dxinterop (Windows only)

              dxva2-copy
                     copies video back to system RAM (Windows only)

              d3d11va
                     requires --vo=opengl with --opengl-backend=angle (Windows 8+ only)

              d3d11va-copy
                     copies video back to system RAM (Windows 8+ only)

              mediacodec
                     copies video back to system RAM (Android only)

              rpi    requires --vo=opengl (Raspberry Pi only - default if available)

              rpi-copy
                     copies video back to system RAM (Raspberry Pi only)

              cuda   requires --vo=opengl (Any platform CUDA is available)

              cuda-copy
                     copies video back to system RAM (Any platform CUDA is available)

              crystalhd
                     copies video back to system RAM (Any platform supported by hardware)

              auto  tries  to  automatically  enable  hardware decoding using the first available
              method. This still depends what VO you are using. For example, if you are not using
              --vo=vdpau  or --vo=opengl, vdpau decoding will never be enabled. Also note that if
              the first found method doesn't actually work, it will always fall back to  software
              decoding, instead of trying the next method (might matter on some Linux systems).

              auto-copy  selects  only modes that copy the video data back to system memory after
              decoding. Currently, this selects only one  of  the  following  modes:  vaapi-copy,
              dxva2-copy,  d3d11va-copy, mediacodec.  If none of these work, hardware decoding is
              disabled. This mode is always guaranteed to incur no additional  loss  compared  to
              software decoding, and will allow CPU processing with video filters.

              The  vaapi  mode,  if used with --vo=opengl, requires Mesa 11 and most likely works
              with Intel GPUs only. It also requires the opengl EGL backend  (automatically  used
              if  available).  You  can  also  try  the  old  GLX  backend  by  forcing  it  with
              --opengl-backend=x11,  but  the  vaapi/GLX  interop  is  said  to  be  slower  than
              vaapi-copy.

              The  cuda and cuda-copy modes provides deinterlacing in the decoder which is useful
              as there is no other deinterlacing mechanism in the opengl output path. To use this
              deinterlacing you must pass the option: vd-lavc-o=deint=[weave|bob|adaptive].  Pass
              weave (or leave the option unset) to not attempt  any  deinterlacing.  cuda  should
              always be preferred unless the opengl vo is not being used or filters are required.

              Most  video  filters  will  not  work  with hardware decoding as they are primarily
              implemented on the CPU. Some exceptions are vdpaupp, vdpaurb and vavpp.  See  VIDEO
              FILTERS for more details.

              The  ...-copy  modes  (e.g. dxva2-copy) allow you to use hardware decoding with any
              VO, backend or filter. Because these copy the decoded video  back  to  system  RAM,
              they're likely less efficient than the direct modes (like e.g. dxva2), and probably
              not more efficient than software decoding except for some codecs (e.g. HEVC).

              NOTE:
                 When using this switch, hardware decoding is still only done  for  some  codecs.
                 See --hwdec-codecs to enable hardware decoding for more codecs.

                 Quality reduction with hardware decoding

                        In  theory, hardware decoding does not reduce video quality (at least for
                        the codecs h264 and HEVC). However, due to restrictions in  video  output
                        APIs,  as well as bugs in the actual hardware decoders, there can be some
                        loss, or even blatantly incorrect results.

                        In some cases, RGB conversion is forced, which means the  RGB  conversion
                        is  performed  by  the  hardware decoding API, instead of the OpenGL code
                        used by --vo=opengl. This  means  certain  colorspaces  may  not  display
                        correctly, and certain filtering (such as debanding) cannot be applied in
                        an ideal way. This will also usually force the use of low quality  chroma
                        scalers  instead  of  the  one  specified  by  --cscale.  In other cases,
                        hardware decoding can also reduce the bit depth  of  the  decoded  image,
                        which can introduce banding or precision loss for 10-bit files.

                        vdpau  is  usually  safe.  If deinterlacing enabled (or the vdpaupp video
                        filter is active in  general),  it  forces  RGB  conversion.  The  latter
                        currently  does  not  treat  certain  colorspaces  like BT.2020 correctly
                        (which is mostly a mpv-specific restriction). The vdpauprb  video  filter
                        retrieves  image  data  without RGB conversion and is safe (but precludes
                        use of vdpau postprocessing).

                        vaapi is safe if the vaapi-egl backend  is  indicated  in  the  logs.  If
                        vaapi-glx  is  indicated,  and  the  video colorspace is either BT.601 or
                        BT.709, a forced, low-quality but correct RGB  conversion  is  performed.
                        Otherwise, the result will be totally incorrect.

                        d3d11va  is  usually  safe  (if  used  with  ANGLE  builds  that  support
                        EGL_KHR_stream path - otherwise, it converts to RGB), except that 10  bit
                        input  (HEVC  main  10  profiles)  will  be rounded down to 8 bits, which
                        results in reduced quality.

                        dxva2 is not safe. It  appears  to  always  use  BT.601  for  forced  RGB
                        conversion,  but actual behavior depends on the GPU drivers. Some drivers
                        appear to convert to limited range RGB, which gives a  faded  appearance.
                        In  addition  to  driver-specific  behavior, global system settings might
                        affect this additionally. This  can  give  incorrect  results  even  with
                        completely ordinary video sources.

                        rpi always uses the hardware overlay renderer, even with --vo=opengl.

                        cuda  should  be safe, but it has been reported to corrupt the timestamps
                        causing glitched, flashing frames on some files. It  can  also  sometimes
                        cause massive framedrops for unknown reasons. Caution is advised.

                        crystalhd  is  not  safe.  It  always converts to 4:2:2 YUV, which may be
                        lossy, depending on how chroma sub-sampling is done during conversion. It
                        also discards the top left pixel of each frame for some reason.

                        All  other  methods, in particular the copy-back methods (like dxva2-copy
                        etc.) should hopefully be safe, although  they  can  still  cause  random
                        decoding  issues.  At the very least, they shouldn't affect the colors of
                        the image.

                        In  particular,  auto-copy  will  only  select  "safe"  modes   (although
                        potentially  slower  than  other methods), but there's still no guarantee
                        the chosen hardware decoder will actually work correctly.

                        In general, it's very strongly advised to avoid hardware decoding  unless
                        absolutely necessary, i.e. if your CPU is insufficient to decode the file
                        in questions. If you run into any weird decoding issues,  frame  glitches
                        or  discoloration,  and  you  have --hwdec turned on, the first thing you
                        should try is disabling it.

       --opengl-hwdec-interop=<name>
              This is useful for the opengl and opengl-cb VOs for creating the hardware  decoding
              OpenGL  interop  context,  but  without  actually enabling hardware decoding itself
              (like --hwdec does).

              If set to an empty string (default), the --hwdec option is used.

              For opengl, if set, do not create the interop context on demand, but when the VO is
              created.

              For  opengl-cb,  if  set, load the interop context as soon as the OpenGL context is
              created. Since opengl-cb has no on-demand loading, this  allows  enabling  hardware
              decoding at runtime at all, without having to temporarily set the hwdec option just
              during OpenGL context initialization with mpv_opengl_cb_init_gl().

              See  --opengl-hwdec-interop=help  for  accepted  values.  This  lists  the  interop
              backend,  with  the --hwdec alias after it in [...]. Consider all values except the
              proper interop backend name, auto, and no as silently  deprecated  and  subject  to
              change.  Also,  if  you  use  this in application code (e.g. via libmpv), any value
              other than auto and no should be avoided, as backends can change.

              Currently the option sets a single value. It  is  possible  that  the  option  type
              changes to a list in the future.

              The old alias --hwdec-preload has different behavior if the option value is no.

       --videotoolbox-format=<name>
              Set  the  internal  pixel format used by --hwdec=videotoolbox on OSX. The choice of
              the format can influence performance considerably. On the other hand, there doesn't
              appear to be a good way to detect the best format for the given hardware. nv12, the
              default, works better on modern hardware, while uyvy422 appears to  be  better  for
              old hardware. yuv420p also works.  Since mpv 0.25.0, no is an accepted value, which
              lets the decoder pick the format on newer FFmpeg versions (will use nv12  on  older
              versions).

       --panscan=<0.0-1.0>
              Enables pan-and-scan functionality (cropping the sides of e.g. a 16:9 video to make
              it fit a 4:3 display without black bands). The range controls how much of the image
              is cropped. May not work with all video output drivers.

              This option has no effect if --video-unscaled option is used.

       --video-aspect=<ratio|no>
              Override  video aspect ratio, in case aspect information is incorrect or missing in
              the file being played. See also --no-video-aspect.

              These values have special meaning:

              0      disable aspect ratio handling, pretend the video has square pixels

              no     same as 0

              -1     use the video stream or container aspect (default)

              But note that handling of these special values might change in the future.

                 Examples

                 • --video-aspect=4:3  or --video-aspect=1.3333--video-aspect=16:9 or --video-aspect=1.7777--no-video-aspect or --video-aspect=no

       --video-aspect-method=<bitstream|container>
              This sets the default video aspect determination method (if  the  aspect  is  _not_
              overridden by the user with --video-aspect or others).

              container
                     Strictly  prefer  the container aspect ratio. This is apparently the default
                     behavior with VLC, at least with Matroska. Note that if the container has no
                     aspect ratio set, the behavior is the same as with bitstream.

              bitstream
                     Strictly  prefer  the  bitstream  aspect  ratio, unless the bitstream aspect
                     ratio is not set. This is apparently the default behavior with XBMC/kodi, at
                     least with Matroska.

              The current default for mpv is container.

              Normally  you  should  not set this. Try the various choices if you encounter video
              that has the wrong aspect ratio in mpv, but seems to be correct in other players.

       --video-unscaled=<no|yes|downscale-big>
              Disable scaling of the video. If the window is larger than the  video,  black  bars
              are  added.  Otherwise,  the  video  is  cropped,  unless  the  option  is  set  to
              downscale-big, in which case the video is fit to window. The  video  still  can  be
              influenced  by  the  other  --video-... options. This option disables the effect of
              --panscan.

              Note that the scaler algorithm may still be used, even if the video  isn't  scaled.
              For  example,  this  can  influence chroma conversion. The video will also still be
              scaled in one dimension if the  source  uses  non-square  pixels  (e.g.  anamorphic
              widescreen DVDs).

              This option is disabled if the --no-keepaspect option is used.

       --video-pan-x=<value>, --video-pan-y=<value>
              Moves the displayed video rectangle by the given value in the X or Y direction. The
              unit is in fractions of the size of the scaled video (the full size, even if  parts
              of the video are not visible due to panscan or other options).

              For  example,  displaying  a  1280x720  video fullscreen on a 1680x1050 screen with
              --video-pan-x=-0.1 would move the video 168 pixels to the left (making  128  pixels
              of the source video invisible).

              This option is disabled if the --no-keepaspect option is used.

       --video-rotate=<0-359|no>
              Rotate  the  video clockwise, in degrees. Currently supports 90° steps only.  If no
              is given, the video is never rotated, even if the file has rotation metadata.  (The
              rotation  value  is  added  to the rotation metadata, which means the value 0 would
              rotate the video according to the rotation metadata.)

       --video-stereo-mode=<no|mode>
              Set the stereo 3D output mode (default:  mono).  This  is  done  by  inserting  the
              stereo3d conversion filter.

              The pseudo-mode no disables automatic conversion completely.

              The  mode mono is an alias to ml, which refers to the left frame in 2D. This is the
              default, which means mpv will try to show 3D movies in 2D, instead of  the  mangled
              3D  image  not  intended  for consumption (such as showing the left and right frame
              side by side, etc.).

              Use --video-stereo-mode=help to list all available modes. Check with  the  stereo3d
              filter  documentation  to  see  what  the names mean. Note that some names refer to
              modes not supported by stereo3d - these modes can appear in  files,  but  can't  be
              handled properly by mpv.

       --video-zoom=<value>
              Adjust  the  video  display scale factor by the given value. The parameter is given
              log 2. For example, --video-zoom=0 is unscaled, --video-zoom=1 is twice  the  size,
              --video-zoom=-2 is one fourth of the size, and so on.

              This option is disabled if the --no-keepaspect option is used.

       --video-align-x=<-1-1>, --video-align-y=<-1-1>
              Moves  the video rectangle within the black borders, which are usually added to pad
              the  video  to  screen  if  video  and  screen   aspect   ratios   are   different.
              --video-align-y=-1  would move the video to the top of the screen (leaving a border
              only on the bottom), a value of 0 centers it (default), and a value of 1 would  put
              the video at the bottom of the screen.

              If video and screen aspect match perfectly, these options do nothing.

              This option is disabled if the --no-keepaspect option is used.

       --correct-pts, --no-correct-pts
              --no-correct-pts  switches  mpv  to a mode where video timing is determined using a
              fixed framerate value (either using the --fps option, or using  file  information).
              Sometimes,  files  with  very broken timestamps can be played somewhat well in this
              mode. Note that video filters, subtitle rendering and audio synchronization can  be
              completely broken in this mode.

       --fps=<float>
              Override video framerate. Useful if the original value is wrong or missing.

              NOTE:
                 Works in --no-correct-pts mode only.

       --deinterlace=<yes|no>
              Enable or disable interlacing (default: no).  Interlaced video shows ugly comb-like
              artifacts, which are visible on fast movement. Enabling this typically inserts  the
              yadif  video  filter  in  order  to deinterlace the video, or lets the video output
              apply deinterlacing if supported.

              This behaves exactly like the deinterlace input property (usually mapped to d).

              Keep in mind that this will conflict with manually inserted deinterlacing  filters,
              unless you take care. (Since mpv 0.27.0, even the hardware deinterlace filters will
              conflict. Also since that version, --deinterlace=auto was removed,  which  used  to
              mean  that  the  default  interlacing option of possibly inserted video filters was
              used.)

       --frames=<number>
              Play/convert only first <number> video frames, then quit.

              --frames=0 loads the file, but  immediately  quits  before  initializing  playback.
              (Might be useful for scripts which just want to determine some file properties.)

              For  audio-only  playback,  any value greater than 0 will quit playback immediately
              after initialization. The value 0 works as with video.

       --video-output-levels=<outputlevels>
              RGB color levels used with YUV to RGB conversion. Normally, output devices such  as
              PC  monitors  use  full  range  color  levels. However, some TVs and video monitors
              expect studio RGB levels. Providing full range output to a device expecting  studio
              level  input  results  in crushed blacks and whites, the reverse in dim gray blacks
              and dim whites.

              Not all VOs support this option. Some will silently ignore it.

              Available color ranges are:

              auto   automatic selection (equals to full range) (default)

              limited
                     limited range (16-235 per component), studio levels

              full   full range (0-255 per component), PC levels

              NOTE:
                 It is advisable to use your graphics driver's color  range  option  instead,  if
                 available.

       --hwdec-codecs=<codec1,codec2,...|all>
              Allow  hardware  decoding  for  a  given list of codecs only. The special value all
              always allows all codecs.

              You can get the list of allowed codecs with mpv --vd=help. Remove the prefix,  e.g.
              instead of lavc:h264 use h264.

              By  default,  this  is  set  to  h264,vc1,wmv3,hevc,mpeg2video,vp9.  Note  that the
              hardware acceleration special codecs like h264_vdpau are not relevant anymore,  and
              in fact have been removed from Libav in this form.

              This  is  usually  only  needed  with  broken  GPUs,  where  a codec is reported as
              supported, but decoding causes more problems than it solves.

                 Example

                 mpv --hwdec=vdpau --vo=vdpau --hwdec-codecs=h264,mpeg2video
                        Enable vdpau decoding for h264 and mpeg2 only.

       --vd-lavc-check-hw-profile=<yes|no>
              Check hardware decoder profile (default: yes). If no is set, the highest profile of
              the  hardware  decoder  is unconditionally selected, and decoding is forced even if
              the profile of the video is higher than that.  The result  is  most  likely  broken
              decoding,  but  may  also  help  if  the  detected or reported profiles are somehow
              incorrect.

       --vd-lavc-software-fallback=<yes|no|N>
              Fallback to software decoding if the hardware-accelerated decoder  fails  (default:
              3). If this is a number, then fallback will be triggered if N frames fail to decode
              in a row. 1 is equivalent to yes.

       --vd-lavc-dr=<yes|no>
              Enable direct rendering (default: no). If this is set to yes,  the  video  will  be
              decoded directly to GPU video memory (or staging buffers).  This can speed up video
              upload, and may help with large resolutions or slow hardware. This works only  with
              the following VOs:

                 • opengl: requires at least OpenGL 4.4.

              (In particular, this can't be made work with opengl-cb.)

              Using  video  filters  of  any  kind  that write to the image data (or output newly
              allocated frames) will silently disable the DR code path.

              There are some corner cases that will result in  undefined  behavior  (crashes  and
              other  strange behavior) if this option is enabled. These are pending towards being
              fixed properly at a later point.

       --vd-lavc-bitexact
              Only use bit-exact algorithms in all decoding steps (for codec testing).

       --vd-lavc-fast (MPEG-2, MPEG-4, and H.264 only)
              Enable optimizations  which  do  not  comply  with  the  format  specification  and
              potentially   cause   problems,   like   simpler   dequantization,  simpler  motion
              compensation, assuming use of the default quantization matrix, assuming  YUV  4:2:0
              and skipping a few checks to detect damaged bitstreams.

       --vd-lavc-o=<key>=<value>[,<key>=<value>[,...]]
              Pass  AVOptions  to  libavcodec  decoder. Note, a patch to make the o= unneeded and
              pass all unknown options through the AVOption system is welcome.  A  full  list  of
              AVOptions can be found in the FFmpeg manual.

              Some  options  which used to be direct options can be set with this mechanism, like
              bug, gray, idct, ec, vismv, skip_top (was st), skip_bottom (was sb), debug.

                 Example

                        --vd-lavc-o=debug=pict

       --vd-lavc-show-all=<yes|no>
              Show even broken/corrupt frames (default:  no).  If  this  option  is  set  to  no,
              libavcodec  won't output frames that were either decoded before an initial keyframe
              was decoded, or frames that are recognized as corrupted.

       --vd-lavc-skiploopfilter=<skipvalue> (H.264 only)
              Skips the loop filter (AKA deblocking) during H.264 decoding.  Since  the  filtered
              frame is supposed to be used as reference for decoding dependent frames, this has a
              worse effect on quality than not doing deblocking on  e.g.  MPEG-2  video.  But  at
              least  for  high  bitrate  HDTV,  this  provides  a big speedup with little visible
              quality loss.

              <skipvalue> can be one of the following:

              none   Never skip.

              default
                     Skip useless processing steps (e.g. 0 size packets in AVI).

              nonref Skip frames that are not  referenced  (i.e.  not  used  for  decoding  other
                     frames, the error cannot "build up").

              bidir  Skip B-Frames.

              nonkey Skip all frames except keyframes.

              all    Skip all frames.

       --vd-lavc-skipidct=<skipvalue> (MPEG-1/2 only)
              Skips  the  IDCT  step.  This  degrades  quality  a  lot  in  almost all cases (see
              skiploopfilter for available skip values).

       --vd-lavc-skipframe=<skipvalue>
              Skips decoding of frames completely. Big speedup, but jerky  motion  and  sometimes
              bad artifacts (see skiploopfilter for available skip values).

       --vd-lavc-framedrop=<skipvalue>
              Set framedropping mode used with --framedrop (see skiploopfilter for available skip
              values).

       --vd-lavc-threads=<N>
              Number of threads to use for decoding.  Whether  threading  is  actually  supported
              depends  on  codec  (default: 0). 0 means autodetect number of cores on the machine
              and use that, up to the maximum of 16. You can set more than 16 threads manually.

   Audio
       --audio-pitch-correction=<yes|no>
              If  this  is  enabled  (default),  playing  with  a  speed  different  from  normal
              automatically  inserts  the  scaletempo audio filter. For details, see audio filter
              section.

       --audio-device=<name>
              Use the given audio device. This consists of the audio  output  name,  e.g.   alsa,
              followed by /, followed by the audio output specific device name. The default value
              for this option is auto, which tries every audio output in  preference  order  with
              the default device.

              You  can  list audio devices with --audio-device=help. This outputs the device name
              in quotes, followed by a description. The device name is what you have to  pass  to
              the  --audio-device  option.  The  list of audio devices can be retrieved by API by
              using the audio-device-list property.

              While the option normally takes one of the strings  as  indicated  by  the  methods
              above,  you  can  also  force  the device for most AOs by building it manually. For
              example name/foobar forces the AO name to use the device foobar.

                 Example for ALSA

                        MPlayer and mplayer2 required you to replace any ',' with '.' and any ':'
                        with  '='  in  the ALSA device name. For example, to use the device named
                        dmix:default, you had to do:
                     -ao alsa:device=dmix=default

                 In mpv you could instead use:
                     --audio-device=alsa/dmix:default

       --audio-exclusive=<yes|no>
              Enable exclusive output mode. In this mode, the system is usually locked  out,  and
              only mpv will be able to output audio.

              This  only  works for some audio outputs, such as wasapi and coreaudio. Other audio
              outputs silently ignore this options. They either  have  no  concept  of  exclusive
              mode, or the mpv side of the implementation is missing.

       --audio-fallback-to-null=<yes|no>
              If  no audio device can be opened, behave as if --ao=null was given. This is useful
              in combination with --audio-device: instead of causing an  error  if  the  selected
              device  does  not  exist,  the client API user (or a Lua script) could let playback
              continue normally, and check the current-ao  and  audio-device-list  properties  to
              make high-level decisions about how to continue.

       --ao=<driver>
              Specify  the  audio output drivers to be used. See AUDIO OUTPUT DRIVERS for details
              and descriptions of available drivers.

       --af=<filter1[=parameter1:parameter2:...],filter2,...>
              Specify a list of audio filters to apply to the audio stream. See AUDIO FILTERS for
              details  and  descriptions of the available filters.  The option variants --af-add,
              --af-pre, --af-del and --af-clr exist to modify a previously  specified  list,  but
              you should not need these for typical use.

       --audio-spdif=<codecs>
              List  of  codecs  for which compressed audio passthrough should be used. This works
              for both classic S/PDIF and HDMI.

              Possible codecs  are  ac3,  dts,  dts-hd.  Multiple  codecs  can  be  specified  by
              separating  them with ,. dts refers to low bitrate DTS core, while dts-hd refers to
              DTS MA (receiver and OS support varies).  If both dts and dts-hd are specified,  it
              behaves equivalent to specifying dts-hd only.

              In  earlier  mpv versions you could use --ad to force the spdif wrapper.  This does
              not work anymore.

                 Warning

                        There is  not  much  reason  to  use  this.  HDMI  supports  uncompressed
                        multichannel  PCM, and mpv supports lossless DTS-HD decoding via FFmpeg's
                        new DCA decoder (based on libdcadec).

       --ad=<decoder1,decoder2,...[-]>
              Specify a priority list of audio decoders to be used, according  to  their  decoder
              name.  When  determining  which  decoder to use, the first decoder that matches the
              audio format is selected. If  that  is  unavailable,  the  next  decoder  is  used.
              Finally,  it  tries all other decoders that are not explicitly selected or rejected
              by the option.

              - at the end of the list suppresses fallback on other available decoders not on the
              --ad  list.  +  in  front  of an entry forces the decoder. Both of these should not
              normally be used, because they break normal decoder auto-selection! Both  of  these
              methods are deprecated.

                 Examples

                 --ad=mp3float
                        Prefer the FFmpeg/Libav mp3float decoder over all other MP3 decoders.

                 --ad=help
                        List all available decoders.

                 Warning

                        Enabling  compressed  audio passthrough (AC3 and DTS via SPDIF/HDMI) with
                        this option is not possible. Use --audio-spdif instead.

       --volume=<value>
              Set the startup  volume.  0  means  silence,  100  means  no  volume  reduction  or
              amplification.  Negative values can be passed for compatibility, but are treated as
              0.

              Since mpv 0.18.1, this always controls the internal mixer (aka "softvol").

       --replaygain=<no|track|album>
              Adjust volume gain according to  the  track-gain  or  album-gain  replaygain  value
              stored in the file metadata (default: no replaygain).

       --replaygain-preamp=<db>
              Pre-amplification gain in dB to apply to the selected replaygain gain (default: 0).

       --replaygain-clip=<yes|no>
              Prevent clipping caused by replaygain by automatically lowering the gain (default).
              Use --replaygain-clip=no to disable this.

       --replaygain-fallback=<db>
              Gain in dB to apply if the file has no replay gain  tags.  This  option  is  always
              applied  if  the replaygain logic is somehow inactive. If this is applied, no other
              replaygain options are applied.

       --balance=<value>
              How much left/right channels contribute to the audio. (The implementation  of  this
              feature  is  rather odd. It doesn't change the volumes of each channel, but instead
              sets up a pan matrix to mix the left and right channels.)

              Deprecated.

       --audio-delay=<sec>
              Audio delay in seconds (positive or negative float value).  Positive  values  delay
              the audio, and negative values delay the video.

       --mute=<yes|no|auto>
              Set startup audio mute status (default: no).

              auto is a deprecated possible value that is equivalent to no.

              See also: --volume.

       --softvol=<no|yes|auto>
              Deprecated/unfunctional. Before mpv 0.18.1, this used to control whether to use the
              volume controls of the audio output driver or the internal mpv volume filter.

              The current behavior is that softvol is always enabled, i.e. as if this  option  is
              set  to  yes.  The  other behaviors are not available anymore, although auto almost
              matches current behavior in most cases.

              The no behavior is still partially available  through  the  ao-volume  and  ao-mute
              properties. But there are no options to reset these.

       --audio-demuxer=<[+]name>
              Use  this  audio demuxer type when using --audio-file. Use a '+' before the name to
              force it; this will  skip  some  checks.  Give  the  demuxer  name  as  printed  by
              --audio-demuxer=help.

       --ad-lavc-ac3drc=<level>
              Select  the  Dynamic  Range Compression level for AC-3 audio streams.  <level> is a
              float value ranging from 0 to 1,  where  0  means  no  compression  (which  is  the
              default)  and  1  means  full  compression (make loud passages more silent and vice
              versa). Values up to 6 are also accepted, but are purely experimental. This  option
              only  shows  an  effect  if the AC-3 stream contains the required range compression
              information.

              The standard mandates that DRC is enabled by  default,  but  mpv  (and  some  other
              players) ignore this for the sake of better audio quality.

       --ad-lavc-downmix=<yes|no>
              Whether  to request audio channel downmixing from the decoder (default: yes).  Some
              decoders, like AC-3, AAC and DTS, can remix audio on decoding. The requested number
              of  output  channels  is  set with the --audio-channels option.  Useful for playing
              surround audio on a stereo system.

       --ad-lavc-threads=<0-16>
              Number of threads to use for decoding.  Whether  threading  is  actually  supported
              depends on codec. As of this writing, it's supported for some lossless codecs only.
              0 means autodetect number of cores on the machine and use that, up to  the  maximum
              of 16 (default: 1).

       --ad-lavc-o=<key>=<value>[,<key>=<value>[,...]]
              Pass  AVOptions  to  libavcodec  decoder. Note, a patch to make the o= unneeded and
              pass all unknown options through the AVOption system is welcome.  A  full  list  of
              AVOptions can be found in the FFmpeg manual.

       --ad-spdif-dtshd=<yes|no>, --dtshd, --no-dtshd
              If DTS is passed through, use DTS-HD.

                 Warning

                        This  and  enabling passthrough via --ad are deprecated in favor of using
                        --audio-spdif=dts-hd.

       --audio-channels=<auto-safe|auto|layouts>
              Control which audio channels are output (e.g. surround vs. stereo). There  are  the
              following possibilities:

              •

                --audio-channels=auto-safe
                       Use  the system's preferred channel layout. If there is none (such as when
                       accessing a hardware device instead of the system  mixer),  force  stereo.
                       Some  audio  outputs  might  simply accept any layout and do downmixing on
                       their own.

                       This is the default.

              •

                --audio-channels=auto
                       Send the audio device whatever it accepts, preferring the audio's original
                       channel layout. Can cause issues with HDMI (see the warning below).

              •

                --audio-channels=layout1,layout2,...
                       List of ,-separated channel layouts which should be allowed.  Technically,
                       this only adjusts the filter chain output to the best matching  layout  in
                       the  list, and passes the result to the audio API.  It's possible that the
                       audio API will select a different channel layout.

                       Using this mode is recommended for direct hardware output, especially over
                       HDMI (see HDMI warning below).

              •

                --audio-channels=stereo
                       Force   a  plain  stereo  downmix.  This is a special-case of the previous
                       item. (See paragraphs below for implications.)

              If a list of layouts is given, each item can be either an explicit  channel  layout
              name  (like  5.1),  or  a channel number. Channel numbers refer to default layouts,
              e.g. 2 channels refer to stereo, 6 refers to 5.1.

              See --audio-channels=help output for  defined  default  layouts.  This  also  lists
              speaker  names,  which  can  be  used  to  express  arbitrary channel layouts (e.g.
              fl-fr-lfe is 2.1).

              If the list of channel layouts has only 1 item, the decoder  is  asked  to  produce
              according output. This sometimes triggers decoder-downmix, which might be different
              from the normal mpv downmix. (Only some decoders support remixing audio, like AC-3,
              AAC  or DTS. You can use --ad-lavc-downmix=no to make the decoder always output its
              native layout.) One consequence is that  --audio-channels=stereo  triggers  decoder
              downmix,  while auto or auto-safe never will, even if they end up selecting stereo.
              This happens because the decision whether  to  use  decoder  downmix  happens  long
              before the audio device is opened.

              If  the  channel  layout  of the media file (i.e. the decoder) and the AO's channel
              layout don't match, mpv will attempt to insert a conversion filter.

                 Warning

                        Using auto can cause issues when using  audio  over  HDMI.  The  OS  will
                        typically report all channel layouts that _can_ go over HDMI, even if the
                        receiver does not support them. If a receiver gets an unsupported channel
                        layout,  random  things  can  happen,  such  as  dropping  the additional
                        channels, or adding noise.

                        You are recommended to set an explicit whitelist of the layouts you want.
                        For  example,  most  A/V receivers connected via HDMI and that can do 7.1
                        would  be served by: --audio-channels=7.1,5.1,stereo

       --audio-normalize-downmix=<yes|no>
              Enable/disable normalization if surround audio is  downmixed  to  stereo  (default:
              no).  If  this is disabled, downmix can cause clipping. If it's enabled, the output
              might be too silent. It depends on the source audio.

              Technically, this changes the normalize suboption of the lavrresample audio filter,
              which performs the downmixing.

              If downmix happens outside of mpv for some reason, this has no effect.

       --audio-display=<no|attachment>
              Setting  this  option  to attachment (default) will display image attachments (e.g.
              album cover art) when playing audio files. It will display the first  image  found,
              and additional images are available as video tracks.

              Setting  this  option  to  no disables display of video entirely when playing audio
              files.

              This option has no influence on files with normal video tracks.

       --audio-files=<files>
              Play audio from an external file while viewing a video.

              This is a list option. See List Options for details.

       --audio-file=<file>
              CLI/config file only alias for --audio-files-append. Each use of this  option  will
              add a new audio track. The details are similar to how --sub-file works.

       --audio-format=<format>
              Select  the  sample format used for output from the audio filter layer to the sound
              card. The values that <format> can adopt are listed below in the description of the
              format audio filter.

       --audio-samplerate=<Hz>
              Select  the  output  sample  rate  to be used (of course sound cards have limits on
              this). If the sample frequency selected is  different  from  that  of  the  current
              media,  the  lavrresample audio filter will be inserted into the audio filter layer
              to compensate for the difference.

       --gapless-audio=<no|yes|weak>
              Try to play consecutive audio files with no silence or disruption at the  point  of
              file change. Default: weak.

              no     Disable gapless audio.

              yes    The audio device is opened using parameters chosen for the first file played
                     and is then kept open for gapless playback. This means  that  if  the  first
                     file  for  example  has  a low sample rate, then the following files may get
                     resampled to the same low sample rate, resulting in reduced  sound  quality.
                     If  you play files with different parameters, consider using options such as
                     --audio-samplerate and --audio-format to explicitly select what  the  shared
                     output format will be.

              weak   Normally,  the  audio  device  is  kept  open (using the format it was first
                     initialized with). If the audio format the decoder output changes, the audio
                     device is closed and reopened. This means that you will normally get gapless
                     audio with files that were encoded using the same settings, but might not be
                     gapless  in  other  cases.   (Unlike with yes, you don't have to worry about
                     corner cases like the first file setting a very low quality  output  format,
                     and ruining the playback of higher quality files that follow.)

              NOTE:
                 This feature is implemented in a simple manner and relies on audio output device
                 buffering to continue playback  while  moving  from  one  file  to  another.  If
                 playback  of the new file starts slowly, for example because it is played from a
                 remote network location or  because  you  have  specified  cache  settings  that
                 require  time  for  the  initial cache fill, then the buffered audio may run out
                 before playback of the new file can start.

       --initial-audio-sync, --no-initial-audio-sync
              When starting a video file or after events such as seeking,  mpv  will  by  default
              modify  the  audio  stream  to  make  it start from the same timestamp as video, by
              either inserting silence at the start or cutting away the first samples.  Disabling
              this  option  makes  the player behave like older mpv versions did: video and audio
              are both started immediately even if their start timestamps differ, and then  video
              timing is gradually adjusted if necessary to reach correct synchronization later.

       --volume-max=<100.0-1000.0>, --softvol-max=<...>
              Set  the maximum amplification level in percent (default: 130). A value of 130 will
              allow you to adjust the volume up to about double the normal level.

              --softvol-max is a deprecated alias and should not be used.

       --audio-file-auto=<no|exact|fuzzy|all>, --no-audio-file-auto
              Load additional audio files matching the video filename.  The  parameter  specifies
              how external audio files are matched.

              no     Don't automatically load external audio files (default).

              exact  Load the media filename with audio file extension.

              fuzzy  Load all audio files containing media filename.

              all    Load all audio files in the current and --audio-file-paths directories.

       --audio-file-paths=<path1:path2:...>
              Equivalent to --sub-file-paths option, but for auto-loaded audio files.

       --audio-client-name=<name>
              The application name the player reports to the audio API. Can be useful if you want
              to force a different audio profile (e.g. with  PulseAudio),  or  to  set  your  own
              application name when using libmpv.

       --audio-buffer=<seconds>
              Set  the  audio  output  minimum  buffer.  The audio device might actually create a
              larger buffer if it pleases. If the device creates  a  smaller  buffer,  additional
              audio is buffered in an additional software buffer.

              Making  this larger will make soft-volume and other filters react slower, introduce
              additional issues on playback speed change, and block the player  on  audio  format
              changes. A smaller buffer might lead to audio dropouts.

              This  option  should  be  used  for  testing  only.  If  a  non-default value helps
              significantly, the mpv developers should be contacted.

              Default: 0.2 (200 ms).

       --audio-stream-silence=<yes|no>
              Cash-grab consumer audio hardware (such as  A/V  receivers)  often  ignore  initial
              audio  sent  over  HDMI.  This can happen every time audio over HDMI is stopped and
              resumed. In order to compensate for this, you can enable this option to not to stop
              and  restart audio on seeks, and fill the gaps with silence. Likewise, when pausing
              playback, audio is not stopped, and silence is played while paused. Note that if no
              audio track is selected, the audio device will still be closed immediately.

              Not all AOs support this.

       --audio-wait-open=<secs>
              This  makes sense for use with --audio-stream-silence=yes. If this option is given,
              the player will wait for the given amount of seconds after opening the audio device
              before  sending actual audio data to it. Useful if your expensive hardware discards
              the first 1 or 2 seconds of audio data sent to it. If --audio-stream-silence=yes is
              not set, this option will likely just waste time.

   Subtitles
       NOTE:
          Changing  styling  and position does not work with all subtitles. Image-based subtitles
          (DVD, Bluray/PGS, DVB) cannot changed for fundamental reasons.  Subtitles in ASS format
          are  normally  not  changed  intentionally,  but overriding them can be controlled with
          --sub-ass-override.

          Previously some options working on text subtitles were called  --sub-text-*,  they  are
          now  named  --sub-*,  and  those specifically for ASS have been renamed from --ass-* to
          --sub-ass-*.  They are now all in this section.

       --sub-demuxer=<[+]name>
              Force subtitle demuxer type for --sub-file. Give the demuxer  name  as  printed  by
              --sub-demuxer=help.

       --sub-delay=<sec>
              Delays subtitles by <sec> seconds. Can be negative.

       --sub-files=<file-list>
              Add a subtitle file to the list of external subtitles.

              If you use --sub-file only once, this subtitle file is displayed by default.

              If  --sub-file  is  used  multiple  times,  the  subtitle to use can be switched at
              runtime by cycling subtitle tracks. It's possible to show two  subtitles  at  once:
              use  --sid  to  select  the first subtitle index, and --secondary-sid to select the
              second index. (The index is printed on the terminal output after the --sid= in  the
              list of streams.)

              This is a list option. See List Options for details.

       --secondary-sid=<ID|auto|no>
              Select  a  secondary  subtitle  stream.  This  is  similar to --sid. If a secondary
              subtitle is selected, it will be rendered as toptitle  (i.e.  on  the  top  of  the
              screen)  alongside  the normal subtitle, and provides a way to render two subtitles
              at once.

              There are some caveats associated with this feature. For example, bitmap  subtitles
              will  always be rendered in their usual position, so selecting a bitmap subtitle as
              secondary subtitle will result in overlapping subtitles.  Secondary  subtitles  are
              never shown on the terminal if video is disabled.

              NOTE:
                 Styling  and interpretation of any formatting tags is disabled for the secondary
                 subtitle. Internally, the same mechanism as --no-sub-ass is used  to  strip  the
                 styling.

              NOTE:
                 If  the main subtitle stream contains formatting tags which display the subtitle
                 at the top of the screen, it  will  overlap  with  the  secondary  subtitle.  To
                 prevent this, you could use --no-sub-ass to disable styling in the main subtitle
                 stream.

       --sub-scale=<0-100>
              Factor for the text subtitle font size (default: 1).

              NOTE:
                 This affects  ASS  subtitles  as  well,  and  may  lead  to  incorrect  subtitle
                 rendering. Use with care, or use --sub-font-size instead.

       --sub-scale-by-window=<yes|no>
              Whether  to  scale  subtitles  with  the  window  size  (default:  yes). If this is
              disabled, changing the window size won't change the subtitle font size.

              Like --sub-scale, this can break ASS subtitles.

       --sub-scale-with-window=<yes|no>
              Make the subtitle font size relative to the window, instead of the video.  This  is
              useful  if  you always want the same font size, even if the video doesn't cover the
              window fully, e.g. because screen aspect and window aspect mismatch (and the player
              adds black bars).

              Default: yes.

              This  option is misnamed. The difference to the confusingly similar sounding option
              --sub-scale-by-window  is  that  --sub-scale-with-window  still  scales  with   the
              approximate window size, while the other option disables this scaling.

              Affects  plain  text  subtitles  only  (or  ASS  if  --sub-ass-override is set high
              enough).

       --sub-ass-scale-with-window=<yes|no>
              Like --sub-scale-with-window, but affects  subtitles  in  ASS  format  only.   Like
              --sub-scale, this can break ASS subtitles.

              Default: no.

       --embeddedfonts, --no-embeddedfonts
              Use  fonts embedded in Matroska container files and ASS scripts (default: enabled).
              These fonts can be used for SSA/ASS subtitle rendering.

       --sub-pos=<0-100>
              Specify the position of subtitles on the screen. The value is the vertical position
              of the subtitle in % of the screen height.

              NOTE:
                 This  affects  ASS  subtitles  as  well,  and  may  lead  to  incorrect subtitle
                 rendering. Use with care, or use --sub-margin-y instead.

       --sub-speed=<0.1-10.0>
              Multiply the subtitle event timestamps with the given value. Can be used to fix the
              playback speed for frame-based subtitle formats. Affects text subtitles only.

                 Example

                        --sub-speed=25/23.976  plays frame based subtitles which have been loaded
                        assuming a framerate of 23.976 at 25 FPS.

       --sub-ass-force-style=<[Style.]Param=Value[,...]>
              Override some style or script info parameters.

                 Examples

                 • --sub-ass-force-style=FontName=Arial,Default.Bold=1--sub-ass-force-style=PlayResY=768

              NOTE:
                 Using this option may lead to incorrect subtitle rendering.

       --sub-ass-hinting=<none|light|normal|native>
              Set font hinting type. <type> can be:

              none   no hinting (default)

              light  FreeType autohinter, light mode

              normal FreeType autohinter, normal mode

              native font native hinter

                 Warning

                        Enabling hinting can lead  to  mispositioned  text  (in  situations  it's
                        supposed  to  match  up  video  background),  or reduce the smoothness of
                        animations with some badly authored ASS scripts. It is recommended to not
                        use this option, unless really needed.

       --sub-ass-line-spacing=<value>
              Set line spacing value for SSA/ASS renderer.

       --sub-ass-shaper=<simple|complex>
              Set the text layout engine used by libass.

              simple uses Fribidi only, fast, doesn't render some languages correctly

              complex
                     uses HarfBuzz, slower, wider language support

              complex  is  the  default.  If libass hasn't been compiled against HarfBuzz, libass
              silently reverts to simple.

       --sub-ass-styles=<filename>
              Load all SSA/ASS styles found in the specified file and use them for rendering text
              subtitles.  The  syntax  of the file is exactly like the [V4 Styles] / [V4+ Styles]
              section of SSA/ASS.

              NOTE:
                 Using this option may lead to incorrect subtitle rendering.

       --sub-ass-override=<yes|no|force|scale|strip>
              Control whether user style overrides should be applied.  Note  that  all  of  these
              overrides  try to be somewhat smart about figuring out whether or not a subtitle is
              considered a "sign".

              no     Render subtitles as specified by the subtitle scripts, without overrides.

              yes    Apply all the --sub-ass-* style override options. Changing the  default  for
                     any of these options can lead to incorrect subtitle rendering (default).

              force  Like yes, but also force all --sub-* options. Can break rendering easily.

              scale  Like yes, but also apply --sub-scale.

              strip  Radically  strip  all  ASS  tags  and  styles  from  the  subtitle.  This is
                     equivalent to the old --no-ass / --no-sub-ass options.

       --sub-ass-force-margins
              Enables placing toptitles and subtitles in black borders when they  are  available,
              if the subtitles are in the ASS format.

              Default: no.

       --sub-use-margins
              Enables  placing  toptitles and subtitles in black borders when they are available,
              if the subtitles are in a plain text format  (or ASS if --sub-ass-override  is  set
              high enough).

              Default: yes.

              Renamed from --sub-ass-use-margins. To place ASS subtitles in the borders too (like
              the old option did), also add --sub-ass-force-margins.

       --sub-ass-vsfilter-aspect-compat=<yes|no>
              Stretch SSA/ASS subtitles when playing anamorphic  videos  for  compatibility  with
              traditional  VSFilter  behavior. This switch has no effect when the video is stored
              with square pixels.

              The renderer historically most commonly used  for  the  SSA/ASS  subtitle  formats,
              VSFilter,  had questionable behavior that resulted in subtitles being stretched too
              if the video was stored in anamorphic format that  required  scaling  for  display.
              This  behavior  is  usually  undesirable  and  newer  VSFilter  versions may behave
              differently. However, many  existing  scripts  compensate  for  the  stretching  by
              modifying  things  in  the opposite direction.  Thus, if such scripts are displayed
              "correctly", they will not appear as intended.  This switch  enables  emulation  of
              the old VSFilter behavior (undesirable but expected by many existing scripts).

              Enabled by default.

       --sub-ass-vsfilter-blur-compat=<yes|no>
              Scale  \blur  tags  by  video  resolution  instead of script resolution (enabled by
              default). This is bug in VSFilter, which according to some, can't be fixed  anymore
              in the name of compatibility.

              Note  that  this  uses the actual video resolution for calculating the offset scale
              factor, not what the video filter chain or the video output use.

       --sub-ass-vsfilter-color-compat=<basic|full|force-601|no>
              Mangle colors like (xy-)vsfilter do (default: basic).  Historically,  VSFilter  was
              not  color  space aware. This was no problem as long as the color space used for SD
              video (BT.601) was used. But when everything switched to HD (BT.709), VSFilter  was
              still  converting  RGB  colors  to  BT.601, rendered them into the video frame, and
              handled the frame to the video output, which would use  BT.709  for  conversion  to
              RGB. The result were mangled subtitle colors. Later on, bad hacks were added on top
              of the ASS format to control how colors are to be mangled.

              basic  Handle only BT.601->BT.709 mangling, if the subtitles seem to indicate  that
                     this is required (default).

              full   Handle the full YCbCr Matrix header with all video color spaces supported by
                     libass and mpv. This might lead to bad breakages in corner cases and is  not
                     strictly  needed  for  compatibility  (hopefully),  which is why this is not
                     default.

              force-601
                     Force BT.601->BT.709 mangling, regardless of subtitle headers or video color
                     space.

              no     Disable color mangling completely. All colors are RGB.

              Choosing  anything  other  than no will make the subtitle color depend on the video
              color space, and it's for example in theory not possible to reuse a subtitle script
              with  another  video  file.  The  --sub-ass-override option doesn't affect how this
              option is interpreted.

       --stretch-dvd-subs=<yes|no>
              Stretch DVD subtitles when playing anamorphic videos for better  looking  fonts  on
              badly mastered DVDs. This switch has no effect when the video is stored with square
              pixels - which for DVD input cannot be the case though.

              Many studios tend to use bitmap fonts designed for  square  pixels  when  authoring
              DVDs,  causing  the fonts to look stretched on playback on DVD players. This option
              fixes them, however at the price of possibly misaligning some subtitles (e.g.  sign
              translations).

              Disabled by default.

       --stretch-image-subs-to-screen=<yes|no>
              Stretch  DVD  and  other image subtitles to the screen, ignoring the video margins.
              This has a similar effect as --sub-use-margins for text subtitles, except that  the
              text  itself will be stretched, not only just repositioned. (At least in general it
              is unavoidable, as an image bitmap  can  in  theory  consist  of  a  single  bitmap
              covering  the  whole screen, and the player won't know where exactly the text parts
              are located.)

              This option does not display subtitles correctly. Use with care.

              Disabled by default.

       --image-subs-video-resolution=<yes|no>
              Override the image subtitle resolution with the  video  resolution  (default:  no).
              Normally,  the  subtitle  canvas  is  fit into the video canvas (e.g. letterboxed).
              Setting this option uses the video size as subtitle canvas size. Can be  useful  to
              test  broken  subtitles,  which  often  happen  when the video was trancoded, while
              attempting to keep the old subtitles.

       --sub-ass, --no-sub-ass
              Render ASS subtitles natively (enabled by default).

              NOTE:
                 This  has  been  deprecated  by  --sub-ass-override=strip.  You  also  may  need
                 --embeddedfonts=no     to     get     the    same    behavior.    Also,    using
                 --sub-ass-override=style should give better results without  breaking  subtitles
                 too much.

              If  --no-sub-ass  is  specified,  all  tags and style declarations are stripped and
              ignored on display. The subtitle renderer uses the font style as specified  by  the
              --sub- options instead.

              NOTE:
                 Using  --no-sub-ass  may  lead  to  incorrect  or completely broken rendering of
                 ASS/SSA subtitles. It can sometimes be useful to forcibly override  the  styling
                 of ASS subtitles, but should be avoided in general.

       --sub-auto=<no|exact|fuzzy|all>, --no-sub-auto
              Load additional subtitle files matching the video filename. The parameter specifies
              how external subtitle files are matched. exact is enabled by default.

              no     Don't automatically load external subtitle files.

              exact  Load the media filename with subtitle file extension (default).

              fuzzy  Load all subs containing media filename.

              all    Load all subs in the current and --sub-file-paths directories.

       --sub-codepage=<codepage>
              You can use this option to specify the subtitle codepage. uchardet will be used  to
              guess  the  charset.  (If  mpv  was  not  compiled with uchardet, then utf-8 is the
              effective default.)

              The default value for this option is auto, which enables autodetection.

              The following steps are taken to determine the final codepage, in order:

              • if the specific codepage has a +, use that codepage

              • if the data looks like UTF-8, assume it is UTF-8

              • if --sub-codepage is set to a specific codepage, use that

              • run uchardet, and if successful, use that

              • otherwise, use UTF-8-BROKEN

                 Examples

                 • --sub-codepage=latin2 Use Latin 2 if input is not UTF-8.

                 • --sub-codepage=+cp1250 Always force recoding to cp1250.

              The pseudo codepage UTF-8-BROKEN is used internally. If  it's  set,  subtitles  are
              interpreted as UTF-8 with "Latin 1" as fallback for bytes which are not valid UTF-8
              sequences. iconv is never involved in this mode.

              This option changed in mpv 0.23.0. Support for the old syntax was fully removed  in
              mpv 0.24.0.

       --sub-fix-timing=<yes|no>
              Adjust  subtitle  timing  is to remove minor gaps or overlaps between subtitles (if
              the difference is smaller than 210 ms, the gap or overlap is removed).

       --sub-forced-only
              Display only forced  subtitles  for  the  DVD  subtitle  stream  selected  by  e.g.
              --slang.

       --sub-fps=<rate>
              Specify  the  framerate  of  the  subtitle  file (default: video fps). Affects text
              subtitles only.

              NOTE:
                 <rate> > video fps speeds the subtitles up for frame-based  subtitle  files  and
                 slows them down for time-based ones.

              See also: --sub-speed.

       --sub-gauss=<0.0-3.0>
              Apply  Gaussian  blur  to  image  subtitles  (default:  0).  This  can help to make
              pixelated DVD/Vobsubs look nicer. A value other than 0 also  switches  to  software
              subtitle scaling. Might be slow.

              NOTE:
                 Never applied to text subtitles.

       --sub-gray
              Convert  image  subtitles  to  grayscale.  Can help to make yellow DVD/Vobsubs look
              nicer.

              NOTE:
                 Never applied to text subtitles.

       --sub-paths=<path1:path2:...>
              Deprecated, use --sub-file-paths.

       --sub-file-paths=<path-list>
              Specify extra directories to search for subtitles  matching  the  video.   Multiple
              directories  can  be  separated  by ":" (";" on Windows).  Paths can be relative or
              absolute. Relative paths are interpreted relative to video file directory.  If  the
              file  is  a  URL,  only  absolute  paths and sub configuration subdirectory will be
              scanned.

                 Example

                        Assuming     that     /path/to/video/video.avi     is     played      and
                        --sub-file-paths=sub:subtitles  is  specified,  mpv searches for subtitle
                        files in these directories:

                 • /path/to/video//path/to/video/sub//path/to/video/subtitles/

                 • the sub configuration subdirectory (usually ~/.config/mpv/sub/)

              This is a list option. See List Options for details.

       --sub-visibility, --no-sub-visibility
              Can be used to disable display of subtitles, but still select and decode them.

       --sub-clear-on-seek
              (Obscure, rarely useful.) Can be used to  play  broken  mkv  files  with  duplicate
              ReadOrder  fields.  ReadOrder  is  the first field in a Matroska-style ASS subtitle
              packets. It  should  be  unique,  and  libass  uses  it  for  fast  elimination  of
              duplicates. This option disables caching of subtitles across seeks, so after a seek
              libass can't eliminate subtitle packets with the same ReadOrder as earlier packets.

       --teletext-page=<1-999>
              This works for dvb_teletext subtitle streams, and if FFmpeg has been compiled  with
              support for it.

       --sub-font=<name>
              Specify font to use for subtitles that do not themselves specify a particular font.
              The default is sans-serif.

                 Examples

                 • --sub-font='Bitstream Vera Sans'--sub-font='Comic Sans MS'

              NOTE:
                 The --sub-font option (and many other style related --sub- options) are  ignored
                 when ASS-subtitles are rendered, unless the --no-sub-ass option is specified.

                 This  used  to  support  fontconfig  patterns. Starting with libass 0.13.0, this
                 stopped working.

       --sub-font-size=<size>
              Specify the sub font size. The unit is the size in scaled pixels at a window height
              of  720.  The  actual  pixel  size  is scaled with the window height: if the window
              height is larger or smaller than 720, the actual size  of  the  text  increases  or
              decreases as well.

              Default: 55.

       --sub-back-color=<color>
              See --sub-color. Color used for sub text background.

       --sub-blur=<0..20.0>
              Gaussian blur factor. 0 means no blur applied (default).

       --sub-bold=<yes|no>
              Format text on bold.

       --sub-italic=<yes|no>
              Format text on italic.

       --sub-border-color=<color>
              See --sub-color. Color used for the sub font border.

              NOTE:
                 ignored when --sub-back-color is specified (or more exactly: when that option is
                 not set to completely transparent).

       --sub-border-size=<size>
              Size of the sub font border in scaled pixels (see --sub-font-size for  details).  A
              value of 0 disables borders.

              Default: 3.

       --sub-color=<color>
              Specify the color used for unstyled text subtitles.

              The  color  is specified in the form r/g/b, where each color component is specified
              as number in the range 0.0 to 1.0. It's also possible to specify  the  transparency
              by  using  r/g/b/a,  where the alpha value 0 means fully transparent, and 1.0 means
              opaque. If the alpha component is not given, the color is 100% opaque.

              Passing a single number to the option sets the sub to gray,  and  the  form  gray/a
              lets you specify alpha additionally.

                 Examples

                 • --sub-color=1.0/0.0/0.0 set sub to opaque red

                 • --sub-color=1.0/0.0/0.0/0.75 set sub to opaque red with 75% alpha

                 • --sub-color=0.5/0.75 set sub to 50% gray with 75% alpha

              Alternatively, the color can be specified as a RGB hex triplet in the form #RRGGBB,
              where each 2-digit group expresses a color value in the range 0 (00) to  255  (FF).
              For  example,  #FF0000  is red.  This is similar to web colors. Alpha is given with
              #AARRGGBB.

                 Examples

                 • --sub-color='#FF0000' set sub to opaque red

                 • --sub-color='#C0808080' set sub to 50% gray with 75% alpha

       --sub-margin-x=<size>
              Left and right screen margin for the subs in scaled pixels (see --sub-font-size for
              details).

              This  option  specifies  the  distance  of the sub to the left, as well as at which
              distance from the right border long sub text will be broken.

              Default: 25.

       --sub-margin-y=<size>
              Top and bottom screen margin for the subs in scaled pixels (see --sub-font-size for
              details).

              This option specifies the vertical margins of unstyled text subtitles.  If you just
              want to raise the vertical subtitle position, use --sub-pos.

              Default: 22.

       --sub-align-x=<left|center|right>
              Control to which corner of the screen text subtitles should be aligned to (default:
              center).

              Never  applied  to  ASS subtitles, except in --no-sub-ass mode. Likewise, this does
              not apply to image subtitles.

       --sub-align-y=<top|center|bottom>
              Vertical position (default: bottom).  Details see --sub-align-x.

       --sub-justify=<auto|left|center|right>
              Control how multi line subs are justified irrespective of where  they  are  aligned
              (default: auto which justifies as defined by --sub-align-y).  Left justification is
              recommended to make the subs easier to read as it is easier for the eyes.

       --sub-ass-justify=<yes|no>
              Applies  justification  as  defined  by   --sub-justify   on   ASS   subtitles   if
              --sub-ass-override is not set to no.  Default: no.

       --sub-shadow-color=<color>
              See --sub-color. Color used for sub text shadow.

       --sub-shadow-offset=<size>
              Displacement  of  the  sub  text  shadow  in scaled pixels (see --sub-font-size for
              details). A value of 0 disables shadows.

              Default: 0.

       --sub-spacing=<size>
              Horizontal sub font spacing in scaled pixels  (see  --sub-font-size  for  details).
              This value is added to the normal letter spacing. Negative values are allowed.

              Default: 0.

       --sub-filter-sdh=<yes|no>
              Applies  filter  removing subtitle additions for the deaf or hard-of-hearing (SDH).
              This is intended for English, but may in part work for other  languages  too.   The
              intention  is  that it can be always enabled so may not remove all parts added.  It
              removes speaker labels (like MAN:), upper case text in parentheses and any text  in
              brackets.

              Default: no.

       --sub-filter-sdh-harder=<yes|no>
              Do harder SDH filtering (if enabled by --sub-filter-sdh).  Will also remove speaker
              labels and text within parentheses using both lower and upper case letters.

              Default: no.

   Window
       --title=<string>
              Set the window title. This is used for the video window, and if possible, also sets
              the audio stream title.

              Properties are expanded. (See Property Expansion.)

              WARNING:
                 There  is  a  danger  of  this  causing  significant CPU usage, depending on the
                 properties used. Changing the window title is often a slow operation, and if the
                 title changes every frame, playback can be ruined.

       --screen=<default|0-32>
              In  multi-monitor  configurations (i.e. a single desktop that spans across multiple
              displays), this option tells mpv which screen to display the video on.

                 Note (X11)

                        This option does not work properly with all  window  managers.  In  these
                        cases,  you  can try to use --geometry to position the window explicitly.
                        It's also possible that the window manager provides  native  features  to
                        control which screens application windows should use.

              See also --fs-screen.

       --fullscreen, --fs
              Fullscreen playback.

       --fs-screen=<all|current|0-32>
              In  multi-monitor  configurations (i.e. a single desktop that spans across multiple
              displays), this option tells mpv which screen to go fullscreen to.  If  default  is
              provided  mpv  will  fallback  on  using  the  behavior  depending on what the user
              provided with the screen option.

                 Note (X11)

                        This  option  does  works  properly  only  with  window  managers   which
                        understand the EWMH _NET_WM_FULLSCREEN_MONITORS hint.

                 Note (OS X)

                        all does not work on OS X and will behave like current.

              See also --screen.

       --keep-open=<yes|no|always>
              Do  not  terminate when playing or seeking beyond the end of the file, and there is
              not next file to be played (and --loop is not used).  Instead,  pause  the  player.
              When  trying to seek beyond end of the file, the player will attempt to seek to the
              last frame.

              Normally, this will act like set pause yes on EOF, unless the  --keep-open-pause=no
              option is set.

              The following arguments can be given:

              no     If the current file ends, go to the next file or terminate.  (Default.)

              yes    Don't  terminate if the current file is the last playlist entry.  Equivalent
                     to --keep-open without arguments.

              always Like yes, but also applies to files before the  last  playlist  entry.  This
                     means playback will never automatically advance to the next file.

              NOTE:
                 This  option  is  not  respected when using --frames. Explicitly skipping to the
                 next file if the binding uses force will terminate playback as well.

                 Also, if errors or unusual circumstances happen, the player can quit anyway.

              Since mpv 0.6.0, this doesn't pause if there is a next file in the playlist, or the
              playlist  is  looped. Approximately, this will pause when the player would normally
              exit, but in practice there are corner cases in which this is not  the  case  (e.g.
              mpv  --keep-open  file.mkv /dev/null will play file.mkv normally, then fail to open
              /dev/null, then exit). (In mpv 0.8.0, always was introduced, which restores the old
              behavior.)

       --keep-open-pause=<yes|no>
              If  set  to  no, instead of pausing when --keep-open is active, just stop at end of
              file and continue playing forward when you seek backwards until end where it  stops
              again. Default: yes.

       --image-display-duration=<seconds|inf>
              If  the  current  file  is an image, play the image for the given amount of seconds
              (default: 1). inf means the file  is  kept  open  forever  (until  the  user  stops
              playback manually).

              Unlike  --keep-open,  the player is not paused, but simply continues playback until
              the time has elapsed. (It should not use any resources during "playback".)

              This affects image files, which are defined as having only 1  video  frame  and  no
              audio.  The  player  may  recognize  certain  non-images  as images, for example if
              --length is used to reduce the length to 1 frame, or if you seek to the last frame.

              This option does not affect the framerate used  for  mf://  or  --merge-files.  For
              that, use --mf-fps instead.

       --force-window=<yes|no|immediate>
              Create  a  video  output  window even if there is no video. This can be useful when
              pretending that mpv is a GUI application. Currently, the window always has the size
              640x480, and is subject to --geometry, --autofit, and similar options.

              WARNING:
                 The  window  is  created  only after initialization (to make sure default window
                 placement still works if the video size is  different  from  the  --force-window
                 default  window  size).  This  can  be  a problem if initialization doesn't work
                 perfectly, such as when opening URLs with bad  network  connection,  or  opening
                 broken  video  files. The immediate mode can be used to create the window always
                 on program start, but this may cause other issues.

       --taskbar-progress, --no-taskbar-progress
              (Windows only) Enable/disable playback progress rendering in taskbar (Windows 7 and
              above).

              Enabled by default.

       --snap-window
              (Windows only) Snap the player window to screen edges.

       --ontop
              Makes the player window stay on top of other windows.

              On  Windows,  if  combined  with  fullscreen mode, this causes mpv to be treated as
              exclusive fullscreen window that bypasses the Desktop Window Manager.

       --ontop-level=<window|system|level>
              (OS X only) Sets the level of an ontop window (default: window).

              window On top of all other windows.

              system On top of system elements like Taskbar, Menubar and Dock.

              level  A level as integer.

       --border, --no-border
              Play video with window border and decorations. Since this is  on  by  default,  use
              --no-border to disable the standard window decorations.

       --fit-border, --no-fit-border
              (Windows  only)  Fit  the  whole  window with border and decorations on the screen.
              Since this is on by default, use --no-fit-border to make mpv try to only fit client
              area with video on the screen. This behavior only applied to window/video with size
              exceeding size of the screen.

       --on-all-workspaces
              (X11 only) Show the video window on all virtual desktops.

       --geometry=<[W[xH]][+-x+-y]>, --geometry=<x:y>
              Adjust the initial window position or size. W and H set the window size in  pixels.
              x and y set the window position, measured in pixels from the top-left corner of the
              screen to the top-left corner of the image being displayed. If  a  percentage  sign
              (%) is given after the argument, it turns the value into a percentage of the screen
              size in that direction.  Positions  are  specified  similar  to  the  standard  X11
              --geometry option format, in which e.g. +10-50 means "place 10 pixels from the left
              border and 50 pixels from the lower border" and "--20+-10" means "place  20  pixels
              beyond the right and 10 pixels beyond the top border".

              If an external window is specified using the --wid option, this option is ignored.

              The coordinates are relative to the screen given with --screen for the video output
              drivers that fully support --screen.

              NOTE:
                 Generally only supported by GUI VOs. Ignored for encoding.

                 Note (X11)

                        This option does not work properly with all window managers.

                 Examples

                 50:40  Places the window at x=50, y=40.

                 50%:50%
                        Places the window in the middle of the screen.

                 100%:100%
                        Places the window at the bottom right corner of the screen.

                 50%    Sets the window width to half the screen width. Window height is  set  so
                        that the window has the video aspect ratio.

                 50%x50%
                        Forces  the  window width and height to half the screen width and height.
                        Will show black borders to compensate for the video  aspect  ratio  (with
                        most VOs and without --no-keepaspect).

                 50%+10+10
                        Sets  the  window  to  half the screen widths, and positions it 10 pixels
                        below/left of the top left corner of the screen.

              See also --autofit and --autofit-larger for fitting the window into  a  given  size
              without changing aspect ratio.

       --autofit=<[W[xH]]>
              Set  the  initial  window size to a maximum size specified by WxH, without changing
              the window's aspect ratio. The size is measured  in  pixels,  or  if  a  number  is
              followed by a percentage sign (%), in percents of the screen size.

              This  option  never  changes  the  aspect  ratio of the window. If the aspect ratio
              mismatches, the window's size is reduced until it fits into the specified size.

              Window position is not taken into account, nor is it modified by this  option  (the
              window  manager  still  may  place  the  window differently depending on size). Use
              --geometry to change the window  position.  Its  effects  are  applied  after  this
              option.

              See --geometry for details how this is handled with multi-monitor setups.

              Use  --autofit-larger  instead  if  you  just want to limit the maximum size of the
              window, rather than always forcing a window size.

              Use --geometry if you want to force both window width  and  height  to  a  specific
              size.

              NOTE:
                 Generally only supported by GUI VOs. Ignored for encoding.

                 Examples

                 70%    Make the window width 70% of the screen size, keeping aspect ratio.

                 1000   Set the window width to 1000 pixels, keeping aspect ratio.

                 70%x60%
                        Make the window as large as possible, without being wider than 70% of the
                        screen width, or higher than 60% of the screen height.

       --autofit-larger=<[W[xH]]>
              This option behaves exactly like --autofit, except the window size is only  changed
              if the window would be larger than the specified size.

                 Example

                 90%x80%
                        If  the video is larger than 90% of the screen width or 80% of the screen
                        height, make the window smaller until either its  width  is  90%  of  the
                        screen, or its height is 80% of the screen.

       --autofit-smaller=<[W[xH]]>
              This option behaves exactly like --autofit, except that it sets the minimum size of
              the window (just as --autofit-larger sets the maximum).

                 Example

                 500x500
                        Make the window at least 500 pixels wide and 500 pixels  high  (depending
                        on the video aspect ratio, the width or height will be larger than 500 in
                        order to keep the aspect ratio the same).

       --window-scale=<factor>
              Resize the video window to a multiple (or fraction) of the video size. This  option
              is  applied  before  --autofit and other options are applied (so they override this
              option).

              For example, --window-scale=0.5 would show the window at half the video size.

       --cursor-autohide=<number|no|always>
              Make mouse cursor automatically hide after given number of milliseconds.   no  will
              disable cursor autohide. always means the cursor will stay hidden.

       --cursor-autohide-fs-only
              If  this  option  is  given,  the  cursor  is  always  visible in windowed mode. In
              fullscreen mode, the cursor is shown or hidden according to --cursor-autohide.

       --no-fixed-vo, --fixed-vo
              --no-fixed-vo enforces closing and reopening the video window  for  multiple  files
              (one (un)initialization for each file).

       --force-rgba-osd-rendering
              Change  how  some  video  outputs  render the OSD and text subtitles. This does not
              change appearance of the subtitles and only has performance implications.  For  VOs
              which  support  native  ASS  rendering  (like vdpau, opengl, direct3d), this can be
              slightly faster or slower, depending on GPU drivers and hardware.  For  other  VOs,
              this just makes rendering slower.

       --force-window-position
              Forcefully  move  mpv's video output window to default location whenever there is a
              change in video parameters, video stream or file.  This  used  to  be  the  default
              behavior. Currently only affects X11 VOs.

       --heartbeat-cmd=<command>

          WARNING:
              This  option  is  redundant with Lua scripting. Further, it shouldn't be needed for
              disabling screensaver anyway, since mpv will call xdg-screensaver  when  using  X11
              backend.  As  a  consequence  this  option  has  been  deprecated  with  no  direct
              replacement.

          Command that is executed every 30 seconds during playback via system() - i.e. using the
          shell.  The  time  between the commands can be customized with the --heartbeat-interval
          option. The command is not run while playback is paused.

          NOTE:
              mpv uses this command without any checking. It is your responsibility to ensure  it
              does  not  cause  security  problems (e.g. make sure to use full paths if "." is in
              your path like on Windows). It also only works when playing video  (i.e.  not  with
              --no-video but works with --vo=null).

          This can be "misused" to disable screensavers that do not support the proper X API (see
          also --stop-screensaver). If you think this is too complicated, ask the author  of  the
          screensaver program to support the proper X APIs. Note that the --stop-screensaver does
          not influence the heartbeat code at all.

              Example for xscreensaver

                     mpv --heartbeat-cmd="xscreensaver-command -deactivate" file

              Example for GNOME screensaver

                     mpv --heartbeat-cmd="gnome-screensaver-command --deactivate" file

       --heartbeat-interval=<sec>
              Time between --heartbeat-cmd invocations in seconds (default: 30).

              NOTE:
                 This does not affect the normal screensaver operation in any way.

       --no-keepaspect, --keepaspect
              --no-keepaspect will always stretch the video to window size, and will disable  the
              window  manager  hints  that force the window aspect ratio.  (Ignored in fullscreen
              mode.)

       --no-keepaspect-window, --keepaspect-window
              --keepaspect-window (the default) will lock the window size to  the  video  aspect.
              --no-keepaspect-window  disables  this behavior, and will instead add black bars if
              window aspect and video aspect mismatch. Whether this actually works depends on the
              VO backend.  (Ignored in fullscreen mode.)

       --monitoraspect=<ratio>
              Set the aspect ratio of your monitor or TV screen. A value of 0 disables a previous
              setting (e.g. in the config file). Overrides the  --monitorpixelaspect  setting  if
              enabled.

              See also --monitorpixelaspect and --video-aspect.

                 Examples

                 • --monitoraspect=4:3  or --monitoraspect=1.3333--monitoraspect=16:9 or --monitoraspect=1.7777

       --hidpi-window-scale, --no-hidpi-window-scale
              (OS  X  and  X11  only) Scale the window size according to the backing scale factor
              (default: yes).  On regular HiDPI resolutions the window opens with double the size
              but  appears  as  having  the  same  size as on none-HiDPI resolutions. This is the
              default OS X behavior.

       --native-fs, --no-native-fs
              (OS X only) Uses the native fullscreen mechanism of the OS (default: yes).

       --monitorpixelaspect=<ratio>
              Set the aspect of a single pixel of your monitor or TV screen (default: 1). A value
              of 1 means square pixels (correct for (almost?) all LCDs). See also --monitoraspect
              and --video-aspect.

       --stop-screensaver, --no-stop-screensaver
              Turns off the screensaver (or screen blanker and similar mechanisms) at startup and
              turns it on again on exit (default: yes). The screensaver is always re-enabled when
              the player is paused.

              This is  not  supported  on  all  video  outputs  or  platforms.  Sometimes  it  is
              implemented,  but  does not work (known to happen with GNOME). You might be able to
              work around this using --heartbeat-cmd instead.

       --wid=<ID>
              This tells mpv to attach to an existing window. If a VO is selected  that  supports
              this  option, it will use that window for video output. mpv will scale the video to
              the size of this window, and will add black bars to compensate if the aspect  ratio
              of the video is different.

              On  X11,  the  ID  is  interpreted as a Window on X11. Unlike MPlayer/mplayer2, mpv
              always creates its own window, and sets the wid window as parent. The  window  will
              always  be  resized  to  cover  the parent window fully. The value 0 is interpreted
              specially, and mpv will draw directly on the root window.

              On win32, the ID is interpreted as HWND. Pass it as value  cast  to  intptr_t.  mpv
              will create its own window, and set the wid window as parent, like with X11.

              On  OSX/Cocoa, the ID is interpreted as NSView*. Pass it as value cast to intptr_t.
              mpv will create its own sub-view. Because OSX does not support window embedding  of
              foreign  processes,  this works only with libmpv, and will crash when used from the
              command line.

       --no-window-dragging
              Don't move the window when clicking on it and moving the mouse pointer.

       --x11-name
              Set the window class name for X11-based video output methods.

       --x11-netwm=<yes|no|auto>
              (X11 only) Control the use of NetWM protocol features.

              This may  or  may  not  help  with  broken  window  managers.  This  provides  some
              functionality  that  was implemented by the now removed --fstype option.  Actually,
              it is not known to the developers to  which  degree  this  option  was  needed,  so
              feedback is welcome.

              Specifically,  yes  will  force  use  of  NetWM  fullscreen  support,  even  if not
              advertised by the WM. This can be useful for WMs that are broken on  purpose,  like
              XMonad. (XMonad supposedly doesn't advertise fullscreen support, because Flash uses
              it. Apparently, applications which want to use fullscreen anyway  are  supposed  to
              either ignore the NetWM support hints, or provide a workaround. Shame on XMonad for
              deliberately breaking X protocols (as if X isn't bad enough already).

              By default, NetWM support is autodetected (auto).

              This option might be removed in the future.

       --x11-bypass-compositor=<yes|no|fs-only|never>
              If set to yes, then ask the compositor  to  unredirect  the  mpv  window  (default:
              fs-only). This uses the _NET_WM_BYPASS_COMPOSITOR hint.

              fs-only asks the window manager to disable the compositor only in fullscreen mode.

              no  sets  _NET_WM_BYPASS_COMPOSITOR to 0, which is the default value as declared by
              the EWMH specification, i.e. no change is done.

              never asks the window manager to never disable the compositor.

   Disc Devices
       --cdrom-device=<path>
              Specify the CD-ROM device (default: /dev/cdrom).

       --dvd-device=<path>
              Specify the DVD device or .iso filename (default: /dev/dvd). You can also specify a
              directory  that  contains  files  previously  copied directly from a DVD (with e.g.
              vobcopy).

                 Example

                        mpv dvd:// --dvd-device=/path/to/dvd/

       --bluray-device=<path>
              (Blu-ray only) Specify the Blu-ray disc location. Must be a directory with  Blu-ray
              structure.

                 Example

                        mpv bd:// --bluray-device=/path/to/bd/

       --cdda-...
              These options can be used to tune the CD Audio reading feature of mpv.

       --cdda-speed=<value>
              Set CD spin speed.

       --cdda-paranoia=<0-2>
              Set  paranoia level. Values other than 0 seem to break playback of anything but the
              first track.

              0      disable checking (default)

              1      overlap checking only

              2      full data correction and verification

       --cdda-sector-size=<value>
              Set atomic read size.

       --cdda-overlap=<value>
              Force minimum overlap search during verification to <value> sectors.

       --cdda-toc-bias
              Assume that the beginning offset of  track  1  as  reported  in  the  TOC  will  be
              addressed as LBA 0. Some discs need this for getting track boundaries correctly.

       --cdda-toc-offset=<value>
              Add  <value>  sectors  to  the  values  reported  when  addressing  tracks.  May be
              negative.

       --cdda-skip=<yes|no>
              (Never) accept imperfect data reconstruction.

       --cdda-cdtext=<yes|no>
              Print CD text. This is disabled by  default,  because  it  ruins  performance  with
              CD-ROM drives for unknown reasons.

       --dvd-speed=<speed>
              Try  to limit DVD speed (default: 0, no change). DVD base speed is 1385 kB/s, so an
              8x drive can read at speeds up to 11080 kB/s. Slower speeds  make  the  drive  more
              quiet. For watching DVDs, 2700 kB/s should be quiet and fast enough. mpv resets the
              speed to the drive default value on close.  Values of at least 100  mean  speed  in
              kB/s.  Values less than 100 mean multiples of 1385 kB/s, i.e. --dvd-speed=8 selects
              11080 kB/s.

              NOTE:
                 You need write access to the DVD device to change the speed.

       --dvd-angle=<ID>
              Some DVDs contain scenes that can be viewed  from  multiple  angles.   This  option
              tells mpv which angle to use (default: 1).

   Equalizer
       --brightness=<-100-100>
              Adjust  the brightness of the video signal (default: 0). Not supported by all video
              output drivers.

       --contrast=<-100-100>
              Adjust the contrast of the video signal (default: 0). Not supported  by  all  video
              output drivers.

       --saturation=<-100-100>
              Adjust  the  saturation  of  the  video  signal (default: 0). You can get grayscale
              output with this option. Not supported by all video output drivers.

       --gamma=<-100-100>
              Adjust the gamma of the video signal (default:  0).  Not  supported  by  all  video
              output drivers.

       --hue=<-100-100>
              Adjust  the hue of the video signal (default: 0). You can get a colored negative of
              the image with this option. Not supported by all video output drivers.

   Demuxer
       --demuxer=<[+]name>
              Force demuxer type. Use a '+' before the name to force  it;  this  will  skip  some
              checks. Give the demuxer name as printed by --demuxer=help.

       --demuxer-lavf-analyzeduration=<value>
              Maximum length in seconds to analyze the stream properties.

       --demuxer-lavf-probe-info=<yes|no|auto>
              Whether  to  probe  stream  information (default: auto). Technically, this controls
              whether libavformat's avformat_find_stream_info() function is called. Usually  it's
              safer to call it, but it can also make startup slower.

              The  auto  choice  (the default) tries to skip this for a few know-safe whitelisted
              formats, while calling it for everything else.

       --demuxer-lavf-probescore=<1-100>
              Minimum required libavformat probe score. Lower values will require less data to be
              loaded (makes streams start faster), but makes file format detection less reliable.
              Can be used to  force  auto-detected  libavformat  demuxers,  even  if  libavformat
              considers the detection not reliable enough. (Default: 26.)

       --demuxer-lavf-allow-mimetype=<yes|no>
              Allow deriving the format from the HTTP MIME type (default: yes). Set this to no in
              case playing things from HTTP mysteriously fails, even though the same  files  work
              from local disk.

              This is default in order to reduce latency when opening HTTP streams.

       --demuxer-lavf-format=<name>
              Force a specific libavformat demuxer.

       --demuxer-lavf-hacks=<yes|no>
              By  default,  some  formats  will  be  handled  differently  from  other formats by
              explicitly checking for them. Most of  these  compensate  for  weird  or  imperfect
              behavior  from  libavformat  demuxers. Passing no disables these. For debugging and
              testing only.

       --demuxer-lavf-genpts-mode=<no|lavf>
              Mode for  deriving  missing  packet  PTS  values  from  packet  DTS.  lavf  enables
              libavformat's  genpts  option.  no disables it. This used to be enabled by default,
              but then it was deemed as not  needed  anymore.   Enabling  this  might  help  with
              timestamp problems, or make them worse.

       --demuxer-lavf-o=<key>=<value>[,<key>=<value>[,...]]
              Pass AVOptions to libavformat demuxer.

              Note,  a  patch  to  make  the o= unneeded and pass all unknown options through the
              AVOption system is welcome. A full list of AVOptions can be  found  in  the  FFmpeg
              manual. Note that some options may conflict with mpv options.

                 Example

                        --demuxer-lavf-o=fflags=+ignidx

       --demuxer-lavf-probesize=<value>
              Maximum  amount of data to probe during the detection phase. In the case of MPEG-TS
              this value identifies the maximum number of TS packets to scan.

       --demuxer-lavf-buffersize=<value>
              Size of the stream read buffer allocated for libavformat in bytes (default: 32768).
              Lowering  the  size could lower latency. Note that libavformat might reallocate the
              buffer internally, or not fully use all of it.

       --demuxer-mkv-subtitle-preroll=<yes|index|no>, --mkv-subtitle-preroll
              Try harder to show embedded soft subtitles when seeking somewhere. Normally, it can
              happen  that the subtitle at the seek target is not shown due to how some container
              file formats are designed. The subtitles appear only if seeking before  or  exactly
              to  the  position a subtitle first appears. To make this worse, subtitles are often
              timed to appear a very small amount before the  associated  video  frame,  so  that
              seeking to the video frame typically does not demux the subtitle at that position.

              Enabling  this  option  makes  the demuxer start reading data a bit before the seek
              target, so that subtitles appear correctly. Note that this  makes  seeking  slower,
              and is not guaranteed to always work. It only works if the subtitle is close enough
              to the seek target.

              Works with the internal Matroska demuxer only.  Always  enabled  for  absolute  and
              hr-seeks, and this option changes behavior with relative or imprecise seeks only.

              You can use the --demuxer-mkv-subtitle-preroll-secs option to specify how much data
              the demuxer should pre-read at most in order to  find  subtitle  packets  that  may
              overlap. Setting this to 0 will effectively disable this preroll mechanism. Setting
              a very large value can make seeking very slow, and an extremely large  value  would
              completely reread the entire file from start to seek target on every seek - seeking
              can become slower towards the end of the file. The details are messy, and the value
              is actually rounded down to the cluster with the previous video keyframe.

              Some  files,  especially files muxed with newer mkvmerge versions, have information
              embedded that can be used to determine what subtitle packets overlap  with  a  seek
              target.  In  these  cases,  mpv  will  reduce the amount of data read to a minimum.
              (Although it will still read all data between the cluster that contains  the  first
              wanted  subtitle  packet,  and  the seek target.) If the index choice (which is the
              default) is specified, then prerolling will be done only  if  this  information  is
              actually  available. If this method is used, the maximum amount of data to skip can
              be additionally controlled by --demuxer-mkv-subtitle-preroll-secs-index  (it  still
              uses the value of the option without -index if that is higher).

              See also --hr-seek-demuxer-offset option. This option can achieve a similar effect,
              but only if hr-seek is active. It works with any demuxer, but  makes  seeking  much
              slower, as it has to decode audio and video data instead of just skipping over it.

              --mkv-subtitle-preroll is a deprecated alias.

       --demuxer-mkv-subtitle-preroll-secs=<value>
              See --demuxer-mkv-subtitle-preroll.

       --demuxer-mkv-subtitle-preroll-secs-index=<value>
              See --demuxer-mkv-subtitle-preroll.

       --demuxer-mkv-probe-video-duration=<yes|no|full>
              When  opening  the  file,  seek to the end of it, and check what timestamp the last
              video packet  has,  and  report  that  as  file  duration.  This  is  strictly  for
              compatibility  with  Haali  only.  In this mode, it's possible that opening will be
              slower (especially when playing over http), or that behavior with broken  files  is
              much worse. So don't use this option.

              The  yes mode merely uses the index and reads a small number of blocks from the end
              of the file. The full mode actually traverses  the  entire  file  and  can  make  a
              reliable estimate even without an index present (such as partial files).

       --demuxer-rawaudio-channels=<value>
              Number  of  channels  (or  channel  layout) if --demuxer=rawaudio is used (default:
              stereo).

       --demuxer-rawaudio-format=<value>
              Sample     format     for     --demuxer=rawaudio     (default:     s16le).      Use
              --demuxer-rawaudio-format=help to get a list of all formats.

       --demuxer-rawaudio-rate=<value>
              Sample rate for --demuxer=rawaudio (default: 44 kHz).

       --demuxer-rawvideo-fps=<value>
              Rate in frames per second for --demuxer=rawvideo (default: 25.0).

       --demuxer-rawvideo-w=<value>, --demuxer-rawvideo-h=<value>
              Image dimension in pixels for --demuxer=rawvideo.

                 Example

                        Play a raw YUV sample:

                     mpv sample-720x576.yuv --demuxer=rawvideo \
                     --demuxer-rawvideo-w=720 --demuxer-rawvideo-h=576

       --demuxer-rawvideo-format=<value>
              Color space (fourcc) in hex or string for --demuxer=rawvideo (default: YV12).

       --demuxer-rawvideo-mp-format=<value>
              Color    space    by    internal   video   format   for   --demuxer=rawvideo.   Use
              --demuxer-rawvideo-mp-format=help for a list of possible formats.

       --demuxer-rawvideo-codec=<value>
              Set  the  video  codec  instead  of  selecting  the  rawvideo  codec   when   using
              --demuxer=rawvideo.  This  uses the same values as codec names in --vd (but it does
              not accept decoder names).

       --demuxer-rawvideo-size=<value>
              Frame size in bytes when using --demuxer=rawvideo.

       --demuxer-max-bytes=<bytes>
              This controls how much the demuxer is allowed to buffer  ahead.  The  demuxer  will
              normally  try  to  read  ahead  as  much as necessary, or as much is requested with
              --demuxer-readahead-secs. The option can be used to restrict the maximum readahead.
              This  limits  excessive readahead in case of broken files or desynced playback. The
              demuxer will stop reading additional packets as  soon  as  one  of  the  limits  is
              reached. (The limits still can be slightly overstepped due to technical reasons.)

              Set  these  limits higher if you get a packet queue overflow warning, and you think
              normal playback would be possible with a larger packet queue.

              See --list-options for defaults and value range.

       --demuxer-max-packets=<packets>
              Quite similar --demuxer-max-bytes=<bytes>. Deprecated,  because  the  other  option
              does  basically  the  same  job.  Since  mpv  0.25.0, the code tries to account for
              per-packet overhead, which is why this option becomes rather pointless.

       --demuxer-thread=<yes|no>
              Run the demuxer in a separate thread, and let  it  prefetch  a  certain  amount  of
              packets  (default:  yes). Having this enabled may lead to smoother playback, but on
              the other hand can add delays to seeking or track switching.

       --demuxer-readahead-secs=<seconds>
              If --demuxer-thread is enabled, this controls how much the  demuxer  should  buffer
              ahead  in  seconds  (default:  1).  As long as no packet has a timestamp difference
              higher than the readahead amount relative  to  the  last  packet  returned  to  the
              decoder, the demuxer keeps reading.

              Note  that  the --cache-secs option will override this value if a cache is enabled,
              and the value is larger.

              (This value tends to be  fuzzy,  because  many  file  formats  don't  store  linear
              timestamps.)

       --prefetch-playlist=<yes|no>
              Prefetch  next  playlist  entry  while  playback  of  the  current  entry is ending
              (default: no). This merely opens the URL of the next playlist entry as soon as  the
              current URL is fully read.

              This does not work with URLs resolved by the youtube-dl wrapper, and it won't.

              This  does  not  affect  HLS  (.m3u8 URLs) - HLS prefetching depends on the demuxer
              cache settings and is on by default.

              This can give subtly wrong results if per-file options are used, or if options  are
              changed in the time window between prefetching start and next file played.

              This  can  occasionally  make  wrong  prefetching  decisions. For example, it can't
              predict whether you go backwards in the playlist, and assumes you  won't  edit  the
              playlist.

              Highly experimental.

       --force-seekable=<yes|no>
              If  the  player thinks that the media is not seekable (e.g. playing from a pipe, or
              it's an http stream with a server that doesn't  support  range  requests),  seeking
              will  be disabled. This option can forcibly enable it.  For seeks within the cache,
              there's a good chance of success.

   Input
       --native-keyrepeat
              Use system settings for keyrepeat delay and rate, instead of  --input-ar-delay  and
              --input-ar-rate. (Whether this applies depends on the VO backend and how it handles
              keyboard input. Does not apply to terminal input.)

       --input-ar-delay
              Delay in milliseconds before we start to autorepeat a key (0 to disable).

       --input-ar-rate
              Number of key presses to generate per second on autorepeat.

       --input-conf=<filename>
              Specify input configuration file  other  than  the  default  location  in  the  mpv
              configuration directory (usually ~/.config/mpv/input.conf).

       --no-input-default-bindings
              Disable mpv default (built-in) key bindings.

       --input-cmdlist
              Prints all commands that can be bound to keys.

       --input-doubleclick-time=<milliseconds>
              Time  in milliseconds to recognize two consecutive button presses as a double-click
              (default: 300).

       --input-keylist
              Prints all keys that can be bound to commands.

       --input-key-fifo-size=<2-65000>
              Specify the size of the FIFO that buffers key events (default: 7).  If  it  is  too
              small, some events may be lost. The main disadvantage of setting it to a very large
              value is that if you hold down a key triggering some particularly slow command then
              the player may be unresponsive while it processes all the queued commands.

       --input-test
              Input  test  mode.  Instead of executing commands on key presses, mpv will show the
              keys and the bound commands on the OSD. Has to be used with a dummy video, and  the
              normal  ways to quit the player will not work (key bindings that normally quit will
              be shown on OSD only, just like any other binding). See INPUT.CONF.

       --input-file=<filename>
              Read commands from the given file. Mostly useful with a FIFO. Since mpv 0.7.0  also
              understands  JSON commands (see JSON IPC), but you can't get replies or events. Use
              --input-ipc-server for something bi-directional. On MS Windows, JSON  commands  are
              not available.

              This  can  also  specify a direct file descriptor with fd://N (UNIX only).  In this
              case, JSON replies will be written if the FD is writable.

              NOTE:
                 When the given file is a FIFO mpv opens both ends, so you can  do  several  echo
                 "seek 10" > mp_pipe and the pipe will stay valid.

       --input-terminal, --no-input-terminal
              --no-input-terminal  prevents  the  player  from  reading  key events from standard
              input. Useful when reading data from standard input. This is automatically  enabled
              when  - is found on the command line. There are situations where you have to set it
              manually, e.g. if you open /dev/stdin (or the equivalent on your system), use stdin
              in  a  playlist  or intend to read from stdin later on via the loadfile or loadlist
              input commands.

       --input-ipc-server=<filename>
              Enable the IPC support and create the listening socket at the given path.

              On Linux and Unix, the given path is a regular filesystem path. On  Windows,  named
              pipes  are used, so the path refers to the pipe namespace (\\.\pipe\<name>). If the
              \\.\pipe\ prefix is missing, mpv will add  it  automatically  before  creating  the
              pipe,             so             --input-ipc-server=/tmp/mpv-socket             and
              --input-ipc-server=\\.\pipe\tmp\mpv-socket are equivalent for IPC on Windows.

              See JSON IPC for details.

       --input-appleremote=<yes|no>
              (OS X only) Enable/disable Apple Remote support. Enabled  by  default  (except  for
              libmpv).

       --input-cursor, --no-input-cursor
              Permit mpv to receive pointer events reported by the video output driver. Necessary
              to use the OSC, or to select the buttons in DVD menus.  Support depends on  the  VO
              in use.

       --input-media-keys=<yes|no>
              (OS  X  and  Windows  only)  Enable/disable  media keys support. Enabled by default
              (except for libmpv).

       --input-right-alt-gr, --no-input-right-alt-gr
              (Cocoa and Windows only) Use the right  Alt  key  as  Alt  Gr  to  produce  special
              characters.  If  disabled,  count  the right Alt as an Alt modifier key. Enabled by
              default.

       --input-vo-keyboard=<yes|no>
              Disable all keyboard input on for VOs which can't participate  in  proper  keyboard
              input dispatching. May not affect all VOs. Generally useful for embedding only.

              On  X11,  a sub-window with input enabled grabs all keyboard input as long as it is
              1. a child of a focused window, and 2. the mouse is inside of  the  sub-window.  It
              can  steal  away  all keyboard input from the application embedding the mpv window,
              and on the other hand, the mpv window will receive no input if the mouse is outside
              of  the  mpv  window,  even  though mpv has focus. Modern toolkits work around this
              weird X11 behavior, but naively embedding foreign windows breaks it.

              The only way to handle this reasonably is using  the  XEmbed  protocol,  which  was
              designed to solve these problems. GTK provides GtkSocket, which supports XEmbed. Qt
              doesn't seem to provide anything working in newer versions.

              If the embedder supports XEmbed, input should work with default settings  and  with
              this  option  disabled.  Note that input-default-bindings is disabled by default in
              libmpv as well - it should be enabled if you want the mpv default key bindings.

              (This option was renamed from --input-x11-keyboard.)

   OSD
       --osc, --no-osc
              Whether to load the on-screen-controller (default: yes).

       --no-osd-bar, --osd-bar
              Disable display of the OSD bar. This will make some things (like seeking)  use  OSD
              text messages instead of the bar.

              You  can  configure  this on a per-command basis in input.conf using osd- prefixes,
              see Input command prefixes.  If  you  want  to  disable  the  OSD  completely,  use
              --osd-level=0.

       --osd-duration=<time>
              Set the duration of the OSD messages in ms (default: 1000).

       --osd-font=<name>
              Specify font to use for OSD. The default is sans-serif.

                 Examples

                 • --osd-font='Bitstream Vera Sans'--osd-font='Comic Sans MS'

       --osd-font-size=<size>
              Specify the OSD font size. See --sub-font-size for details.

              Default: 55.

       --osd-msg1=<string>
              Show  this  string  as  message  on OSD with OSD level 1 (visible by default).  The
              message will be visible by default, and as long no other message covers it, and the
              OSD  level  isn't  changed  (see  --osd-level).   Expands  properties; see Property
              Expansion.

       --osd-msg2=<string>
              Similar as --osd-msg1, but for OSD level 2. If this is an empty  string  (default),
              then the playback time is shown.

       --osd-msg3=<string>
              Similar  as  --osd-msg1, but for OSD level 3. If this is an empty string (default),
              then the playback time, duration, and some more information is shown.

              This is also used for the show-progress command (by default mapped  to  P),  or  in
              some non-default cases when seeking.

              --osd-status-msg is a legacy equivalent (but with a minor difference).

       --osd-status-msg=<string>
              Show  a  custom  string  during playback instead of the standard status text.  This
              overrides the status text used for  --osd-level=3,  when  using  the  show-progress
              command  (by  default  mapped  to  P),  or  in some non-default cases when seeking.
              Expands properties. See Property Expansion.

              This option has been replaced with --osd-msg3. The only  difference  is  that  this
              option  implicitly  includes ${osd-sym-cc}. This option is ignored if --osd-msg3 is
              not empty.

       --osd-playing-msg=<string>
              Show a message on OSD when playback starts. The string is expanded for  properties,
              e.g.  --osd-playing-msg='file: ${filename}' will show the message file: followed by
              a space and the currently played filename.

              See Property Expansion.

       --osd-bar-align-x=<-1-1>
              Position of the OSD bar. -1 is far left, 0 is centered, 1 is far right.  Fractional
              values (like 0.5) are allowed.

       --osd-bar-align-y=<-1-1>
              Position  of the OSD bar. -1 is top, 0 is centered, 1 is bottom.  Fractional values
              (like 0.5) are allowed.

       --osd-bar-w=<1-100>
              Width of the OSD bar, in percentage of the screen width (default: 75).  A value  of
              50 means the bar is half the screen wide.

       --osd-bar-h=<0.1-50>
              Height of the OSD bar, in percentage of the screen height (default: 3.125).

       --osd-back-color=<color>
              See --osd-color. Color used for OSD text background.

       --osd-blur=<0..20.0>
              Gaussian blur factor. 0 means no blur applied (default).

       --osd-bold=<yes|no>
              Format text on bold.

       --osd-italic=<yes|no>
              Format text on italic.

       --osd-border-color=<color>
              See --osd-color. Color used for the OSD font border.

              NOTE:
                 ignored when --osd-back-color is specified (or more exactly: when that option is
                 not set to completely transparent).

       --osd-border-size=<size>
              Size of the OSD font border in scaled pixels (see --sub-font-size for  details).  A
              value of 0 disables borders.

              Default: 3.

       --osd-color=<color>
              Specify the color used for OSD.  See --sub-color for details.

       --osd-fractions
              Show  OSD times with fractions of seconds (in millisecond precision). Useful to see
              the exact timestamp of a video frame.

       --osd-level=<0-3>
              Specifies which mode the OSD should start in.

              0      OSD completely disabled (subtitles only)

              1      enabled (shows up only on user interaction)

              2      enabled + current time visible by default

              3      enabled + --osd-status-msg (current time and status by default)

       --osd-margin-x=<size>
              Left and right screen margin for the OSD in scaled pixels (see --sub-font-size  for
              details).

              This  option  specifies  the  distance  of the OSD to the left, as well as at which
              distance from the right border long OSD text will be broken.

              Default: 25.

       --osd-margin-y=<size>
              Top and bottom screen margin for the OSD in scaled pixels (see --sub-font-size  for
              details).

              This option specifies the vertical margins of the OSD.

              Default: 22.

       --osd-align-x=<left|center|right>
              Control to which corner of the screen OSD should be aligned to (default: left).

       --osd-align-y=<top|center|bottom>
              Vertical position (default: top).  Details see --osd-align-x.

       --osd-scale=<factor>
              OSD font size multiplier, multiplied with --osd-font-size value.

       --osd-scale-by-window=<yes|no>
              Whether  to scale the OSD with the window size (default: yes). If this is disabled,
              --osd-font-size and other OSD options that use scaled pixels are always  in  actual
              pixels. The effect is that changing the window size won't change the OSD font size.

       --osd-shadow-color=<color>
              See --sub-color. Color used for OSD shadow.

       --osd-shadow-offset=<size>
              Displacement  of the OSD shadow in scaled pixels (see --sub-font-size for details).
              A value of 0 disables shadows.

              Default: 0.

       --osd-spacing=<size>
              Horizontal OSD/sub font spacing in scaled pixels (see --sub-font-size for details).
              This value is added to the normal letter spacing. Negative values are allowed.

              Default: 0.

       --video-osd=<yes|no>
              Enabled  OSD  rendering  on  the  video  window (default: yes). This can be used in
              situations where terminal OSD is preferred. If you just want  to  disable  all  OSD
              rendering, use --osd-level=0.

              It does not affect subtitles or overlays created by scripts (in particular, the OSC
              needs to be disabled with --no-osc).

              This option is somewhat experimental and could be replaced by another mechanism  in
              the future.

   Screenshot
       --screenshot-format=<type>
              Set the image file type used for saving screenshots.

              Available choices:

              png    PNG

              jpg    JPEG (default)

              jpeg   JPEG (alias for jpg)

       --screenshot-tag-colorspace=<yes|no>
              Tag screenshots with the appropriate colorspace.

              Note that not all formats are supported.

              Default: no.

       --screenshot-high-bit-depth=<yes|no>
              If  possible,  write  screenshots  with  a  bit  depth  similar to the source video
              (default: yes). This is interesting  in  particular  for  PNG,  as  this  sometimes
              triggers writing 16 bit PNGs with huge file sizes.

       --screenshot-template=<template>
              Specify  the filename template used to save screenshots. The template specifies the
              filename without file extension, and can contain format specifiers, which  will  be
              substituted  when  taking  a  screenshot.   By default, the template is mpv-shot%n,
              which results in filenames like mpv-shot0012.png for example.

              The template can start with a relative or absolute path,  in  order  to  specify  a
              directory location where screenshots should be saved.

              If  the final screenshot filename points to an already existing file, the file will
              not be overwritten. The screenshot will either not be saved,  or  if  the  template
              contains %n, saved using different, newly generated filename.

              Allowed format specifiers:

              %[#][0X]n
                     A  sequence  number,  padded  with  zeros  to  length  X (default: 04). E.g.
                     passing the format %04n will yield 0012 on the 12th screenshot.  The  number
                     is  incremented  every  time  a  screenshot  is taken or if the file already
                     exists. The length X must be in the range 0-9. With the optional # sign, mpv
                     will  use  the  lowest  available  number.  For  example,  if you take three
                     screenshots--0001, 0002, 0003--and  delete  the  first  two,  the  next  two
                     screenshots will not be 0004 and 0005, but 0001 and 0002 again.

              %f     Filename of the currently played video.

              %F     Same as %f, but strip the file extension, including the dot.

              %x     Directory  path  of  the  currently played video. If the video is not on the
                     filesystem (but e.g. http://), this expand to an empty string.

              %X{fallback}
                     Same as %x, but if the video file is  not  on  the  filesystem,  return  the
                     fallback string inside the {...}.

              %p     Current  playback time, in the same format as used in the OSD. The result is
                     a string of the form "HH:MM:SS". For example, if the video is  at  the  time
                     position 5 minutes and 34 seconds, %p will be replaced with "00:05:34".

              %P     Similar  to  %p, but extended with the playback time in milliseconds.  It is
                     formatted as "HH:MM:SS.mmm", with "mmm" being the millisecond  part  of  the
                     playback time.

                     NOTE:
                        This  is  a  simple  way  for getting unique per-frame timestamps. (Frame
                        numbers would be more intuitive, but are not easily implementable because
                        container formats usually use time stamps for identifying frames.)

              %wX    Specify  the  current  playback  time using the format string X.  %p is like
                     %wH:%wM:%wS, and %P is like %wH:%wM:%wS.%wT.

                     Valid format specifiers:

                            %wH    hour (padded with 0 to two digits)

                            %wh    hour (not padded)

                            %wM    minutes (00-59)

                            %wm    total minutes (includes hours, unlike %wM)

                            %wS    seconds (00-59)

                            %ws    total seconds (includes hours and minutes)

                            %wf    like %ws, but as float

                            %wT    milliseconds (000-999)

              %tX    Specify the  current  local  date/time  using  the  format  X.  This  format
                     specifier  uses  the  UNIX  strftime()  function internally, and inserts the
                     result of passing "%X" to strftime. For example, %tm will insert the  number
                     of  the  current month as number. You have to use multiple %tX specifiers to
                     build a full date/time string.

              %{prop[:fallback text]}
                     Insert the value of the input property 'prop'. E.g. %{filename} is the  same
                     as  %f. If the property does not exist or is not available, an error text is
                     inserted, unless a fallback is specified.

              %%     Replaced with the % character itself.

       --screenshot-directory=<path>
              Store screenshots in  this  directory.  This  path  is  joined  with  the  filename
              generated  by  --screenshot-template. If the template filename is already absolute,
              the directory is ignored.

              If the directory does not exist, it is created on the first screenshot.  If  it  is
              not a directory, an error is generated when trying to write a screenshot.

              This option is not set by default, and thus will write screenshots to the directory
              from which mpv was started. In pseudo-gui mode (see PSEUDO GUI MODE), this  is  set
              to the desktop.

       --screenshot-jpeg-quality=<0-100>
              Set the JPEG quality level. Higher means better quality. The default is 90.

       --screenshot-jpeg-source-chroma=<yes|no>
              Write  JPEG  files with the same chroma subsampling as the video (default: yes). If
              disabled, the libjpeg default is used.

       --screenshot-png-compression=<0-9>
              Set the PNG compression level. Higher means better compression.  This  will  affect
              the  file  size  of  the  written  screenshot file and the time it takes to write a
              screenshot. Too  high  compression  might  occupy  enough  CPU  time  to  interrupt
              playback. The default is 7.

       --screenshot-png-filter=<0-5>
              Set  the filter applied prior to PNG compression. 0 is none, 1 is "sub", 2 is "up",
              3 is "average", 4 is  "Paeth",  and  5  is  "mixed".  This  affects  the  level  of
              compression  that  can  be  achieved.  For  most  images, "mixed" achieves the best
              compression ratio, hence it is the default.

   Software Scaler
       --sws-scaler=<name>
              Specify the software scaler algorithm to be used with --vf=scale. This also affects
              video  output  drivers  which  lack  hardware  acceleration,  e.g.  x11.  See  also
              --vf=scale.

              To get a list of available scalers, run --sws-scaler=help.

              Default: bicubic.

       --sws-lgb=<0-100>
              Software scaler Gaussian blur filter (luma). See --sws-scaler.

       --sws-cgb=<0-100>
              Software scaler Gaussian blur filter (chroma). See --sws-scaler.

       --sws-ls=<-100-100>
              Software scaler sharpen filter (luma). See --sws-scaler.

       --sws-cs=<-100-100>
              Software scaler sharpen filter (chroma). See --sws-scaler.

       --sws-chs=<h>
              Software scaler chroma horizontal shifting. See --sws-scaler.

       --sws-cvs=<v>
              Software scaler chroma vertical shifting. See --sws-scaler.

   Terminal
       --quiet
              Make console output less verbose; in particular, prevents the status line (i.e. AV:
              3.4  (00:00:03.37) / 5320.6 ...) from being displayed.  Particularly useful on slow
              terminals or broken ones which do not properly handle carriage return (i.e. \r).

              See also: --really-quiet and --msg-level.

       --really-quiet
              Display even less output and status messages than with --quiet.

       --no-terminal, --terminal
              Disable any use of the terminal and stdin/stdout/stderr. This  completely  silences
              any message output.

              Unlike --really-quiet, this disables input and terminal initialization as well.

       --no-msg-color
              Disable colorful console output on terminals.

       --msg-level=<module1=level1,module2=level2,...>
              Control verbosity directly for each module. The all module changes the verbosity of
              all the modules not explicitly specified on the command line.

              Run mpv with --msg-level=all=trace to see all messages mpv outputs. You can use the
              module  names  printed  in the output (prefixed to each line in [...]) to limit the
              output to interesting modules.

              NOTE:
                 Some messages are printed before the command line is parsed  and  are  therefore
                 not  affected  by  --msg-level.  To  control these messages, you have to use the
                 MPV_VERBOSE environment variable; see ENVIRONMENT VARIABLES for details.

              Available levels:

                 no     complete silence

                 fatal  fatal messages only

                 error  error messages

                 warn   warning messages

                 info   informational messages

                 status status messages (default)

                 v      verbose messages

                 debug  debug messages

                 trace  very noisy debug messages

                 Example

                     mpv --msg-level=ao/sndio=no

                 Completely  silences  the  output  of  ao_sndio,  which  uses  the  log   prefix
                 [ao/sndio].

                     mpv --msg-level=all=warn,ao/alsa=error

                 Only show warnings or worse, and let the ao_alsa output show errors only.

       --term-osd=<auto|no|force>
              Control  whether  OSD  messages  are  shown  on the console when no video output is
              available (default: auto).

              auto   use terminal OSD if no video output active

              no     disable terminal OSD

              force  use terminal OSD even if video output active

              The auto mode also enables terminal OSD if --video-osd=no was set.

       --term-osd-bar, --no-term-osd-bar
              Enable printing a progress bar under the status line on the terminal.  (Disabled by
              default.)

       --term-osd-bar-chars=<string>
              Customize  the  --term-osd-bar  feature.  The  string  is  expected to consist of 5
              characters (start, left space, position indicator, right space, end). You  can  use
              Unicode  characters,  but  note  that  double- width characters will not be treated
              correctly.

              Default: [-+-].

       --term-playing-msg=<string>
              Print out a string after starting playback. The string is expanded for  properties,
              e.g. --term-playing-msg='file: ${filename}' will print the string file: followed by
              a space and the currently played filename.

              See Property Expansion.

       --term-status-msg=<string>
              Print out a custom string during playback instead  of  the  standard  status  line.
              Expands properties. See Property Expansion.

       --msg-module
              Prepend module name to each console message.

       --msg-time
              Prepend timing information to each console message.

   TV
       --tv-...
              These  options  tune  various  properties of the TV capture module. For watching TV
              with mpv, use tv://  or  tv://<channel_number>  or  even  tv://<channel_name>  (see
              option  tv-channels  for  channel_name  below)  as  a  media  URL. You can also use
              tv:///<input_id> to start watching a video from a composite or S-Video  input  (see
              option input for details).

       --tv-device=<value>
              Specify TV device (default: /dev/video0).

       --tv-channel=<value>
              Set tuner to <value> channel.

       --no-tv-audio
              no sound

       --tv-automute=<0-255> (v4l and v4l2 only)
              If signal strength reported by device is less than this value, audio and video will
              be muted. In most cases automute=100  will  be  enough.   Default  is  0  (automute
              disabled).

       --tv-driver=<value>
              See --tv=driver=help for a list of compiled-in TV input drivers.  available: dummy,
              v4l2 (default: autodetect)

       --tv-input=<value>
              Specify input (default: 0 (TV), see console output for available inputs).

       --tv-freq=<value>
              Specify the frequency to set the tuner to (e.g. 511.250). Not compatible  with  the
              channels parameter.

       --tv-outfmt=<value>
              Specify  the  output  format  of the tuner with a preset value supported by the V4L
              driver (YV12, UYVY, YUY2, I420) or an arbitrary format given as hex value.

       --tv-width=<value>
              output window width

       --tv-height=<value>
              output window height

       --tv-fps=<value>
              framerate at which to capture video (frames per second)

       --tv-buffersize=<value>
              maximum size of the capture buffer in megabytes (default: dynamical)

       --tv-norm=<value>
              See the console output for a list of all available norms.

              See also: --tv-normid.

       --tv-normid=<value> (v4l2 only)
              Sets the TV norm to the given numeric ID. The TV norm depends on the capture  card.
              See the console output for a list of available TV norms.

       --tv-chanlist=<value>
              available:  argentina,  australia,  china-bcast,  europe-east, europe-west, france,
              ireland,  italy,  japan-bcast,  japan-cable,   newzealand,   russia,   southafrica,
              us-bcast, us-cable, us-cable-hrc

       --tv-channels=<chan>-<name>[=<norm>],<chan>-<name>[=<norm>],...
              Set names for channels.

              NOTE:
                 If  <chan>  is an integer greater than 1000, it will be treated as frequency (in
                 kHz) rather than channel name from frequency table.  Use _ for spaces  in  names
                 (or  play  with quoting ;-) ). The channel names will then be written using OSD,
                 and the input commands tv_step_channel, tv_set_channel and tv_last_channel  will
                 be usable for a remote control. Not compatible with the frequency parameter.

              NOTE:
                 The  channel  number will then be the position in the 'channels' list, beginning
                 with 1.

                 Examples

                        tv://1, tv://TV1, tv_set_channel 1, tv_set_channel TV1

       --tv-[brightness|contrast|hue|saturation]=<-100-100>
              Set the image equalizer on the card.

       --tv-audiorate=<value>
              Set input audio sample rate.

       --tv-forceaudio
              Capture audio even if there are no audio sources reported by v4l.

       --tv-alsa
              Capture from ALSA.

       --tv-amode=<0-3>
              Choose an audio mode:

              0      mono

              1      stereo

              2      language 1

              3      language 2

       --tv-forcechan=<1-2>
              By default, the count of recorded audio channels  is  determined  automatically  by
              querying  the  audio  mode from the TV card. This option allows forcing stereo/mono
              recording regardless of the amode option and the values returned by v4l.  This  can
              be  used for troubleshooting when the TV card is unable to report the current audio
              mode.

       --tv-adevice=<value>
              Set an audio device. <value> should be /dev/xxx for OSS and a hardware ID for ALSA.
              You must replace any ':' by a '.' in the hardware ID for ALSA.

       --tv-audioid=<value>
              Choose an audio output of the capture card, if it has more than one.

       --tv-[volume|bass|treble|balance]=<0-100>
              These  options  set  parameters  of the mixer on the video capture card.  They will
              have no effect, if your card does not have one. For v4l2 50  maps  to  the  default
              value of the control, as reported by the driver.

       --tv-gain=<0-100>
              Set  gain  control  for  video  devices  (usually webcams) to the desired value and
              switch off automatic control. A value of  0  enables  automatic  control.  If  this
              option is omitted, gain control will not be modified.

       --tv-immediatemode=<bool>
              A  value  of  0  means  capture  and  buffer audio and video together. A value of 1
              (default) means to do video capture only and let the audio go  through  a  loopback
              cable from the TV card to the sound card.

       --tv-mjpeg
              Use  hardware  MJPEG compression (if the card supports it). When using this option,
              you do not need to specify the width and height of the output window,  because  mpv
              will determine it automatically from the decimation value (see below).

       --tv-decimation=<1|2|4>
              choose  the  size  of  the  picture  that  will  be  compressed  by  hardware MJPEG
              compression:

              1      full size

                     • 704x576 PAL

                     • 704x480 NTSC

              2      medium size

                     • 352x288 PAL

                     • 352x240 NTSC

              4      small size

                     • 176x144 PAL

                     • 176x120 NTSC

       --tv-quality=<0-100>
              Choose the quality of the JPEG compression (< 60 recommended for full size).

       --tv-scan-autostart
              Begin channel scanning immediately after startup (default: disabled).

       --tv-scan-period=<0.1-2.0>
              Specify delay in seconds before switching to next  channel  (default:  0.5).  Lower
              values will cause faster scanning, but can detect inactive TV channels as active.

       --tv-scan-threshold=<1-100>
              Threshold  value  for  the  signal strength (in percent), as reported by the device
              (default: 50). A signal strength higher than this  value  will  indicate  that  the
              currently scanning channel is active.

   Cache
       --cache=<kBytes|yes|no|auto>
              Set the size of the cache in kilobytes, disable it with no, or automatically enable
              it if needed with auto (default: auto).  With  auto,  the  cache  will  usually  be
              enabled  for  network streams, using the size set by --cache-default. With yes, the
              cache will always be enabled with the  size  set  by  --cache-default  (unless  the
              stream cannot be cached, or --cache-default disables caching).

              May  be  useful  when  playing  files  from  slow media, but can also have negative
              effects, especially with file formats that require a lot of seeking, such as MP4.

              Note that half the cache size will be used to allow fast seeking back. This is also
              the  reason  why a full cache is usually not reported as 100% full.  The cache fill
              display does not include the part of the  cache  reserved  for  seeking  back.  The
              actual  maximum  percentage  will  usually  be  the  ratio  between  readahead  and
              backbuffer sizes.

       --cache-default=<kBytes|no>
              Set the size of the cache in kilobytes (default:  75000  KB).  Using  no  will  not
              automatically  enable  the cache e.g. when playing from a network stream. Note that
              using --cache will always override this option.

       --cache-initial=<kBytes>
              Playback will start when the cache has been filled up with this many  kilobytes  of
              data (default: 0).

       --cache-seek-min=<kBytes>
              If  a  seek  is to be made to a position within <kBytes> of the cache size from the
              current position, mpv will wait for the cache to be filled to this position  rather
              than performing a stream seek (default: 500).

              This  matters  for small forward seeks. With slow streams (especially HTTP streams)
              there is a tradeoff between skipping the data between  current  position  and  seek
              destination,  or  performing  an actual seek. Depending on the situation, either of
              these might be slower than the other method.  This option allows control over this.

       --cache-backbuffer=<kBytes>
              Size of the cache back buffer (default: 75000 KB). This will add to the total cache
              size,  and  reserved  the  amount for seeking back. The reserved amount will not be
              used for readahead, and instead preserves already read data to enable fast  seeking
              back.

       --cache-file=<TMP|path>
              Create a cache file on the filesystem.

              There are two ways of using this:

              1. Passing  a  path  (a  filename).  The  file will always be overwritten. When the
                 general cache is enabled, this file cache will be used to store whatever is read
                 from the source stream.

                 This  will  always overwrite the cache file, and you can't use an existing cache
                 file to resume playback of a stream. (Technically, mpv wouldn't even know  which
                 blocks in the file are valid and which not.)

                 The  resulting  file will not necessarily contain all data of the source stream.
                 For example, if you seek, the parts that were skipped over are  never  read  and
                 consequently  are  not  written  to the cache. The skipped over parts are filled
                 with zeros. This means that the cache file doesn't necessarily correspond  to  a
                 full download of the source stream.

                 Both of these issues could be improved if there is any user interest.

                 WARNING:
                    Causes   random   corruption   when   used  with  ordered  chapters  or  with
                    --audio-file.

              2. Passing the string TMP. This will not be interpreted as filename.   Instead,  an
                 invisible  temporary  file  is  created. It depends on your C library where this
                 file is created (usually /tmp/), and whether filename is visible (the  tmpfile()
                 function  is  used). On some systems, automatic deletion of the cache file might
                 not be guaranteed.

                 If you want to use a file cache, this mode is recommended,  because  it  doesn't
                 break ordered chapters or --audio-file. These modes open multiple cache streams,
                 and using the same file for them obviously clashes.

              See also: --cache-file-size.

       --cache-file-size=<kBytes>
              Maximum size of the file created with --cache-file. For read  accesses  above  this
              size, the cache is simply not used.

              Keep in mind that some use-cases, like playing ordered chapters with cache enabled,
              will actually create multiple cache files, each of which will use up to  this  much
              disk space.

              (Default: 1048576, 1 GB.)

       --no-cache
              Turn off input stream caching. See --cache.

       --cache-secs=<seconds>
              How  many seconds of audio/video to prefetch if the cache is active. This overrides
              the --demuxer-readahead-secs option if and only if the cache  is  enabled  and  the
              value is larger. (Default: 10.)

       --cache-pause, --no-cache-pause
              Whether  the player should automatically pause when the cache runs low, and unpause
              once more data is available ("buffering").

   Network
       --user-agent=<string>
              Use <string> as user agent for HTTP streaming.

       --cookies, --no-cookies
              Support cookies when making HTTP requests. Disabled by default.

       --cookies-file=<filename>
              Read HTTP cookies from <filename>. The file is assumed to be in Netscape format.

       --http-header-fields=<field1,field2>
              Set custom HTTP fields when accessing HTTP stream.

                 Example

                     mpv --http-header-fields='Field1: value1','Field2: value2' \
                     http://localhost:1234

                 Will generate HTTP request:

                     GET / HTTP/1.0
                     Host: localhost:1234
                     User-Agent: MPlayer
                     Icy-MetaData: 1
                     Field1: value1
                     Field2: value2
                     Connection: close

       --tls-ca-file=<filename>
              Certificate authority database file for use with TLS. (Silently  fails  with  older
              FFmpeg or Libav versions.)

       --tls-verify
              Verify  peer  certificates when using TLS (e.g. with https://...).  (Silently fails
              with older FFmpeg or Libav versions.)

       --tls-cert-file
              A file containing a certificate to use in the handshake with the peer.

       --tls-key-file
              A file containing the private key for the certificate.

       --referrer=<string>
              Specify a referrer path or URL for HTTP requests.

       --network-timeout=<seconds>
              Specify the network timeout in seconds. This affects at  least  HTTP.  The  special
              value  0 (default) uses the FFmpeg/Libav defaults. If a protocol is used which does
              not support timeouts, this option is silently ignored.

       --rtsp-transport=<lavf|udp|tcp|http>
              Select RTSP transport method (default: tcp). This selects  the  underlying  network
              transport  when  playing  rtsp://...  URLs.  The  value lavf leaves the decision to
              libavformat.

       --hls-bitrate=<no|min|max|<rate>>
              If HLS streams are played, this  option  controls  what  streams  are  selected  by
              default. The option allows the following parameters:

              no     Don't  do  anything  special.  Typically,  this  will  simply pick the first
                     audio/video streams it can find.

              min    Pick the streams with the lowest bitrate.

              max    Same, but highest bitrate. (Default.)

              Additionally, if the option is a number, the stream with the highest rate equal  or
              below the option value is selected.

              The  bitrate  as used is sent by the server, and there's no guarantee it's actually
              meaningful.

   DVB
       --dvbin-card=<1-4>
              Specifies using card number 1-4 (default: 1).

       --dvbin-file=<filename>
              Instructs mpv to read the channels list from <filename>. The default is in the  mpv
              configuration    directory    (usually    ~/.config/mpv)    with    the    filename
              channels.conf.{sat,ter,cbl,atsc} (based on your card type) or  channels.conf  as  a
              last  resort.  For DVB-S/2 cards, a VDR 1.7.x format channel list is recommended as
              it allows tuning to DVB-S2 channels, enabling subtitles and decoding the PMT (which
              largely  improves  the  demuxing).   Classic mplayer format channel lists are still
              supported (without these improvements), and for other card types, only limited  VDR
              format  channel  list  support is implemented (patches welcome).  For channels with
              dynamic PID switching or incomplete channels.conf, --dvbin-full-transponder or  the
              magic PID 8192 are recommended.

       --dvbin-timeout=<1-30>
              Maximum  number of seconds to wait when trying to tune a frequency before giving up
              (default: 30).

       --dvbin-full-transponder=<yes|no>
              Apply no filters on program PIDs, only tune to frequency and pass full  transponder
              to demuxer.  The player frontend selects the streams from the full TS in this case,
              so the program  which  is  shown  initially  may  not  match  the  chosen  channel.
              Switching  between  the programs is possible by cycling the program property.  This
              is useful to record multiple programs on a single transponder, or  to  work  around
              issues in the channels.conf.  It is also recommended to use this for channels which
              switch PIDs on-the-fly, e.g. for regional news.

              Default: no

   ALSA audio output options
       --alsa-device=<device>
              Deprecated, use --audio-device (requires alsa/ prefix).

       --alsa-resample=yes
              Enable ALSA resampling plugin. (This is disabled by default, because  some  drivers
              report incorrect audio delay in some cases.)

       --alsa-mixer-device=<device>
              Set the mixer device used with ao-volume (default: default).

       --alsa-mixer-name=<name>
              Set  the  name  of  the mixer element (default: Master). This is for example PCM or
              Master.

       --alsa-mixer-index=<number>
              Set the index of the mixer channel (default: 0). Consider  the  output  of  "amixer
              scontrols", then the index is the number that follows the name of the element.

       --alsa-non-interleaved
              Allow  output  of  non-interleaved formats (if the audio decoder uses this format).
              Currently disabled by default, because some popular ALSA plugins are utterly broken
              with non-interleaved formats.

       --alsa-ignore-chmap
              Don't  read  or  set the channel map of the ALSA device - only request the required
              number of channels, and then pass the audio as-is to it. This  option  most  likely
              should  not  be  used.  It can be useful for debugging, or for static setups with a
              specially engineered ALSA configuration (in this case you should always  force  the
              same  layout  with  --audio-channels,  or it will work only for files which use the
              layout implicit to your ALSA device).

   OpenGL renderer options
       The following video options are currently all specific to --vo=opengl  and  --vo=opengl-cb
       only, which are the only VOs that implement them.

       --scale=<filter>
              The filter function to use when upscaling video.

              bilinear
                     Bilinear hardware texture filtering (fastest, very low quality). This is the
                     default for compatibility reasons.

              spline36
                     Mid quality and speed. This is the default when using opengl-hq.

              lanczos
                     Lanczos scaling. Provides  mid  quality  and  speed.  Generally  worse  than
                     spline36,  but it results in a slightly sharper image which is good for some
                     content types. The number of taps can be controlled with  scale-radius,  but
                     is best left unchanged.

                     (This filter is an alias for sinc-windowed sinc)

              ewa_lanczos
                     Elliptic  weighted  average Lanczos scaling. Also known as Jinc.  Relatively
                     slow, but very good quality. The radius can be controlled with scale-radius.
                     Increasing the radius makes the filter sharper but adds more ringing.

                     (This filter is an alias for jinc-windowed jinc)

              ewa_lanczossharp
                     A  slightly  sharpened version of ewa_lanczos, preconfigured to use an ideal
                     radius and parameter. If your hardware can run it, this is probably what you
                     should use by default.

              mitchell
                     Mitchell-Netravali.  The  B  and C parameters can be set with --scale-param1
                     and --scale-param2. This filter is very good at downscaling (see --dscale).

              oversample
                     A version of nearest neighbour that (naively) oversamples  pixels,  so  that
                     pixels  overlapping edges get linearly interpolated instead of rounded. This
                     essentially removes the small imperfections and judder artifacts  caused  by
                     nearest-neighbour  interpolation,  in  exchange  for  adding some blur. This
                     filter is good at temporal interpolation, and also known  as  "smoothmotion"
                     (see --tscale).

              linear A --tscale filter.

              There  are some more filters, but most are not as useful. For a complete list, pass
              help as value, e.g.:

                 mpv --scale=help

       --cscale=<filter>
              As --scale,  but  for  interpolating  chroma  information.  If  the  image  is  not
              subsampled, this option is ignored entirely.

       --dscale=<filter>
              Like  --scale,  but  apply  these filters on downscaling instead. If this option is
              unset, the filter implied by --scale will be applied.

       --tscale=<filter>
              The filter used for interpolating the temporal axis (frames). This is only used  if
              --interpolation  is  enabled.  The  only  valid  choices for --tscale are separable
              convolution filters (use --tscale=help to get a list). The default is mitchell.

              Note that the maximum supported filter radius is currently 3, due to limitations in
              the number of video textures that can be loaded simultaneously.

       --scale-param1=<value>,          --scale-param2=<value>,          --cscale-param1=<value>,
       --cscale-param2=<value>,         --dscale-param1=<value>,         --dscale-param2=<value>,
       --tscale-param1=<value>, --tscale-param2=<value>
              Set  filter  parameters.  Ignored  if  the  filter  is not tunable. Currently, this
              affects the following filter parameters:

              bcspline
                     Spline parameters (B and C). Defaults to 0.5 for both.

              gaussian
                     Scale parameter (t). Increasing this makes the result blurrier.  Defaults to
                     1.

              oversample
                     Minimum  distance to an edge before interpolation is used. Setting this to 0
                     will always  interpolate  edges,  whereas  setting  it  to  0.5  will  never
                     interpolate, thus behaving as if the regular nearest neighbour algorithm was
                     used. Defaults to 0.0.

       --scale-blur=<value>,            --scale-wblur=<value>,             --cscale-blur=<value>,
       --cscale-wblur=<value>,           --dscale-blur=<value>,           --dscale-wblur=<value>,
       --tscale-blur=<value>, --tscale-wblur=<value>
              Kernel/window scaling factor (also known as a blur factor). Decreasing  this  makes
              the  result  sharper, increasing it makes it blurrier (default 0). If set to 0, the
              kernel's preferred blur factor is used. Note that setting this too  low  (eg.  0.5)
              leads to bad results. It's generally recommended to stick to values between 0.8 and
              1.2.

       --scale-clamp=<0.0-1.0>, --cscale-clamp, --dscale-clamp, --tscale-clamp
              Specifies  a  weight  bias  to  multiply  into  negative  coefficients.  Specifying
              --scale-clamp=1  has  the  effect  of  removing  negative  weights completely, thus
              effectively clamping the value range to [0-1]. Values between 0.0 and  1.0  can  be
              specified  to  apply  only  a  moderate  diminishment  of negative weights. This is
              especially useful for --tscale, where it reduces excessive ringing artifacts in the
              temporal domain (which typically manifest themselves as short flashes or fringes of
              black, mostly around moving edges) in exchange for potentially  adding  more  blur.
              The default for --tscale-clamp is 1.0, the others default to 0.0.

       --scale-cutoff=<value>, --cscale-cutoff=<value>, --dscale-cutoff=<value>
              Cut  off  the  filter  kernel  prematurely  once  the  value range drops below this
              threshold. Doing so allows more aggressive pruning  of  skippable  coefficients  by
              disregarding  parts  of  the  LUT  which  are  effectively zeroed out by the window
              function. Only affects polar (EWA) filters. The default is 0.001 for each, which is
              perceptually  transparent  but  provides  a 10%-20% speedup, depending on the exact
              radius and filter kernel chosen.

       --scale-taper=<value>,           --scale-wtaper=<value>,           --dscale-taper=<value>,
       --dscale-wtaper=<value>,          --cscale-taper=<value>,         --cscale-wtaper=<value>,
       --tscale-taper=<value>, --tscale-wtaper=<value>
              Kernel/window taper factor. Increasing this flattens the  filter  function.   Value
              range is 0 to 1. A value of 0 (the default) means no flattening, a value of 1 makes
              the filter completely flat (equivalent to a box function).  Values in between  mean
              that some portion will be flat and the actual filter function will be squeezed into
              the space in between.

       --scale-radius=<value>,         --cscale-radius=<value>,          --dscale-radius=<value>,
       --tscale-radius=<value>
              Set  radius  for  tunable  filters,  must  be  a float number between 0.5 and 16.0.
              Defaults to the filter's preferred radius if not specified. Doesn't work for  every
              scaler and VO combination.

              Note  that  depending on filter implementation details and video scaling ratio, the
              radius that actually being used might be different (most likely being  increased  a
              bit).

       --scale-antiring=<value>,       --cscale-antiring=<value>,      --dscale-antiring=<value>,
       --tscale-antiring=<value>
              Set the antiringing strength. This tries to eliminate ringing,  but  can  introduce
              other  artifacts  in  the  process. Must be a float number between 0.0 and 1.0. The
              default value of 0.0 disables antiringing entirely.

              Note that this doesn't affect the special filters bilinear  and  bicubic_fast,  nor
              does it affect any polar (EWA) scalers.

       --scale-window=<window>,        --cscale-window=<window>,        --dscale-window=<window>,
       --tscale-window=<window>
              (Advanced users only) Choose a custom windowing function for the kernel.   Defaults
              to the filter's preferred window if unset. Use --scale-window=help to get a list of
              supported windowing functions.

       --scale-wparam=<window>,        --cscale-wparam=<window>,        --cscale-wparam=<window>,
       --tscale-wparam=<window>
              (Advanced  users  only)  Configure  the  parameter for the window function given by
              --scale-window etc. Ignored if the window is not tunable. Currently,  this  affects
              the following window parameters:

              kaiser Window parameter (alpha). Defaults to 6.33.

              blackman
                     Window parameter (alpha). Defaults to 0.16.

              gaussian
                     Scale parameter (t). Increasing this makes the window wider. Defaults to 1.

       --scaler-lut-size=<4..10>
              Set the size of the lookup texture for scaler kernels (default: 6). The actual size
              of the texture is 2^N for an option value of N. So  the  lookup  texture  with  the
              default setting uses 64 samples.

              All weights are linearly interpolated from those samples, so increasing the size of
              lookup table might improve the accuracy of scaler.

       --scaler-resizes-only
              Disable the scaler if the video image is not resized. In  that  case,  bilinear  is
              used  instead  of  whatever is set with --scale. Bilinear will reproduce the source
              image perfectly if no scaling is performed.  Enabled by  default.  Note  that  this
              option never affects --cscale.

       --linear-scaling
              Scale  in  linear light. It should only be used with a --opengl-fbo-format that has
              at least 16 bit precision. This option has no effect on HDR content.

       --correct-downscaling
              When using convolution based filters, extend  the  filter  size  when  downscaling.
              Increases quality, but reduces performance while downscaling.

              This  will  perform  slightly  sub-optimally for anamorphic video (but still better
              than without it) since it will extend the size to match  only  the  milder  of  the
              scale factors between the axes.

       --interpolation
              Reduce  stuttering  caused  by mismatches in the video fps and display refresh rate
              (also known as judder).

              WARNING:
                 This requires setting the --video-sync option to one of the display-  modes,  or
                 it will be silently disabled.  This was not required before mpv 0.14.0.

              This  essentially  attempts  to  interpolate  the missing frames by convoluting the
              video along the temporal axis. The filter used can be controlled using the --tscale
              setting.

              Note  that  this  relies  on  vsync  to  work,  see  --opengl-swapinterval for more
              information. It should also only be used with an --opengl-fbo-format  that  has  at
              least 16 bit precision.

       --interpolation-threshold=<0..1,-1>
              Threshold  below  which  frame ratio interpolation gets disabled (default: 0.0001).
              This is calculated  as  abs(disphz/vfps  -  1)  <  threshold,  where  vfps  is  the
              speed-adjusted  video FPS, and disphz the display refresh rate. (The speed-adjusted
              video FPS is roughly equal to the normal video FPS, but with slowdown  and  speedup
              applied.  This  matters  if you use --video-sync=display-resample to make video run
              synchronously to the display FPS, or if you change the speed property.)

              The default is intended to almost always enable interpolation if the playback  rate
              is  even slightly different from the display refresh rate. But note that if you use
              e.g.  --video-sync=display-vdrop,  small  deviations  in  the  rate   can   disable
              interpolation and introduce a discontinuity every other minute.

              Set this to -1 to disable this logic.

       --opengl-pbo
              Enable  use  of  PBOs. On some drivers this can be faster, especially if the source
              video size is huge (e.g. so called "4K" video). On other drivers it might be slower
              or cause latency issues.

       --dither-depth=<N|no|auto>
              Set dither target depth to N. Default: no.

              no     Disable any dithering done by mpv.

              auto   Automatic  selection.  If  output  bit  depth cannot be detected, 8 bits per
                     component are assumed.

              8      Dither to 8 bit output.

              Note that the depth of the connected  video  display  device  cannot  be  detected.
              Often,  LCD panels will do dithering on their own, which conflicts with this option
              and leads to ugly output.

       --dither-size-fruit=<2-8>
              Set the size of the dither matrix (default: 6). The actual size of  the  matrix  is
              (2^N)  x (2^N) for an option value of N, so a value of 6 gives a size of 64x64. The
              matrix is generated at startup time, and a large matrix can  take  rather  long  to
              compute (seconds).

              Used in --dither=fruit mode only.

       --dither=<fruit|ordered|no>
              Select  dithering  algorithm (default: fruit). (Normally, the --dither-depth option
              controls whether dithering is enabled.)

       --temporal-dither
              Enable temporal dithering. (Only active if dithering is enabled in  general.)  This
              changes  between  8  different  dithering  patterns  on  each frame by changing the
              orientation of the tiled dithering matrix. Unfortunately, this can lead to  flicker
              on LCD displays, since these have a high reaction time.

       --temporal-dither-period=<1-128>
              Determines  how often the dithering pattern is updated when --temporal-dither is in
              use. 1 (the default) will update on every video frame, 2 on every other frame, etc.

       --opengl-debug
              Check for OpenGL errors, i.e. call  glGetError().  Also,  request  a  debug  OpenGL
              context (which does nothing with current graphics drivers as of this writing).

       --opengl-swapinterval=<n>
              Interval  in  displayed  frames between two buffer swaps. 1 is equivalent to enable
              VSYNC, 0 to disable VSYNC. Defaults to 1 if not specified.

              Note that this depends on proper  OpenGL  vsync  support.  On  some  platforms  and
              drivers,  this  only  works  reliably  when in fullscreen mode. It may also require
              driver-specific hacks if using multiple monitors, to ensure mpv syncs to the  right
              one.  Compositing  window  managers can also lead to bad results, as can missing or
              incorrect display FPS information (see --display-fps).

       --opengl-shaders=<file-list>
              Custom GLSL hooks. These are a flexible way to add custom fragment  shaders,  which
              can  be  injected  at almost arbitrary points in the rendering pipeline, and access
              all previous intermediate textures. Each use of the option will add another file to
              the internal list of shaders (see List Options).

                 Warning

                        The syntax is not stable yet and may change any time.

              The general syntax of a user shader looks like this:

                 //!METADATA ARGS...
                 //!METADATA ARGS...

                 vec4 hook() {
                    ...
                    return something;
                 }

                 //!METADATA ARGS...
                 //!METADATA ARGS...

                 ...

              Each  section  of  metadata,  along with the non-metadata lines after it, defines a
              single block. There are currently two types of blocks, HOOKs and TEXTUREs.

              A TEXTURE block can set the following options:

              TEXTURE <name> (required)
                     The name of this texture. Hooks can then bind the texture  under  this  name
                     using BIND. This must be the first option of the texture block.

              SIZE <width> [<height>] [<depth>] (required)
                     The  dimensions  of the texture. The height and depth are optional. The type
                     of texture (1D, 2D or 3D) depends on the number of components specified.

              FORMAT <name> (required)
                     The texture format for the samples. Supported texture formats are listed  in
                     debug logging when the opengl VO is initialized (look for Texture formats:).
                     Usually,  this  follows  OpenGL  naming  conventions.   For  example,  rgb16
                     provides  3 channels with normalized 16 bit components. One oddity are float
                     formats: for example, rgba16f has 16 bit internal precision, but the texture
                     data  is  provided  as  32  bit  floats, and the driver converts the data on
                     texture upload.

                     Although format names follow a common naming convention, not all of them are
                     available on all hardware, drivers, GL versions, and so on.

              FILTER <LINEAR|NEAREST>
                     The min/magnification filter used when sampling from this texture.

              BORDER <CLAMP|REPEAT|MIRROR>
                     The border wrapping mode used when sampling from this texture.

              Following the metadata is a string of bytes in hexadecimal notation that define the
              raw texture data, corresponding to the format specified by FORMAT, on a single line
              with no extra whitespace.

              A HOOK block can set the following options:

              HOOK <name> (required)
                     The  texture  which to hook into. May occur multiple times within a metadata
                     block, up to a predetermined  limit.  See  below  for  a  list  of  hookable
                     textures.

              DESC <title>
                     User-friendly   description  of  the  pass.  This  is  the  name  used  when
                     representing this shader in the list of passes for property vo-passes.

              BIND <name>
                     Loads a texture (either coming from mpv or from a TEXTURE block)  and  makes
                     it available to the pass. When binding textures from mpv, this will also set
                     up macros to facilitate accessing it properly. See  below  for  a  list.  By
                     default, no textures are bound. The special name HOOKED can be used to refer
                     to the texture that triggered this pass.

              SAVE <name>
                     Gives the name of the texture to save the  result  of  this  pass  into.  By
                     default,  this  is  set  to  the special name HOOKED which has the effect of
                     overwriting the hooked texture.

              WIDTH <szexpr>, HEIGHT <szexpr>
                     Specifies the size of the resulting texture for this pass. szexpr refers  to
                     an  expression in RPN (reverse polish notation), using the operators + - * /
                     > < !, floating point literals, and references to sizes of existing  texture
                     (such as MAIN.width or CHROMA.height), OUTPUT, or NATIVE_CROPPED (size of an
                     input texture cropped after  pan-and-scan,  video-align-x/y,  video-pan-x/y,
                     etc.  and  possibly  prescaled).  By  default, these are set to HOOKED.w and
                     HOOKED.h, espectively.

              WHEN <szexpr>
                     Specifies a condition that needs to be true (non-zero) for the shader  stage
                     to  be  evaluated.  If  it  fails, it will silently be omitted. (Note that a
                     shader stage like this which has a dependency on an optional hook point  can
                     still cause that hook point to be saved, which has some minor overhead)

              OFFSET <ox> <oy>
                     Indicates  a  pixel  shift  (offset)  introduced  by  this pass. These pixel
                     offsets will be accumulated and  corrected  during  the  next  scaling  pass
                     (cscale  or scale). The default values are 0 0 which correspond to no shift.
                     Note that offsets are ignored when not overwriting the hooked texture.

              COMPONENTS <n>
                     Specifies how many components of this pass's output are relevant and  should
                     be stored in the texture, up to 4 (rgba). By default, this value is equal to
                     the number of components in HOOKED.

              COMPUTE <bw> <bh> [<tw> <th>]
                     Specifies that this shader should be treated as a compute shader,  with  the
                     block  size  bw  and  bh. The compute shader will be dispatched with however
                     many blocks are necessary to completely tile over the output.   Within  each
                     block,  there  will  bw tw*th threads, forming a single work group. In other
                     words: tw and th specify the work group size, which can  be  different  from
                     the block size. So for example, a compute shader with bw, bh = 32 and tw, th
                     = 8 running on a 500x500 texture would dispatch 16x16 blocks  (rounded  up),
                     each with 8x8 threads.

                     Compute  shaders  in  mpv are treated a bit different from fragment shaders.
                     Instead of defining a vec4 hook that produces an output sample, you directly
                     define  void  hook  which  writes  to  a  fixed  writeonly  image unit named
                     out_image (this is bound by mpv) using imageStore. To help translate texture
                     coordinates  in  the  absence  of  vertices, mpv provides a special function
                     NAME_map(id) to map from the texel space of the output image to the  texture
                     coordinates for all bound textures. In particular, NAME_pos is equivalent to
                     NAME_map(gl_GlobalInvocationID), although using this only really makes sense
                     if (tw,th) == (bw,bh).

              Each  bound mpv texture (via BIND) will make available the following definitions to
              that shader pass, where NAME is the name of the bound texture:

              vec4 NAME_tex(vec2 pos)
                     The sampling function to use to access the texture at  a  certain  spot  (in
                     texture  coordinate  space,  range  [0,1]). This takes care of any necessary
                     normalization conversions.

              vec4 NAME_texOff(vec2 offset)
                     Sample the texture at a certain offset in pixels. This works  like  NAME_tex
                     but additionally takes care of necessary rotations, so that sampling at e.g.
                     vec2(-1,0) is always one pixel to the left.

              vec2 NAME_pos
                     The local texture coordinate of that texture, range [0,1].

              vec2 NAME_size
                     The (rotated) size in pixels of the texture.

              mat2 NAME_rot
                     The rotation matrix associated with this texture. (Rotates  pixel  space  to
                     texture coordinates)

              vec2 NAME_pt
                     The (unrotated) size of a single pixel, range [0,1].

              float NAME_mul
                     The  coefficient  that  needs  to be multiplied into the texture contents in
                     order to normalize it to the range [0,1].

              sampler NAME_raw
                     The raw bound texture itself. The use  of  this  should  be  avoided  unless
                     absolutely necessary.

              Normally, users should use either NAME_tex or NAME_texOff to read from the texture.
              For some shaders however , it can be better for performance to do  custom  sampling
              from  NAME_raw,  in  which  case  care  needs  to  be taken to respect NAME_mul and
              NAME_rot.

              In  addition  to  these  parameters,  the  following  uniforms  are  also  globally
              available:

              float random
                     A random number in the range [0-1], different per frame.

              int frame
                     A  simple  count  of  frames  rendered, increases by one per frame and never
                     resets (regardless of seeks).

              vec2 input_size
                     The size in pixels of the input image (possibly cropped and prescaled).

              vec2 target_size
                     The size in pixels of the visible part of the scaled (and possibly  cropped)
                     image.

              vec2 tex_offset
                     Texture   offset  introduced  by  user  shaders  or  options  like  panscan,
                     video-align-x/y, video-pan-x/y.

              Internally, vo_opengl may generate any number of the following textures.   Whenever
              a  texture  is  rendered and saved by vo_opengl, all of the passes that have hooked
              into it will run, in the order they were added by the user. This is a list  of  the
              legal hook points:

              RGB, LUMA, CHROMA, ALPHA, XYZ (resizable)
                     Source  planes (raw). Which of these fire depends on the image format of the
                     source.

              CHROMA_SCALED, ALPHA_SCALED (fixed)
                     Source planes (upscaled). These only fire on subsampled content.

              NATIVE (resizable)
                     The combined image, in the source colorspace, before conversion to RGB.

              MAINPRESUB (resizable)
                     The image, after conversion to RGB, but  before  --blend-subtitles=video  is
                     applied.

              MAIN (resizable)
                     The main image, after conversion to RGB but before upscaling.

              LINEAR (fixed)
                     Linear light image, before scaling. This only fires when --linear-scaling is
                     in effect.

              SIGMOID (fixed)
                     Sigmoidized light, before scaling. This only fires when  --sigmoid-upscaling
                     is in effect.

              PREKERNEL (fixed)
                     The image immediately before the scaler kernel runs.

              POSTKERNEL (fixed)
                     The image immediately after the scaler kernel runs.

              SCALED (fixed)
                     The final upscaled image, before color management.

              OUTPUT (fixed)
                     The  final  output  image,  after  color management but before dithering and
                     drawing to screen.

              Only the textures labelled with resizable may be  transformed  by  the  pass.  When
              overwriting  a  texture  marked fixed, the WIDTH, HEIGHT and OFFSET must be left at
              their default values.

       --opengl-shader=<file>
              CLI/config file only alias for --opengl-shaders-append.

       --deband
              Enable the debanding algorithm. This greatly reduces the amount of visible banding,
              blocking  and  other  quantization  artifacts,  at  the  expensive of very slightly
              blurring some of  the  finest  details.  In  practice,  it's  virtually  always  an
              improvement - the only reason to disable it would be for performance.

       --deband-iterations=<1..16>
              The  number  of debanding steps to perform per sample. Each step reduces a bit more
              banding, but takes time to compute. Note that the strength of each step  falls  off
              very quickly, so high numbers (>4) are practically useless.  (Default 1)

       --deband-threshold=<0..4096>
              The  debanding  filter's  cut-off  threshold. Higher numbers increase the debanding
              strength dramatically but progressively diminish image details.  (Default 64)

       --deband-range=<1..64>
              The debanding filter's initial radius.  The  radius  increases  linearly  for  each
              iteration. A higher radius will find more gradients, but a lower radius will smooth
              more aggressively. (Default 16)

              If you increase the --deband-iterations,  you  should  probably  decrease  this  to
              compensate.

       --deband-grain=<0..4096>
              Add  some  extra  noise  to  the image. This significantly helps cover up remaining
              quantization artifacts. Higher numbers add more noise. (Default 48)

       --sigmoid-upscaling
              When upscaling, use a  sigmoidal  color  transform  to  avoid  emphasizing  ringing
              artifacts. This also implies --linear-scaling.

       --sigmoid-center
              The  center  of  the  sigmoid  curve  used for --sigmoid-upscaling, must be a float
              between 0.0 and 1.0. Defaults to 0.75 if not specified.

       --sigmoid-slope
              The slope of the sigmoid curve  used  for  --sigmoid-upscaling,  must  be  a  float
              between 1.0 and 20.0. Defaults to 6.5 if not specified.

       --sharpen=<value>
              If  set  to a value other than 0, enable an unsharp masking filter. Positive values
              will sharpen the image (but add more ringing and aliasing).  Negative  values  will
              blur  the  image.  If  your  GPU is powerful enough, consider alternatives like the
              ewa_lanczossharp scale filter, or the --scale-blur option.

       --opengl-glfinish
              Call glFinish() before and after swapping buffers (default: disabled).  Slower, but
              might  improve  results  when doing framedropping. Can completely ruin performance.
              The details depend entirely on the OpenGL driver.

       --opengl-waitvsync
              Call glXWaitVideoSyncSGI after each buffer swap (default: disabled).  This  may  or
              may  not  help  with  video timing accuracy and frame drop. It's possible that this
              makes video output slower, or has no effect at all.

              X11/GLX only.

       --opengl-vsync-fences=<N>
              Synchronize the CPU to the Nth past frame using the GL_ARB_sync extension. A  value
              of  0  disables  this behavior (default). A value of 1 means it will synchronize to
              the current frame after rendering it. Like --glfinish  and  --waitvsync,  this  can
              lower  or  ruin performance. Its advantage is that it can span multiple frames, and
              effectively limit the number of frames the GPU queues  ahead  (which  also  has  an
              influence on vsync).

       --opengl-dwmflush=<no|windowed|yes|auto>
              Calls  DwmFlush  after  swapping  buffers  on Windows (default: auto). It also sets
              SwapInterval(0) to ignore the OpenGL timing. Values are:  no  (disabled),  windowed
              (only in windowed mode), yes (also in full screen).

              The  value  auto  will try to determine whether the compositor is active, and calls
              DwmFlush only if it seems to be.

              This may help to get more consistent  frame  intervals,  especially  with  high-fps
              clips  -  which  might  also  reduce dropped frames. Typically, a value of windowed
              should be enough, since full screen may bypass the DWM.

              Windows only.

       --angle-d3d11-feature-level=<11_0|10_1|10_0|9_3>
              Selects a specific feature level when using  the  ANGLE  backend  with  D3D11.   By
              default,  the  highest  available feature level is used. This option can be used to
              select a lower feature level, which is mainly  useful  for  debugging.   Note  that
              OpenGL  ES  3.0  is  only supported at feature level 10_1 or higher.  Most extended
              OpenGL  features  will   not   work   at   lower   feature   levels   (similar   to
              --opengl-dumb-mode).

              Windows with ANGLE only.

       --angle-d3d11-warp=<yes|no|auto>
              Use  WARP  (Windows  Advanced  Rasterization Platform) when using the ANGLE backend
              with D3D11 (default: auto). This  is  a  high  performance  software  renderer.  By
              default, it is used when the Direct3D hardware does not support Direct3D 11 feature
              level 9_3. While the extended OpenGL features will work with WARP, they can be very
              slow.

              Windows with ANGLE only.

       --angle-egl-windowing=<yes|no|auto>
              Use  ANGLE's  built  in  EGL  windowing  functions to create a swap chain (default:
              auto). If this is set to no and the D3D11 renderer is in use, ANGLE's built in swap
              chain  will  not  be  used  and  a  custom  swap  chain that is optimized for video
              rendering will be created instead. If set to auto, a custom swap chain will be used
              for  D3D11 and the built in swap chain will be used for D3D9. This option is mainly
              for debugging purposes, in case the custom swap chain has poor performance or  does
              not work.

              If   set   to  yes,  the  --angle-max-frame-latency,  --angle-swapchain-length  and
              --angle-flip options will have no effect.

              Windows with ANGLE only.

       --angle-flip=<yes|no>
              Enable flip-model presentation, which avoids unnecessarily copying  the  backbuffer
              by  sharing surfaces with the DWM (default: yes). This may cause performance issues
              with older drivers. If flip-model presentation is not supported  (for  example,  on
              Windows  7  without  the  platform update), mpv will automatically fall back to the
              older bitblt presentation model.

              If set to no, the --angle-swapchain-length option will have no effect.

              Windows with ANGLE only.

       --angle-max-frame-latency=<1-16>
              Sets the maximum number of frames that the system is allowed to queue for rendering
              with  the  ANGLE  backend  (default: 3). Lower values should make VSync timing more
              accurate, but a value of 1 requires powerful hardware, since the CPU  will  not  be
              able to "render ahead" of the GPU.

              Windows with ANGLE only.

       --angle-renderer=<d3d9|d3d11|auto>
              Forces  a  specific  renderer when using the ANGLE backend (default: auto). In auto
              mode this will pick D3D11 for systems that support Direct3D 11 feature level 9_3 or
              higher,  and D3D9 otherwise. This option is mainly for debugging purposes. Normally
              there is no reason to force a specific renderer, though  --angle-renderer=d3d9  may
              give  slightly better performance on old hardware. Note that the D3D9 renderer only
              supports OpenGL ES 2.0, so most extended OpenGL features  will  not  work  if  this
              renderer is selected (similar to --opengl-dumb-mode).

              Windows with ANGLE only.

       --angle-swapchain-length=<2-16>
              Sets  the  number  of  buffers in the D3D11 presentation queue when using the ANGLE
              backend (default: 6). At least 2 are required, since one is the  back  buffer  that
              mpv  renders  to  and  the  other is the front buffer that is presented by the DWM.
              Additional buffers can improve performance, because for example, mpv will not  have
              to  wait on the DWM to release the front buffer before rendering a new frame to it.
              For this reason, Microsoft recommends at least 4.

              Windows with ANGLE only.

       --cocoa-force-dedicated-gpu=<yes|no>
              Deactivates  the  automatic  graphics  switching  and  forces  the  dedicated  GPU.
              (default: no)

              OS X only.

       --opengl-sw
              Continue even if a software renderer is detected.

       --opengl-backend=<sys>
              The  value auto (the default) selects the windowing backend. You can also pass help
              to get a complete list of compiled in backends (sorted by autoprobe order).

              auto   auto-select (default)

              cocoa  Cocoa/OS X

              win    Win32/WGL

              angle  Direct3D11 through the OpenGL ES  translation  layer  ANGLE.  This  supports
                     almost everything the win backend does (if the ANGLE build is new enough).

              dxinterop (experimental)
                     Win32,  using  WGL for rendering and Direct3D 9Ex for presentation. Works on
                     Nvidia and AMD. Newer Intel chips with the latest drivers may also work.

              x11    X11/GLX

              x11probe
                     For internal autoprobing, equivalent to x11 otherwise. Don't  use  directly,
                     it could be removed without warning as autoprobing is changed.

              wayland
                     Wayland/EGL

              drm    DRM/EGL (drm-egl is a deprecated alias)

              x11egl X11/EGL

              mali-fbdev
                     Direct fbdev/EGL support on some ARM/MALI devices.

              vdpauglx
                     Use  vdpau  presentation  with GLX as backing. Experimental use only.  Using
                     this will have no advantage  (other  than  additional  bugs  or  performance
                     problems),   and   is   for   doing  experiments  only.  Will  not  be  used
                     automatically.

       --opengl-es=<mode>
              Select whether to use GLES:

              yes    Try to prefer ES over Desktop GL

              force2 Try to request a ES 2.0 context (the driver might ignore this)

              no     Try to prefer desktop GL over ES

              auto   Use the default for each backend (default)

       --opengl-fbo-format=<fmt>
              Selects the internal format of textures used for FBOs.  The  format  can  influence
              performance  and  quality  of  the  video  output.  fmt can be one of: rgb8, rgb10,
              rgb10_a2, rgb16, rgb16f, rgb32f, rgba12, rgba16, rgba16f, rgba32f.  Default:  auto,
              which  maps  to rgba16 on desktop GL, and rgba16f or rgb10_a2 on GLES (e.g. ANGLE),
              unless GL_EXT_texture_norm16 is available.

       --opengl-gamma=<0.1..2.0>
              Set a gamma value (default: 1.0). If gamma is adjusted in other ways (like with the
              --gamma  option  or  key  bindings and the gamma property), the value is multiplied
              with the other gamma value.

              Recommended values based on the environmental brightness:

              1.0    Brightly illuminated (default)

              0.9    Slightly dim

              0.8    Pitch black room

              NOTE: Typical movie content (Blu-ray etc.) already contains a gamma drop  of  about
              0.8, so specifying it here as well will result in even darker image than intended!

       --gamma-auto
              Automatically  corrects  the  gamma  value depending on ambient lighting conditions
              (adding a gamma boost for dark rooms).

              With ambient illuminance of 64lux, mpv will pick the 1.0 gamma  value  (no  boost),
              and slightly increase the boost up until 0.8 for 16lux.

              NOTE: Only implemented on OS X.

       --target-prim=<value>
              Specifies  the  primaries  of  the  display.  Video  colors will be adapted to this
              colorspace when ICC color management is not being used. Valid values are:

              auto   Disable any adaptation (default)

              bt.470m
                     ITU-R BT.470 M

              bt.601-525
                     ITU-R BT.601 (525-line SD systems, eg. NTSC), SMPTE 170M/240M

              bt.601-625
                     ITU-R BT.601 (625-line SD systems, eg. PAL/SECAM), ITU-R BT.470 B/G

              bt.709 ITU-R BT.709 (HD), IEC 61966-2-4 (sRGB), SMPTE RP177 Annex B

              bt.2020
                     ITU-R BT.2020 (UHD)

              apple  Apple RGB

              adobe  Adobe RGB (1998)

              prophoto
                     ProPhoto RGB (ROMM)

              cie1931
                     CIE 1931 RGB (not to be confused with CIE XYZ)

              dci-p3 DCI-P3 (Digital Cinema Colorspace), SMPTE RP431-2

              v-gamut
                     Panasonic V-Gamut (VARICAM) primaries

              s-gamut
                     Sony S-Gamut (S-Log) primaries

       --target-trc=<value>
              Specifies the transfer characteristics (gamma) of the display. Video colors will be
              adjusted  to  this curve when ICC color management is not being used.  Valid values
              are:

              auto   Disable any adaptation (default)

              bt.1886
                     ITU-R BT.1886 curve (assuming infinite contrast)

              srgb   IEC 61966-2-4 (sRGB)

              linear Linear light output

              gamma1.8
                     Pure power curve (gamma 1.8), also used for Apple RGB

              gamma2.2
                     Pure power curve (gamma 2.2)

              gamma2.8
                     Pure power curve (gamma 2.8), also used for BT.470-BG

              prophoto
                     ProPhoto RGB (ROMM)

              pq     ITU-R BT.2100 PQ (Perceptual quantizer) curve, aka SMPTE ST2084

              hlg    ITU-R BT.2100 HLG (Hybrid Log-gamma) curve, aka ARIB STD-B67

              v-log  Panasonic V-Log (VARICAM) curve

              s-log1 Sony S-Log1 curve

              s-log2 Sony S-Log2 curve

              NOTE:
                 When using HDR output formats, mpv will encode to the  specified  curve  but  it
                 will  not  set any HDMI flags or other signalling that might be required for the
                 target  device  to  correctly  display  the  HDR  signal.    The   user   should
                 independently guarantee this before using these signal formats for display.

       --tone-mapping=<value>
              Specifies  the algorithm used for tone-mapping images onto the target display. This
              is relevant for both HDR->SDR conversion as well as gamut reduction  (e.g.  playing
              back BT.2020 content on a standard gamut display).  Valid values are:

              clip   Hard-clip  any  out-of-range  values.  Use  this when you care about perfect
                     color accuracy for in-range values at  the  cost  of  completely  distorting
                     out-of-range values. Not generally recommended.

              mobius Generalization  of  Reinhard  to  a  Möbius  transform  with linear section.
                     Smoothly maps out-of-range values while retaining contrast  and  colors  for
                     in-range  material  as  much as possible. Use this when you care about color
                     accuracy more than detail preservation. This is somewhere  in  between  clip
                     and reinhard, depending on the value of --tone-mapping-param. (default)

              reinhard
                     Reinhard  tone  mapping  algorithm. Very simple continuous curve.  Preserves
                     overall image brightness but  uses  nonlinear  contrast,  which  results  in
                     flattening of details and degradation in color accuracy.

              hable  Similar  to  reinhard  but  preserves  both  dark  and bright details better
                     (slightly sigmoidal), at the  cost  of  slightly  darkening  /  desaturating
                     everything.  Developed  by  John Hable for use in video games. Use this when
                     you care about detail preservation more than color/brightness accuracy. This
                     is       roughly       equivalent       to       --hdr-tone-mapping=reinhard
                     --tone-mapping-param=0.24.

              gamma  Fits a logarithmic transfer between the tone curves.

              linear Linearly stretches the entire reference gamut to (a linear multiple of)  the
                     display.

       --tone-mapping-param=<value>
              Set  tone mapping parameters. Ignored if the tone mapping algorithm is not tunable.
              This affects the following tone mapping algorithms:

              clip   Specifies an extra linear coefficient to multiply  into  the  signal  before
                     clipping. Defaults to 1.0.

              mobius Specifies  the transition point from linear to mobius transform. Every value
                     below this point is guaranteed to be mapped 1:1. The higher the  value,  the
                     more  accurate  the  result  will  be, at the cost of losing bright details.
                     Defaults to 0.3, which due  to  the  steep  initial  slope  still  preserves
                     in-range colors fairly accurately.

              reinhard
                     Specifies  the  local  contrast coefficient at the display peak. Defaults to
                     0.5, which means that in-gamut values will be about half as bright  as  when
                     clipping.

              gamma  Specifies the exponent of the function. Defaults to 1.8.

              linear Specifies the scale factor to use while stretching. Defaults to 1.0.

       --hdr-compute-peak
              Compute  the  HDR  peak  per-frame  of relying on tagged metadata. These values are
              averaged over local regions as well as over several frames  to  prevent  the  value
              from  jittering around too much. This option basically gives you dynamic, per-scene
              tone mapping. Requires compute shaders, which is a fairly  recent  OpenGL  feature,
              and  will  probably  also  perform  horribly on some drivers, so enable at your own
              risk.

       --tone-mapping-desaturate=<value>
              Apply desaturation for highlights that exceed this level of brightness. The  higher
              the  parameter,  the  more  color information will be preserved. This setting helps
              prevent unnaturally blown-out colors for super-highlights,  by  (smoothly)  turning
              into  white  instead.  This makes images feel more natural, at the cost of reducing
              information about out-of-range colors.

              The default of 2.0 is somewhat conservative and will mostly just apply to skies  or
              directly sunlit surfaces. A setting of 0.0 disables this option.

       --gamut-warning
              If  enabled,  mpv  will  mark  all  clipped/out-of-gamut pixels that exceed a given
              threshold (currently hard-coded to 101%). The affected pixels will be  inverted  to
              make  them  stand  out. Note: This option applies after the effects of all of mpv's
              color space transformation / tone mapping options, so it's a good idea  to  combine
              this  with --tone-mapping=clip and use --target-gamut to set the gamut to simulate.
              For example, --target-gamut=bt.709 would make mpv highlight all pixels that  exceed
              the  gamut  of a standard gamut (sRGB) display. This option also does not work well
              with ICC profiles, since the 3DLUTs are always generated against the  source  color
              space and have chromatically-accurate clipping built in.

       --use-embedded-icc-profile
              Load  the  embedded  ICC  profile  contained  in  media  files  such as PNG images.
              (Default: yes). Note that this option only works when  also  using  a  display  ICC
              profile  (--icc-profile  or  --icc-profile-auto),  and  also  requires  LittleCMS 2
              support.

       --icc-profile=<file>
              Load an ICC profile and use it to transform video  RGB  to  screen  output.   Needs
              LittleCMS   2  support  compiled  in.  This  option  overrides  the  --target-prim,
              --target-trc and --icc-profile-auto options.

       --icc-profile-auto
              Automatically select the ICC display profile currently  specified  by  the  display
              settings of the operating system.

              NOTE:  On Windows, the default profile must be an ICC profile. WCS profiles are not
              supported.

       --icc-cache-dir=<dirname>
              Store and load the 3D LUTs created from the ICC profile in  this  directory.   This
              can  be used to speed up loading, since LittleCMS 2 can take a while to create a 3D
              LUT. Note that these files contain uncompressed LUTs. Their  size  depends  on  the
              --icc-3dlut-size, and can be very big.

              NOTE:  This  is  not  cleaned  automatically,  so old, unused cache files may stick
              around indefinitely.

       --icc-intent=<value>
              Specifies  the  ICC  intent  used  for  the  color   transformation   (when   using
              --icc-profile).

              0      perceptual

              1      relative colorimetric (default)

              2      saturation

              3      absolute colorimetric

       --icc-3dlut-size=<r>x<g>x<b>
              Size  of  the  3D LUT generated from the ICC profile in each dimension.  Default is
              64x64x64. Sizes may range from 2 to 512.

       --icc-contrast=<0-100000>
              Specifies an upper limit on the target device's contrast ratio.  This  is  detected
              automatically  from  the  profile  if  possible,  but for some profiles it might be
              missing, causing the contrast to be assumed as infinite. As  a  result,  video  may
              appear  darker  than  intended. This only affects BT.1886 content. The default of 0
              means no limit.

       --blend-subtitles=<yes|video|no>
              Blend subtitles directly onto upscaled video frames,  before  interpolation  and/or
              color  management  (default:  no). Enabling this causes subtitles to be affected by
              --icc-profile, --target-prim,  --target-trc,  --interpolation,  --opengl-gamma  and
              --post-shader. It also increases subtitle performance when using --interpolation.

              The downside of enabling this is that it restricts subtitles to the visible portion
              of the video, so you can't have subtitles exist in the black margins below a  video
              (for example).

              If  video  is  selected,  the behavior is similar to yes, but subs are drawn at the
              video's native resolution, and scaled along with the video.

              WARNING:
                 This changes the way subtitle colors are handled. Normally, subtitle colors  are
                 assumed  to  be  in  sRGB  and  color  managed as such. Enabling this makes them
                 treated as being in the video's color space instead. This is good  if  you  want
                 things  like  softsubbed  ASS signs to match the video colors, but may cause SRT
                 subtitles or similar to look slightly off.

       --alpha=<blend-tiles|blend|yes|no>
              Decides what to do if the input has an alpha component.

              blend-tiles
                     Blend the frame against a 16x16 gray/white tiles background (default).

              blend  Blend the frame against the background color (--background, normally black).

              yes    Try to create a framebuffer with alpha component. This only makes  sense  if
                     the  video  contains alpha information (which is extremely rare). May not be
                     supported on all  platforms.  If  alpha  framebuffers  are  unavailable,  it
                     silently  falls  back  on  a  normal  framebuffer.  Note that if you set the
                     --opengl-fbo-format option to a non-default value, a format with alpha  must
                     be  specified,  or  this won't work.  This does not work on X11 with EGL and
                     Mesa (freedesktop bug 67676).

              no     Ignore alpha component.

       --opengl-rectangle-textures
              Force use of rectangle textures (default: no). Normally  this  shouldn't  have  any
              advantages  over  normal textures. Note that hardware decoding overrides this flag.
              Could be removed any time.

       --background=<color>
              Color used to draw parts of the mpv window not covered by  video.  See  --osd-color
              option how colors are defined.

       --opengl-tex-pad-x, --opengl-tex-pad-y
              Enlarge the video source textures by this many pixels. For debugging only (normally
              textures are sized exactly, but due to hardware decoding interop  we  may  have  to
              deal  with  additional  padding,  which can be tested with these options). Could be
              removed any time.

       --opengl-early-flush=<yes|no|auto>
              Call glFlush() after  rendering  a  frame  and  before  attempting  to  display  it
              (default:  auto).  Can fix stuttering in some cases, in other cases probably causes
              it. The auto mode will call glFlush() only if the renderer is going to wait  for  a
              while  after  rendering,  instead  of flipping GL front and backbuffers immediately
              (i.e. it doesn't call it in display-sync mode).

       --opengl-dumb-mode=<yes|no|auto>
              This mode is extremely restricted, and will disable most extended OpenGL  features.
              That includes high quality scalers and custom shaders!

              It  is  intended  for  hardware  that  does not support FBOs (including GLES, which
              supports it insufficiently), or to get some more performance  out  of  bad  or  old
              hardware.

              This  mode  is forced automatically if needed, and this option is mostly useful for
              debugging. The default of  auto  will  enable  it  automatically  if  nothing  uses
              features which require FBOs.

              This option might be silently removed in the future.

       --opengl-shader-cache-dir=<dirname>
              Store  and load compiled GL shaders in this directory. Normally, shader compilation
              is very fast, so this is usually not needed. But some GL  implementations  (notably
              ANGLE,  the  default  on  Windows) have relatively slow shader compilation, and can
              cause startup delays.

              NOTE: This is not cleaned automatically, so  old,  unused  cache  files  may  stick
              around indefinitely.

              This  option  might  be  silently  removed  in  the  future,  if ANGLE fixes shader
              compilation speed.

       --cuda-decode-device=<auto|0..>
              Choose the GPU device used for decoding when using the cuda hwdec.

              By default, the device that is being used to provide OpenGL  output  will  also  be
              used  for  decoding  (and  in  the  vast  majority  of  cases, only one GPU will be
              present).

              Note that when using the cuda-copy  hwdec,  a  different  option  must  be  passed:
              --vd-lavc-o=gpu=<0..>.

   Miscellaneous
       --display-tags=tag1,tags2,...
              Set the list of tags that should be displayed on the terminal. Tags that are in the
              list, but are not present in the played file, will not be shown.  If a  value  ends
              with  *, all tags are matched by prefix (though there is no general globbing). Just
              passing * essentially filtering.

              The default includes a common list of tags, call mpv with --list-options to see it.

       --mc=<seconds/frame>
              Maximum A-V sync correction per frame (in seconds)

       --autosync=<factor>
              Gradually adjusts the A/V sync  based  on  audio  delay  measurements.   Specifying
              --autosync=0,  the  default,  will cause frame timing to be based entirely on audio
              delay measurements. Specifying --autosync=1 will  do  the  same,  but  will  subtly
              change  the  A/V  correction  algorithm. An uneven video framerate in a video which
              plays fine with --no-audio can often be helped by setting this to an integer  value
              greater  than 1. The higher the value, the closer the timing will be to --no-audio.
              Try --autosync=30 to smooth out problems with sound drivers which do not  implement
              a  perfect  audio  delay  measurement.  With  this value, if large A/V sync offsets
              occur, they will only take about 1 or 2  seconds  to  settle  out.  This  delay  in
              reaction  time to sudden A/V offsets should be the only side effect of turning this
              option on, for all sound drivers.

       --video-sync=<audio|...>
              How the player synchronizes audio and video.

              If you use this option, you usually want to set it to display-resample to enable  a
              timing  mode that tries to not skip or repeat frames when for example playing 24fps
              video on a 24Hz screen.

              The  modes  starting  with  display-  try  to  output   video   frames   completely
              synchronously to the display, using the detected display vertical refresh rate as a
              hint how fast frames will be displayed on average. These modes change  video  speed
              slightly  to  match the display. See --video-sync-...  options for fine tuning. The
              robustness of this mode is further reduced by making a some idealized  assumptions,
              which  may  not  always  apply  in  reality.  Behavior can depend on the VO and the
              system's video and  audio  drivers.   Media  files  must  use  constant  framerate.
              Section-wise VFR might work as well with some container formats (but not e.g. mkv).
              If the sync code detects severe A/V desync, or the framerate  cannot  be  detected,
              the player automatically reverts to audio mode for some time or permanently.

              The  modes  with  desync in their names do not attempt to keep audio/video in sync.
              They will slowly (or quickly) desync, until e.g. the next seek happens. These modes
              are meant for testing, not serious use.

              audio  Time video frames to audio. This is the most robust mode, because the player
                     doesn't  have  to  assume  anything  about  how  the  display  behaves.  The
                     disadvantage  is  that  it can lead to occasional frame drops or repeats. If
                     audio is disabled, this uses the system clock. This is the default mode.

              display-resample
                     Resample audio to match the video. This mode will also try to  adjust  audio
                     speed  to compensate for other drift.  (This means it will play the audio at
                     a different speed every once in a while to reduce the A/V difference.)

              display-resample-vdrop
                     Resample audio to match the video.  Drop  video  frames  to  compensate  for
                     drift.

              display-resample-desync
                     Like the previous mode, but no A/V compensation.

              display-vdrop
                     Drop  or  repeat  video  frames  to compensate desyncing video. (Although it
                     should  have  the  same  effects  as  audio,  the  implementation  is   very
                     different.)

              display-adrop
                     Drop   or   repeat   audio   data   to   compensate   desyncing  video.  See
                     --video-sync-adrop-size. This mode will cause severe audio artifacts if  the
                     real monitor refresh rate is too different from the reported or forced rate.

              display-desync
                     Sync video to display, and let audio play on its own.

              desync Sync video according to system clock, and let audio play on its own.

       --video-sync-max-video-change=<value>
              Maximum   speed   difference   in   percent   that   is   applied   to  video  with
              --video-sync=display-... (default: 1). Display sync mode will be  disabled  if  the
              monitor  and  video  refresh  way  do  not  match  within the given range. It tries
              multiples as well: playing 30 fps video on a 60  Hz  screen  will  duplicate  every
              second  frame.  Playing  24  fps  video  on  a  60  Hz  screen will play video in a
              2-3-2-3-... pattern.

              The default settings are not loose enough to speed up 23.976 fps video to  25  fps.
              We  consider  the  pitch  change too extreme to allow this behavior by default. Set
              this option to a value of 5 to enable it.

              Note that in the --video-sync=display-resample mode, audio speed will  additionally
              be    changed    by   a   small   amount   if   necessary   for   A/V   sync.   See
              --video-sync-max-audio-change.

       --video-sync-max-audio-change=<value>
              Maximum additional speed difference in  percent  that  is  applied  to  audio  with
              --video-sync=display-...  (default: 0.125). Normally, the player plays the audio at
              the speed of the video. But if the difference between audio and video  position  is
              too  high, e.g. due to drift or other timing errors, it will attempt to speed up or
              slow down audio by this additional factor. Too low values could lead to video frame
              dropping  or  repeating  if  the  A/V desync cannot be compensated, too high values
              could lead to chaotic frame dropping due to the audio "overshooting"  and  skipping
              multiple video frames before the sync logic can react.

       --video-sync-adrop-size=<value>
              For  the  --video-sync=display-adrop mode. This mode duplicates/drops audio data to
              keep audio in sync with video. To avoid audio  artifacts  on  jitter  (which  would
              add/remove  samples  all  the time), this is done in relatively large, fixed units,
              controlled by this option. The unit is seconds.

       --mf-fps=<value>
              Framerate used when decoding from multiple PNG or JPEG files with  mf://  (default:
              1).

       --mf-type=<value>
              Input  file  type  for  mf:// (available: jpeg, png, tga, sgi). By default, this is
              guessed from the file extension.

       --stream-dump=<destination-filename>
              Instead of playing a file,  read  its  byte  stream  and  write  it  to  the  given
              destination   file.   The  destination  is  overwritten.  Can  be  useful  to  test
              network-related behavior.

       --stream-lavf-o=opt1=value1,opt2=value2,...
              Set AVOptions on streams opened with libavformat. Unknown or misspelled options are
              silently  ignored. (They are mentioned in the terminal output in verbose mode, i.e.
              --v. In general we can't print errors, because other  options  such  as  e.g.  user
              agent are not available with all protocols, and printing errors for unknown options
              would end up being too noisy.)

       --vo-mmcss-profile=<name>
              (Windows only.)  Set the MMCSS profile for  the  video  renderer  thread  (default:
              Playback).

       --priority=<prio>
              (Windows  only.)   Set  process  priority  for  mpv  according  to  the  predefined
              priorities available under Windows.

              Possible values of <prio>: idle|belownormal|normal|abovenormal|high|realtime

              WARNING:
                 Using realtime priority can cause system lockup.

       --force-media-title=<string>
              Force the contents of the media-title property to this value.  Useful  for  scripts
              which want to set a title, without overriding the user's setting in --title.

       --external-files=<file-list>
              Load  a  file  and  add  all  of its tracks. This is useful to play different files
              together (for example audio from one file, video from  another),  or  for  advanced
              --lavfi-complex used (like playing two video files at the same time).

              Unlike  --sub-files and --audio-files, this includes all tracks, and does not cause
              default stream selection over the  "proper"  file.  This  makes  it  slightly  less
              intrusive.

              This is a list option. See List Options for details.

       --external-file=<file>
              CLI/config  file  only  alias  for --external-files-append. Each use of this option
              will add a new external files.

       --autoload-files=<yes|no>
              Automatically load/select external files (default: yes).

              If set to no, then do  not  automatically  load  external  files  as  specified  by
              --sub-auto  and  --audio-file-auto. If external files are forcibly added (like with
              --sub-files), they will not be auto-selected.

              This  does  not  affect  playlist  expansion,  redirection,  or  other  loading  of
              referenced files like with ordered chapters.

       --record-file=<file>
              Record  the current stream to the given target file. The target file will always be
              overwritten without asking.

              This remuxes the source stream  without  reencoding,  which  makes  this  a  highly
              fragile  and  experimental  feature.  It's entirely possible that this writes files
              which are broken, not standards compliant, not playable with all players (including
              mpv), or incomplete.

              The  target file format is determined by the file extension of the target filename.
              It is recommended to use the same target  container  as  the  source  container  if
              possible, and preferring Matroska as fallback.

              Seeking  during  stream  recording,  or  enabling/disabling stream recording during
              playback, can cut off data, or produce "holes"  in  the  output  file.   These  are
              technical  restrictions.  In  particular,  video  data or subtitles which were read
              ahead can produce such holes, which might  cause  playback  problems  with  various
              players (including mpv).

              The  behavior  of this option might changed in the future, such as changing it to a
              template (similar to --screenshot-template), being renamed,  removed,  or  anything
              else, until it is declared semi-stable.

       --lavfi-complex=<string>
              Set  a  "complex"  libavfilter  filter,  which means a single filter graph can take
              input from multiple source audio and video tracks. The graph can result in a single
              audio or video output (or both).

              Currently,  the  filter  graph  labels  are  used to select the participating input
              tracks and audio/video output. The following rules apply:

              • A label of the form aidN selects audio track N as input (e.g.  aid1).

              • A label of the form vidN selects video track N as input.

              • A label named ao will be connected to the audio output.

              • A label named vo will be connected to the video output.

              Each label can be used only once. If you want to  use  e.g.  an  audio  stream  for
              multiple  filters,  you  need  to  use  the  asplit filter. Multiple video or audio
              outputs are not possible, but you can use filters to merge them into one.

              It's not possible to change the tracks connected to the filter at  runtime,  unless
              you  explicitly  change  the  lavfi-complex property and set new track assignments.
              When the graph is changed, the track selection is changed  according  to  the  used
              labels as well.

              Other tracks, as long as they're not connected to the filter, and the corresponding
              output is not connected to the filter, can still be freely changed with the  normal
              methods.

              Note  that  the  normal  filter chains (--af, --vf) are applied between the complex
              graphs (e.g. ao label) and the actual output.

                 Examples

                 • --lavfi-complex='[aid1] asplit [ao] [t] ; [t]  aphasemeter  [vo]'  Play  audio
                   track 1, and visualize it as video using the aphasemeter filter.

                 • --lavfi-complex='[aid1] [aid2] amix [ao]' Play audio track 1 and 2 at the same
                   time.

                 • --lavfi-complex='[vid1] [vid2] vstack [vo]' Stack video track 1 and 2 and play
                   them  at  the same time. Note that both tracks need to have the same width, or
                   filter initialization will fail (you can add scale filters before  the  vstack
                   filter to fix the size).

                 • --lavfi-complex='[aid1]  asplit  [ao] [t] ; [t] aphasemeter [t2] ; [vid1] [t2]
                   overlay [vo]' Play audio track 1, and overlay  its  visualization  over  video
                   track 1.

                 • --lavfi-complex='[aid1]  asplit [t1] [ao] ; [t1] showvolume [t2] ; [vid1] [t2]
                   overlay [vo]' Play audio track 1, and overlay the  measured  volume  for  each
                   speaker over video track 1.

                 • null:// --lavfi-complex='life [vo]' Conways' Life Game.

              See the FFmpeg libavfilter documentation for details on the available filters.

AUDIO OUTPUT DRIVERS

       Audio output drivers are interfaces to different audio output facilities. The syntax is:

       --ao=<driver1,driver2,...[,]>
              Specify a priority list of audio output drivers to be used.

       If the list has a trailing ',', mpv will fall back on drivers not contained in the list.

       NOTE:
          See  --ao=help  for a list of compiled-in audio output drivers. The driver --ao=alsa is
          preferred. --ao=pulse is preferred on systems where PulseAudio is used. On BSD systems,
          --ao=oss or --ao=sndio may work (the latter being experimental).

       Available audio output drivers are:

       alsa (Linux only)
              ALSA audio output driver

              See ALSA audio output options for options specific to this AO.

              WARNING:
                 To  get  multichannel/surround audio, use --audio-channels=auto. The default for
                 this option is auto-safe,  which  makes  this  audio  otuput  explicitly  reject
                 multichannel  output,  as  there  is  no way to detect whether a certain channel
                 layout is actually supported.

                 You can also try using the upmix plugin.  This setup enables multichannel  audio
                 on  the  default  device  with automatic upmixing with shared access, so playing
                 stereo and multichannel audio at the same time will work as expected.

       oss    OSS audio output driver

              The following global options are supported by this audio output:

              --oss-mixer-device
                     Sets the audio mixer device (default: /dev/mixer).

              --oss-mixer-channel
                     Sets the audio mixer channel (default: pcm). Other valid values include vol,
                     pcm,  line.  For  a  complete list of options look for SOUND_DEVICE_NAMES in
                     /usr/include/linux/soundcard.h.

       jack   JACK (Jack Audio Connection Kit) audio output driver.

              The following global options are supported by this audio output:

              --jack-port=<name>
                     Connects to the ports with the given name (default: physical ports).

              --jack-name=<client>
                     Client name that is passed to JACK (default: mpv). Useful  if  you  want  to
                     have certain connections established automatically.

              --jack-autostart=<yes|no>
                     Automatically  start  jackd if necessary (default: disabled). Note that this
                     tends to be unreliable and will flood stdout with server messages.

              --jack-connect=<yes|no>
                     Automatically create connections to output ports (default:  enabled).   When
                     enabled, the maximum number of output channels will be limited to the number
                     of available output ports.

              --jack-std-channel-layout=<waveext|any>
                     Select the standard channel layout (default: waveext). JACK  itself  has  no
                     notion  of  channel layouts (i.e. assigning which speaker a given channel is
                     supposed to map to) - it just takes whatever the  application  outputs,  and
                     reroutes  it  to  whatever  the  user  defines.  This means the user and the
                     application are in charge of dealing with the channel layout.  waveext  uses
                     WAVE_FORMAT_EXTENSIBLE   order,   which,  even  though  it  was  defined  by
                     Microsoft, is the standard on many systems.  The value any makes JACK accept
                     whatever comes from the audio filter chain, regardless of channel layout and
                     without reordering. This mode is probably not very useful,  other  than  for
                     debugging or when used with fixed setups.

       coreaudio (Mac OS X only)
              Native  Mac  OS  X  audio  output  driver  using AudioUnits and the CoreAudio sound
              server.

              Automatically redirects to coreaudio_exclusive when playing compressed formats.

              The following global options are supported by this audio output:

              --coreaudio-change-physical-format=<yes|no>
                     Change the physical format to one similar  to  the  requested  audio  format
                     (default:  no).  This  has the advantage that multichannel audio output will
                     actually work. The disadvantage is that it will change the system-wide audio
                     settings.  This  is  equivalent  to changing the Format setting in the Audio
                     Devices dialog in the Audio MIDI Setup utility.  Note  that  this  does  not
                     affect the selected speaker setup.

              --coreaudio-spdif-hack=<yes|no>
                     Try to pass through AC3/DTS data as PCM. This is useful for drivers which do
                     not report AC3 support. It converts the AC3 data to float, and  assumes  the
                     driver  will  do  the inverse conversion, which means a typical A/V receiver
                     will pick it up as compressed IEC framed  AC3  stream,  ignoring  that  it's
                     marked  as  PCM.  This  disables  normal AC3 passthrough (even if the device
                     reports it as supported). Use with extreme care.

       coreaudio_exclusive (Mac OS X only)
              Native Mac OS X audio output driver using direct device access and  exclusive  mode
              (bypasses the sound server).

       openal Experimental OpenAL audio output driver

              NOTE:
                 This driver is not very useful. Playing multi-channel audio with it is slow.

       pulse  PulseAudio audio output driver

              The following global options are supported by this audio output:

              --pulse-host=<host>
                     Specify  the  host  to  use. An empty <host> string uses a local connection,
                     "localhost" uses network transfer (most likely not what you want).

              --pulse-buffer=<1-2000|native>
                     Set the audio buffer size in milliseconds. A higher value buffers more data,
                     and  has  a lower probability of buffer underruns. A smaller value makes the
                     audio stream react faster, e.g. to playback speed changes. Default: 250.

              --pulse-latency-hacks=<yes|no>
                     Enable hacks to workaround PulseAudio timing bugs (default: no). If enabled,
                     mpv  will do elaborate latency calculations on its own. If disabled, it will
                     use PulseAudio automatically  updated  timing  information.  Disabling  this
                     might  help  with  e.g.  networked  audio or some plugins, while enabling it
                     might help in some unknown situations (it used to be required  to  get  good
                     behavior on old PulseAudio versions).

                     If  you  have  stuttering video when using pulse, try to enable this option.
                     (Or try to update PulseAudio.)

       sdl    SDL 1.2+ audio output driver. Should work on any platform supported by SDL 1.2, but
              may  require  the  SDL_AUDIODRIVER environment variable to be set appropriately for
              your system.

              NOTE:
                 This driver is for compatibility with extremely foreign  environments,  such  as
                 systems where none of the other drivers are available.

              The following global options are supported by this audio output:

              --sdl-buflen=<length>
                     Sets the audio buffer length in seconds. Is used only as a hint by the sound
                     system. Playing a file with -v will show the requested  and  obtained  exact
                     buffer size. A value of 0 selects the sound system default.

              --sdl-bufcnt=<count>
                     Sets the number of extra audio buffers in mpv. Usually needs not be changed.

       null   Produces  no audio output but maintains video playback speed. You can use --ao=null
              --ao-null-untimed for benchmarking.

              The following global options are supported by this audio output:

              --ao-null-untimed
                     Do not simulate timing of a perfect audio device. This means audio  decoding
                     will go as fast as possible, instead of timing it to the system clock.

              --ao-null-buffer
                     Simulated buffer length in seconds.

              --ao-null-outburst
                     Simulated chunk size in samples.

              --ao-null-speed
                     Simulated audio playback speed as a multiplier. Usually, a real audio device
                     will not go exactly as fast as the system clock.  It  will  deviate  just  a
                     little, and this option helps to simulate this.

              --ao-null-latency
                     Simulated device latency. This is additional to EOF.

              --ao-null-broken-eof
                     Simulate  broken audio drivers, which always add the fixed device latency to
                     the reported audio playback position.

              --ao-null-broken-delay
                     Simulate broken audio drivers, which don't report latency correctly.

              --ao-null-channel-layouts
                     If not empty, this is a , separated list of channel layouts the  AO  allows.
                     This can be used to test channel layout selection.

       pcm    Raw PCM/WAVE file writer audio output

              The following global options are supported by this audio output:

              --ao-pcm-waveheader=<yes|no>
                     Include  or  do  not  include  the WAVE header (default: included). When not
                     included, raw PCM will be generated.

              --ao-pcm-file=<filename>
                     Write the sound to <filename>  instead  of  the  default  audiodump.wav.  If
                     no-waveheader is specified, the default is audiodump.pcm.

              --ao-pcm-append=<yes|no>
                     Append  to  the  file,  instead  of overwriting it. Always use this with the
                     no-waveheader option - with waveheader it's broken, because it will write  a
                     WAVE header every time the file is opened.

       rsound Audio  output  to an RSound daemon. Use --audio-device=rsound/<hostname> to set the
              host name (with <hostname> replaced, without the < >).

              NOTE:
                 Completely useless, unless you intend to run RSound. Not  to  be  confused  with
                 RoarAudio, which is something completely different.

       sndio  Audio output to the OpenBSD sndio sound system

              NOTE:
                 Experimental. There are known bugs and issues.

              (Note: only supports mono, stereo, 4.0, 5.1 and 7.1 channel layouts.)

       wasapi Audio output to the Windows Audio Session API.

VIDEO OUTPUT DRIVERS

       Video output drivers are interfaces to different video output facilities. The syntax is:

       --vo=<driver1,driver2,...[,]>
              Specify a priority list of video output drivers to be used.

       If the list has a trailing ,, mpv will fall back on drivers not contained in the list.

       NOTE:
          See --vo=help for a list of compiled-in video output drivers.

          The  recommended  output driver is --vo=opengl, which is the default. All other drivers
          are for compatibility or special purposes. If  the  default  does  not  work,  it  will
          fallback to other drivers (in the same order as listed by --vo=help).

       Available video output drivers are:

       xv (X11 only)
              Uses  the XVideo extension to enable hardware-accelerated display. This is the most
              compatible VO on X, but may be low-quality, and has issues with  OSD  and  subtitle
              display.

              NOTE:
                 This driver is for compatibility with old systems.

              The following global options are supported by this video output:

              --xv-adaptor=<number>
                     Select a specific XVideo adapter (check xvinfo results).

              --xv-port=<number>
                     Select a specific XVideo port.

              --xv-ck=<cur|use|set>
                     Select the source from which the color key is taken (default: cur).

                     cur    The default takes the color key currently set in Xv.

                     use    Use  but do not set the color key from mpv (use the --colorkey option
                            to change it).

                     set    Same as use but also sets the supplied color key.

              --xv-ck-method=<none|man|bg|auto>
                     Sets the color key drawing method (default: man).

                     none   Disables color-keying.

                     man    Draw the color key manually (reduces flicker in some cases).

                     bg     Set the color key as window background.

                     auto   Let Xv draw the color key.

              --xv-colorkey=<number>
                     Changes the color key to an RGB value of your choice. 0x000000 is black  and
                     0xffffff is white.

              --xv-buffers=<number>
                     Number  of  image  buffers  to use for the internal ringbuffer (default: 2).
                     Increasing this will use more memory, but might help with the X  server  not
                     responding  quickly  enough  if  video  FPS  is  close to or higher than the
                     display refresh rate.

       x11 (X11 only)
              Shared memory video output driver without hardware acceleration that works whenever
              X11 is present.

              NOTE:
                 This is a fallback only, and should not be normally used.

       vdpau (X11 only)
              Uses  the  VDPAU  interface  to display and optionally also decode video.  Hardware
              decoding is used with --hwdec=vdpau.

              NOTE:
                 Earlier versions of mpv (and MPlayer, mplayer2)  provided  sub-options  to  tune
                 vdpau  post-processing,  like  deint,  sharpen,  denoise,  chroma-deint, pullup,
                 hqscaling. These sub-options are deprecated, and  you  should  use  the  vdpaupp
                 video filter instead.

              The following global options are supported by this video output:

              --vo-vdpau-sharpen=<-1-1>
                     (Deprecated. See note about vdpaupp.)

                     For positive values, apply a sharpening algorithm to the video, for negative
                     values a blurring algorithm (default: 0).

              --vo-vdpau-denoise=<0-1>
                     (Deprecated. See note about vdpaupp.)

                     Apply a noise reduction  algorithm  to  the  video  (default:  0;  no  noise
                     reduction).

              --vo-vdpau-deint=<-4-4>
                     (Deprecated. See note about vdpaupp.)

                     Select  deinterlacing  mode  (default:  0).  In  older  versions (as well as
                     MPlayer/mplayer2) you could use this option to enable  deinterlacing.   This
                     doesn't work anymore, and deinterlacing is enabled with either the d key (by
                     default mapped to the  command  cycle  deinterlace),  or  the  --deinterlace
                     option.  Also,  to  select  the default deint mode, you should use something
                     like --vf-defaults=vdpaupp:deint-mode=temporal instead of this sub-option.

                     0      Pick the vdpaupp video filter default, which corresponds to 3.

                     1      Show only first field.

                     2      Bob deinterlacing.

                     3      Motion-adaptive temporal deinterlacing. May lead to A/V  desync  with
                            slow video hardware and/or high resolution.

                     4      Motion-adaptive   temporal  deinterlacing  with  edge-guided  spatial
                            interpolation. Needs fast video hardware.

              --vo-vdpau-chroma-deint
                     (Deprecated. See note about vdpaupp.)

                     Makes temporal deinterlacers operate both on luma and chroma (default).  Use
                     no-chroma-deint  to  solely  use  luma  and speed up advanced deinterlacing.
                     Useful with slow video memory.

              --vo-vdpau-pullup
                     (Deprecated. See note about vdpaupp.)

                     Try to apply inverse telecine, needs motion adaptive temporal deinterlacing.

              --vo-vdpau-hqscaling=<0-9>
                     (Deprecated. See note about vdpaupp.)

                     0      Use default VDPAU scaling (default).

                     1-9    Apply high quality VDPAU scaling (needs capable hardware).

              --vo-vdpau-fps=<number>
                     Override autodetected display refresh rate value (the value  is  needed  for
                     framedrop  to  allow  video playback rates higher than display refresh rate,
                     and  for  vsync-aware  frame  timing  adjustments).  Default  0  means   use
                     autodetected  value. A positive value is interpreted as a refresh rate in Hz
                     and overrides the autodetected value. A negative value disables  all  timing
                     adjustment and framedrop logic.

              --vo-vdpau-composite-detect
                     NVIDIA's  current  VDPAU implementation behaves somewhat differently under a
                     compositing  window  manager  and  does  not  give  accurate  frame   timing
                     information.  With this option enabled, the player tries to detect whether a
                     compositing window manager  is  active.  If  one  is  detected,  the  player
                     disables  timing  adjustments  as  if the user had specified fps=-1 (as they
                     would be based on incorrect input).  This  means  timing  is  somewhat  less
                     accurate  than without compositing, but with the composited mode behavior of
                     the NVIDIA driver, there is no hard playback speed limit  even  without  the
                     disabled  logic.  Enabled  by default, use --vo-vdpau-composite-detect=no to
                     disable.

              --vo-vdpau-queuetime-windowed=<number> and queuetime-fs=<number>
                     Use VDPAU's presentation queue functionality to  queue  future  video  frame
                     changes  at most this many milliseconds in advance (default: 50).  See below
                     for additional information.

              --vo-vdpau-output-surfaces=<2-15>
                     Allocate this many output surfaces to display video frames (default: 3). See
                     below for additional information.

              --vo-vdpau-colorkey=<#RRGGBB|#AARRGGBB>
                     Set  the VDPAU presentation queue background color, which in practice is the
                     colorkey used if VDPAU operates in  overlay  mode  (default:  #020507,  some
                     shade  of  black).  If  the  alpha component of this value is 0, the default
                     VDPAU colorkey will be used instead (which is usually green).

              --vo-vdpau-force-yuv
                     Never accept RGBA input. This means mpv will insert a filter to convert to a
                     YUV  format before the VO. Sometimes useful to force availability of certain
                     YUV-only features, like video equalizer or deinterlacing.

              Using the VDPAU frame queuing functionality controlled  by  the  queuetime  options
              makes  mpv's  frame flip timing less sensitive to system CPU load and allows mpv to
              start decoding the next frame(s) slightly earlier, which can reduce  jitter  caused
              by  individual slow-to-decode frames. However, the NVIDIA graphics drivers can make
              other window behavior such as window moves choppy if VDPAU is using the blit  queue
              (mainly  happens  if  you have the composite extension enabled) and this feature is
              active. If this happens on your system and it bothers you  then  you  can  set  the
              queuetime  value  to 0 to disable this feature. The settings to use in windowed and
              fullscreen mode are separate because there should be no reason to disable this  for
              fullscreen mode (as the driver issue should not affect the video itself).

              You  can  queue  more  frames  ahead  by  increasing  the  queuetime values and the
              output_surfaces count (to ensure enough surfaces to buffer video for a certain time
              ahead  you need at least as many surfaces as the video has frames during that time,
              plus two). This could help make video smoother in some cases.  The  main  downsides
              are  increased video RAM requirements for the surfaces and laggier display response
              to user commands (display changes only  become  visible  some  time  after  they're
              queued).  The  graphics driver implementation may also have limits on the length of
              maximum queuing time or number of queued surfaces that work well or at all.

       direct3d (Windows only)
              Video output driver that uses the Direct3D interface.

              NOTE:
                 This driver is for compatibility with systems that don't provide  proper  OpenGL
                 drivers, and where ANGLE does not perform well.

              NOTE:
                 Before  to  0.21.0,  direct3d_shaders and direct3d were different, with direct3d
                 not  using  shader  by  default.  Now  both  use   shaders   by   default,   and
                 direct3d_shaders is a deprecated alias. Use the --vo-direct3d-prefer-stretchrect
                 or  the  --vo-direct3d-disable-shaders  options  to  get  the  old  behavior  of
                 direct3d.

              The following global options are supported by this video output:

              --vo-direct3d-prefer-stretchrect
                     Use IDirect3DDevice9::StretchRect over other methods if possible.

              --vo-direct3d-disable-stretchrect
                     Never render the video using IDirect3DDevice9::StretchRect.

              --vo-direct3d-disable-textures
                     Never  render the video using D3D texture rendering. Rendering with textures
                     + shader will still be allowed. Add disable-shaders  to  completely  disable
                     video rendering with textures.

              --vo-direct3d-disable-shaders
                     Never use shaders when rendering video.

              --vo-direct3d-only-8bit
                     Never render YUV video with more than 8 bits per component.  Using this flag
                     will force software conversion to 8-bit.

              --vo-direct3d-disable-texture-align
                     Normally texture sizes are always aligned to 16. With this  option  enabled,
                     the  video  texture  will  always  have  exactly  the same size as the video
                     itself.

              Debug options. These might be incorrect, might be  removed  in  the  future,  might
              crash, might cause slow downs, etc. Contact the developers if you actually need any
              of these for performance or proper operation.

              --vo-direct3d-force-power-of-2
                     Always  force  textures  to  power  of  2,  even  if  the   device   reports
                     non-power-of-2 texture sizes as supported.

              --vo-direct3d-texture-memory=<mode>
                     Only affects operation with shaders/texturing enabled, and (E)OSD.  Possible
                     values:

                     default (default)
                            Use D3DPOOL_DEFAULT, with a D3DPOOL_SYSTEMMEM texture for locking. If
                            the driver supports D3DDEVCAPS_TEXTURESYSTEMMEMORY, D3DPOOL_SYSTEMMEM
                            is used directly.

                     default-pool
                            Use D3DPOOL_DEFAULT. (Like default, but never use a shadow-texture.)

                     default-pool-shadow
                            Use D3DPOOL_DEFAULT, with a D3DPOOL_SYSTEMMEM  texture  for  locking.
                            (Like default, but always force the shadow-texture.)

                     managed
                            Use D3DPOOL_MANAGED.

                     scratch
                            Use D3DPOOL_SCRATCH, with a D3DPOOL_SYSTEMMEM texture for locking.

              --vo-direct3d-swap-discard
                     Use  D3DSWAPEFFECT_DISCARD,  which might be faster.  Might be slower too, as
                     it must(?) clear every frame.

              --vo-direct3d-exact-backbuffer
                     Always resize the backbuffer to window size.

       opengl OpenGL video output driver. It supports extended  scaling  methods,  dithering  and
              color management.

              See OpenGL renderer options for options specific to this VO.

              By  default, it tries to use fast and fail-safe settings. Use the opengl-hq profile
              to use this driver with defaults set to high quality rendering.  (This  profile  is
              also  the  replacement  for  --vo=opengl-hq.)  The  profile  can  be  applied  with
              --profile=opengl-hq and its contents can be viewed with --show-profile=opengl-hq.

              Requires at least OpenGL 2.1.

              Some features are available with OpenGL 3 capable graphics drivers only (or if  the
              necessary extensions are available).

              OpenGL ES 2.0 and 3.0 are supported as well.

              Hardware  decoding  over  OpenGL-interop  is supported to some degree. Note that in
              this mode, some corner case might  not  be  gracefully  handled,  and  color  space
              conversion  and  chroma upsampling is generally in the hand of the hardware decoder
              APIs.

              opengl makes use of FBOs by default. Sometimes you can achieve  better  quality  or
              performance  by  changing  the --opengl-fbo-format option to rgb16f, rgb32f or rgb.
              Known problems include Mesa/Intel not accepting rgb16,  Mesa  sometimes  not  being
              compiled  with  float  texture  support,  and some OS X setups being very slow with
              rgb16 but fast with rgb32f. If you have problems, you can  also  try  enabling  the
              --opengl-dumb-mode=yes option.

       sdl    SDL  2.0+  Render video output driver, depending on system with or without hardware
              acceleration. Should work on all platforms supported by SDL 2.0.  For tuning, refer
              to your copy of the file SDL_hints.h.

              NOTE:
                 This driver is for compatibility with systems that don't provide proper graphics
                 drivers, or which support GLES only.

              The following global options are supported by this video output:

              --sdl-sw
                     Continue even if a software renderer is detected.

              --sdl-switch-mode
                     Instruct SDL to switch the monitor video mode when going fullscreen.

       vaapi  Intel VA API video output driver with support  for  hardware  decoding.  Note  that
              there  is  absolutely no reason to use this, other than compatibility.  This is low
              quality, and has issues with OSD.

              NOTE:
                 This driver is for compatibility with crappy systems. You can use vaapi hardware
                 decoding with --vo=opengl too.

              The following global options are supported by this video output:

              --vo-vaapi-scaling=<algorithm>

                     default
                            Driver default (mpv default as well).

                     fast   Fast, but low quality.

                     hq     Unspecified driver dependent high-quality scaling, slow.

                     nla    non-linear anamorphic scaling

              --vo-vaapi-deint-mode=<mode>
                     Select  deinterlacing  algorithm.  Note  that  by  default  deinterlacing is
                     initially always off, and needs to be enabled with the d  key  (default  key
                     binding for cycle deinterlace).

                     This option doesn't apply if libva supports video post processing (vpp).  In
                     this case, the default for deint-mode is no, and enabling deinterlacing  via
                     user  interaction  using  the  methods  mentioned above actually inserts the
                     vavpp video filter. If vpp is not actually supported with the libva  backend
                     in use, you can use this option to forcibly enable VO based deinterlacing.

                     no     Don't allow deinterlacing (default for newer libva).

                     first-field
                            Show only first field.

                     bob    bob deinterlacing (default for older libva).

              --vo-vaapi-scaled-osd=<yes|no>
                     If  enabled,  then  the  OSD  is  rendered at video resolution and scaled to
                     display resolution. By default, this is disabled, and the OSD is rendered at
                     display resolution if the driver supports it.

       null   Produces no video output. Useful for benchmarking.

              Usually, it's better to disable video with --no-video instead.

              The following global options are supported by this video output:

              --vo-null-fps=<value>
                     Simulate  display  FPS.  This  artificially  limits  how  many frames the VO
                     accepts per second.

       caca   Color ASCII art video output driver that works on a text console.

              NOTE:
                 This driver is a joke.

       tct    Color Unicode art video output driver that works on a  text  console.   Depends  on
              support  of  true  color  by  modern  terminals to display the images at full color
              range. On Windows it requires an ansi terminal such as mintty.

              --vo-tct-algo=<algo>
                     Select how to write the pixels to the terminal.

                     half-blocks
                            Uses unicode LOWER HALF BLOCK character to  achieve  higher  vertical
                            resolution. (Default.)

                     plain  Uses  spaces.  Causes  vertical  resolution  to drop twofolds, but in
                            theory works in more places.

              --vo-tct-width=<width> --vo-tct-height=<height>
                     Assume the terminal has the specified character width and/or height.   These
                     default to 80x25 if the terminal size cannot be determined.

              --vo-tct-256=<yes|no> (default: no)
                     Use 256 colors - for terminals which don't support true color.

       image  Output  each frame into an image file in the current directory. Each file takes the
              frame number padded with leading zeros as name.

              The following global options are supported by this video output:

              --vo-image-format=<format>
                     Select the image file format.

                     jpg    JPEG files, extension .jpg. (Default.)

                     jpeg   JPEG files, extension .jpeg.

                     png    PNG files.

              --vo-image-png-compression=<0-9>
                     PNG compression factor (speed vs. file size tradeoff) (default: 7)

              --vo-image-png-filter=<0-5>
                     Filter applied prior to PNG compression (0 = none; 1 = sub;  2  =  up;  3  =
                     average; 4 = Paeth; 5 = mixed) (default: 5)

              --vo-image-jpeg-quality=<0-100>
                     JPEG quality factor (default: 90)

              --vo-image-jpeg-optimize=<0-100>
                     JPEG optimization factor (default: 100)

              --vo-image-outdir=<dirname>
                     Specify the directory to save the image files to (default: ./).

       wayland (Wayland only)
              Wayland shared memory video output as fallback for opengl.

              NOTE:
                 This  driver is for compatibility with systems that don't provide working OpenGL
                 drivers.

              The following global options are supported by this video output:

              --vo-wayland-alpha
                     Use a buffer format that supports videos and images with alpha information

              --vo-wayland-rgb565
                     Use RGB565 as buffer format. This format is implemented on  most  platforms,
                     especially on embedded where it is far more efficient then RGB8888.

              --vo-wayland-triple-buffering
                     Use  3  buffers instead of 2. This can lead to more fluid playback, but uses
                     more memory.

       opengl-cb
              For use with libmpv direct OpenGL embedding; useless in any other  contexts.   (See
              <mpv/opengl_cb.h>.)

              This also supports many of the options the opengl VO has.

       rpi (Raspberry Pi)
              Native video output on the Raspberry Pi using the MMAL API.

              This  is deprecated. Use --vo=opengl instead, which is the default and provides the
              same functionality. The rpi VO will be removed in mpv 0.23.0. Its functionality was
              folded  into  --vo=opengl, which now uses RPI hardware decoding by treating it as a
              hardware overlay (without applying GL filtering). Also to be changed in 0.23.0: the
              --fs flag will be reset to "no" by default (like on the other platforms).

              The following deprecated global options are supported by this video output:

              --rpi-display=<number>
                     Select  the  display  number  on  which  the  video  overlay should be shown
                     (default: 0).

              --rpi-layer=<number>
                     Select the dispmanx layer  on  which  the  video  overlay  should  be  shown
                     (default:  -10). Note that mpv will also use the 2 layers above the selected
                     layer, to handle the window background and OSD. Actual video rendering  will
                     happen on the layer above the selected layer.

              --rpi-background=<yes|no>
                     Whether  to  render  a  black  background  behind  the  video (default: no).
                     Normally it's better to kill the console framebuffer  instead,  which  gives
                     better performance.

              --rpi-osd=<yes|no>
                     Enabled by default. If disabled with no, no OSD layer is created.  This also
                     means there will be no subtitles rendered.

       drm (Direct Rendering Manager)
              Video output driver using Kernel Mode Setting / Direct Rendering  Manager.   Should
              be  used when one doesn't want to install full-blown graphical environment (e.g. no
              X). Does not support hardware acceleration (if you need this, check the drm backend
              for opengl VO).

              The following global options are supported by this video output:

              --drm-connector=[<gpu_number>.]<name>
                     Select  the connector to use (usually this is a monitor.) If <name> is empty
                     or auto, mpv renders the  output  on  the  first  available  connector.  Use
                     --drm-connector=help  to  get  list  of  available  connectors.  When  using
                     multiple graphic cards,  use  the  <gpu_number>  argument  to  disambiguate.
                     (default: empty)

              --drm-mode=<number>
                     Mode ID to use (resolution, bit depth and frame rate).  (default: 0)

AUDIO FILTERS

       Audio filters allow you to modify the audio stream and its properties. The syntax is:

       --af=...
              Setup a chain of audio filters. See --vf for the syntax.

       NOTE:
          To get a full list of available audio filters, see --af=help.

          Also,  keep in mind that most actual filters are available via the lavfi wrapper, which
          gives you access to most of libavfilter's filters. This includes all filters that  have
          been ported from MPlayer to libavfilter.

          The  --vf  description  describes  how  libavfilter  can  be used and how to workaround
          deprecated mpv filters.

       See --vf group of options for info on how  --af-defaults,  --af-add,  --af-pre,  --af-del,
       --af-clr, and possibly others work.

       Available filters are:

       lavrresample[=option1:option2:...]
              This filter uses libavresample (or libswresample, depending on the build) to change
              sample rate, sample format, or channel layout of the audio stream.  This filter  is
              automatically  enabled if the audio output does not support the audio configuration
              of the file being played.

              It supports only the following sample formats: u8, s16, s32, float.

              filter-size=<length>
                     Length of the filter with respect to the lower sampling rate. (default: 16)

              phase-shift=<count>
                     Log2 of the number of polyphase entries. (..., 10->1024, 11->2048, 12->4096,
                     ...) (default: 10->1024)

              cutoff=<cutoff>
                     Cutoff frequency (0.0-1.0), default set depending upon filter length.

              linear If set then filters will be linearly interpolated between polyphase entries.
                     (default: no)

              no-detach
                     Do not detach if input and output audio format/rate/channels match.  (If you
                     just  want  to  set  defaults  for  this  filter  that  will be used even by
                     automatically inserted lavrresample instances,  you  should  prefer  setting
                     them with --af-defaults=lavrresample:....)

              normalize=<yes|no|auto>
                     Whether  to  normalize  when remixing channel layouts (default: auto).  auto
                     uses the value set by --audio-normalize-downmix.

              o=<string>
                     Set AVOptions on the SwrContext or AVAudioResampleContext. These  should  be
                     documented by FFmpeg or Libav.

       lavcac3enc[=options]
              Encode  multi-channel  audio  to  AC-3 at runtime using libavcodec. Supports 16-bit
              native-endian input format, maximum 6  channels.  The  output  is  big-endian  when
              outputting a raw AC-3 stream, native-endian when outputting to S/PDIF. If the input
              sample rate is not 48 kHz, 44.1 kHz or 32 kHz, it will be resampled to 48 kHz.

              tospdif=<yes|no>
                     Output raw AC-3 stream if no, output  to  S/PDIF  for  pass-through  if  yes
                     (default).

              bitrate=<rate>
                     The bitrate use for the AC-3 stream. Set it to 384 to get 384 kbps.

                     The default is 640. Some receivers might not be able to handle this.

                     Valid values: 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320,
                     384, 448, 512, 576, 640.

                     The special value auto selects a default bitrate based on the input  channel
                     number:

                     1ch    96

                     2ch    192

                     3ch    224

                     4ch    384

                     5ch    448

                     6ch    448

              minch=<n>
                     If  the  input  channel  number is less than <minch>, the filter will detach
                     itself (default: 3).

              encoder=<name>
                     Select the libavcodec encoder  used.  Currently,  this  should  be  an  AC-3
                     encoder, and using another codec will fail horribly.

       equalizer=g1:g2:g3:...:g10
              10  octave band graphic equalizer, implemented using 10 IIR band-pass filters. This
              means that it works regardless of what type of audio  is  being  played  back.  The
              center frequencies for the 10 bands are:

                                              ┌────┬────────────┐
                                              │No. │ frequency  │
                                              └────┴────────────┘

                                              │0   │ 31.25  Hz  │
                                              ├────┼────────────┤
                                              │1   │ 62.50  Hz  │
                                              ├────┼────────────┤
                                              │2   │ 125.00  Hz │
                                              ├────┼────────────┤
                                              │3   │ 250.00  Hz │
                                              ├────┼────────────┤
                                              │4   │ 500.00  Hz │
                                              ├────┼────────────┤
                                              │5   │ 1.00 kHz   │
                                              ├────┼────────────┤
                                              │6   │ 2.00 kHz   │
                                              ├────┼────────────┤
                                              │7   │ 4.00 kHz   │
                                              ├────┼────────────┤
                                              │8   │ 8.00 kHz   │
                                              ├────┼────────────┤
                                              │9   │ 16.00 kHz  │
                                              └────┴────────────┘

              If the sample rate of the sound being played is lower than the center frequency for
              a frequency band, then that band will be disabled. A known bug with this filter  is
              that the characteristics for the uppermost band are not completely symmetric if the
              sample rate is close to the center frequency of that  band.  This  problem  can  be
              worked  around  by upsampling the sound using a resampling filter before it reaches
              this filter.

              <g1>:<g2>:<g3>:...:<g10>
                     floating point numbers representing the gain in dB for each  frequency  band
                     (-12-12)

                 Example

                 mpv --af=equalizer=11:11:10:5:0:-12:0:5:12:12 media.avi
                        Would  amplify  the  sound  in the upper and lower frequency region while
                        canceling it almost completely around 1 kHz.

       channels=nch[:routes]
              Can be used for adding, removing, routing and copying audio channels. If only <nch>
              is given, the default routing is used. It works as follows: If the number of output
              channels is greater than the number of input channels, empty channels are  inserted
              (except  when  mixing from mono to stereo; then the mono channel is duplicated). If
              the number of output channels is less  than  the  number  of  input  channels,  the
              exceeding channels are truncated.

              <nch>  number of output channels (1-8)

              <routes>
                     List  of , separated routes, in the form from1-to1,from2-to2,....  Each pair
                     defines where to route each channel. There can be at most 8 routes.  Without
                     this argument, the default routing is used. Since , is also used to separate
                     filters, you must quote this argument with [...] or similar.

                 Examples

                 mpv --af=channels=4:[0-1,1-0,2-2,3-3] media.avi
                        Would change the number of channels to 4 and set up 4  routes  that  swap
                        channel  0  and channel 1 and leave channel 2 and 3 intact.  Observe that
                        if media containing two channels were played back, channels 2 and 3 would
                        contain silence but 0 and 1 would still be swapped.

                 mpv --af=channels=6:[0-0,0-1,0-2,0-3] media.avi
                        Would  change  the  number of channels to 6 and set up 4 routes that copy
                        channel 0 to channels 0 to 3. Channel 4 and 5 will contain silence.

              NOTE:
                 You should probably not use this filter.  If  you  want  to  change  the  output
                 channel  layout, try the format filter, which can make mpv automatically up- and
                 downmix standard channel layouts.

       format=format:srate:channels:out-format:out-srate:out-channels
              Does not do any format conversion itself. Rather, it may cause the filter system to
              insert  necessary  conversion  filters before or after this filter if needed. It is
              primarily useful for controlling the audio format  going  into  other  filters.  To
              specify  the  format  for audio output, see --audio-format, --audio-samplerate, and
              --audio-channels. This filter  is  able  to  force  a  particular  format,  whereas
              --audio-* may be overridden by the ao based on output compatibility.

              All  parameters  are  optional.  The  first  3  parameters restrict what the filter
              accepts as input. They will therefore  cause  conversion  filters  to  be  inserted
              before  this  one.  The out- parameters tell the filters or audio outputs following
              this filter how to interpret the data without actually doing a conversion.  Setting
              these will probably just break things unless you really know you want this for some
              reason, such as testing or dealing with broken media.

              <format>
                     Force conversion to this format. Use --af=format=format=help to get  a  list
                     of valid formats.

              <srate>
                     Force  conversion  to  a specific sample rate. The rate is an integer, 48000
                     for example.

              <channels>
                     Force mixing to a specific channel layout. See --audio-channels  option  for
                     possible values.

              <out-format>

              <out-srate>

              <out-channels>

              NOTE:  this  filter  used  to  be  named  force.  The  old format filter used to do
              conversion itself, unlike  this  one  which  lets  the  filter  system  handle  the
              conversion.

       volume[=<volumedb>[:...]]
              Implements  software  volume  control.  Use  this  filter with caution since it can
              reduce the signal to noise ratio of the sound. In most cases it is best to use  the
              Master volume control of your sound card or the volume knob on your amplifier.

              WARNING:  This  filter  is  deprecated. Use the top-level options like --volume and
              --replaygain... instead.

              NOTE: This filter is not reentrant and can therefore only be enabled once for every
              audio stream.

              <volumedb>
                     Sets  the  desired gain in dB for all channels in the stream from -200 dB to
                     +60 dB, where -200 dB mutes the sound completely and +60 dB equals a gain of
                     1000 (default: 0).

              replaygain-track
                     Adjust  volume  gain  according to the track-gain replaygain value stored in
                     the file metadata.

              replaygain-album
                     Like replaygain-track, but using the album-gain value instead.

              replaygain-preamp
                     Pre-amplification gain in dB  to  apply  to  the  selected  replaygain  gain
                     (default: 0).

              replaygain-clip=yes|no
                     Prevent  clipping  caused  by  replaygain by automatically lowering the gain
                     (default). Use replaygain-clip=no to disable this.

              replaygain-fallback
                     Gain in dB to apply if the file has no replay  gain  tags.  This  option  is
                     always  applied  if  the  replaygain  logic  is somehow inactive. If this is
                     applied, no other replaygain options are applied.

              softclip
                     Turns soft clipping on. Soft-clipping can make the sound more smooth if very
                     high  volume levels are used. Enable this option if the dynamic range of the
                     loudspeakers is very low.

                     WARNING: This feature creates distortion and should  be  considered  a  last
                     resort.

              s16    Force  S16  sample format if set. Lower quality, but might be faster in some
                     situations.

              detach Remove the filter if the volume is not changed at audio filter config  time.
                     Useful with replaygain: if the current file has no replaygain tags, then the
                     filter will be removed if this option is enabled.  (If --softvol=yes is used
                     and  the player volume controls are used during playback, a different volume
                     filter will be inserted.)

                 Example

                 mpv --af=volume=10.1 media.avi
                        Would amplify the sound by 10.1 dB and hard-clip if the  sound  level  is
                        too high.

       pan=n:[<matrix>]
              Mixes  channels arbitrarily. Basically a combination of the volume and the channels
              filter that can be used to down-mix many channels to only a  few,  e.g.  stereo  to
              mono,  or  vary  the "width" of the center speaker in a surround sound system. This
              filter is hard to use, and will require some tinkering before the desired result is
              obtained.  The  number  of  options for this filter depends on the number of output
              channels. An example how to downmix a six-channel file to two  channels  with  this
              filter can be found in the examples section near the end.

              <n>    Number of output channels (1-8).

              <matrix>
                     A  list  of  values [L00,L01,L02,...,L10,L11,L12,...,Ln0,Ln1,Ln2,...], where
                     each element Lij means how much of input channel  i  is  mixed  into  output
                     channel  j (range 0-1). So in principle you first have n numbers saying what
                     to do with the first input channel, then n numbers that act  on  the  second
                     input  channel  etc.  If  you  do  not  specify  any  numbers for some input
                     channels, 0 is assumed.  Note that the values are separated by ,,  which  is
                     already  used by the option parser to separate filters. This is why you must
                     quote the value list with [...] or similar.

                 Examples

                 mpv --af=pan=1:[0.5,0.5] media.avi
                        Would downmix from stereo to mono.

                 mpv --af=pan=3:[1,0,0.5,0,1,0.5] media.avi
                        Would give 3 channel output leaving channels 0  and  1  intact,  and  mix
                        channels  0  and  1  into  output  channel  2  (which  could be sent to a
                        subwoofer for example).

              NOTE:
                 If you just want to force remixing to a certain output  channel  layout,  it  is
                 easier  to  use  the  format filter. For example, mpv '--af=format=channels=5.1'
                 '--audio-channels=5.1' would always force remixing audio to 5.1  and  output  it
                 like this.

              This filter supports the following af-command commands:

              set-matrix
                     Set the <matrix> argument dynamically. This can be used to change the mixing
                     matrix at runtime, without reinitializing the entire filter chain.

       scaletempo[=option1:option2:...]
              Scales audio tempo without altering pitch,  optionally  synced  to  playback  speed
              (default).

              This  works  by  playing  'stride'  ms  of  audio  at  normal  speed then consuming
              'stride*scale' ms of input audio.  It  pieces  the  strides  together  by  blending
              'overlap'%  of  stride  with  audio  following  the  previous stride. It optionally
              performs a short statistical analysis on the next 'search' ms of audio to determine
              the best overlap position.

              scale=<amount>
                     Nominal  amount  to  scale  tempo.  Scales this amount in addition to speed.
                     (default: 1.0)

              stride=<amount>
                     Length in milliseconds to output each stride. Too high of a value will cause
                     noticeable  skips  at  high  scale amounts and an echo at low scale amounts.
                     Very low values will alter pitch. Increasing improves performance. (default:
                     60)

              overlap=<percent>
                     Percentage of stride to overlap. Decreasing improves performance.  (default:
                     .20)

              search=<amount>
                     Length in milliseconds to  search  for  best  overlap  position.  Decreasing
                     improves performance greatly. On slow systems, you will probably want to set
                     this very low. (default: 14)

              speed=<tempo|pitch|both|none>
                     Set response to speed change.

                     tempo  Scale tempo in sync with speed (default).

                     pitch  Reverses effect of filter. Scales pitch without altering tempo.   Add
                            this to your input.conf to step by musical semi-tones:

                               [ multiply speed 0.9438743126816935
                               ] multiply speed 1.059463094352953

                            WARNING:
                               Loses sync with video.

                     both   Scale both tempo and pitch.

                     none   Ignore speed changes.

                 Examples

                 mpv --af=scaletempo --speed=1.2 media.ogg
                        Would  play  media  at  1.2x  normal  speed,  with audio at normal pitch.
                        Changing playback speed would change audio tempo to match.

                 mpv --af=scaletempo=scale=1.2:speed=none --speed=1.2 media.ogg
                        Would play media at 1.2x normal speed, with audio at  normal  pitch,  but
                        changing playback speed would have no effect on audio tempo.

                 mpv --af=scaletempo=stride=30:overlap=.50:search=10 media.ogg
                        Would tweak the quality and performance parameters.

                 mpv --af=scaletempo=scale=1.2:speed=pitch audio.ogg
                        Would  play  media  at  1.2x  normal  speed,  with audio at normal pitch.
                        Changing playback speed would change pitch, leaving audio tempo at 1.2x.

       rubberband
              High quality pitch correction with librubberband. This can  be  used  in  place  of
              scaletempo,  and will be used to adjust audio pitch when playing at speed different
              from normal. It can also be used to adjust audio pitch  without  changing  playback
              speed.

              <pitch-scale>
                     Sets the pitch scaling factor. Frequencies are multiplied by this value.

              This  filter  has  a  number  of additional sub-options. You can list them with mpv
              --af=rubberband=help. This will also show the default values for each  option.  The
              options  are  not documented here, because they are merely passed to librubberband.
              Look  at  the  librubberband  documentation  to  learn  what  each   option   does:
              http://breakfastquay.com/rubberband/code-doc/classRubberBand_1_1RubberBandStretcher.html
              (The mapping of the mpv rubberband filter sub-option names and values to  those  of
              librubberband follows a simple pattern: "Option" + Name + Value.)

              This filter supports the following af-command commands:

              set-pitch
                     Set  the  <pitch-scale> argument dynamically. This can be used to change the
                     playback pitch at runtime. Note that speed is controlled using the  standard
                     speed property, not af-command.

       lavfi=graph
              Filter audio using FFmpeg's libavfilter.

              <graph>
                     Libavfilter  graph. See lavfi video filter for details - the graph syntax is
                     the same.

                     WARNING:
                        Don't forget to quote libavfilter graphs as described in the lavfi  video
                        filter section.

              o=<string>
                     AVOptions.

VIDEO FILTERS

       Video filters allow you to modify the video stream and its properties. The syntax is:

       --vf=<filter1[=parameter1:parameter2:...],filter2,...>
              Setup  a  chain  of  video filters. This consists on the filter name, and an option
              list of parameters after =. The parameters are separated  by  :  (not  ,,  as  that
              starts a new filter entry).

              Before  the  filter  name,  a  label can be specified with @name:, where name is an
              arbitrary user-given name, which identifies the filter. This is only needed if  you
              want to toggle the filter at runtime.

              A  !  before  the  filter  name  means the filter is enabled by default. It will be
              skipped on filter creation. This is also useful for runtime filter toggling.

              See the vf command (and toggle sub-command) for further explanations and examples.

              The general filter entry syntax is:
                 ["@"<label-name>":"] ["!"] <filter-name> [ "=" <filter-parameter-list> ]

              or for the special "toggle" syntax (see vf command):
                 "@"<label-name>

              and the filter-parameter-list:
                 <filter-parameter> | <filter-parameter> "," <filter-parameter-list>

              and filter-parameter:
                 ( <param-name> "=" <param-value> ) | <param-value>

              param-value can further be quoted in [ / ] in case the  value  contains  characters
              like  ,  or  =. This is used in particular with the lavfi filter, which uses a very
              similar  syntax  as  mpv  (MPlayer  historically)  to  specify  filters  and  their
              parameters.

       You  can  also  set  defaults  for each filter. The defaults are applied before the normal
       filter parameters.

       --vf-defaults=<filter1[=parameter1:parameter2:...],filter2,...>
              Set defaults for each filter.

       NOTE:
          To   get   a   full   list   of   available   video   filters,   see   --vf=help    and
          http://ffmpeg.org/ffmpeg-filters.html .

          Also,  keep in mind that most actual filters are available via the lavfi wrapper, which
          gives you access to most of libavfilter's filters. This includes all filters that  have
          been ported from MPlayer to libavfilter.

          Most  builtin filters are deprecated in some ways, unless they're only available in mpv
          (such as filters which deal with mpv specifics, or which are implemented in mpv only).

          If a filter is not builtin, the lavfi-bridge will be automatically tried.  This  bridge
          does  not  support  help  output,  and  does not verify parameters before the filter is
          actually used. Although the mpv syntax is rather similar to libavfilter's, it's not the
          same.  (Which means not everything accepted by vf_lavfi's graph option will be accepted
          by --vf.)

          You can also prefix the filter name with lavfi- to force the wrapper.  This is  helpful
          if  the  filter  name  collides  with  a  deprecated  mpv  builtin  filter. For example
          --vf=lavfi-scale=args would  use  libavfilter's  scale  filter  over  mpv's  deprecated
          builtin one.

       Video filters are managed in lists. There are a few commands to manage the filter list.

       --vf-add=<filter1[,filter2,...]>
              Appends the filters given as arguments to the filter list.

       --vf-pre=<filter1[,filter2,...]>
              Prepends the filters given as arguments to the filter list.

       --vf-del=<index1[,index2,...]>
              Deletes  the  filters  at  the  given  indexes.  Index numbers start at 0, negative
              numbers address the end of the list (-1 is the last).

       --vf-clr
              Completely empties the filter list.

       With filters that support it, you can access parameters by their name.

       --vf=<filter>=help
              Prints the parameter names and parameter value ranges for a particular filter.

       --vf=<filter=named_parameter1=value1[:named_parameter2=value2:...]>
              Sets a named parameter to the given value. Use on and off or yes and no to set flag
              parameters.

       Available mpv-only filters are:

       crop[=w:h:x:y]
              Crops  the  given  part  of the image and discards the rest. Useful to remove black
              bands from widescreen videos.

              <w>,<h>
                     Cropped width and height, defaults to original width and height.

              <x>,<y>
                     Position of the cropped picture, defaults to center.

       expand[=w:h:x:y:aspect:round]
              Expands (not scales) video resolution to the given value and  places  the  unscaled
              original at coordinates x, y.

              <w>,<h>
                     Expanded  width,height (default: original width,height). Negative values for
                     w and h are treated as offsets to the original size.

                        Example

                        expand=0:-50:0:0
                               Adds a 50 pixel border to the bottom of the picture.

              <x>,<y>
                     position of original image on the expanded image (default: center)

              <aspect>
                     Expands to fit an aspect instead of a resolution (default: 0).

                        Example

                        expand=800::::4/3
                               Expands to 800x600, unless the source  is  higher  resolution,  in
                               which case it expands to fill a 4/3 aspect.

              <round>
                     Rounds up to make both width and height divisible by <r> (default: 1).

       flip   Flips the image upside down.

       mirror Mirrors the image on the Y axis.

       rotate[=0|90|180|270]
              Rotates the image by a multiple of 90 degrees clock-wise.

       scale[=w:h:param:param2:chr-drop:noup:arnd
              Scales  the  image  with  the software scaler (slow) and performs a YUV<->RGB color
              space conversion (see also --sws).

              All parameters are optional.

              <w>:<h>
                     scaled width/height (default: original width/height)

                     0      scaled d_width/d_height

                     -1     original width/height

                     -2     Calculate w/h using the other  dimension  and  the  prescaled  aspect
                            ratio.

                     -3     Calculate  w/h  using  the  other  dimension  and the original aspect
                            ratio.

                     -(n+8) Like -n above, but rounding the dimension to the closest multiple  of
                            16.

              <param>[:<param2>] (see also --sws)
                     Set  some  scaling  parameters depending on the type of scaler selected with
                     --sws:

                        --sws=2 (bicubic):  B (blurring) and C (ringing)
                            0.00:0.60 default
                            0.00:0.75 VirtualDub's "precise bicubic"
                            0.00:0.50 Catmull-Rom spline
                            0.33:0.33 Mitchell-Netravali spline
                            1.00:0.00 cubic B-spline

                        --sws=7 (Gaussian): sharpness (0 (soft) - 100 (sharp))

                        --sws=9 (Lanczos):  filter length (1-10)

              <chr-drop>
                     chroma skipping

                     0      Use all available input lines for chroma (default).

                     1      Use only every 2. input line for chroma.

                     2      Use only every 4. input line for chroma.

                     3      Use only every 8. input line for chroma.

              <noup> Disallow upscaling past the original dimensions.

                     0      Allow upscaling (default).

                     1      Disallow upscaling if one dimension exceeds its original value.

                     2      Disallow upscaling if both dimensions exceed their original values.

              <arnd> Accurate rounding for the vertical scaler, which may  be  faster  or  slower
                     than the default rounding.

                     no     Disable accurate rounding (default).

                     yes    Enable accurate rounding.

       dsize[=w:h:aspect-method:r:aspect]
              Changes  the  intended  display  aspect  at an arbitrary point in the filter chain.
              Aspect can be given as a fraction (4/3) or floating point number (1.33). Note  that
              this  filter  does  not  do  any scaling itself; it just affects what later scalers
              (software or hardware) will do when auto-scaling to the correct aspect.

              <w>,<h>
                     New aspect ratio given by a display  width  and  height.  Unlike  older  mpv
                     versions or MPlayer, this does not set the display size.

                     Can also be these special values:

                     0      original display width and height

                     -1     original video width and height (default)

                     -2     Calculate  w/h  using  the  other  dimension and the original display
                            aspect ratio.

                     -3     Calculate w/h using the other dimension and the original video aspect
                            ratio.

                        Example

                        dsize=800:-2
                               Specifies  a display resolution of 800x600 for a 4/3 aspect video,
                               or 800x450 for a 16/9 aspect video.

              <aspect-method>
                     Modifies width and height according to original aspect ratios.

                     -1     Ignore original aspect ratio (default).

                     0      Keep display aspect ratio by using <w> and <h> as maximum resolution.

                     1      Keep display aspect ratio by using <w> and <h> as minimum resolution.

                     2      Keep video aspect ratio by using <w> and <h> as maximum resolution.

                     3      Keep video aspect ratio by using <w> and <h> as minimum resolution.

                        Example

                        dsize=800:600:0
                               Specifies a display resolution of at most 800x600, or smaller,  in
                               order to keep aspect.

              <r>    Rounds up to make both width and height divisible by <r> (default: 1).

              <aspect>
                     Force an aspect ratio.

       format=fmt=<value>:colormatrix=<value>:...
              Restricts  the  color  space for the next filter without doing any conversion.  Use
              together with the scale filter for a real conversion.

              NOTE:
                 For a list of available formats, see format=fmt=help.

              <fmt>  Format name, e.g. rgb15, bgr24, 420p, etc. (default: don't change).

              <outfmt>
                     Format name that should be substituted for the output. If they do  not  have
                     the same bytes per pixel and chroma subsampling, it will fail.

              <colormatrix>
                     Controls the YUV to RGB color space conversion when playing video. There are
                     various standards. Normally, BT.601 should be used for SD video, and  BT.709
                     for HD video. (This is done by default.) Using incorrect color space results
                     in slightly under or over saturated and shifted colors.

                     These options are not always  supported.  Different  video  outputs  provide
                     varying  degrees  of  support.  The  opengl  and  vdpau video output drivers
                     usually offer full support. The xv output can set the  color  space  if  the
                     system  video driver supports it, but not input and output levels. The scale
                     video filter can configure color space and input levels,  but  only  if  the
                     output  format  is  RGB (if the video output driver supports RGB output, you
                     can force this with -vf scale,format=rgba).

                     If this option is set to auto (which is  the  default),  the  video's  color
                     space  flag  will  be  used.  If that flag is unset, the color space will be
                     selected automatically. This is done using a simple heuristic that  attempts
                     to distinguish SD and HD video. If the video is larger than 1279x576 pixels,
                     BT.709 (HD) will be used; otherwise BT.601 (SD) is selected.

                     Available color spaces are:

                     auto   automatic selection (default)

                     bt.601 ITU-R BT.601 (SD)

                     bt.709 ITU-R BT.709 (HD)

                     bt.2020-ncl
                            ITU-R BT.2020 non-constant luminance system

                     bt.2020-cl
                            ITU-R BT.2020 constant luminance system

                     smpte-240m
                            SMPTE-240M

              <colorlevels>
                     YUV color levels used with YUV  to  RGB  conversion.  This  option  is  only
                     necessary  when  playing  broken  files  which  do not follow standard color
                     levels or which are flagged wrong. If the video does not specify  its  color
                     range, it is assumed to be limited range.

                     The same limitations as with <colormatrix> apply.

                     Available color ranges are:

                     auto   automatic selection (normally limited range) (default)

                     limited
                            limited range (16-235 for luma, 16-240 for chroma)

                     full   full range (0-255 for both luma and chroma)

              <primaries>
                     RGB  primaries the source file was encoded with. Normally this should be set
                     in the file header, but when playing broken or mistagged files this  can  be
                     used to override the setting.

                     This option only affects video output drivers that perform color management,
                     for example opengl with the target-prim or icc-profile suboptions set.

                     If this option is set to auto (which is the default), the video's  primaries
                     flag  will  be used. If that flag is unset, the color space will be selected
                     automatically, using the following heuristics: If the <colormatrix>  is  set
                     or  determined  as  BT.2020 or BT.709, the corresponding primaries are used.
                     Otherwise, if the video height is exactly 576 (PAL), BT.601-625 is used.  If
                     it's  exactly 480 or 486 (NTSC), BT.601-525 is used. If the video resolution
                     is anything else, BT.709 is used.

                     Available primaries are:

                     auto   automatic selection (default)

                     bt.601-525
                            ITU-R BT.601 (SD) 525-line systems (NTSC, SMPTE-C)

                     bt.601-625
                            ITU-R BT.601 (SD) 625-line systems (PAL, SECAM)

                     bt.709 ITU-R BT.709 (HD) (same primaries as sRGB)

                     bt.2020
                            ITU-R BT.2020 (UHD)

                     apple  Apple RGB

                     adobe  Adobe RGB (1998)

                     prophoto
                            ProPhoto RGB (ROMM)

                     cie1931
                            CIE 1931 RGB

                     dci-p3 DCI-P3 (Digital Cinema)

                     v-gamut
                            Panasonic V-Gamut primaries

              <gamma>
                     Gamma function the source file was encoded with. Normally this should be set
                     in  the  file header, but when playing broken or mistagged files this can be
                     used to override the setting.

                     This option only affects video output drivers that perform color management.

                     If this option is set to auto (which is the default), the gamma will be  set
                     to  BT.1886  for  YCbCr  content,  sRGB  for  RGB content and Linear for XYZ
                     content.

                     Available gamma functions are:

                     auto   automatic selection (default)

                     bt.1886
                            ITU-R BT.1886 (EOTF corresponding to BT.601/BT.709/BT.2020)

                     srgb   IEC 61966-2-4 (sRGB)

                     linear Linear light

                     gamma1.8
                            Pure power curve (gamma 1.8)

                     gamma2.2
                            Pure power curve (gamma 2.2)

                     gamma2.8
                            Pure power curve (gamma 2.8)

                     prophoto
                            ProPhoto RGB (ROMM) curve

                     pq     ITU-R BT.2100 PQ (Perceptual quantizer) curve

                     hlg    ITU-R BT.2100 HLG (Hybrid Log-gamma) curve

                     v-log  Panasonic V-Log transfer curve

                     s-log1 Sony S-Log1 transfer curve

                     s-log2 Sony S-Log2 transfer curve

              <sig-peak>
                     Reference peak illumination for the video file,  relative  to  the  signal's
                     reference  white  level. This is mostly interesting for HDR, but it can also
                     be used tone map SDR content to  simulate  a  different  exposure.  Normally
                     inferred from tags such as MaxCLL or mastering metadata.

                     The default of 0.0 will default to the source's nominal peak luminance.

              <light>
                        Light  type  of the scene. This is mostly correctly inferred based on the
                        gamma function, but it can be useful to override this  when  viewing  raw
                        camera  footage (e.g. V-Log), which is normally scene-referred instead of
                        display-referred.

                        Available light types are:

                     auto   Automatic selection (default)

                     display
                            Display-referred light (most content)

                     hlg    Scene-referred using the HLG OOTF (e.g. HLG content)

                     709-1886
                            Scene-referred using the BT709+BT1886 interaction

                     gamma1.2
                            Scene-referred using a pure power OOTF (gamma=1.2)

              <stereo-in>
                     Set the stereo mode the video is assumed to be encoded in.  Takes  the  same
                     values as the --video-stereo-mode option.

              <stereo-out>
                     Set  the stereo mode the video should be displayed as. Takes the same values
                     as the --video-stereo-mode option.

              <rotate>
                     Set the rotation the video is assumed to be encoded with  in  degrees.   The
                     special value -1 uses the input format.

              <dw>, <dh>
                     Set the display size. Note that setting the display size such that the video
                     is scaled in both directions instead of just changing the aspect ratio is an
                     implementation detail, and might change later.

              <dar>  Set the display aspect ratio of the video frame. This is a float, but values
                     such as [16:9] can be passed too ([...] for quoting to  prevent  the  option
                     parser from interpreting the : character).

              <spherical-type>
                     Type of the spherical projection:

                     auto   As indicated by the file (default)

                     none   Normal video

                     equirect
                            Equirectangular

                     unknown
                            Unknown projection

              <spherical-yaw>, <spherical-pitch>, <spherical-roll>
                     Reference angle in degree, if spherical video is used.

       noformat[=fmt]
              Restricts the color space for the next filter without doing any conversion.  Unlike
              the format filter, this will allow any color space except the one you specify.

              NOTE:
                 For a list of available formats, see noformat=fmt=help.

              <fmt>  Format name, e.g. rgb15, bgr24, 420p, etc. (default: 420p).

       lavfi=graph[:sws-flags[:o=opts]]
              Filter video using FFmpeg's libavfilter.

              <graph>
                     The libavfilter graph string. The filter must have a single video input  pad
                     and a single video output pad.

                     See https://ffmpeg.org/ffmpeg-filters.html for syntax and available filters.

                     WARNING:
                        If  you  want to use the full filter syntax with this option, you have to
                        quote the filter graph in order to prevent mpv's syntax  and  the  filter
                        graph syntax from clashing.

                        Examples

                        -vf lavfi=[gradfun=20:30,vflip]
                               gradfun  filter  with  nonsense  parameters,  followed  by a vflip
                               filter. (This demonstrates how libavfilter takes a graph  and  not
                               just  a  single  filter.) The filter graph string is quoted with [
                               and ]. This requires no additional quoting or escaping  with  some
                               shells  (like  bash), while others (like zsh) require additional "
                               quotes around the option string.

                        '--vf=lavfi="gradfun=20:30,vflip"'
                               Same as before, but uses quoting that  should  be  safe  with  all
                               shells.  The  outer  '  quotes  make  sure that the shell does not
                               remove the " quotes needed by mpv.

                        '--vf=lavfi=graph="gradfun=radius=30:strength=20,vflip"'
                               Same as before, but uses named parameters for everything.

              <sws-flags>
                     If libavfilter inserts filters for  pixel  format  conversion,  this  option
                     gives the flags which should be passed to libswscale. This option is numeric
                     and takes a bit-wise combination of SWS_ flags.

                     See http://git.videolan.org/?p=ffmpeg.git;a=blob;f=libswscale/swscale.h.

              <o>    Set AVFilterGraph options. These should be documented by FFmpeg.

                        Example

                        '--vf=lavfi=yadif:o="threads=2,thread_type=slice"'
                               forces a specific threading configuration.

       pullup[=jl:jr:jt:jb:sb:mp]
              Pulldown  reversal  (inverse  telecine)   filter,   capable   of   handling   mixed
              hard-telecine,  24000/1001 fps progressive, and 30000/1001 fps progressive content.
              The pullup filter makes use of future  context  in  making  its  decisions.  It  is
              stateless  in  the  sense  that  it  does not lock onto a pattern to follow, but it
              instead looks forward to the following fields in  order  to  identify  matches  and
              rebuild progressive frames.

              jl, jr, jt, and jb
                     These  options  set  the amount of "junk" to ignore at the left, right, top,
                     and bottom of the image, respectively. Left/right are in units of 8  pixels,
                     while  top/bottom  are  in units of 2 lines. The default is 8 pixels on each
                     side.

              sb (strict breaks)
                     Setting this option to 1 will reduce the chances  of  pullup  generating  an
                     occasional  mismatched  frame,  but it may also cause an excessive number of
                     frames to be dropped during high motion sequences.  Conversely,  setting  it
                     to -1 will make pullup match fields more easily. This may help process video
                     with slight blurring between the  fields,  but  may  also  cause  interlaced
                     frames in the output.

              mp (metric plane)
                     This  option  may be set to u or v to use a chroma plane instead of the luma
                     plane for doing pullup's computations. This may  improve  accuracy  on  very
                     clean source material, but more likely will decrease accuracy, especially if
                     there is chroma noise (rainbow effect) or  any  grayscale  video.  The  main
                     purpose  of  setting  mp  to  a  chroma plane is to reduce CPU load and make
                     pullup usable in realtime on slow machines.

       yadif=[mode:interlaced-only]
              Yet another deinterlacing filter

              <mode>

                     frame  Output 1 frame for each frame.

                     field  Output 1 frame for each field (default).

                     frame-nospatial
                            Like frame but skips spatial interlacing check.

                     field-nospatial
                            Like field but skips spatial interlacing check.

              <interlaced-only>

                     no     Deinterlace all frames.

                     yes    Only deinterlace frames marked as interlaced (default).

              This filter is automatically inserted when using the d key (or any other  key  that
              toggles  the deinterlace property or when using the --deinterlace switch), assuming
              the video output does not have native deinterlacing support.

              If you just want to set the default mode, put this  filter  and  its  options  into
              --vf-defaults instead, and enable deinterlacing with d or --deinterlace.

              Also,  note  that  the  d  key is stupid enough to insert a deinterlacer twice when
              inserting yadif with --vf, so using the above methods is recommended.

       sub=[=bottom-margin:top-margin]
              Moves subtitle rendering to an arbitrary  point  in  the  filter  chain,  or  force
              subtitle  rendering  in  the  video  filter  as  opposed  to using video output OSD
              support.

              <bottom-margin>
                     Adds a black band at the bottom of the frame. The SSA/ASS renderer can place
                     subtitles there (with --sub-use-margins).

              <top-margin>
                     Black band on the top for toptitles  (with --sub-use-margins).

                 Examples

                 --vf=sub,eq
                        Moves  sub  rendering  before  the eq filter. This will put both subtitle
                        colors and video under the influence of the video equalizer settings.

       stereo3d[=in:out]
              Stereo3d converts between different stereoscopic image formats.

              <in>   Stereoscopic image format of input. Possible values:

                     sbsl or side_by_side_left_first
                            side by side parallel (left eye left, right eye right)

                     sbsr or side_by_side_right_first
                            side by side crosseye (right eye left, left eye right)

                     abl or above_below_left_first
                            above-below (left eye above, right eye below)

                     abr or above_below_right_first
                            above-below (right eye above, left eye below)

                     ab2l or above_below_half_height_left_first
                            above-below with half height resolution (left eye  above,  right  eye
                            below)

                     ab2r or above_below_half_height_right_first
                            above-below  with  half  height resolution (right eye above, left eye
                            below)

              <out>  Stereoscopic image format of output.  Possible  values  are  all  the  input
                     formats as well as:

                     arcg or anaglyph_red_cyan_gray
                            anaglyph  red/cyan gray (red filter on left eye, cyan filter on right
                            eye)

                     arch or anaglyph_red_cyan_half_color
                            anaglyph red/cyan half colored (red filter on left eye,  cyan  filter
                            on right eye)

                     arcc or anaglyph_red_cyan_color
                            anaglyph red/cyan color (red filter on left eye, cyan filter on right
                            eye)

                     arcd or anaglyph_red_cyan_dubois
                            anaglyph red/cyan color optimized with the  least-squares  projection
                            of Dubois (red filter on left eye, cyan filter on right eye)

                     agmg or anaglyph_green_magenta_gray
                            anaglyph green/magenta gray (green filter on left eye, magenta filter
                            on right eye)

                     agmh or anaglyph_green_magenta_half_color
                            anaglyph green/magenta  half  colored  (green  filter  on  left  eye,
                            magenta filter on right eye)

                     agmc or anaglyph_green_magenta_color
                            anaglyph  green/magenta  colored  (green  filter on left eye, magenta
                            filter on right eye)

                     aybg or anaglyph_yellow_blue_gray
                            anaglyph yellow/blue gray (yellow filter on left eye, blue filter  on
                            right eye)

                     aybh or anaglyph_yellow_blue_half_color
                            anaglyph  yellow/blue  half  colored (yellow filter on left eye, blue
                            filter on right eye)

                     aybc or anaglyph_yellow_blue_color
                            anaglyph yellow/blue colored (yellow filter on left eye, blue  filter
                            on right eye)

                     irl or interleave_rows_left_first
                            Interleaved rows (left eye has top row, right eye starts on next row)

                     irr or interleave_rows_right_first
                            Interleaved rows (right eye has top row, left eye starts on next row)

                     ml or mono_left
                            mono output (left eye only)

                     mr or mono_right
                            mono output (right eye only)

       gradfun[=strength[:radius|:size=<size>]]
              Fix the banding artifacts that are sometimes introduced into nearly flat regions by
              truncation to 8-bit color depth. Interpolates the gradients that  should  go  where
              the bands are, and dithers them.

              <strength>
                     Maximum  amount  by  which  the  filter  will change any one pixel. Also the
                     threshold for detecting nearly flat regions (default: 1.5).

              <radius>
                     Neighborhood to fit the  gradient  to.  Larger  radius  makes  for  smoother
                     gradients,  but also prevents the filter from modifying pixels near detailed
                     regions (default: disabled).

              <size> size of the filter in percent of the image diagonal size. This  is  used  to
                     calculate the final radius size (default: 1).

       vapoursynth=file:buffered-frames:concurrent-frames
              Loads  a  VapourSynth  filter script. This is intended for streamed processing: mpv
              actually provides a source filter, instead of  using  a  native  VapourSynth  video
              source.  The  mpv  source  will answer frame requests only within a small window of
              frames (the size of this window is controlled with the buffered-frames  parameter),
              and  requests  outside  of that will return errors. As such, you can't use the full
              power of VapourSynth, but you can use certain filters.

              If you just want to play video generated by a  VapourSynth  (i.e.  using  a  native
              VapourSynth  video  source), it's better to use vspipe and a FIFO to feed the video
              to mpv. The same applies if the filter script requires  random  frame  access  (see
              buffered-frames parameter).

              This  filter  is  experimental.  If it turns out that it works well and is used, it
              will be ported to libavfilter. Otherwise, it will be just removed.

              file   Filename of the script source. Currently, this is always  a  python  script.
                     The  variable  video_in  is  set to the mpv video source, and it is expected
                     that the script reads video from it. (Otherwise, mpv will decode  no  video,
                     and  the video packet queue will overflow, eventually leading to audio being
                     stopped.) The script is also expected to pass through timestamps  using  the
                     _DurationNum and _DurationDen frame properties.

                        Example:

                            import vapoursynth as vs
                            core = vs.get_core()
                            core.std.AddBorders(video_in, 10, 10, 20, 20).set_output()

                     WARNING:
                        The  script  will  be  reloaded  on every seek. This is done to reset the
                        filter properly on discontinuities.

              buffered-frames
                     Maximum number of decoded video frames that should be  buffered  before  the
                     filter  (default: 4). This specifies the maximum number of frames the script
                     can request in reverse direction.  E.g. if buffered-frames=5, and the script
                     just  requested  frame 15, it can still request frame 10, but frame 9 is not
                     available anymore.  If it requests frame 30, mpv will decode 15 more frames,
                     and keep only frames 25-30.

                     The  actual  number  of  buffered  frames  also  depends on the value of the
                     concurrent-frames option. Currently, both option values  are  multiplied  to
                     get the final buffer size.

                     (Normally,  VapourSynth  source  filters must provide random access, but mpv
                     was made for playback, and does not provide frame-exact random  access.  The
                     way  this  video  filter  works  is a compromise to make simple filters work
                     anyway.)

              concurrent-frames
                     Number of frames  that  should  be  requested  in  parallel.  The  level  of
                     concurrency  depends  on  the filter and how quickly mpv can decode video to
                     feed the filter. This value should probably be proportional to the number of
                     cores  on your machine. Most time, making it higher than the number of cores
                     can actually make it slower.

                     By default, this uses the special value auto, which sets the option  to  the
                     number of detected logical CPU cores.

              The following variables are defined by mpv:

              video_in
                     The  mpv video source as vapoursynth clip. Note that this has no length set,
                     which confuses many filters. Using Trim on the clip with a high dummy length
                     can turn it into a finite clip.

              video_in_dw, video_in_dh
                     Display  size  of  the  video. Can be different from video size if the video
                     does not use square pixels (e.g. DVD).

              container_fps
                     FPS value as reported by file headers. This value can be wrong or completely
                     broken  (e.g.  0  or  NaN).  Even if the value is correct, if another filter
                     changes the real FPS (by dropping or inserting frames), the  value  of  this
                     variable  might  not  be  useful.  Note  that  the --fps command line option
                     overrides this value.

                     Useful for some filters which insist on having a FPS.

              display_fps
                     Refresh rate of the current display. Note that this value can be 0.

       vapoursynth-lazy
              The same as vapoursynth, but doesn't load Python scripts. Instead, a custom backend
              using  Lua and the raw VapourSynth API is used. The syntax is completely different,
              and absolutely no convenience features  are  provided.  There's  no  type  checking
              either, and you can trigger crashes.

                 Example:

                     video_out = invoke("morpho", "Open", {clip = video_in})

              The  special  variable video_in is the mpv video source, while the special variable
              video_out is used to read video from. The 1st argument is the plugin (queried  with
              getPluginByNs),  the  2nd  is the filter name, and the 3rd argument is a table with
              the arguments. Positional  arguments  are  not  supported.  The  types  must  match
              exactly.  Since  Lua is terrible and can't distinguish integers and floats, integer
              arguments must be prefixed with i_, in which case the prefix  is  removed  and  the
              argument  is  cast  to an integer. Should the argument's name start with i_, you're
              out of luck.

              Clips (VSNodeRef) are passed as  light  userdata,  so  trying  to  pass  any  other
              userdata type will result in hard crashes.

       vavpp  VA-AP-API  video  post  processing.  Works  with  --vo=vaapi  and --vo=opengl only.
              Currently deinterlaces. This filter is automatically inserted if  deinterlacing  is
              requested  (either  using  the  d  key,  by  default  mapped  to  the command cycle
              deinterlace, or the --deinterlace option).

              deint=<method>
                     Select the deinterlacing algorithm.

                     no     Don't perform deinterlacing.

                     first-field
                            Show only first field.

                     bob    bob deinterlacing (default).

                     weave, motion-adaptive, motion-compensated
                            Advanced  deinterlacing  algorithms.  Whether  these  actually   work
                            depends  on  the  GPU hardware, the GPU drivers, driver bugs, and mpv
                            bugs.

              <interlaced-only>

                     no     Deinterlace all frames.

                     yes    Only deinterlace frames marked as interlaced (default).

              reversal-bug=<yes|no>

                     no     Use the API as it was interpreted by older Mesa drivers.  While  this
                            interpretation  was  more  obvious  and  inuitive,  it was apparently
                            wrong, and not shared by Intel driver developers.

                     yes    Use Intel interpretation of surface forward and backwards  references
                            (default).  This is what Intel drivers and newer Mesa drivers expect.
                            Matters only for the advanced deinterlacing algorithms.

       vdpaupp
              VDPAU video post processing. Works  with  --vo=vdpau  and  --vo=opengl  only.  This
              filter  is automatically inserted if deinterlacing is requested (either using the d
              key, by default mapped to the  command  cycle  deinterlace,  or  the  --deinterlace
              option).  When  enabling  deinterlacing,  it  is  always  preferred  over  software
              deinterlacer filters if the vdpau VO is used,  and  also  if  opengl  is  used  and
              hardware decoding was activated at least once (i.e. vdpau was loaded).

              sharpen=<-1-1>
                     For positive values, apply a sharpening algorithm to the video, for negative
                     values a blurring algorithm (default: 0).

              denoise=<0-1>
                     Apply a noise reduction  algorithm  to  the  video  (default:  0;  no  noise
                     reduction).

              deint=<yes|no>
                     Whether  deinterlacing is enabled (default: no). If enabled, it will use the
                     mode selected with deint-mode.

              deint-mode=<first-field|bob|temporal|temporal-spatial>
                     Select deinterlacing mode (default: temporal).

                     Note that there's currently a mechanism that allows the vdpau VO  to  change
                     the  deint-mode  of  auto-inserted vdpaupp filters. To avoid confusion, it's
                     recommended not to use the --vo=vdpau suboptions related to filtering.

                     first-field
                            Show only first field.

                     bob    Bob deinterlacing.

                     temporal
                            Motion-adaptive temporal deinterlacing. May lead to A/V  desync  with
                            slow video hardware and/or high resolution.

                     temporal-spatial
                            Motion-adaptive   temporal  deinterlacing  with  edge-guided  spatial
                            interpolation. Needs fast video hardware.

              chroma-deint
                     Makes temporal deinterlacers operate both on luma and chroma (default).  Use
                     no-chroma-deint  to  solely  use  luma  and speed up advanced deinterlacing.
                     Useful with slow video memory.

              pullup Try to apply inverse telecine, needs motion adaptive temporal deinterlacing.

              interlaced-only=<yes|no>
                     If yes (default), only deinterlace frames marked as interlaced.

              hqscaling=<0-9>

                     0      Use default VDPAU scaling (default).

                     1-9    Apply high quality VDPAU scaling (needs capable hardware).

       d3d11vpp
              Direct3D 11 video post processing. Currently requires D3D11 hardware  decoding  for
              use.

              deint=<yes|no>
                     Whether deinterlacing is enabled (default: no).

              interlaced-only=<yes|no>
                     If yes (default), only deinterlace frames marked as interlaced.

              mode=<blend|bob|adaptive|mocomp|ivctc|none>
                     Tries  to select a video processor with the given processing capability.  If
                     a video processor supports multiple capabilities,  it  is  not  clear  which
                     algorithm  is  actually selected. none always falls back. On most if not all
                     hardware, this option will probably do nothing, because  a  video  processor
                     usually supports all modes or none.

       buffer=<num>
              Buffer  <num>  frames  in the filter chain. This filter is probably pretty useless,
              except for debugging. (Note that this won't  help  to  smooth  out  latencies  with
              decoding,  because  the  filter will never output a frame if the buffer isn't full,
              except on EOF.)

ENCODING

       You can encode files from one format/codec to another using this facility.

       --o=<filename>
              Enables encoding mode and specifies the output file name.

       --of=<format>
              Specifies the output format (overrides autodetection by the file name extension  of
              the  file  specified by -o). This can be a comma separated list of possible formats
              to try. See --of=help for a full list of supported formats.

       --ofopts=<options>
              Specifies the output format options for libavformat.  See --ofopts=help for a  full
              list of supported options.

              Options are managed in lists. There are a few commands to manage the options list.

              --ofopts-add=<options1[,options2,...]>
                     Appends the options given as arguments to the options list.

              --ofopts-pre=<options1[,options2,...]>
                     Prepends the options given as arguments to the options list.

              --ofopts-del=<index1[,index2,...]>
                     Deletes the options at the given indexes. Index numbers start at 0, negative
                     numbers address the end of the list (-1 is the last).

              --ofopts-clr
                     Completely empties the options list.

       --ofps=<float value>
              Specifies the output format time base (default: 24000). Low values  like  25  limit
              video fps by dropping frames.

       --oautofps
              Sets  the  output  format  time  base  to the guessed frame rate of the input video
              (simulates MEncoder behavior, useful for AVI; may cause frame  drops).   Note  that
              not  all  codecs  and  not all formats support VFR encoding, and some which do have
              bugs when a target bitrate is specified - use --ofps or  --oautofps  to  force  CFR
              encoding in these cases.

       --omaxfps=<float value>
              Specifies  the minimum distance of adjacent frames (default: 0, which means unset).
              Content of lower frame rate is not readjusted to this frame rate; content of higher
              frame rate is decimated to this frame rate.

       --oharddup
              If  set, the frame rate given by --ofps is attained not by skipping time codes, but
              by duplicating frames (constant frame rate mode).

       --oneverdrop
              If set, frames are never dropped. Instead, time codes of video  are  readjusted  to
              always  increase.  This  may  cause  AV  desync, though; to work around this, use a
              high-fps time base using --ofps and absolutely avoid --oautofps.

       --oac=<codec>
              Specifies the output audio codec. This can be a comma separated  list  of  possible
              codecs to try. See --oac=help for a full list of supported codecs.

       --oaoffset=<value>
              Shifts  audio data by the given time (in seconds) by adding/removing samples at the
              start.

       --oacopts=<options>
              Specifies the output audio codec options for libavcodec.  See --oacopts=help for  a
              full list of supported options.

                 Example

                 --oac=libmp3lame --oacopts=b=128000
                        selects 128 kbps MP3 encoding.

              Options are managed in lists. There are a few commands to manage the options list.

              --oacopts-add=<options1[,options2,...]>
                     Appends the options given as arguments to the options list.

              --oacopts-pre=<options1[,options2,...]>
                     Prepends the options given as arguments to the options list.

              --oacopts-del=<index1[,index2,...]>
                     Deletes the options at the given indexes. Index numbers start at 0, negative
                     numbers address the end of the list (-1 is the last).

              --oacopts-clr
                     Completely empties the options list.

       --oafirst
              Force the audio stream to become the first stream in the output.  By  default,  the
              order is unspecified.

       --ovc=<codec>
              Specifies  the  output  video codec. This can be a comma separated list of possible
              codecs to try. See --ovc=help for a full list of supported codecs.

       --ovoffset=<value>
              Shifts video data by the given time (in seconds) by shifting the pts values.

       --ovcopts <options>
              Specifies the output video codec options for libavcodec.  See --ovcopts=help for  a
              full list of supported options.

                 Examples

                 "--ovc=mpeg4 --ovcopts=qscale=5"
                        selects constant quantizer scale 5 for MPEG-4 encoding.

                 "--ovc=libx264 --ovcopts=crf=23"
                        selects VBR quality factor 23 for H.264 encoding.

              Options are managed in lists. There are a few commands to manage the options list.

              --ovcopts-add=<options1[,options2,...]>
                     Appends the options given as arguments to the options list.

              --ovcopts-pre=<options1[,options2,...]>
                     Prepends the options given as arguments to the options list.

              --ovcopts-del=<index1[,index2,...]>
                     Deletes the options at the given indexes. Index numbers start at 0, negative
                     numbers address the end of the list (-1 is the last).

              --ovcopts-clr
                     Completely empties the options list.

       --ovfirst
              Force the video stream to become the first stream in the output.  By  default,  the
              order is unspecified.

       --ocopyts
              Copies  input  pts  to  the  output  video  (not supported by some output container
              formats, e.g. AVI). Discontinuities are still fixed.  By default, audio pts are set
              to  playback time and video pts are synchronized to match audio pts, as some output
              formats do not support anything else.

       --orawts
              Copies input pts to the output  video  (not  supported  by  some  output  container
              formats,  e.g.  AVI).  In  this mode, discontinuities are not fixed and all pts are
              passed through as-is. Never seek backwards or use  multiple  input  files  in  this
              mode!

       --no-ometadata
              Turns off copying of metadata from input files to output files when encoding (which
              is enabled by default).

COMMAND INTERFACE

       The mpv core can be controlled with commands and properties. A number of ways to  interact
       with  the  player  use  them:  key  bindings  (input.conf),  OSD (showing information with
       properties), JSON IPC, the client API (libmpv), and the classic slave mode.

   input.conf
       The input.conf file consists of a list of key bindings, for example:

          s screenshot      # take a screenshot with the s key
          LEFT seek 15      # map the left-arrow key to seeking forward by 15 seconds

       Each line maps a key to an input command. Keys are  specified  with  their  literal  value
       (upper  case  if  combined with Shift), or a name for special keys. For example, a maps to
       the a key without shift, and A maps to a with shift.

       The   file   is   located   in   the   mpv   configuration    directory    (normally    at
       ~/.config/mpv/input.conf depending on platform). The default bindings are defined here:

          https://github.com/mpv-player/mpv/blob/master/etc/input.conf

       A list of special keys can be obtained with
          mpv --input-keylist

       In general, keys can be combined with Shift, Ctrl and Alt:

          ctrl+q quit

       mpv  can  be  started  in  input  test  mode, which displays key bindings and the commands
       they're bound to on the OSD, instead of executing the commands:

          mpv --input-test --force-window --idle

       (Only closing the window will make mpv exit, pressing normal keys will merely display  the
       binding, even if mapped to quit.)

   General Input Command Syntax
       [Shift+][Ctrl+][Alt+][Meta+]<key>  [{<section>}]  [<prefixes>]  <command> (<argument>)* [;
       <command>]

       Note that by default, the right Alt key can be used to create special characters, and thus
       does not register as a modifier. The option --no-input-right-alt-gr changes this behavior.

       Newlines  always  start  a  new  binding.  #  starts  a  comment (outside of quoted string
       arguments). To bind commands to the # key, SHARP can be used.

       <key> is either the literal character the key produces (ASCII or Unicode character), or  a
       symbolic name (as printed by --input-keylist).

       <section> (braced with { and }) is the input section for this command.

       Arguments  are  separated  by whitespace. This applies even to string arguments.  For this
       reason, string arguments should be quoted with ". Inside quotes, C-style escaping  can  be
       used.

       You can bind multiple commands to one key. For example:
       a show-text "command 1" ; show-text "command 2"

       It's also possible to bind a command to a sequence of keys:
       a-b-c show-text "command run after a, b, c have been pressed"

       (This is not shown in the general command syntax.)

       If  a or a-b or b are already bound, this will run the first command that matches, and the
       multi-key command will never be called. Intermediate keys can be  remapped  to  ignore  in
       order  to  avoid this issue. The maximum number of (non-modifier) keys for combinations is
       currently 4.

   List of Input Commands
       ignore Use this to "block" keys that  should  be  unbound,  and  do  nothing.  Useful  for
              disabling    default    bindings,    without    disabling    all    bindings   with
              --no-input-default-bindings.

       seek <seconds> [relative|absolute|absolute-percent|relative-percent|exact|keyframes]
              Change the playback position. By default, seeks by a relative amount of seconds.

              The second argument consists of flags controlling the seek mode:

              relative (default)
                     Seek relative to current position (a negative value seeks backwards).

              absolute
                     Seek to a given time (a negative value starts from the end of the file).

              absolute-percent
                     Seek to a given percent position.

              relative-percent
                     Seek relative to current position in percent.

              keyframes
                     Always restart playback at keyframe boundaries (fast).

              exact  Always do exact/hr/precise seeks (slow).

              Multiple flags can be combined, e.g.: absolute+keyframes.

              By default, keyframes is used for relative seeks, and exact is  used  for  absolute
              seeks.

              Before  mpv  0.9,  the  keyframes and exact flags had to be passed as 3rd parameter
              (essentially using a space instead of +). The 3rd parameter is still parsed, but is
              considered deprecated.

       revert-seek [mode]
              Undoes the seek command, and some other commands that seek (but not necessarily all
              of them). Calling this command once will jump to the playback position  before  the
              seek.  Calling  it  a  second time undoes the revert-seek command itself. This only
              works within a single file.

              The first argument is optional, and can change the behavior:

              mark   Mark the current time position. The next  normal  revert-seek  command  will
                     seek back to this point, no matter how many seeks happened since last time.

              Using it without any arguments gives you the default behavior.

       frame-step
              Play one frame, then pause. Does nothing with audio-only playback.

       frame-back-step
              Go  back  by one frame, then pause. Note that this can be very slow (it tries to be
              precise, not fast), and sometimes fails to behave as expected. How well this  works
              depends   on   whether   precise   seeking   works   correctly   (e.g.    see   the
              --hr-seek-demuxer-offset option). Video filters or other video post-processing that
              modifies  timing of frames (e.g. deinterlacing) should usually work, but might make
              backstepping   silently    behave    incorrectly    in    corner    cases.    Using
              --hr-seek-framedrop=no should help, although it might make precise seeking slower.

              This does not work with audio-only playback.

       set <property> <value>
              Set the given property to the given value.

       add <property> [<value>]
              Add  the  given value to the property. On overflow or underflow, clamp the property
              to the maximum. If <value> is omitted, assume 1.

       cycle <property> [up|down]
              Cycle the given property. up and down set the cycle direction. On overflow, set the
              property  back to the minimum, on underflow set it to the maximum. If up or down is
              omitted, assume up.

       multiply <property> <factor>
              Multiplies the value of a property with the numeric factor.

       screenshot [subtitles|video|window|single|each-frame]
              Take a screenshot.

              Multiple flags are available (some can be combined with +):

              <subtitles> (default)
                     Save the video image, in its original resolution, and with subtitles.   Some
                     video  outputs  may  still  include  the  OSD  in  the  output under certain
                     circumstances.

              <video>
                     Like subtitles, but typically without OSD or subtitles. The  exact  behavior
                     depends on the selected video output.

              <window>
                     Save  the  contents  of  the  mpv  window.  Typically  scaled,  with OSD and
                     subtitles. The exact behavior depends on the selected video output,  and  if
                     no support is available, this will act like video.

              <each-frame>
                     Take  a  screenshot  each  frame.  Issue  this  command again to stop taking
                     screenshots. Note that you should disable  frame-dropping  when  using  this
                     mode  -  or  you  might  receive  duplicate images in cases when a frame was
                     dropped.  This  flag  can  be  combined   with   the   other   flags,   e.g.
                     video+each-frame.

              Older  mpv  versions required passing single and each-frame as second argument (and
              did not have flags). This syntax is still understood, but deprecated and  might  be
              removed in the future.

              Setting  the  async  flag  will  make  encoding  and  writing the actual image file
              asynchronous  in  most  cases.  (each-frame  mode  ignores  this  flag  currently.)
              Requesting  async  screenshots  too  early  or  too  often  could  lead to the same
              filenames being chosen, and overwriting each others in undefined order.

       screenshot-to-file <filename> [subtitles|video|window]
              Take a screenshot and save it to a given file. The  format  of  the  file  will  be
              guessed  by  the  extension (and --screenshot-format is ignored - the behavior when
              the extension is missing or unknown is arbitrary).

              The second argument is like the first argument to screenshot.

              If the file already exists, it's overwritten.

              Like all input command parameters, the filename is subject to property expansion as
              described in Property Expansion.

              The async flag has an effect on this command (see screenshot command).

       playlist-next [weak|force]
              Go to the next entry on the playlist.

              weak (default)
                     If the last file on the playlist is currently played, do nothing.

              force  Terminate playback if there are no more files on the playlist.

       playlist-prev [weak|force]
              Go to the previous entry on the playlist.

              weak (default)
                     If the first file on the playlist is currently played, do nothing.

              force  Terminate playback if the first file is being played.

       loadfile <file> [replace|append|append-play [options]]
              Load the given file and play it.

              Second argument:

              <replace> (default)
                     Stop playback of the current file, and play the new file immediately.

              <append>
                     Append the file to the playlist.

              <append-play>
                     Append  the  file,  and  if  nothing  is  currently playing, start playback.
                     (Always starts with the added file, even  if  the  playlist  was  not  empty
                     before running this command.)

              The  third  argument  is a list of options and values which should be set while the
              file is playing. It is of the form opt1=value1,opt2=value2,...  Not all options can
              be changed this way. Some options require a restart of the player.

       loadlist <playlist> [replace|append]
              Load the given playlist file (like --playlist).

       playlist-clear
              Clear the playlist, except the currently played file.

       playlist-remove current|<index>
              Remove  the  playlist entry at the given index. Index values start counting with 0.
              The special value current removes the current entry. Note that removing the current
              entry also stops playback and starts playing the next entry.

       playlist-move <index1> <index2>
              Move  the playlist entry at index1, so that it takes the place of the entry index2.
              (Paradoxically, the moved playlist entry will not have the index value index2 after
              moving  if index1 was lower than index2, because index2 refers to the target entry,
              not the index the entry will have after moving.)

       playlist-shuffle
              Shuffle the playlist. This is similar to what is done on  start  if  the  --shuffle
              option is used.

       run command arg1 arg2 ...
              Run  the  given  command.  Unlike  in  MPlayer/mplayer2 and earlier versions of mpv
              (0.2.x and older), this doesn't  call  the  shell.  Instead,  the  command  is  run
              directly,  with  each argument passed separately. Each argument is expanded like in
              Property Expansion. Note that there is a static limit of (as  of  this  writing)  9
              arguments (this limit could be raised on demand).

              The  program  is  run  in  a  detached  way.  mpv doesn't wait until the command is
              completed, but continues playback right after spawning it.

              To get the old behavior, use /bin/sh and -c as the first two arguments.

                 Example

                        run "/bin/sh" "-c" "echo ${title} > /tmp/playing"

                        This is not a  particularly  good  example,  because  it  doesn't  handle
                        escaping,  and  a  specially  prepared  file  might  allow an attacker to
                        execute arbitrary shell commands. It is  recommended  to  write  a  small
                        shell script, and call that with run.

       quit [<code>]
              Exit the player. If an argument is given, it's used as process exit code.

       quit-watch-later [<code>]
              Exit player, and store current playback position. Playing that file later will seek
              to the previous position on start. The (optional) argument is  exactly  as  in  the
              quit command.

       sub-add <file> [<flags> [<title> [<lang>]]]
              Load the given subtitle file. It is selected as current subtitle after loading.

              The flags args is one of the following values:

              <select>
                 Select the subtitle immediately.

              <auto>
                 Don't  select  the  subtitle.  (Or  in  some special situations, let the default
                 stream selection mechanism decide.)

              <cached>
                 Select the subtitle. If a subtitle with the same  filename  was  already  added,
                 that  one  is  selected,  instead  of loading a duplicate entry.  (In this case,
                 title/language are ignored, and if the was changed since it  was  loaded,  these
                 changes won't be reflected.)

              The title argument sets the track title in the UI.

              The  lang argument sets the track language, and can also influence stream selection
              with flags set to auto.

       sub-remove [<id>]
              Remove the given subtitle track. If the id argument is missing, remove the  current
              track. (Works on external subtitle files only.)

       sub-reload [<id>]
              Reload the given subtitle tracks. If the id argument is missing, reload the current
              track. (Works on external subtitle files only.)

              This works by unloading and re-adding the subtitle track.

       sub-step <skip>
              Change subtitle timing such, that the subtitle event after the next <skip> subtitle
              events is displayed. <skip> can be negative to step backwards.

       sub-seek <skip>
              Seek  to  the next (skip set to 1) or the previous (skip set to -1) subtitle.  This
              is similar to sub-step, except that it seeks video and audio instead  of  adjusting
              the subtitle delay.

              For  embedded  subtitles (like with Matroska), this works only with subtitle events
              that have already been displayed, or are within a short prefetch range.

       print-text <string>
              Print text to stdout. The string can contain properties (see Property Expansion).

       show-text <string> [<duration>|- [<level>]]
              Show text on the OSD. The string can contain  properties,  which  are  expanded  as
              described  in Property Expansion. This can be used to show playback time, filename,
              and so on.

              <duration>
                     The time in ms to show the message for. By default, it uses the  same  value
                     as --osd-duration.

              <level>
                     The minimum OSD level to show the text at (see --osd-level).

       expand-text <string>
              Property-expand  the argument and return the expanded string. This can be used only
              through the client API or from a  script  using  mp.command_native.  (see  Property
              Expansion).

       show-progress
              Show  the  progress bar, the elapsed time and the total duration of the file on the
              OSD.

       write-watch-later-config
              Write the resume config file that the quit-watch-later command writes, but continue
              playback normally.

       stop   Stop  playback  and clear playlist. With default settings, this is essentially like
              quit. Useful for the client API: playback can be stopped  without  terminating  the
              player.

       mouse <x> <y> [<button> [single|double]]
              Send a mouse event with given coordinate (<x>, <y>).

              Second argument:

              <button>
                     The  button  number of clicked mouse button. This should be one of 0-19.  If
                     <button> is omitted, only the position will be updated.

              Third argument:

              <single> (default)
                     The mouse event represents regular single click.

              <double>
                     The mouse event represents double-click.

       keypress <key_name>
              Send a key event through mpv's  input  handler,  triggering  whatever  behavior  is
              configured  to  that  key.  key_name uses the input.conf naming scheme for keys and
              modifiers. Useful for the client API: key events can be sent to  libmpv  to  handle
              internally.

       keydown <key_name>
              Similar  to  keypress,  but  sets the KEYDOWN flag so that if the key is bound to a
              repeatable command, it will be run repeatedly with mpv's key  repeat  timing  until
              the keyup command is called.

       keyup [<key_name>]
              Set  the  KEYUP  flag,  stopping  any  repeated  behavior  that had been triggered.
              key_name is optional. If key_name is not given or is an empty string, KEYUP will be
              set  on  all  keys.  Otherwise,  KEYUP  will  only  be  set on the key specified by
              key_name.

       audio-add <file> [<flags> [<title> [<lang>]]]
              Load the given audio file. See sub-add command.

       audio-remove [<id>]
              Remove the given audio track. See sub-remove command.

       audio-reload [<id>]
              Reload the given audio tracks. See sub-reload command.

       rescan-external-files [<mode>]
              Rescan external files according to the  current  --sub-auto  and  --audio-file-auto
              settings. This can be used to auto-load external files after the file was loaded.

              The mode argument is one of the following:

              <reselect> (default)
                     Select  the  default  audio  and  subtitle  streams, which typically selects
                     external files with the  highest  preference.  (The  implementation  is  not
                     perfect, and could be improved on request.)

              <keep-selection>
                     Do not change current track selections.

   Input Commands that are Possibly Subject to Change
       af set|add|toggle|del|clr filter1=params,filter2,...
              Change audio filter chain. See vf command.

       vf set|add|toggle|del|clr filter1=params,filter2,...
              Change video filter chain.

              The first argument decides what happens:

              set    Overwrite the previous filter chain with the new one.

              add    Append the new filter chain to the previous one.

              toggle Check  if  the  given  filter  (with the exact parameters) is already in the
                     video chain. If yes, remove the filter. If no, add the filter.  (If  several
                     filters are passed to the command, this is done for each filter.)

                     A  special  variant  is  combining this with labels, and using @name without
                     filter name and parameters as filter entry. This toggles the  enable/disable
                     flag.

              del    Remove  the  given  filters from the video chain. Unlike in the other cases,
                     the second parameter is a comma separated list of filter  names  or  integer
                     indexes.  0  would  denote the first filter. Negative indexes start from the
                     last filter, and -1 denotes the last filter.

              clr    Remove all filters. Note that like the other  sub-commands,  this  does  not
                     control automatically inserted filters.

              The argument is always needed. E.g. in case of clr use vf clr "".

              You  can  assign  labels  to  filter by prefixing them with @name: (where name is a
              user-chosen arbitrary identifier). Labels can be used to refer to filters  by  name
              in  all  of the filter chain modification commands.  For add, using an already used
              label will replace the existing filter.

              The vf command shows the list of requested filters on the OSD  after  changing  the
              filter   chain.   This   is  roughly  equivalent  to  show-text  ${vf}.  Note  that
              auto-inserted filters for format conversion are not shown on the  list,  only  what
              was requested by the user.

              Normally,   the   commands   will  check  whether  the  video  chain  is  recreated
              successfully, and will undo the operation on failure. If the command is run  before
              video  is  configured (can happen if the command is run immediately after opening a
              file and before a video frame is decoded), this check can't be  run.  Then  it  can
              happen that creating the video chain fails.

                 Example for input.conf

                 • a vf set flip turn video upside-down on the a key

                 • b vf set "" remove all video filters on bc vf toggle lavfi=gradfun toggle debanding on c

                 Example how to toggle disabled filters at runtime

                 • Add something vf-add=@deband:!lavfi=[gradfun] to mpv.conf. The @deband: is the
                   label, and deband is an arbitrary, user-given name for this filter entry.  The
                   ! before the filter name disables the filter by default. Everything after this
                   is the normal filter name and the filter parameters.

                 • Add a vf toggle @deband to input.conf. This toggles the  "disabled"  flag  for
                   the filter identified with deband.

       cycle-values ["!reverse"] <property> <value1> <value2> ...
              Cycle  through  a list of values. Each invocation of the command will set the given
              property to the next value in the list. The command maintains an  internal  counter
              which  value to pick next, and which is initially 0. It is reset to 0 once the last
              value is reached.

              The internal counter is associated using the property name and the value  list.  If
              multiple  commands (bound to different keys) use the same name and value list, they
              will share the internal counter.

              The special argument !reverse can be used to  cycle  the  value  list  in  reverse.
              Compared  with  a  command  that just lists the value in reverse, this command will
              actually share the internal counter with the forward-cycling key binding  (as  long
              as the rest of the arguments are the same).

              Note  that there is a static limit of (as of this writing) 10 arguments (this limit
              could be raised on demand).

       enable-section <section> [flags]
              Enable all key bindings in the named input section.

              The enabled input sections form a stack. Bindings in sections on  the  top  of  the
              stack  are preferred to lower sections. This command puts the section on top of the
              stack. If  the  section  was  already  on  the  stack,  it  is  implicitly  removed
              beforehand. (A section cannot be on the stack more than once.)

              The flags parameter can be a combination (separated by +) of the following flags:

              <exclusive>
                     All  sections  enabled  before the newly enabled section are disabled.  They
                     will be re-enabled as soon as all exclusive sections above them are removed.
                     In other words, the new section shadows all previous sections.

              <allow-hide-cursor>
                     This feature can't be used through the public API.

              <allow-vo-dragging>
                     Same.

       disable-section <section>
              Disable the named input section. Undoes enable-section.

       define-section <section> <contents> [default|force]
              Create  a named input section, or replace the contents of an already existing input
              section. The contents parameter uses the same syntax as the input.conf file (except
              that using the section syntax in it is not allowed), including the need to separate
              bindings with a newline character.

              If the contents parameter is an empty string, the section is removed.

              The section with the name default is the normal input section.

              In general, input sections have to be enabled with the enable-section  command,  or
              they are ignored.

              The last parameter has the following meaning:

              <default> (also used if parameter omitted)
                     Use  a  key  binding defined by this section only if the user hasn't already
                     bound this key to a command.

              <force>
                     Always bind a key. (The input section that was  made  active  most  recently
                     wins if there are ambiguities.)

              This  command  can  be  used to dispatch arbitrary keys to a script or a client API
              user. If the input section defines script-binding commands, it is also possible  to
              get  separate  events on key up/down, and relatively detailed information about the
              key state. The special key name unmapped can be used to match any unmapped key.

       overlay-add <id> <x> <y> <file> <offset> <fmt> <w> <h> <stride>
              Add an OSD overlay sourced from raw data. This might  be  useful  for  scripts  and
              applications  controlling mpv, and which want to display things on top of the video
              window.

              Overlays are usually displayed  in  screen  resolution,  but  with  some  VOs,  the
              resolution  is  reduced  to  that  of  the  video's. You can read the osd-width and
              osd-height properties. At least with --vo-xv and anamorphic video  (such  as  DVD),
              osd-par should be read as well, and the overlay should be aspect-compensated.

              id  is  an  integer between 0 and 63 identifying the overlay element. The ID can be
              used to add multiple overlay parts, update a part by using  this  command  with  an
              already  existing  ID,  or to remove a part with overlay-remove. Using a previously
              unused ID will add a new overlay, while reusing an ID will update it.

              x and y specify the position where the OSD should be displayed.

              file specifies the file the raw image data is read from. It can be either a numeric
              UNIX  file  descriptor  prefixed  with @ (e.g. @4), or a filename. The file will be
              mapped into memory with mmap(), copied, and unmapped  before  the  command  returns
              (changed in mpv 0.18.1).

              It  is  also  possible  to  pass  a  raw memory address for use as bitmap memory by
              passing a memory address as integer prefixed with  an  &  character.   Passing  the
              wrong  thing  here  will  crash  the player. This mode might be useful for use with
              libmpv. The offset parameter is simply added  to  the  memory  address  (since  mpv
              0.8.0, ignored before).

              offset  is  the  byte  offset  of the first pixel in the source file.  (The current
              implementation always mmap's the whole file from position  0  to  the  end  of  the
              image,  so  large  offsets  should  be  avoided.  Before  mpv 0.8.0, the offset was
              actually passed directly to mmap, but it was changed to make using it easier.)

              fmt is a string identifying the image format. Currently, only bgra is defined. This
              format  has 4 bytes per pixels, with 8 bits per component.  The least significant 8
              bits are blue, and the most significant 8 bits are alpha  (in  little  endian,  the
              components are B-G-R-A, with B as first byte). This uses premultiplied alpha: every
              color component is already multiplied with the  alpha  component.  This  means  the
              numeric  value  of  each component is equal to or smaller than the alpha component.
              (Violating this rule will lead to different results  with  different  VOs:  numeric
              overflows  resulting from blending broken alpha values is considered something that
              shouldn't happen, and  consequently  implementations  don't  ensure  that  you  get
              predictable behavior in this case.)

              w,  h,  and  stride  specify the size of the overlay. w is the visible width of the
              overlay, while stride gives the width in bytes in memory. In the simple  case,  and
              with the bgra format, stride==4*w.  In general, the total amount of memory accessed
              is stride * h.  (Technically, the minimum size would be stride * (h - 1) + w  *  4,
              but for simplicity, the player will access all stride * h bytes.)

              NOTE:
                 Before  mpv  0.18.1,  you  had  to do manual "double buffering" when updating an
                 overlay by replacing it with a different memory buffer. Since  mpv  0.18.1,  the
                 memory is simply copied and doesn't reference any of the memory indicated by the
                 command's arguments after the commend returns.  If you want to use this  command
                 before mpv 0.18.1, reads the old docs to see how to handle this correctly.

       overlay-remove <id>
              Remove  an  overlay  added  with  overlay-add  and  the same ID. Does nothing if no
              overlay with this ID exists.

       script-message <arg1> <arg2> ...
              Send a message to all clients, and pass it the following list of  arguments.   What
              this  message  means,  how  many arguments it takes, and what the arguments mean is
              fully up to the receiver and the sender. Every client receives the message,  so  be
              careful about name clashes (or use script-message-to).

       script-message-to <target> <arg1> <arg2> ...
              Same  as script-message, but send it only to the client named <target>. Each client
              (scripts etc.) has a unique name. For example, Lua scripts can get their  name  via
              mp.get_script_name().

       script-binding <name>
              Invoke  a  script-provided  key  binding.  This  can  be used to remap key bindings
              provided by external Lua scripts.

              The argument is the name of the binding.

              It can optionally be prefixed with the name of the script, using  /  as  separator,
              e.g. script-binding scriptname/bindingname.

              For  completeness,  here  is  how  this command works internally. The details could
              change any time. On any matching key event, script-message-to or script-message  is
              called  (depending  on  whether  the  script  name is included), with the following
              arguments:

              1. The string key-binding.

              2. The name of the binding (as established above).

              3. The key state as string (see below).

              4. The key name (since mpv 0.15.0).

              The key state consists of 2 letters:

              1. One of d (key was pressed down), u (was released), r (key is still down, and was
                 repeated;  only  if key repeat is enabled for this binding), p (key was pressed;
                 happens if up/down can't be tracked).

              2. Whether the event originates from the  mouse,  either  m  (mouse  button)  or  -
                 (something else).

       ab-loop
              Cycle  through  A-B  loop  states.  The  first  command  will  set the A point (the
              ab-loop-a property); the second the B point, and the third will clear both points.

       drop-buffers
              Drop  audio/video/demuxer  buffers,  and  restart  from  fresh.  Might  help   with
              unseekable  streams  that  are going out of sync.  This command might be changed or
              removed in the future.

       screenshot-raw [subtitles|video|window]
              Return a screenshot in memory. This can be used only through the  client  API.  The
              MPV_FORMAT_NODE_MAP  returned  by  this  command has the w, h, stride fields set to
              obvious contents. The format field is set  to  bgr0  by  default.  This  format  is
              organized  as  B8G8R8X8  (where  B  is  the LSB). The contents of the padding X are
              undefined. The data field is of type MPV_FORMAT_BYTE_ARRAY with  the  actual  image
              data.  The  image  is  freed as soon as the result mpv_node is freed. As usual with
              client API semantics, you are not allowed to write to the image data.

       vf-command <label> <cmd> <args>
              Send a command to the filter with the given <label>. Use all  to  send  it  to  all
              filters  at  once.  The  command and argument string is filter specific. Currently,
              this only works with the lavfi filter - see the libavfilter documentation for which
              commands a filter supports.

              Note that the <label> is a mpv filter label, not a libavfilter filter name.

       af-command <label> <cmd> <args>
              Same as vf-command, but for audio filters.

       apply-profile <name>
              Apply  the contents of a named profile. This is like using profile=name in a config
              file, except you can map it to a key binding to change it at runtime.

              There is no such thing as "unapplying" a profile - applying a profile  merely  sets
              all option values listed within the profile.

       load-script <path>
              Load a script, similar to the --script option.

       Undocumented commands: tv-last-channel (TV/DVB only), ao-reload (experimental/internal).

   Hooks
       Hooks  are synchronous events between player core and a script or similar. This applies to
       client API (including the Lua scripting interface). Normally, events are  supposed  to  be
       asynchronous,  and  the hook API provides an awkward and obscure way to handle events that
       require stricter coordination. There are no API stability guarantees made.  Not  following
       the  protocol  exactly  can  make the player freeze randomly. Basically, nobody should use
       this API.

       There are two special commands involved. Also, the client must listen for client  messages
       (MPV_EVENT_CLIENT_MESSAGE in the C API).

       hook-add <hook-name> <id> <priority>
              Subscribe  to  the  hook  identified  by the first argument (basically, the name of
              event). The id argument is an arbitrary integer chosen by  the  user.  priority  is
              used  to  sort  all  hook  handlers  globally  across  all clients. Each client can
              register multiple hook handlers (even for the same hook-name).  Once  the  hook  is
              registered, it cannot be unregistered.

              When a specific event happens, all registered handlers are run serially.  This uses
              a protocol every client has to follow explicitly. When a hook  handler  is  run,  a
              client  message  (MPV_EVENT_CLIENT_MESSAGE)  is sent to the client which registered
              the hook. This message has the following arguments:

              1. the string hook_run

              2. the id argument the hook was registered with as string  (this  can  be  used  to
                 correctly handle multiple hooks registered by the same client, as long as the id
                 argument is unique in the client)

              3. something undefined,  used  by  the  hook  mechanism  to  track  hook  execution
                 (currently, it's the hook-name, but this might change without warning)

              Upon receiving this message, the client can handle the event. While doing this, the
              player core will still react to requests, but playback will typically be stopped.

              When the client is done, it must continue the core's hook execution by running  the
              hook-ack command.

       hook-ack <string>
              Run the next hook in the global chain of hooks. The argument is the 3rd argument of
              the client message that starts hook execution for the current client.

       The following hooks are currently defined:

       on_load
              Called when a file is to be opened, before anything is actually done.  For example,
              you  could  read  and write the stream-open-filename property to redirect an URL to
              something else (consider support for streaming sites which rarely give the  user  a
              direct  media  URL), or you could set per-file options with by setting the property
              file-local-options/<option name>. The player will wait until all hooks are run.

       on_preloaded
              Called after a file has been opened, and before tracks are  selected  and  decoders
              are  created.  This  has  some  usefulness  if  an API users wants to select tracks
              manually, based on the set of available tracks.  It's  also  useful  to  initialize
              --lavfi-complex  in  a specific way by API, without having to "probe" the available
              streams at first.

              Note that this does not yet apply default track selection. Which operations exactly
              can  be done and not be done, and what information is available and what is not yet
              available yet, is all subject to change.

       on_unload
              Run before closing a file, and before actually uninitializing everything. It's  not
              possible to resume playback in this state.

   Input Command Prefixes
       These  prefixes  are placed between key name and the actual command. Multiple prefixes can
       be specified. They are separated by whitespace.

       osd-auto
              Use the default behavior for this command.  This  is  the  default  for  input.conf
              commands. Some libmpv/scripting/IPC APIs do not use this as default, but use no-osd
              instead.

       no-osd Do not use any OSD for this command.

       osd-bar
              If possible, show a bar with this command. Seek commands  will  show  the  progress
              bar, property changing commands may show the newly set value.

       osd-msg
              If  possible,  show an OSD message with this command. Seek command show the current
              playback time, property changing commands show the newly set value as text.

       osd-msg-bar
              Combine osd-bar and osd-msg.

       raw    Do not expand properties in string arguments. (Like "${property-name}".)   This  is
              the default for some libmpv/scripting/IPC APIs.

       expand-properties
              All  string arguments are expanded as described in Property Expansion.  This is the
              default for input.conf commands.

       repeatable
              For some commands, keeping a key pressed doesn't run the command repeatedly.   This
              prefix forces enabling key repeat in any case.

       async  Allow  asynchronous  execution  (if  possible).  Note that only a few commands will
              support  this  (usually  this  is  explicitly  documented).   Some   commands   are
              asynchronous  by  default (or rather, their effects might manifest after completion
              of the command). The semantics of this flag might change in the future. Set it only
              if  you  don't  rely  on  the  effects of this command being fully realized when it
              returns.

       All of the osd prefixes are still overridden by the global --osd-level settings.

   Input Sections
       Input sections group a  set  of  bindings,  and  enable  or  disable  them  at  once.   In
       input.conf,  each key binding is assigned to an input section, rather than actually having
       explicit text sections.

       See also: enable-section and disable-section commands.

       Predefined bindings:

       default
              Bindings without input section are implicitly  assigned  to  this  section.  It  is
              enabled by default during normal playback.

       encode Section  which  is  active  in  encoding  mode.  It is enabled exclusively, so that
              bindings in the default sections are ignored.

   Properties
       Properties are used to set mpv options during runtime, or to query arbitrary  information.
       They  can be manipulated with the set/add/cycle commands, and retrieved with show-text, or
       anything else that uses property expansion. (See Property Expansion.)

       The property name is annotated with RW to  indicate  whether  the  property  is  generally
       writable.

       If an option is referenced, the property will normally take/return exactly the same values
       as the option. In these cases, properties are merely a way to change an option at runtime.

   Property list
       NOTE:
          Most options can be set as runtime via properties as well. Just remove the  leading  --
          from  the  option name. These are not documented. Only properties which do not exist as
          option with the same name, or which have very different behavior from the  options  are
          documented below.

       audio-speed-correction, video-speed-correction
              Factor multiplied with speed at which the player attempts to play the file. Usually
              it's exactly 1. (Display sync mode will make this useful.)

              OSD formatting will display it in the form of +1.23456%, with the number being (raw
              - 1) * 100 for the given raw property value.

       display-sync-active
              Return whether --video-sync=display is actually active.

       filename
              Currently  played  file, with path stripped. If this is an URL, try to undo percent
              encoding as well. (The result is not necessarily  correct,  but  looks  better  for
              display purposes. Use the path property to get an unmodified filename.)

              This has a sub-property:

              filename/no-ext
                     Like  the  filename  property,  but if the text contains a ., strip all text
                     after the last .. Usually this removes the file extension.

       file-size
              Length in bytes of the source file/stream. (This is the same as ${stream-end}.  For
              ordered chapters and such, the size of the currently played segment is returned.)

       estimated-frame-count
              Total number of frames in current file.

              NOTE:
                 This is only an estimate. (It's computed from two unreliable quantities: fps and
                 stream length.)

       estimated-frame-number
              Number of current frame in current stream.

              NOTE:
                 This is only an estimate. (It's computed from two unreliable quantities: fps and
                 possibly rounded timestamps.)

       path   Full path of the currently played file. Usually this is exactly the same string you
              pass on the mpv command line or the loadfile command, even if it's a relative path.
              If you expect an absolute path, you will have to determine it yourself, for example
              by using the working-directory property.

       media-title
              If the currently played file has a title tag, use that.

              Otherwise, if the media type is DVD, return the volume ID of DVD.

              Otherwise, return the filename property.

       file-format
              Symbolic name of the file format. In some cases, this is a comma-separated list  of
              format  names, e.g. mp4 is mov,mp4,m4a,3gp,3g2,mj2 (the list may grow in the future
              for any format).

       current-demuxer
              Name of the current demuxer. (This is useless.)

              (Renamed from demuxer.)

       stream-path
              Filename (full path) of the stream layer filename. (This is  probably  useless.  It
              looks like this can be different from path only when using e.g. ordered chapters.)

       stream-pos
              Raw  byte  position in source stream. Technically, this returns the position of the
              most recent packet passed to a decoder.

       stream-end
              Raw end position in bytes in source stream.

       duration
              Duration of the current file in seconds. If the duration is unknown,  the  property
              is unavailable. Note that the file duration is not always exactly known, so this is
              an estimate.

              This replaces the length property, which was deprecated after the mpv 0.9  release.
              (The semantics are the same.)

       avsync Last A/V synchronization difference. Unavailable if audio or video is disabled.

       total-avsync-change
              Total A-V sync correction done. Unavailable if audio or video is disabled.

       decoder-frame-drop-count
              Video  frames dropped by decoder, because video is too far behind audio (when using
              --framedrop=decoder). Sometimes, this may be incremented in other situations,  e.g.
              when  video  packets  are  damaged,  or the decoder doesn't follow the usual rules.
              Unavailable if video is disabled.

              drop-frame-count is a deprecated alias.

       frame-drop-count
              Frames dropped by VO (when using --framedrop=vo).

              vo-drop-frame-count is a deprecated alias.

       mistimed-frame-count
              Number of video frames that were not timed correctly in display-sync mode  for  the
              sake  of  keeping  A/V  sync. This does not include external circumstances, such as
              video rendering being too slow or the graphics driver somehow skipping a vsync.  It
              does  not  include  rounding  errors  either  (which can happen especially with bad
              source timestamps). For example, using the display-desync mode should never  change
              this value from 0.

       vsync-ratio
              For  how  many  vsyncs  a  frame  is  displayed  on  average.  This is available if
              display-sync is active only. For 30 FPS video on a 60 Hz screen, this  will  be  2.
              This  is the moving average of what actually has been scheduled, so 24 FPS on 60 Hz
              will never remain exactly on 2.5, but jitter depending on the last frame displayed.

       vo-delayed-frame-count
              Estimated number of frames delayed due to external  circumstances  in  display-sync
              mode.  Note that in general, mpv has to guess that this is happening, and the guess
              can be inaccurate.

       percent-pos (RW)
              Position in current  file  (0-100).  The  advantage  over  using  this  instead  of
              calculating it out of other properties is that it properly falls back to estimating
              the playback position from the byte position, if the file duration is not known.

       time-pos (RW)
              Position in current file in seconds.

       time-start
              Deprecated. Always returns 0. Before mpv 0.14, this used to return the  start  time
              of the file (could affect e.g. transport streams). See --rebase-start-time option.

       time-remaining
              Remaining  length of the file in seconds. Note that the file duration is not always
              exactly known, so this is an estimate.

       audio-pts (R)
              Current audio playback position in current file in seconds. Unlike  time-pos,  this
              updates  more  often  than  once  per  frame.  For  audio-only  files, it is mostly
              equivalent to time-pos, while for video-only files this property is not available.

       playtime-remaining
              time-remaining scaled by the current speed.

       playback-time (RW)
              Position in current file in seconds. Unlike time-pos, the time is  clamped  to  the
              range  of  the file. (Inaccurate file durations etc. could make it go out of range.
              Useful on attempts to seek outside  of  the  file,  as  the  seek  target  time  is
              considered the current position during seeking.)

       chapter (RW)
              Current chapter number. The number of the first chapter is 0.

       edition (RW)
              Current MKV edition number. Setting this property to a different value will restart
              playback. The number of the first edition is 0.

       disc-titles
              Number of BD/DVD titles.

              This has a number of sub-properties. Replace N with the 0-based edition index.

              disc-titles/count
                     Number of titles.

              disc-titles/id
                     Title ID as integer. Currently, this is the same as the title index.

              disc-titles/length
                     Length in seconds. Can be unavailable in a number  of  cases  (currently  it
                     works for libdvdnav only).

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each edition)
                         "id"                MPV_FORMAT_INT64
                         "length"            MPV_FORMAT_DOUBLE

       disc-title-list
              List of BD/DVD titles.

       disc-title (RW)
              Current BD/DVD title number. Writing  works  only  for  dvdnav://  and  bd://  (and
              aliases for these).

       chapters
              Number of chapters.

       editions
              Number of MKV editions.

       edition-list
              List  of  editions,  current  entry  marked.  Currently,  the raw property value is
              useless.

              This has a number of sub-properties. Replace N with the 0-based edition index.

              edition-list/count
                     Number of editions. If there are no editions, this can  be  0  or  1  (1  if
                     there's a useless dummy edition).

              edition-list/N/id
                     Edition  ID  as  integer.  Use this to set the edition property.  Currently,
                     this is the same as the edition index.

              edition-list/N/default
                     yes if this is the default edition, no otherwise.

              edition-list/N/title
                     Edition title as stored in the file. Not always available.

              When querying the property with the client API using MPV_FORMAT_NODE, or  with  Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each edition)
                         "id"                MPV_FORMAT_INT64
                         "title"             MPV_FORMAT_STRING
                         "default"           MPV_FORMAT_FLAG

       angle (RW)
              Current DVD angle.

       metadata
              Metadata key/value pairs.

              If the property is accessed with Lua's mp.get_property_native, this returns a table
              with metadata keys mapping to metadata values. If it is accessed  with  the  client
              API, this returns a MPV_FORMAT_NODE_MAP, with tag keys mapping to tag values.

              For  OSD,  it  returns  a formatted list. Trying to retrieve this property as a raw
              string doesn't work.

              This has a number of sub-properties:

              metadata/by-key/<key>
                     Value of metadata entry <key>.

              metadata/list/count
                     Number of metadata entries.

              metadata/list/N/key
                     Key name of the Nth metadata entry. (The first entry is 0).

              metadata/list/N/value
                     Value of the Nth metadata entry.

              metadata/<key>
                     Old version  of  metadata/by-key/<key>.  Use  is  discouraged,  because  the
                     metadata key string could conflict with other sub-properties.

              The layout of this property might be subject to change. Suggestions are welcome how
              exactly this property should work.

              When querying the property with the client API using MPV_FORMAT_NODE, or  with  Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                     (key and string value for each metadata entry)

       filtered-metadata
              Like  metadata,  but includes only fields listed in the --display-tags option. This
              is the same set of tags that is printed to the terminal.

       chapter-metadata
              Metadata of current chapter. Works similar to metadata property. It also allows the
              same access methods (using sub-properties).

              Per-chapter metadata is very rare. Usually, only the chapter name (title) is set.

              For accessing other information, like chapter start, see the chapter-list property.

       vf-metadata/<filter-label>
              Metadata  added  by  video  filters.  Accessed  by  the filter label, which, if not
              explicitly specified using the @filter-label: syntax, will be <filter-name>NN.

              Works similar to metadata property.  It  allows  the  same  access  methods  (using
              sub-properties).

              An  example  of  this  kind  of  metadata  are  the  cropping  parameters  added by
              --vf=lavfi=cropdetect.

       af-metadata/<filter-label>
              Equivalent to vf-metadata/<filter-label>, but for audio filters.

       idle-active
              Return yes if no file is loaded, but the player is staying around  because  of  the
              --idle option.

              (Renamed from idle.)

       core-idle
              Return  yes  if  the  playback  core is paused, otherwise no. This can be different
              pause in special situations, such as when the  player  pauses  itself  due  to  low
              network cache.

              This also returns yes if playback is restarting or if nothing is playing at all. In
              other words, it's only no if there's actually video playing.  (Behavior  since  mpv
              0.7.0.)

       cache  Network cache fill state (0-100.0).

       cache-size (RW)
              Network cache size in KB. This is similar to --cache. This allows setting the cache
              size at runtime. Currently, it's not possible to enable or  disable  the  cache  at
              runtime using this property, just to resize an existing cache.

              This does not include the backbuffer size (changed after mpv 0.10.0).

              Note  that  this  tries to keep the cache contents as far as possible. To make this
              easier, the cache resizing code will allocate the new cache while the old cache  is
              still allocated.

              Don't use this when playing DVD or Blu-ray.

       cache-free (R)
              Total free cache size in KB.

       cache-used (R)
              Total used cache size in KB.

       cache-speed (R)
              Current  I/O read speed between the cache and the lower layer (like network).  This
              gives the number bytes  per  seconds  over  a  1  second  window  (using  the  type
              MPV_FORMAT_INT64 for the client API).

       cache-idle (R)
              Returns  yes  if  the  cache  is  idle,  which means the cache is filled as much as
              possible, and is currently not reading more data.

       demuxer-cache-duration
              Approximate duration of video buffered in the demuxer, in  seconds.  The  guess  is
              very  unreliable, and often the property will not be available at all, even if data
              is buffered.

       demuxer-cache-time
              Approximate  time  of  video  buffered  in  the  demuxer,  in  seconds.   Same   as
              demuxer-cache-duration but returns the last timestamp of buffered data in demuxer.

       demuxer-cache-idle
              Returns  yes if the demuxer is idle, which means the demuxer cache is filled to the
              requested amount, and is currently not reading more data.

       demuxer-via-network
              Returns yes if the stream demuxed via the main demuxer is most  likely  played  via
              network.  What  constitutes  "network" is not always clear, might be used for other
              types of untrusted streams, could be wrong in certain  cases,  and  its  definition
              might  be  changing. Also, external files (like separate audio files or streams) do
              not influence the value of this property (currently).

       demuxer-start-time (R)
              Returns the start time reported by the demuxer in fractional seconds.

       paused-for-cache
              Returns yes when playback is paused because of waiting for the cache.

       cache-buffering-state
              Return the percentage (0-100) of the  cache  fill  status  until  the  player  will
              unpause (related to paused-for-cache).

       eof-reached
              Returns yes if end of playback was reached, no otherwise. Note that this is usually
              interesting only if  --keep-open  is  enabled,  since  otherwise  the  player  will
              immediately play the next file (or exit or enter idle mode), and in these cases the
              eof-reached property will logically be cleared immediately after it's set.

       seeking
              Returns yes if the player is currently seeking,  or  otherwise  trying  to  restart
              playback.  (It's  possible  that  it  returns  yes  while a file is loaded, or when
              switching ordered chapter segments. This is because the  same  underlying  code  is
              used for seeking and resyncing.)

       mixer-active
              Return yes if the audio mixer is active, no otherwise.

              This  option  is  relatively  useless. Before mpv 0.18.1, it could be used to infer
              behavior of the volume property.

       ao-volume (RW)
              System volume. This property is available only if mpv  audio  output  is  currently
              active,  and  only  if  the underlying implementation supports volume control. What
              this option does depends on the API. For example,  on  ALSA  this  usually  changes
              system-wide audio, while with PulseAudio this controls per-application volume.

       ao-mute (RW)
              Similar  to  ao-volume,  but  controls the mute state. May be unimplemented even if
              ao-volume works.

       audio-codec
              Audio codec selected for decoding.

       audio-codec-name
              Audio codec.

       audio-params
              Audio format as output by the audio decoder.  This has a number of sub-properties:

              audio-params/format
                     The sample format as string. This uses the  same  names  as  used  in  other
                     places of mpv.

              audio-params/samplerate
                     Samplerate.

              audio-params/channels
                     The channel layout as a string. This is similar to what the --audio-channels
                     accepts.

              audio-params/hr-channels
                     As channels, but instead of the possibly cryptic actual layout sent  to  the
                     audio  device,  return  a hopefully more human readable form.  (Usually only
                     audio-out-params/hr-channels makes sense.)

              audio-params/channel-count
                     Number of audio channels. This is redundant to the channels field  described
                     above.

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                     "format"            MPV_FORMAT_STRING
                     "samplerate"        MPV_FORMAT_INT64
                     "channels"          MPV_FORMAT_STRING
                     "channel-count"     MPV_FORMAT_INT64
                     "hr-channels"       MPV_FORMAT_STRING

       audio-out-params
              Same as audio-params, but the format of the data written to the audio API.

       colormatrix (R)
              Redirects to video-params/colormatrix. This parameter (as well as similar ones) can
              be overridden with the format video filter.

       colormatrix-input-range (R)
              See colormatrix.

       colormatrix-primaries (R)
              See colormatrix.

       hwdec (RW)
              Reflects the --hwdec option.

              Writing  to  it  may  change  the  currently  used  hardware  decoder, if possible.
              (Internally, the player may reinitialize the decoder, and will perform  a  seek  to
              refresh  the  video  properly.)  You  can  watch  the other hwdec properties to see
              whether this was successful.

              Unlike in mpv 0.9.x and before, this does not return the currently active  hardware
              decoder. Since mpv 0.18.0, hwdec-current is available for this purpose.

       hwdec-current
              Return  the  current hardware decoding in use. If decoding is active, return one of
              the values used by the hwdec option/property. no indicates software decoding. If no
              decoder is loaded, the property is unavailable.

       hwdec-interop
              This returns the currently loaded hardware decoding/output interop driver.  This is
              known only once the VO has  opened  (and  possibly  later).  With  some  VOs  (like
              opengl),  this might be never known in advance, but only when the decoder attempted
              to create the hw decoder successfully. (Using --opengl-hwdec-interop  can  load  it
              eagerly.) If there are multiple drivers loaded, they will be separated by ,.

              If no VO is active or no interop driver is known, this property is unavailable.

              This  does  not  necessarily  use  the  same values as hwdec. There can be multiple
              interop drivers for the same hardware decoder, depending on platform and VO.

              This is somewhat similar to the --opengl-hwdec-interop option, but it  returns  the
              actually loaded backend, not the value of this option.

       video-format
              Video format as string.

       video-codec
              Video codec selected for decoding.

       width, height
              Video  size.  This  uses the size of the video as decoded, or if no video frame has
              been decoded yet, the (possibly incorrect) container indicated size.

       video-params
              Video parameters, as output  by  the  decoder  (with  overrides  like  aspect  etc.
              applied). This has a number of sub-properties:

              video-params/pixelformat
                     The pixel format as string. This uses the same names as used in other places
                     of mpv.

              video-params/average-bpp
                     Average bits-per-pixel as integer. Subsampled planar formats use a different
                     resolution,  which  is  the  reason  this  value  can  sometimes  be  odd or
                     confusing. Can be unavailable with some formats.

              video-params/plane-depth
                     Bit depth for each color component as integer.  This  is  only  exposed  for
                     planar or single-component formats, and is unavailable for other formats.

              video-params/w, video-params/h
                     Video size as integers, with no aspect correction applied.

              video-params/dw, video-params/dh
                     Video size as integers, scaled for correct aspect ratio.

              video-params/aspect
                     Display aspect ratio as float.

              video-params/par
                     Pixel aspect ratio.

              video-params/colormatrix
                     The colormatrix in use as string. (Exact values subject to change.)

              video-params/colorlevels
                     The colorlevels as string. (Exact values subject to change.)

              video-params/primaries
                     The primaries in use as string. (Exact values subject to change.)

              video-params/gamma
                     The gamma function in use as string. (Exact values subject to change.)

              video-params/sig-peak
                     The video file's tagged signal peak as float.

              video-params/light
                     The light type in use as a string. (Exact values subject to change.)

              video-params/chroma-location
                     Chroma location as string. (Exact values subject to change.)

              video-params/rotate
                     Intended display rotation in degrees (clockwise).

              video-params/stereo-in
                     Source file stereo 3D mode. (See --video-stereo-mode option.)

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                     "pixelformat"       MPV_FORMAT_STRING
                     "w"                 MPV_FORMAT_INT64
                     "h"                 MPV_FORMAT_INT64
                     "dw"                MPV_FORMAT_INT64
                     "dh"                MPV_FORMAT_INT64
                     "aspect"            MPV_FORMAT_DOUBLE
                     "par"               MPV_FORMAT_DOUBLE
                     "colormatrix"       MPV_FORMAT_STRING
                     "colorlevels"       MPV_FORMAT_STRING
                     "primaries"         MPV_FORMAT_STRING
                     "gamma"             MPV_FORMAT_STRING
                     "sig-peak"          MPV_FORMAT_DOUBLE
                     "light"             MPV_FORMAT_STRING
                     "chroma-location"   MPV_FORMAT_STRING
                     "rotate"            MPV_FORMAT_INT64
                     "stereo-in"         MPV_FORMAT_STRING

       dwidth, dheight
              Video display size. This is the video size after filters and  aspect  scaling  have
              been  applied.  The actual video window size can still be different from this, e.g.
              if the user resized the video window manually.

              These have the same values as video-out-params/dw and video-out-params/dh.

       video-dec-params
              Exactly like video-params, but no overrides applied.

       video-out-params
              Same as video-params, but after video filters have been applied. If  there  are  no
              video  filters in use, this will contain the same values as video-params. Note that
              this is still not necessarily what the video window uses, since the user can change
              the  window  size,  and  all  real  VOs do their own scaling independently from the
              filter chain.

              Has the same sub-properties as video-params.

       video-frame-info
              Approximate information of the current frame. Note that if any of these are used on
              OSD,  the  information  might be off by a few frames due to OSD redrawing and frame
              display being somewhat disconnected, and you  might  have  to  pause  and  force  a
              redraw.

              Sub-properties:

              video-frame-info/picture-type    video-frame-info/interlaced   video-frame-info/tff
              video-frame-info/repeat

       container-fps
              Container FPS. This can easily contain bogus values. For  videos  that  use  modern
              container formats or video codecs, this will often be incorrect.

              (Renamed from fps.)

       estimated-vf-fps
              Estimated/measured  FPS  of the video filter chain output. (If no filters are used,
              this corresponds to decoder output.) This uses the average of  the  10  past  frame
              durations to calculate the FPS. It will be inaccurate if frame-dropping is involved
              (such as when framedrop is explicitly enabled, or  after  precise  seeking).  Files
              with imprecise timestamps (such as Matroska) might lead to unstable results.

       window-scale (RW)
              Window  size  multiplier.  Setting  this will resize the video window to the values
              contained in dwidth and dheight multiplied with the value set with  this  property.
              Setting  1  will  resize to original video size (or to be exact, the size the video
              filters output). 2 will set the double size, 0.5 halves the size.

       window-minimized
              Return whether the video window is minimized or not.

       display-names
              Names of the displays that the mpv window covers. On  X11,  these  are  the  xrandr
              names  (LVDS1,  HDMI1,  DP1,  VGA1,  etc.).  On  Windows,  these  are the GDI names
              (\.DISPLAY1, \.DISPLAY2, etc.) and the first display in the list will  be  the  one
              that   Windows   considers  associated  with  the  window  (as  determined  by  the
              MonitorFromWindow API.)

       display-fps (RW)
              The refresh rate of the current display. Currently, this is the lowest FPS  of  any
              display  covered  by  the  video,  as retrieved by the underlying system APIs (e.g.
              xrandr on X11). It is not the measured FPS. It's not necessarily available  on  all
              platforms. Note that any of the listed facts may change any time without a warning.

       estimated-display-fps
              Only  available  if  display-sync  mode  (as  selected  by --video-sync) is active.
              Returns the actual rate at which display  refreshes  seem  to  occur,  measured  by
              system time.

       vsync-jitter
              Estimated deviation factor of the vsync duration.

       video-aspect (RW)
              Video aspect, see --video-aspect.

              If  video  is active, this reports the effective aspect value, instead of the value
              of the --video-aspect option.

       osd-width, osd-height
              Last known OSD width (can be 0). This is needed if you want to use the  overlay-add
              command.  It  gives you the actual OSD size, which can be different from the window
              size in some cases.

       osd-par
              Last known OSD display pixel aspect (can be 0).

       program (W)
              Switch TS program (write-only).

       dvb-channel (W)
              Pair of integers: card,channel of current DVB stream.  Can be switched to switch to
              another channel on the same card.

       dvb-channel-name (RW)
              Name  of  current  DVB program.  On write, a channel-switch to the named channel on
              the same card is performed. Can also be used for channel switching.

       sub-text
              Return the current  subtitle  text.  Formatting  is  stripped.  If  a  subtitle  is
              selected, but no text is currently visible, or the subtitle is not text-based (i.e.
              DVD/BD subtitles), an empty string is returned.

              This property is experimental and might be removed in the future.

       tv-brightness, tv-contrast, tv-saturation, tv-hue (RW)
              TV stuff.

       playlist-pos (RW)
              Current position on playlist. The first entry is on  position  0.  Writing  to  the
              property will restart playback at the written entry.

       playlist-pos-1 (RW)
              Same as playlist-pos, but 1-based.

       playlist-count
              Number of total playlist entries.

       playlist
              Playlist, current entry marked. Currently, the raw property value is useless.

              This  has  a  number  of  sub-properties. Replace N with the 0-based playlist entry
              index.

              playlist/count
                     Number of playlist entries (same as playlist-count).

              playlist/N/filename
                     Filename of the Nth entry.

              playlist/N/current, playlist/N/playing
                     yes if this entry is currently playing (or being loaded).  Unavailable or no
                     otherwise.  When  changing  files,  current  and  playing  can be different,
                     because the currently playing file hasn't been unloaded yet; in  this  case,
                     current refers to the new selection. (Since mpv 0.7.0.)

              playlist/N/title
                     Name  of  the  Nth  entry. Only available if the playlist file contains such
                     fields, and only if mpv's parser supports it for the given playlist format.

              When querying the property with the client API using MPV_FORMAT_NODE, or  with  Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each playlist entry)
                         "filename"  MPV_FORMAT_STRING
                         "current"   MPV_FORMAT_FLAG (might be missing; since mpv 0.7.0)
                         "playing"   MPV_FORMAT_FLAG (same)
                         "title"     MPV_FORMAT_STRING (optional)

       track-list
              List  of  audio/video/sub tracks, current entry marked. Currently, the raw property
              value is useless.

              This has a number of sub-properties. Replace N with the 0-based track index.

              track-list/count
                     Total number of tracks.

              track-list/N/id
                     The ID as it's used for -sid/--aid/--vid. This is unique  within  tracks  of
                     the same type (sub/audio/video), but otherwise not.

              track-list/N/type
                     String describing the media type. One of audio, video, sub.

              track-list/N/src-id
                     Track ID as used in the source file. Not always available.

              track-list/N/title
                     Track title as it is stored in the file. Not always available.

              track-list/N/lang
                     Track language as identified by the file. Not always available.

              track-list/N/albumart
                     yes  if  this  is  a  video  track  that consists of a single picture, no or
                     unavailable otherwise. This  is  used  for  video  tracks  that  are  really
                     attached pictures in audio files.

              track-list/N/default
                     yes if the track has the default flag set in the file, no otherwise.

              track-list/N/forced
                     yes if the track has the forced flag set in the file, no otherwise.

              track-list/N/codec
                     The  codec  name  used  by this track, for example h264. Unavailable in some
                     rare cases.

              track-list/N/external
                     yes if the track is an external file, no otherwise. This is set for separate
                     subtitle files.

              track-list/N/external-filename
                     The filename if the track is from an external file, unavailable otherwise.

              track-list/N/selected
                     yes if the track is currently decoded, no otherwise.

              track-list/N/ff-index
                     The stream index as usually used by the FFmpeg utilities. Note that this can
                     be potentially wrong if a demuxer other than libavformat (--demuxer=lavf) is
                     used.  For  mkv  files,  the  index  will  usually match even if the default
                     (builtin) demuxer is used, but there is no hard guarantee.

              track-list/N/decoder-desc
                     If this track is being decoded, the human-readable decoder name,

              track-list/N/demux-w, track-list/N/demux-h
                     Video size hint as indicated by the container. (Not always accurate.)

              track-list/N/demux-channel-count
                     Number of audio channels as indicated by the container. (Not always accurate
                     -  in  particular,  the  track  could  be  decoded  as a different number of
                     channels.)

              track-list/N/demux-channels
                     Channel layout as indicated by the container. (Not always accurate.)

              track-list/N/demux-samplerate
                     Audio sample rate as indicated by the container. (Not always accurate.)

              track-list/N/demux-fps
                     Video FPS as indicated by the container. (Not always accurate.)

              track-list/N/audio-channels (deprecated)
                     Deprecated alias for track-list/N/demux-channel-count.

              track-list/N/replaygain-track-peak, track-list/N/replaygain-track-gain
                     Per-track  replaygain  values.  Only  available  for   audio   tracks   with
                     corresponding information stored in the source file.

              track-list/N/replaygain-album-peak, track-list/N/replaygain-album-gain
                     Per-album  replaygain  values.  If  the  file has per-track but no per-album
                     information, the per-album values will be copied from the  per-track  values
                     currently. It's possible that future mpv versions will make these properties
                     unavailable instead in this case.

              When querying the property with the client API using MPV_FORMAT_NODE, or  with  Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each track)
                         "id"                MPV_FORMAT_INT64
                         "type"              MPV_FORMAT_STRING
                         "src-id"            MPV_FORMAT_INT64
                         "title"             MPV_FORMAT_STRING
                         "lang"              MPV_FORMAT_STRING
                         "albumart"          MPV_FORMAT_FLAG
                         "default"           MPV_FORMAT_FLAG
                         "forced"            MPV_FORMAT_FLAG
                         "selected"          MPV_FORMAT_FLAG
                         "external"          MPV_FORMAT_FLAG
                         "external-filename" MPV_FORMAT_STRING
                         "codec"             MPV_FORMAT_STRING
                         "ff-index"          MPV_FORMAT_INT64
                         "decoder-desc"      MPV_FORMAT_STRING
                         "demux-w"           MPV_FORMAT_INT64
                         "demux-h"           MPV_FORMAT_INT64
                         "demux-channel-count" MPV_FORMAT_INT64
                         "demux-channels"    MPV_FORMAT_STRING
                         "demux-samplerate"  MPV_FORMAT_INT64
                         "demux-fps"         MPV_FORMAT_DOUBLE
                         "audio-channels"    MPV_FORMAT_INT64
                         "replaygain-track-peak" MPV_FORMAT_DOUBLE
                         "replaygain-track-gain" MPV_FORMAT_DOUBLE
                         "replaygain-album-peak" MPV_FORMAT_DOUBLE
                         "replaygain-album-gain" MPV_FORMAT_DOUBLE

       chapter-list
              List  of  chapters,  current  entry  marked.  Currently,  the raw property value is
              useless.

              This has a number of sub-properties. Replace N with the 0-based chapter index.

              chapter-list/count
                     Number of chapters.

              chapter-list/N/title
                     Chapter title as stored in the file. Not always available.

              chapter-list/N/time
                     Chapter start time in seconds as float.

              When querying the property with the client API using MPV_FORMAT_NODE, or  with  Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each chapter)
                         "title" MPV_FORMAT_STRING
                         "time"  MPV_FORMAT_DOUBLE

       af, vf (RW)
              See --vf/--af and the vf/af command.

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each filter entry)
                         "name"      MPV_FORMAT_STRING
                         "label"     MPV_FORMAT_STRING [optional]
                         "enabled"   MPV_FORMAT_FLAG [optional]
                         "params"    MPV_FORMAT_NODE_MAP [optional]
                             "key"   MPV_FORMAT_STRING
                             "value" MPV_FORMAT_STRING

              It's also possible to write the property using this format.

       seekable
              Return whether it's generally possible to seek in the current file.

       partially-seekable
              Return yes if the current file is considered seekable, but only because  the  cache
              is  active.  This means small relative seeks may be fine, but larger seeks may fail
              anyway. Whether a seek will succeed or not is generally not known in advance.

              If this property returns true, seekable will also return true.

       playback-abort
              Return whether playback is  stopped  or  is  to  be  stopped.  (Useful  in  obscure
              situations  like  during  on_load hook processing, when the user can stop playback,
              but the script has to explicitly end processing.)

       cursor-autohide (RW)
              See --cursor-autohide. Setting this to a new value will always update  the  cursor,
              and reset the internal timer.

       osd-sym-cc
              Inserts  the  current  OSD symbol as opaque OSD control code (cc). This makes sense
              only with the show-text command or options which set  OSD  messages.   The  control
              code is implementation specific and is useless for anything else.

       osd-ass-cc
              ${osd-ass-cc/0}  disables  escaping  ASS  sequences of text in OSD, ${osd-ass-cc/1}
              enables it again. By  default,  ASS  sequences  are  escaped  to  avoid  accidental
              formatting,  and  this property can disable this behavior. Note that the properties
              return an opaque OSD control code, which only makes sense for the show-text command
              or options which set OSD messages.

                 Example

                 • --osd-status-msg='This is ${osd-ass-cc/0}{\\b1}bold text'show-text "This is ${osd-ass-cc/0}{\b1}bold text"

              Any ASS override tags as understood by libass can be used.

              Note that you need to escape the \ character, because the string is processed for C
              escape sequences before passing it to the OSD code.

              A list of tags can be found here: http://docs.aegisub.org/latest/ASS_Tags/

       vo-configured
              Return whether the VO is configured right now. Usually this corresponds to  whether
              the  video window is visible. If the --force-window option is used, this is usually
              always returns yes.

       vo-passes
              Contains introspection about the VO's active  render  passes  and  their  execution
              times. Not implemented by all VOs.

              This  is  further subdivided into two frame types, vo-passes/fresh for fresh frames
              (which have to be uploaded, scaled, etc.) and vo-passes/redraw for  redrawn  frames
              (which only have to be re-painted).  The number of passes for any given subtype can
              change from frame to frame, and should not be relied upon.

              Each frame type has a number of further sub-properties. Replace TYPE with the frame
              type, N with the 0-based pass index, and M with the 0-based sample index.

              vo-passes/TYPE/count
                     Number of passes.

              vo-passes/TYPE/N/desc
                     Human-friendy description of the pass.

              vo-passes/TYPE/N/last
                     Last measured execution time, in nanoseconds.

              vo-passes/TYPE/N/avg
                     Average  execution  time  of  this pass, in nanoseconds. The exact timeframe
                     varies, but it should generally be a handful of seconds.

              vo-passes/TYPE/N/peak
                     The peak execution time (highest value)  within  this  averaging  range,  in
                     nanoseconds.

              vo-passes/TYPE/N/count
                     The number of samples for this pass.

              vo-passes/TYPE/N/samples/M
                     The raw execution time of a specific sample for this pass, in nanoseconds.

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_MAP
                 "TYPE" MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP
                         "desc"    MPV_FORMAT_STRING
                         "last"    MPV_FORMAT_INT64
                         "avg"     MPV_FORMAT_INT64
                         "peak"    MPV_FORMAT_INT64
                         "count"   MPV_FORMAT_INT64
                         "samples" MPV_FORMAT_NODE_ARRAY
                              MP_FORMAT_INT64

              Note that directly accessing this structure via subkeys is not supported, the  only
              access is through aforementioned MPV_FORMAT_NODE.

       video-bitrate, audio-bitrate, sub-bitrate
              Bitrate  values calculated on the packet level. This works by dividing the bit size
              of all packets between two keyframes  by  their  presentation  timestamp  distance.
              (This  uses  the timestamps are stored in the file, so e.g. playback speed does not
              influence the returned values.) In particular, the video bitrate will  update  only
              per  keyframe,  and show the "past" bitrate. To make the property more UI friendly,
              updates to these properties are throttled in a certain way.

              The unit is bits per second. OSD formatting turns  these  values  in  kilobits  (or
              megabits,  if appropriate), which can be prevented by using the raw property value,
              e.g. with ${=video-bitrate}.

              Note that the accuracy of these properties is influenced by a few factors.  If  the
              underlying  demuxer  rewrites the packets on demuxing (done for some file formats),
              the bitrate might be slightly off. If  timestamps  are  bad  or  jittery  (like  in
              Matroska), even constant bitrate streams might show fluctuating bitrate.

              How exactly these values are calculated might change in the future.

              In  earlier  versions  of  mpv,  these properties returned a static (but bad) guess
              using a completely different method.

       packet-video-bitrate, packet-audio-bitrate, packet-sub-bitrate
              Old and deprecated properties for video-bitrate, audio-bitrate,  sub-bitrate.  They
              behave  exactly the same, but return a value in kilobits. Also, they don't have any
              OSD formatting, though the same can be achieved with e.g. ${=video-bitrate}.

              These properties shouldn't be used anymore.

       audio-device-list
              Return the list of discovered audio devices. This is mostly for use with the client
              API, and reflects what --audio-device=help with the command line player returns.

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each device entry)
                         "name"          MPV_FORMAT_STRING
                         "description"   MPV_FORMAT_STRING

              The name is what is to be passed to the --audio-device option (and often  a  rather
              cryptic audio API-specific ID), while description is human readable free form text.
              The description is set to the device name (minus mpv-specific <driver>/ prefix)  if
              no description is available or the description would have been an empty string.

              The special entry with the name set to auto selects the default audio output driver
              and the default device.

              The property can be watched with the property observation mechanism in  the  client
              API and in Lua scripts. (Technically, change notification is enabled the first time
              this property is read.)

       audio-device (RW)
              Set the audio device. This directly reads/writes the --audio-device option, but  on
              write accesses, the audio output will be scheduled for reloading.

              Writing this property while no audio output is active will not automatically enable
              audio.  (This  is  also  true  in  the  case  when  audio  was  disabled   due   to
              reinitialization failure after a previous write access to audio-device.)

              This property also doesn't tell you which audio device is actually in use.

              How these details are handled may change in the future.

       current-vo
              Current video output driver (name as used with --vo).

       current-ao
              Current audio output driver (name as used with --ao).

       audio-out-detected-device
              Return  the  audio  device  selected  by  the  AO driver (only implemented for some
              drivers: currently only coreaudio).

       working-directory
              Return the working directory of the mpv process. Can be useful for JSON IPC  users,
              because the command line player usually works with relative paths.

       protocol-list
              List  of  protocol prefixes potentially recognized by the player. They are returned
              without trailing :// suffix (which is still always required).  In some  cases,  the
              protocol  will  not actually be supported (consider https if ffmpeg is not compiled
              with TLS support).

       decoder-list
              List of decoders supported. This lists decoders which can be  passed  to  --vd  and
              --ad.

              family Decoder driver. Usually lavc for libavcodec.

              codec  Canonical codec name, which identifies the format the decoder can handle.

              driver The name of the decoder itself. Often, this is the same as codec.  Sometimes
                     it can be different. It is used to distinguish  multiple  decoders  for  the
                     same codec.

              description
                     Human readable description of the decoder and codec.

              When  querying  the property with the client API using MPV_FORMAT_NODE, or with Lua
              mp.get_property_native, this will return a mpv_node with the following contents:

                 MPV_FORMAT_NODE_ARRAY
                     MPV_FORMAT_NODE_MAP (for each decoder entry)
                         "family"        MPV_FORMAT_STRING
                         "codec"         MPV_FORMAT_STRING
                         "driver"        MPV_FORMAT_STRING
                         "description"   MPV_FORMAT_STRING

       encoder-list
              List of libavcodec encoders. This has the same format as decoder-list.  The encoder
              names  (driver  entries) can be passed to --ovc and --oac (without the lavc: prefix
              required by --vd and --ad).

       mpv-version
              Return the mpv version/copyright string. Depending on how the binary was built,  it
              might contain either a release version, or just a git hash.

       mpv-configuration
              Return the configuration arguments which were passed to the build system (typically
              the way ./waf configure ... was invoked).

       ffmpeg-version
              Return the contents of the av_version_info() API  call.  This  is  a  string  which
              identifies the build in some way, either through a release version number, or a git
              hash. This applies to Libav as well (the property is still named  the  same.)  This
              property is unavailable if mpv is linked against older FFmpeg and Libav versions.

       options/<name> (RW)
              Read-only  access  to  value  of  option  --<name>.  Most options can be changed at
              runtime by writing to this property. Note that many options require  reloading  the
              file for changes to take effect. If there is an equivalent property, prefer setting
              the property instead.

              There shouldn't be any reason to access options/<name> instead of <name>, except in
              situations   in  which  the  properties  have  different  behavior  or  conflicting
              semantics.

       file-local-options/<name>
              Similar to options/<name>, but when setting an option through  this  property,  the
              option  is reset to its old value once the current file has stopped playing. Trying
              to write an option while no file is playing (or is  being  loaded)  results  in  an
              error.

              (Note  that  if  an  option  is marked as file-local, even options/ will access the
              local value, and the old value, which will be restored on end of  playback,  cannot
              be read or written until end of playback.)

       option-info/<name>
              Additional per-option information.

              This  has  a  number of sub-properties. Replace <name> with the name of a top-level
              option. No guarantee of stability is given to any of these  sub-properties  -  they
              may change radically in the feature.

              option-info/<name>/name
                     Returns the name of the option.

              option-info/<name>/type
                     Return  the  name  of  the  option  type,  like String or Integer.  For many
                     complex types, this isn't very accurate.

              option-info/<name>/set-from-commandline
                     Return yes if the option was set from the mpv command  line,  no  otherwise.
                     What  this  is  set  to  if  the  option  is e.g. changed at runtime is left
                     undefined (meaning it could change in the future).

              option-info/<name>/set-locally
                     Return  yes  if  the  option  was  set  per-file.  This  is  the  case  with
                     automatically  loaded  profiles, file-dir configs, and other cases. It means
                     the option value will be restored to the value before  playback  start  when
                     playback ends.

              option-info/<name>/default-value
                     The default value of the option. May not always be available.

              option-info/<name>/min, option-info/<name>/max
                     Integer minimum and maximum values allowed for the option. Only available if
                     the options are numeric, and the minimum/maximum has  been  set  internally.
                     It's also possible that only one of these is set.

              option-info/<name>/choices
                     If  the  option  is  a choice option, the possible choices. Choices that are
                     integers may or may not be included (they can be implied by  min  and  max).
                     Note  that  options  which  behave  like  choice options, but are not actual
                     choice options internally, may not have this info available.

       property-list
              Return the list of top-level properties.

       profile-list
              Return   the   list   of   profiles   and   their   contents.   This   is    highly
              implementation-specific, and may change any time. Currently, it returns an array of
              options for each profile. Each option has a  name  and  a  value,  with  the  value
              currently always being a string. Note that the options array is not a map, as order
              matters and duplicate entries are possible. Recursive profiles  are  not  expanded,
              and show up as special profile options.

   Inconsistencies between options and properties
       You can access (almost) all options as properties, though there are some caveats with some
       properties (due to historical reasons):

       vid, aid, sid
              While playback is active, you can set existing  tracks  only.  (The  option  allows
              setting any track ID, and which tracks to enable is chosen at loading time.)

              Option changes at runtime are affected by this as well.

       video-aspect
              While video is active, always returns the effective aspect ratio. Setting a special
              value (like no, values <= 0) will make the property set this as option, and  return
              whatever actual aspect was derived from the option setting.

       display-fps
              If  a  VO is created, this will return either the actual display FPS, or an invalid
              value, instead of the option value.

       vf, af If you  set  the  properties  during  playback,  and  the  filter  chain  fails  to
              reinitialize,  the  new  value  will be rejected. Setting the option or setting the
              property outside of playback will always succeed/fail in the same way. Also,  there
              are  no  vf-add  etc.  properties,  but  you can use the vf/af group of commands to
              achieve the same.

              Option changes at runtime are affected by this as well.

       edition
              While a file is loaded, the property will always return the effective edition,  and
              setting the auto value will show somewhat strange behavior (the property eventually
              switching to whatever is the default edition).

       playlist
              The property is read-only and returns the current internal playlist. The option  is
              for  loading  playlist during command line parsing. For client API uses, you should
              use the loadlist command instead.

       window-scale
              Might verify the set value when setting while a window is created.

       audio-file, sub-file, external-file
              These options/properties are actually lists of filenames. To make the  command-line
              interface  easier,  each  --audio-file=...  option  appends  the full string to the
              internal list. However, when used as properties, every time you set the property as
              a  string  the  internal  list  will be replaced with a single entry containing the
              string  you  set.  ,  or  other  separators  are  never  used.  You  have  to   use
              MPV_FORMAT_NODE_ARRAY  (or  corresponding API, e.g. mp.set_property_native() with a
              table in Lua) to set multiple entries.

              Strictly speaking, option access via API  (e.g.  mpv_set_option_string())  has  the
              same problem, and it's only a difference between CLI/API.

       playlist-pos, chapter
              These properties behave different from the deprecated options with the same names.

       profile, include
              These  are  write-only, and will perform actions as they are written to, exactly as
              if they were used on the mpv CLI commandline. Their only use is when  using  libmpv
              before  mpv_initialize(),  which  in turn is probably only useful in encoding mode.
              Normal libmpv users should use other mechanisms, such as the apply-profile command,
              and the mpv_load_config_file API function. Avoid these properties.

   Property Expansion
       All   string   arguments   to   input   commands   as   well   as  certain  options  (like
       --term-playing-msg) are subject to property expansion. Note that property  expansion  does
       not  work  in  places  where  e.g. numeric parameters are expected.  (For example, the add
       command does not do property expansion. The set command is an exception and not a  general
       rule.)

          Example for input.conf

          i show-text Filename: ${filename}
                 shows the filename of the current file when pressing the i key

       Within  input.conf, property expansion can be inhibited by putting the raw prefix in front
       of commands.

       The following expansions are supported:

       ${NAME}
              Expands to the value of the property NAME. If retrieving the property fails, expand
              to  an  error  string. (Use ${NAME:} with a trailing : to expand to an empty string
              instead.)  If NAME is prefixed with =, expand to the raw value of the property (see
              section below).

       ${NAME:STR}
              Expands  to  the  value  of  the  property  NAME,  or STR if the property cannot be
              retrieved. STR is expanded recursively.

       ${?NAME:STR}
              Expands to STR (recursively) if the property NAME is available.

       ${!NAME:STR}
              Expands to STR (recursively) if the property NAME cannot be retrieved.

       ${?NAME==VALUE:STR}
              Expands to STR (recursively) if the property NAME expands  to  a  string  equal  to
              VALUE.  You  can prefix NAME with = in order to compare the raw value of a property
              (see section below). If the property is unavailable, or other  errors  happen  when
              retrieving  it, the value is never considered equal.  Note that VALUE can't contain
              any of the characters : or }.  Also, it is possible that escaping with " or % might
              be added in the future, should the need arise.

       ${!NAME==VALUE:STR}
              Same  as  with the ? variant, but STR is expanded if the value is not equal. (Using
              the same semantics as with ?.)

       $$     Expands to $.

       $}     Expands to }. (To produce this character inside recursive expansion.)

       $>     Disable property expansion and special handling of $ for the rest of the string.

       In places where property expansion is allowed, C-style escapes are often accepted as well.
       Example:

          • \n becomes a newline character

          • \\ expands to \

   Raw and Formatted Properties
       Normally, properties are formatted as human-readable text, meant to be displayed on OSD or
       on the terminal. It is possible to retrieve an unformatted (raw) value from a property  by
       prefixing its name with =. These raw values can be parsed by other programs and follow the
       same conventions as the options associated with the properties.

          Examples

          • ${time-pos} expands to 00:14:23 (if playback position is at 14 minutes 23 seconds)

          • ${=time-pos} expands to 863.4 (same time, plus 400 milliseconds  -  milliseconds  are
            normally not shown in the formatted case)

       Sometimes,  the  difference in amount of information carried by raw and formatted property
       values can be rather big. In some cases, raw values have  more  information,  like  higher
       precision than seconds with time-pos. Sometimes it is the other way around, e.g. aid shows
       track title and language in the formatted case, but only the track number if it is raw.

ON SCREEN CONTROLLER

       The On Screen Controller (short: OSC) is a minimal GUI integrated with mpv to offer  basic
       mouse-controllability.  It  is  intended  to  make interaction easier for new users and to
       enable precise and direct seeking.

       The OSC is enabled by default if mpv was compiled with Lua support.  It  can  be  disabled
       entirely using the --osc=no option.

   Using the OSC
       By  default, the OSC will show up whenever the mouse is moved inside the player window and
       will hide if the mouse is not moved outside the OSC for 0.5 seconds or if the mouse leaves
       the window.

   The Interface
          +---------+----------+------------------------------------------+----------+
          | pl prev | pl next  |  title                                   |    cache |
          +------+--+---+------+---------+-----------+------+-------+-----+-----+----+
          | play | skip | skip | time    |  seekbar  | time | audio | sub | vol | fs |
          |      | back | frwd | elapsed |           | left |       |     |     |    |
          +------+------+------+---------+-----------+------+-------+-----+-----+----+

       pl prev

                               ┌──────────────┬────────────────────────────────┐
                               │left-click    │ play previous file in playlist │
                               ├──────────────┼────────────────────────────────┤
                               │right-click   │ show playlist                  │
                               ├──────────────┼────────────────────────────────┤
                               │shift+L-click │ show playlist                  │
                               └──────────────┴────────────────────────────────┘

       pl next

                                 ┌──────────────┬────────────────────────────┐
                                 │left-click    │ play next file in playlist │
                                 ├──────────────┼────────────────────────────┤
                                 │right-click   │ show playlist              │
                                 ├──────────────┼────────────────────────────┤
                                 │shift+L-click │ show playlist              │
                                 └──────────────┴────────────────────────────┘

       title
              Displays current media-title, filename, or custom title

                               ┌────────────┬──────────────────────────────────┐
                               │left-click  │ show   playlist   position   and │
                               │            │ length and full title            │
                               ├────────────┼──────────────────────────────────┤
                               │right-click │ show filename                    │
                               └────────────┴──────────────────────────────────┘

       cache
              Shows current cache fill status

       play

                                       ┌───────────┬───────────────────┐
                                       │left-click │ toggle play/pause │
                                       └───────────┴───────────────────┘

       skip back

                              ┌──────────────┬──────────────────────────────────┐
                              │left-click    │ go to  beginning  of  chapter  / │
                              │              │ previous chapter                 │
                              ├──────────────┼──────────────────────────────────┤
                              │right-click   │ show chapters                    │
                              ├──────────────┼──────────────────────────────────┤
                              │shift+L-click │ show chapters                    │
                              └──────────────┴──────────────────────────────────┘

       skip frwd

                                     ┌──────────────┬────────────────────┐
                                     │left-click    │ go to next chapter │
                                     ├──────────────┼────────────────────┤
                                     │right-click   │ show chapters      │
                                     ├──────────────┼────────────────────┤
                                     │shift+L-click │ show chapters      │
                                     └──────────────┴────────────────────┘

       time elapsed
              Shows current playback position timestamp

                                ┌───────────┬──────────────────────────────────┐
                                │left-click │ toggle displaying timecodes with │
                                │           │ milliseconds                     │
                                └───────────┴──────────────────────────────────┘

       seekbar
              Indicates current playback position and position of chapters

                                        ┌───────────┬──────────────────┐
                                        │left-click │ seek to position │
                                        └───────────┴──────────────────┘

       time left
              Shows remaining playback time timestamp

                                ┌───────────┬──────────────────────────────────┐
                                │left-click │ toggle   between    total    and │
                                │           │ remaining time                   │
                                └───────────┴──────────────────────────────────┘

       audio and sub
              Displays selected track and amount of available tracks

                              ┌──────────────┬──────────────────────────────────┐
                              │left-click    │ cycle audio/sub tracks forward   │
                              ├──────────────┼──────────────────────────────────┤
                              │right-click   │ cycle audio/sub tracks backwards │
                              ├──────────────┼──────────────────────────────────┤
                              │shift+L-click │ show available audio/sub tracks  │
                              └──────────────┴──────────────────────────────────┘

       vol

                                        ┌────────────┬────────────────┐
                                        │left-click  │ toggle mute    │
                                        ├────────────┼────────────────┤
                                        │mouse wheel │ volume up/down │
                                        └────────────┴────────────────┘

       fs

                                       ┌───────────┬───────────────────┐
                                       │left-click │ toggle fullscreen │
                                       └───────────┴───────────────────┘

   Key Bindings
       These  key  bindings are active by default if nothing else is already bound to these keys.
       In case of collision, the function needs to be bound to a different key.  See  the  Script
       Commands section.

                                ┌────┬──────────────────────────────────┐
                                │del │ Cycles  visibility between never │
                                │    │ / auto (mouse-move) / always     │
                                └────┴──────────────────────────────────┘

   Configuration
       The OSC offers limited configuration through a config file lua-settings/osc.conf placed in
       mpv's user dir and through the --script-opts command-line option. Options provided through
       the command-line will override those from the config file.

   Config Syntax
       The config file must exactly follow the following syntax:

          # this is a comment
          optionA=value1
          optionB=value2

       # can only be used at the beginning of a line and there may be no spaces around the  =  or
       anywhere else.

   Command-line Syntax
       To avoid collisions with other scripts, all options need to be prefixed with osc-.

       Example:

          --script-opts=osc-optionA=value1,osc-optionB=value2

   Configurable Options
       layout Default: bottombar

              The  layout  for  the  OSC.  Currently  available  are: box, slimbox, bottombar and
              topbar. Default pre-0.21.0 was 'box'.

       seekbarstyle
              Default: bar

              Sets the style of the seekbar, slider (diamond marker), knob  (circle  marker  with
              guide), or bar (fill).  Default pre-0.21.0 was 'slider'.

       deadzonesize
              Default: 0.5

              Size of the deadzone. The deadzone is an area that makes the mouse act like leaving
              the window. Movement there won't make the OSC show up and it will hide  immediately
              if  the  mouse  enters it. The deadzone starts at the window border opposite to the
              OSC and the size controls how much of the window it will span. Values  between  0.0
              and 1.0, where 0 means the OSC will always popup with mouse movement in the window,
              and 1 means the OSC will only show up when the mouse hovers it. Default  pre-0.21.0
              was 0.

       minmousemove
              Default: 0

              Minimum  amount  of pixels the mouse has to move between ticks to make the OSC show
              up. Default pre-0.21.0 was 3.

       showwindowed
              Default: yes

              Enable the OSC when windowed

       showfullscreen
              Default: yes

              Enable the OSC when fullscreen

       scalewindowed
              Default: 1.0

              Scale factor of the OSC when windowed.

       scalefullscreen
              Default: 1.0

              Scale factor of the OSC when fullscreen

       scaleforcedwindow
              Default: 2.0

              Scale factor of the OSC when rendered on a forced (dummy) window

       vidscale
              Default: yes

              Scale the OSC with the video no tries to keep the OSC size constant as much as  the
              window size allows

       valign Default: 0.8

              Vertical alignment, -1 (top) to 1 (bottom)

       halign Default: 0.0

              Horizontal alignment, -1 (left) to 1 (right)

       barmargin
              Default: 0

              Margin from bottom (bottombar) or top (topbar), in pixels

       boxalpha
              Default: 80

              Alpha of the background box, 0 (opaque) to 255 (fully transparent)

       hidetimeout
              Default: 500

              Duration in ms until the OSC hides if no mouse movement, must not be negative

       fadeduration
              Default: 200

              Duration of fade out in ms, 0 = no fade

       title  Default: ${media-title}

              String  that  supports property expansion that will be displayed as OSC title.  ASS
              tags are escaped, and newlines and trailing slashes are stripped.

       tooltipborder
              Default: 1

              Size of the tooltip outline when using bottombar or topbar layouts

       timetotal
              Default: no

              Show total time instead of time remaining

       timems Default: no

              Display timecodes with milliseconds

       visibility
              Default: auto (auto hide/show on mouse move)

              Also supports never and always

       boxmaxchars
              Default: 80

              Max chars for the osc title at the box layout. mpv does not measure the text  width
              on  screen  and  so  it  needs  to  limit  it  by  number  of chars. The default is
              conservative to allow wide fonts to be used without overflow.  However,  with  many
              common fonts a bigger number can be used. YMMV.

   Script Commands
       The OSC script listens to certain script commands. These commands can bound in input.conf,
       or sent by other scripts.

       osc-message
              Show a message on screen using the OSC. First argument is the message,  second  the
              duration in seconds.

       osc-visibility
              Controls  visibility  mode  never / auto (on mouse move) / always and also cycle to
              cycle between the modes

       Example

       You could put this into input.conf to hide the OSC with the a key and  to  set  auto  mode
       (the default) with b:

          a script-message osc-visibility never
          b script-message osc-visibility auto

       osc-playlist, osc-chapterlist, osc-tracklist
              Shows  a  limited view of the respective type of list using the OSC. First argument
              is duration in seconds.

LUA SCRIPTING

       mpv can load Lua scripts. Scripts passed to the --script option, or found in  the  scripts
       subdirectory  of  the mpv configuration directory (usually ~/.config/mpv/scripts/) will be
       loaded on program start. mpv also appends the scripts subdirectory to  the  end  of  Lua's
       path  so  you  can  import scripts from there too. Since it's added to the end, don't name
       scripts you want to import the same as Lua libraries because they will be overshadowed  by
       them.

       mpv  provides the built-in module mp, which contains functions to send commands to the mpv
       core and to retrieve information about playback state, user  settings,  file  information,
       and so on.

       These scripts can be used to control mpv in a similar way to slave mode.  Technically, the
       Lua code uses the client API internally.

   Example
       A script which leaves fullscreen mode when the player is paused:

          function on_pause_change(name, value)
              if value == true then
                  mp.set_property("fullscreen", "no")
              end
          end
          mp.observe_property("pause", "bool", on_pause_change)

   Details on the script initialization and lifecycle
       Your script will be loaded by the player at program start from the  scripts  configuration
       subdirectory,  or  from a path specified with the --script option. Some scripts are loaded
       internally (like --osc). Each script runs in its own thread. Your script is first run  "as
       is",  and  once  that  is  done,  the event loop is entered. This event loop will dispatch
       events received by mpv and call your own event handlers which  you  have  registered  with
       mp.register_event, or timers added with mp.add_timeout or similar.

       When the player quits, all scripts will be asked to terminate. This happens via a shutdown
       event, which by default will make the event loop  return.  If  your  script  got  into  an
       endless  loop,  mpv will probably behave fine during playback, but it won't terminate when
       quitting, because it's waiting on your script.

       Internally, the C code will call the  Lua  function  mp_event_loop  after  loading  a  Lua
       script. This function is normally defined by the default prelude loaded before your script
       (see player/lua/defaults.lua in the mpv sources).  The event loop will wait for events and
       dispatch  events  registered with mp.register_event. It will also handle timers added with
       mp.add_timeout and similar (by waiting with a timeout).

       Since mpv 0.6.0, the player will wait until the script is fully loaded  before  continuing
       normal  operation.  The  player  considers  a  script as fully loaded as soon as it starts
       waiting for mpv events (or it exits). In practice this means the player will more or  less
       hang  until  the  script returns from the main chunk (and mp_event_loop is called), or the
       script calls mp_event_loop or  mp.dispatch_events  directly.  This  is  done  to  make  it
       possible  for a script to fully setup event handlers etc. before playback actually starts.
       In older mpv versions, this happened asynchronously.

   mp functions
       The mp module is preloaded, although it can be  loaded  manually  with  require  'mp'.  It
       provides the core client API.

       mp.command(string)
              Run  the  given  command.  This is similar to the commands used in input.conf.  See
              List of Input Commands.

              By default, this will show something on the OSD (depending on the command),  as  if
              it  was  used  in input.conf. See Input Command Prefixes how to influence OSD usage
              per command.

              Returns true on success, or nil, error on error.

       mp.commandv(arg1, arg2, ...)
              Similar to mp.command, but pass each command argument as separate  parameter.  This
              has  the  advantage  that you don't have to care about quoting and escaping in some
              cases.

              Example:

                 mp.command("loadfile " .. filename .. " append")
                 mp.commandv("loadfile", filename, "append")

              These two commands are equivalent, except that the  first  version  breaks  if  the
              filename contains spaces or certain special characters.

              Note  that  properties  are  not  expanded.   You  can  use  either mp.command, the
              expand-properties prefix, or the mp.get_property family of functions.

              Unlike mp.command, this will not  use  OSD  by  default  either  (except  for  some
              OSD-specific commands).

       mp.command_native(table [,def])
              Similar to mp.commandv, but pass the argument list as table. This has the advantage
              that in at least some cases, arguments can be passed as native types.

              Returns a result table on success (usually empty), or def, error on error.  def  is
              the second parameter provided to the function, and is nil if it's missing.

       mp.get_property(name [,def])
              Return  the value of the given property as string. These are the same properties as
              used in input.conf. See Properties for a list of properties. The returned string is
              formatted similar to ${=name} (see Property Expansion).

              Returns  the string on success, or def, error on error. def is the second parameter
              provided to the function, and is nil if it's missing.

       mp.get_property_osd(name [,def])
              Similar to mp.get_property, but return the property value formatted for  OSD.  This
              is the same string as printed with ${name} when used in input.conf.

              Returns  the string on success, or def, error on error. def is the second parameter
              provided to  the  function,  and  is  an  empty  string  if  it's  missing.  Unlike
              get_property(),  assigning  the  return value to a variable will always result in a
              string.

       mp.get_property_bool(name [,def])
              Similar to mp.get_property, but return the property value as Boolean.

              Returns a Boolean on success, or def, error on error.

       mp.get_property_number(name [,def])
              Similar to mp.get_property, but return the property value as number.

              Note that while Lua does not distinguish between integers and floats, mpv internals
              do.  This  function  simply  request  a double float from mpv, and mpv will usually
              convert integer property values to float.

              Returns a number on success, or def, error on error.

       mp.get_property_native(name [,def])
              Similar to mp.get_property, but return the property value using the best  Lua  type
              for  the  property.  Most time, this will return a string, Boolean, or number. Some
              properties (for example chapter-list) are returned as tables.

              Returns a value on success, or def, error on  error.  Note  that  nil  might  be  a
              possible, valid value too in some corner cases.

       mp.set_property(name, value)
              Set  the  given  property  to  the  given  string  value.  See  mp.get_property and
              Properties for more information about properties.

              Returns true on success, or nil, error on error.

       mp.set_property_bool(name, value)
              Similar to mp.set_property, but set the given property to the given Boolean value.

       mp.set_property_number(name, value)
              Similar to mp.set_property, but set the given property to the given numeric value.

              Note that while Lua does not distinguish between integers and floats, mpv internals
              do.  This  function will test whether the number can be represented as integer, and
              if so, it will pass an integer value to mpv, otherwise a double float.

       mp.set_property_native(name, value)
              Similar to mp.set_property, but set the given property using its native type.

              Since there are several data types which cannot represented natively in  Lua,  this
              might  not  always work as expected. For example, while the Lua wrapper can do some
              guesswork to decide whether a Lua table is an array or a map, this would fail  with
              empty  tables.  Also, there are not many properties for which it makes sense to use
              this, instead of set_property, set_property_bool, set_property_number.   For  these
              reasons,  this  function  should probably be avoided for now, except for properties
              that use tables natively.

       mp.get_time()
              Return the current mpv internal time in seconds as a number. This is basically  the
              system time, with an arbitrary offset.

       mp.add_key_binding(key, name|fn [,fn [,flags]])
              Register  callback  to  be  run on a key binding. The binding will be mapped to the
              given key, which is a string describing the physical key. This uses  the  same  key
              names  as  in input.conf, and also allows combinations (e.g. ctrl+a). If the key is
              empty or nil, no physical key is registered, but the  user  still  can  create  own
              bindings (see below).

              After  calling  this  function, key presses will cause the function fn to be called
              (unless the user remapped the key with another binding).

              The name argument should be a short symbolic string. It allows the  user  to  remap
              the  key  binding  via input.conf using the script-message command, and the name of
              the key binding (see below for an example). The name should be unique across  other
              bindings  in the same script - if not, the previous binding with the same name will
              be overwritten. You can omit the name, in which case a  random  name  is  generated
              internally.

              The  last  argument is used for optional flags. This is a table, which can have the
              following entries:

                 repeatable
                        If set to true, enables key repeat for this specific binding.

                 complex
                        If set to true, then fn is called on both key up and down events (as well
                        as  key  repeat, if enabled), with the first argument being a table. This
                        table has an event entry, which is  set  to  one  of  the  strings  down,
                        repeat,  up  or  press  (the  latter if key up/down can't be tracked). It
                        further has an is_mouse entry, which tells whether the event  was  caused
                        by a mouse button.

              Internally, key bindings are dispatched via the script-message-to or script-binding
              input commands and mp.register_script_message.

              Trying to map multiple commands to a key will essentially prefer a random  binding,
              while  the  other  bindings  are  not  called.  It  is guaranteed that user defined
              bindings in the central input.conf are preferred  over  bindings  added  with  this
              function (but see mp.add_forced_key_binding).

              Example:

                 function something_handler()
                     print("the key was pressed")
                 end
                 mp.add_key_binding("x", "something", something_handler)

              This will print the message the key was pressed when x was pressed.

              The  user can remap these key bindings. Then the user has to put the following into
              their input.conf to remap the command to the y key:

                 y script-binding something

              This will print the message when the key y is pressed. (x will still  work,  unless
              the user remaps it.)

              You  can  also  explicitly  send a message to a named script only. Assume the above
              script was using the filename fooscript.lua:

                 y script-binding fooscript/something

       mp.add_forced_key_binding(...)
              This works almost the same as mp.add_key_binding, but registers the key binding  in
              a  way  that  will  overwrite  the  user's  custom  bindings  in  their input.conf.
              (mp.add_key_binding overwrites default key bindings only,  but  not  those  by  the
              user's input.conf.)

       mp.remove_key_binding(name)
              Remove  a  key  binding added with mp.add_key_binding or mp.add_forced_key_binding.
              Use the same name as you used when adding the bindings. It's not possible to remove
              bindings for which you omitted the name.

       mp.register_event(name, fn)
              Call a specific function when an event happens. The event name is a string, and the
              function fn is a Lua function value.

              Some events have associated data. This is put  into  a  Lua  table  and  passed  as
              argument  to  fn. The Lua table by default contains a name field, which is a string
              containing the event name. If the event has an error associated, the error field is
              set to a string describing the error, on success it's not set.

              If  multiple  functions  are  registered  for  the  same  event,  they  are  run in
              registration order, which the first registered  function  running  before  all  the
              other ones.

              Returns true if such an event exists, false otherwise.

              See Events and List of events for details.

       mp.unregister_event(fn)
              Undo  mp.register_event(..., fn). This removes all event handlers that are equal to
              the fn parameter. This uses normal Lua == comparison, so be  careful  when  dealing
              with closures.

       mp.observe_property(name, type, fn)
              Watch  a  property  for changes. If the property name is changed, then the function
              fn(name) will be called. type can be nil, or be set to one of none,  native,  bool,
              string, or number.  none is the same as nil. For all other values, the new value of
              the property will be passed as second argument to fn, using  mp.get_property_<type>
              to  retrieve  it. This means if type is for example string, fn is roughly called as
              in fn(name, mp.get_property_string(name)).

              If possible, change events are coalesced. If a property is changed a bunch of times
              in  a  row,  only the last change triggers the change function. (The exact behavior
              depends on timing and other things.)

              In some cases the function is not called even if  the  property  changes.   Whether
              this can happen depends on the property.

              If  the  type  is  none  or nil, sporadic property change events are possible. This
              means the change function fn can be called even if the  property  doesn't  actually
              change.

       mp.unobserve_property(fn)
              Undo  mp.observe_property(...,  fn).  This  removes  all property handlers that are
              equal to the fn parameter. This uses normal Lua == comparison, so be  careful  when
              dealing with closures.

       mp.add_timeout(seconds, fn)
              Call the given function fn when the given number of seconds has elapsed.  Note that
              the number of seconds can be fractional. For now, the timer's resolution may be  as
              low as 50 ms, although this will be improved in the future.

              This is a one-shot timer: it will be removed when it's fired.

              Returns a timer object. See mp.add_periodic_timer for details.

       mp.add_periodic_timer(seconds, fn)
              Call the given function periodically. This is like mp.add_timeout, but the timer is
              re-added after the function fn is run.

              Returns a timer object. The timer object provides the following methods:

                     stop() Disable the timer. Does nothing if the  timer  is  already  disabled.
                            This  will  remember  the current elapsed time when stopping, so that
                            resume() essentially unpauses the timer.

                     kill() Disable the timer. Resets the elapsed time. resume() will restart the
                            timer.

                     resume()
                            Restart  the  timer. If the timer was disabled with stop(), this will
                            resume at the time it was stopped. If the  timer  was  disabled  with
                            kill(),  or  if  it's  a  previously fired one-shot timer (added with
                            add_timeout()), this starts the timer from the beginning,  using  the
                            initially configured timeout.

                     is_enabled()
                            Whether  the  timer  is  currently enabled or was previously disabled
                            (e.g. by stop() or kill()).

                     timeout (RW)
                            This field contains the current timeout period.  This  value  is  not
                            updated  as  time  progresses.  It's  only used to calculate when the
                            timer should fire next when the timer expires.

                            If you write this, you can call t:kill() ; t:resume()  to  reset  the
                            current timeout to the new one. (t:stop() won't use the new timeout.)

                     oneshot (RW)
                            Whether the timer is periodic (false) or fires just once (true). This
                            value is used when the timer expires (but before the  timer  callback
                            function fn is run).

              Note  that  these are method, and you have to call them using : instead of . (Refer
              to http://www.lua.org/manual/5.2/manual.html#3.4.9 .)

              Example:

                 seconds = 0
                 timer = mp.add_periodic_timer(1, function()
                     print("called every second")
                     # stop it after 10 seconds
                     seconds = seconds + 1
                     if seconds >= 10 then
                         timer:kill()
                     end
                 end)

       mp.get_opt(key)
              Return a setting from the --script-opts option. It's up to the user and the  script
              how  this mechanism is used. Currently, all scripts can access this equally, so you
              should be careful about collisions.

       mp.get_script_name()
              Return the name of the current script. The name is usually made of the filename  of
              the script, with directory and file extension removed. If there are several scripts
              which would have the same name, it's made unique by appending a number.

                 Example

                        The script /path/to/fooscript.lua becomes fooscript.

       mp.osd_message(text [,duration])
              Show an OSD message on the screen. duration is in seconds, and  is  optional  (uses
              --osd-duration by default).

   Advanced mp functions
       These also live in the mp module, but are documented separately as they are useful only in
       special situations.

       mp.suspend()
              This function has been deprecated in mpv 0.21.0 and does nothing starting with  mpv
              0.23.0 (no replacement).

       mp.resume()
              This  function has been deprecated in mpv 0.21.0 and does nothing starting with mpv
              0.23.0 (no replacement).

       mp.resume_all()
              This function has been deprecated in mpv 0.21.0 and does nothing starting with  mpv
              0.23.0 (no replacement).

       mp.get_wakeup_pipe()
              Calls  mpv_get_wakeup_pipe()  and  returns  the  read  end of the wakeup pipe. (See
              client.h for details.)

       mp.get_next_timeout()
              Return the relative time  in  seconds  when  the  next  timer  (mp.add_timeout  and
              similar) expires. If there is no timer, return nil.

       mp.dispatch_events([allow_wait])
              This can be used to run custom event loops. If you want to have direct control what
              the Lua script does (instead of being called by the default event  loop),  you  can
              set  the global variable mp_event_loop to your own function running the event loop.
              From your event loop, you should call mp.dispatch_events() to dequeue and  dispatch
              mpv events.

              If  the allow_wait parameter is set to true, the function will block until the next
              event is received or the next timer expires. Otherwise (and  this  is  the  default
              behavior),  it  returns  as  soon  as  the  event  loop  is  emptied. It's strongly
              recommended  to  use  mp.get_next_timeout()  and  mp.get_wakeup_pipe()  if   you're
              interested in properly working notification of new events and working timers.

       mp.register_idle(fn)
              Register  an  event  loop  idle handler. Idle handlers are called before the script
              goes to sleep after handling all new events. This can be used for example to  delay
              processing  of  property  change events: if you're observing multiple properties at
              once, you might not want to act on each property change, but only when  all  change
              notifications have been received.

       mp.unregister_idle(fn)
              Undo  mp.register_idle(fn). This removes all idle handlers that are equal to the fn
              parameter. This uses normal Lua == comparison, so  be  careful  when  dealing  with
              closures.

       mp.enable_messages(level)
              Set  the  minimum  log level of which mpv message output to receive. These messages
              are normally printed to the terminal. By calling this function,  you  can  set  the
              minimum  log level of messages which should be received with the log-message event.
              See the description of this event for details.  The level is a string, see  msg.log
              for allowed log levels.

       mp.register_script_message(name, fn)
              This is a helper to dispatch script-message or script-message-to invocations to Lua
              functions. fn is called if script-message or script-message-to (with this script as
              destination)  is  run with name as first parameter. The other parameters are passed
              to fn.  If a message with the given name is already registered, it's overwritten.

              Used by mp.add_key_binding, so be careful about name collisions.

       mp.unregister_script_message(name)
              Undo a previous registration with mp.register_script_message. Does nothing  if  the
              name wasn't registered.

   mp.msg functions
       This  module  allows  outputting  messages to the terminal, and can be loaded with require
       'mp.msg'.

       msg.log(level, ...)
              The level parameter is the message priority. It's a string and one of fatal, error,
              warn,  info,  v,  debug. The user's settings will determine which of these messages
              will be visible. Normally, all messages are visible, except v and debug.

              The parameters after that are all converted to  strings.  Spaces  are  inserted  to
              separate multiple parameters.

              You don't need to add newlines.

       msg.fatal(...),    msg.error(...),    msg.warn(...),    msg.info(...),   msg.verbose(...),
       msg.debug(...)
              All of these are shortcuts and equivalent to the corresponding msg.log(level,  ...)
              call.

   mp.options functions
       mpv comes with a built-in module to manage options from config-files and the command-line.
       All you have to do is to supply a table with default options to the read_options function.
       The  function  will  overwrite the default values with values found in the config-file and
       the command-line (in that order).

       options.read_options(table [, identifier])
              A table with key-value pairs. The type of  the  default  values  is  important  for
              converting  the  values  read from the config file or command-line back. Do not use
              nil as a default value!

              The identifier is used to identify the config-file and  the  command-line  options.
              These  needs  to  unique  to  avoid  collisions  with  other  scripts.  Defaults to
              mp.get_script_name().

       Example implementation:

          require 'mp.options'
          local options = {
              optionA = "defaultvalueA",
              optionB = -0.5,
              optionC = true,
          }
          read_options(options, "myscript")
          print(options.optionA)

       The config file will be stored  in  lua-settings/identifier.conf  in  mpv's  user  folder.
       Comment lines can be started with # and stray spaces are not removed.  Boolean values will
       be represented with yes/no.

       Example config:

          # comment
          optionA=Hello World
          optionB=9999
          optionC=no

       Command-line options are read from the --script-opts parameter. To avoid  collisions,  all
       keys have to be prefixed with identifier-.

       Example command-line:

          --script-opts=myscript-optionA=TEST,myscript-optionB=0,myscript-optionC=yes

   mp.utils functions
       This built-in module provides generic helper functions for Lua, and have strictly speaking
       nothing to do with mpv or video/audio playback. They are provided  for  convenience.  Most
       compensate for Lua's scarce standard library.

       Be warned that any of these functions might disappear any time. They are not strictly part
       of the guaranteed API.

       utils.getcwd()
              Returns the directory that mpv was launched from. On error, nil, error is returned.

       utils.readdir(path [, filter])
              Enumerate all entries at the given path on  the  filesystem,  and  return  them  as
              array.  Each  entry  is a directory entry (without the path).  The list is unsorted
              (in whatever order the operating system returns it).

              If the filter argument is given, it must be one of the following strings:

                 files  List regular files only. This excludes directories, special  files  (like
                        UNIX device files or FIFOs), and dead symlinks. It includes UNIX symlinks
                        to regular files.

                 dirs   List directories only, or symlinks to directories.  .  and  ..   are  not
                        included.

                 normal Include the results of both files and dirs. (This is the default.)

                 all    List  all entries, even device files, dead symlinks, FIFOs, and the . and
                        .. entries.

              On error, nil, error is returned.

       utils.split_path(path)
              Split a path into directory component and filename component, and return them.  The
              first return value is always the directory. The second return value is the trailing
              part of the path, the directory entry.

       utils.join_path(p1, p2)
              Return the concatenation of the 2 paths. Tries to be clever. For example, if `p2 is
              an absolute path, p2 is returned without change.

       utils.subprocess(t)
              Runs  an  external process and waits until it exits. Returns process status and the
              captured output.

              The parameter t is a table. The function reads the following entries:

                 args   Array of strings. The first array entry is the executable.  This  can  be
                        either  an absolute path, or a filename with no path components, in which
                        case the PATH environment variable is used to resolve the executable. The
                        other array elements are passed as command line arguments.

                 cancellable
                        Optional.  If  set  to true (default), then if the user stops playback or
                        goes to the next file while the process is running, the process  will  be
                        killed.

                 max_size
                        Optional. The maximum size in bytes of the data that can be captured from
                        stdout. (Default: 16 MB.)

              The function returns a table as result with the following entries:

                 status The raw exit status of the process. It will be negative on error.

                 stdout Captured output stream as string, limited to max_size.

                 error  nil on success. The string killed if the process  was  terminated  in  an
                        unusual way. The string init if the process could not be started.

                        On  Windows,  killed is only returned when the process has been killed by
                        mpv as a result of cancellable being set to true.

                 killed_by_us
                        Set to true if the process  has  been  killed  by  mpv  as  a  result  of
                        cancellable being set to true.

       utils.subprocess_detached(t)
              Runs an external process and detaches it from mpv's control.

              The parameter t is a table. The function reads the following entries:

                 args   Array of strings of the same semantics as the args used in the subprocess
                        function.

              The function returns nil.

       utils.parse_json(str [, trail])
              Parses the given string argument as JSON, and returns it as a Lua table. On  error,
              returns nil, error. (Currently, error is just a string reading error, because there
              is no fine-grained error reporting of any kind.)

              The  returned  value  uses  similar  conventions  as  mp.get_property_native()   to
              distinguish empty objects and arrays.

              If  the  trail  parameter  is  true  (or  any  value  equal to true), then trailing
              non-whitespace text is tolerated by the function, and the trailing text is returned
              as  3rd return value. (The 3rd return value is always there, but with trail set, no
              error is raised.)

       utils.format_json(v)
              Format the given Lua table (or value) as a JSON string and  return  it.  On  error,
              returns  nil,  error.  (Errors usually only happen on value types incompatible with
              JSON.)

              The  argument  value  uses  similar  conventions  as  mp.set_property_native()   to
              distinguish empty objects and arrays.

       utils.to_string(v)
              Turn the given value into a string. Formats tables and their contents. This doesn't
              do anything special; it is only needed because Lua is terrible.

   Events
       Events are notifications from player core to scripts. You can register  an  event  handler
       with mp.register_event.

       Note  that all scripts (and other parts of the player) receive events equally, and there's
       no such thing as blocking other scripts from receiving events.

       Example:

          function my_fn(event)
              print("start of playback!")
          end

          mp.register_event("file-loaded", my_fn)

   List of events
       start-file
              Happens right before a new file is loaded. When you receive  this,  the  player  is
              loading the file (or possibly already done with it).

       end-file
              Happens  after  a  file was unloaded. Typically, the player will load the next file
              right away, or quit if this was the last file.

              The event has the reason field, which takes one of these values:

              eof    The file has ended. This can (but doesn't have to) include incomplete  files
                     or broken network connections under circumstances.

              stop   Playback was ended by a command.

              quit   Playback was ended by sending the quit command.

              error  An  error  happened.  In this case, an error field is present with the error
                     string.

              redirect
                     Happens with playlists and similar. Details see MPV_END_FILE_REASON_REDIRECT
                     in the C API.

              unknown
                     Unknown. Normally doesn't happen, unless the Lua API is out of sync with the
                     C API. (Likewise, it could happen that your script gets reason strings  that
                     did not exist yet at the time your script was written.)

       file-loaded
              Happens after a file was loaded and begins playback.

       seek   Happens  on  seeking.  (This  might include cases when the player seeks internally,
              even without user interaction. This includes  e.g.  segment  changes  when  playing
              ordered chapters Matroska files.)

       playback-restart
              Start of playback after seek or after file was loaded.

       idle   Idle  mode is entered. This happens when playback ended, and the player was started
              with --idle or --force-window. This mode is implicitly ended when the start-file or
              shutdown events happen.

       tick   Called  after  a  video  frame  was displayed. This is a hack, and you should avoid
              using it. Use timers instead and maybe  watch  pausing/unpausing  events  to  avoid
              wasting CPU when the player is paused.

       shutdown
              Sent  when  the  player  quits,  and  the script should terminate. Normally handled
              automatically. See Details on the script initialization and lifecycle.

       log-message
              Receives messages enabled with mp.enable_messages. The message data is contained in
              the  table  passed as first parameter to the event handler.  The table contains, in
              addition to the default event fields, the following fields:

              prefix The module prefix, identifies the sender of the message. This  is  what  the
                     terminal player puts in front of the message text when using the --v option,
                     and is also what is used for --msg-level.

              level  The log level as string. See msg.log for possible  log  level  names.   Note
                     that  later  versions  of  mpv might add new levels or remove (undocumented)
                     existing ones.

              text   The log message. The text will end with a newline  character.  Sometimes  it
                     can contain multiple lines.

              Keep  in  mind that these messages are meant to be hints for humans. You should not
              parse them, and prefix/level/text of messages might change any time.

       get-property-reply
              Undocumented (not useful for Lua scripts).

       set-property-reply
              Undocumented (not useful for Lua scripts).

       command-reply
              Undocumented (not useful for Lua scripts).

       client-message
              Undocumented (used internally).

       video-reconfig
              Happens on video output or filter reconfig.

       audio-reconfig
              Happens on audio output or filter reconfig.

       The following events also happen,  but  are  deprecated:  tracks-changed,  track-switched,
       pause, unpause, metadata-update, chapter-change. Use mp.observe_property() instead.

   Extras
       This  documents  experimental  features, or features that are "too special" to guarantee a
       stable interface.

       mp.add_hook(type, priority, fn)
              Add a hook callback for type (a string identifying a certain kind of  hook).  These
              hooks  allow  the  player  to  call  script  functions  and  wait  for their result
              (normally, the Lua scripting interface is asynchronous from the point  of  view  of
              the player core). priority is an arbitrary integer that allows ordering among hooks
              of the same kind. Using the value 50 is recommended as neutral default value. fn is
              the function that will be called during execution of the hook.

              See  Hooks  for  currently  existing hooks and what they do - only the hook list is
              interesting;  handling  hook  execution  is  done  by  the  Lua   script   function
              automatically.

JAVASCRIPT

       JavaScript  support  in  mpv  is  near  identical  to its Lua support. Use this section as
       reference on differences and availability of APIs, but otherwise you should refer  to  the
       Lua documentation for API details and general scripting in mpv.

   Example
       JavaScript code which leaves fullscreen mode when the player is paused:

          function on_pause_change(name, value) {
              if (value == true)
                  mp.set_property("fullscreen", "no");
          }
          mp.observe_property("pause", "bool", on_pause_change);

   Similarities with Lua
       mpv  tries  to  load a script file as JavaScript if it has a .js extension, but otherwise,
       the documented Lua options, script directories, loading, etc  apply  to  JavaScript  files
       too.

       Script initialization and lifecycle is the same as with Lua, and most of the Lua functions
       at the modules mp, mp.utils and mp.msg are available to JavaScript with identical  APIs  -
       including      running      commands,      getting/setting     properties,     registering
       events/key-bindings/property-changes/hooks, etc.

   Differences from Lua
       No need to load modules. mp, mp.utils and mp.msg are preloaded, and you can use  e.g.  var
       cwd  =  mp.utils.getcwd();  without prior setup.  mp.options is currently not implemented,
       but mp.get_opt(...) is.

       Errors are slightly different. Where the Lua APIs return nil  for  error,  the  JavaScript
       ones  return  undefined.  Where  Lua  returns  something,  error  JavaScript  returns only
       something - and makes error available via mp.last_error(). Note  that  only  some  of  the
       functions have this additional error value - typically the same ones which have it in Lua.

       Standard APIs are preferred. For instance setTimeout and JSON.stringify are available, but
       mp.add_timeout and mp.utils.format_json are not.

       No standard library. This means that interaction with anything outside of mpv  is  limited
       to  the  available  APIs, typically via mp.utils. However, some file functions were added,
       and CommonJS require is available too - where the loaded modules have the same  privileges
       as normal scripts.

   Language features - ECMAScript 5
       The  scripting  backend  which  mpv  currently  uses  is  MuJS  - a compatible minimal ES5
       interpreter. As such, String.substring is implemented for instance, while the  common  but
       non-standard  String.substr is not. Please consult the MuJS pages on language features and
       platform support - http://mujs.com .

   Unsupported Lua APIs and their JS alternatives
       mp.add_timeout(seconds, fn)  JS: id = setTimeout(fn, ms)

       mp.add_periodic_timer(seconds, fn)  JS: id = setInterval(fn, ms)

       mp.register_idle(fn)  JS: id = setTimeout(fn)

       mp.unregister_idle(fn)  JS:  clearTimeout(id)

       utils.parse_json(str [, trail])  JS: JSON.parse(str)

       utils.format_json(v)  JS: JSON.stringify(v)

       utils.to_string(v)  see dump below.

       mp.suspend() JS: none (deprecated).

       mp.resume() JS: none (deprecated).

       mp.resume_all() JS: none (deprecated).

       mp.get_next_timeout() see event loop below.

       mp.dispatch_events([allow_wait]) see event loop below.

       mp.options module is not implemented currently for JS.

   Scripting APIs - identical to Lua
       (LE) - Last-Error, indicates that mp.last_error() can be used after the call to  test  for
       success  (empty  string)  or  failure (non empty reason string).  Otherwise, where the Lua
       APIs return nil on error, JS returns undefined.

       mp.command(string) (LE)

       mp.commandv(arg1, arg2, ...) (LE)

       mp.command_native(table [,def]) (LE)

       mp.get_property(name [,def]) (LE)

       mp.get_property_osd(name [,def]) (LE)

       mp.get_property_bool(name [,def]) (LE)

       mp.get_property_number(name [,def]) (LE)

       mp.get_property_native(name [,def]) (LE)

       mp.set_property(name, value) (LE)

       mp.set_property_bool(name, value) (LE)

       mp.set_property_number(name, value) (LE)

       mp.set_property_native(name, value) (LE)

       mp.get_time()

       mp.add_key_binding(key, name|fn [,fn [,flags]])

       mp.add_forced_key_binding(...)

       mp.remove_key_binding(name)

       mp.register_event(name, fn)

       mp.unregister_event(fn)

       mp.observe_property(name, type, fn)

       mp.unobserve_property(fn)

       mp.get_opt(key)

       mp.get_script_name()

       mp.osd_message(text [,duration])

       mp.get_wakeup_pipe()

       mp.enable_messages(level)

       mp.register_script_message(name, fn)

       mp.unregister_script_message(name)

       mp.msg.log(level, ...)

       mp.msg.fatal(...)

       mp.msg.error(...)

       mp.msg.warn(...)

       mp.msg.info(...)

       mp.msg.verbose(...)

       mp.msg.debug(...)

       mp.utils.getcwd() (LE)

       mp.utils.readdir(path [, filter]) (LE)

       mp.utils.split_path(path)

       mp.utils.join_path(p1, p2)

       mp.utils.subprocess(t)

       mp.utils.subprocess_detached(t)

       mp.add_hook(type, priority, fn)

   Additional utilities
       mp.last_error()
              If used after an API call which updates last error, returns an empty string if  the
              API call succeeded, or a non-empty error reason string otherwise.

       Error.stack (string)
              When  using  try  {  ... } catch(e) { ... }, then e.stack is the stack trace of the
              error - if it was created using the Error(...) constructor.

       print (global)
              A convenient alias to mp.msg.info.

       dump (global)
              Like print but also expands objects and arrays recursively.

       mp.utils.getenv(name)
              Returns the value of the host  environment  variable  name,  or  undefined  if  the
              variable is not defined.

       mp.utils.get_user_path(path)
              Expands  (mpv)  meta  paths like ~/x, ~~/y, ~~desktop/z etc.  read_file, write_file
              and require already use this internaly.

       mp.utils.read_file(fname [,max])
              Returns the content of file fname as string. If max is provided and  not  negative,
              limit the read to max bytes.

       mp.utils.write_file(fname, str)
              (Over)write  file  fname with text content str. fname must be prefixed with file://
              as    simple    protection    against    accidental    arguments    switch,    e.g.
              mp.utils.write_file("file://~/abc.txt", "hello world").

       Note: read_file and write_file throw on errors, allow text content only.

       mp.get_time_ms()
              Same as mp.get_time() but in ms instead of seconds.

       mp.get_script_file()
              Returns the file name of the current script.

       exit() (global)
              Make  the script exit at the end of the current event loop iteration.  Note: please
              reomve added key bindings before calling exit().

       mp.utils.compile_js(fname, content_str)
              Compiles the JS code content_str as file name fname (without loading anything  from
              the  filesystem),  and  returns  it  as  a  function.  Very  similar  to a Function
              constructor, but shows at stack traces as fname.

   Timers (global)
       The standard HTML/node.js timers are available:

       id = setTimeout(fn [,duration [,arg1 [,arg2...]]])

       id = setTimeout(code_string [,duration])

       clearTimeout(id)

       id = setInterval(fn [,duration [,arg1 [,arg2...]]])

       id = setInterval(code_string [,duration])

       clearInterval(id)

       setTimeout and setInterval return id, and later call fn  (or  execute  code_string)  after
       duration ms. Interval also repeat every duration.

       duration  has  a  minimum  and  default value of 0, code_string is a plain string which is
       evaluated as JS code, and [,arg1 [,arg2..]] are  used  as  arguments  (if  provided)  when
       calling back fn.

       The clear...(id) functions cancel timer id, and are irreversible.

       Note:  timers  always  call  back  asynchronously,  e.g. setTimeout(fn) will never call fn
       before returning. fn will be called either at the end of this event loop iteration or at a
       later  event  loop iteration. This is true also for intervals - which also never call back
       twice at the same event loop iteration.

       Additionally, timers are processed after the event queue is empty, so it's  valid  to  use
       setTimeout(fn) instead of Lua's mp.register_idle(fn).

   CommonJS modules and require(id)
       CommonJS  Modules  are a standard system where scripts can export common functions for use
       by other scripts. A module is a script which  adds  properties  (functions,  etc)  to  its
       invisible   exports   object,   which  another  script  can  access  by  loading  it  with
       require(module-id) - which returns that exports object.

       Modules and require are supported, standard compliant, and generally similar  to  node.js.
       However,  most  node.js modules won't run due to missing modules such as fs, process, etc,
       but some node.js modules with minimal dependencies do work. In general, this  is  for  mpv
       modules and not a node.js replacement.

       A  .js  file  extension  is  always  added to id, e.g. require("./foo") will load the file
       ./foo.js and return its exports object.

       An id is relative (to the script which  require'd  it)  if  it  starts  with  ./  or  ../.
       Otherwise, it's considered a "top-level id" (CommonJS term).

       Top  level  id  is  evaluated  as absolute filesystem path if possible (e.g. /x/y or ~/x).
       Otherwise, it's searched at scripts/modules.js/ in mpv config  dirs  -  in  normal  config
       search  order.  E.g.  require("x") is searched as file x.js at those dirs, and id foo/x is
       searched as file foo/x.js.

       No global variable, but a module's this at its top lexical scope is the  global  object  -
       also  in  strict  mode.  If you have a module which needs global as the global object, you
       could do this.global = this; before require.

       Functions and variables declared at a module don't pollute the global object.

   The event loop
       The event loop poll/dispatch mpv events as long as the queue is not empty, then  processes
       the timers, then waits for the next event, and repeats this forever.

       You  could put this code at your script to replace the built-in event loop, and also print
       every event which mpv sends to your script:

          function mp_event_loop() {
              var wait = 0;
              do {
                  var e = mp.wait_event(wait);
                  dump(e);  // there could be a lot of prints...
                  if (e.event != "none") {
                      mp.dispatch_event(e);
                      wait = 0;
                  } else {
                      wait = mp.process_timers() / 1000;
                  }
              } while (mp.keep_running);
          }

       mp_event_loop is a name which mpv tries to call after  the  script  loads.   The  internal
       implementation is similar to this (without dump though..).

       e  = mp.wait_event(wait) returns when the next mpv event arrives, or after wait seconds if
       positive and no mpv events arrived. wait value of 0 returns immediately (with  e.event  ==
       "none" if the queue is empty).

       mp.dispatch_event(e)  calls  back  the  handlers registered for e.event, if there are such
       (event handlers, property observers, script messages, etc).

       mp.process_timers() calls back the already-added, non-canceled due timers, and returns the
       duration in ms till the next due timer (possibly 0), or -1 if there are no pending timers.
       Must not be called recursively.

       Note: exit() is also registered for the shutdown event, and its implementation is a simple
       mp.keep_running = false.

JSON IPC

       mpv  can  be controlled by external programs using the JSON-based IPC protocol.  It can be
       enabled by specifying the path to  a  unix  socket  or  a  named  pipe  using  the  option
       --input-ipc-server.  Clients can connect to this socket and send commands to the player or
       receive events from it.

       WARNING:
          This is not intended to be a secure network protocol. It is explicitly insecure:  there
          is  no authentication, no encryption, and the commands themselves are insecure too. For
          example, the run command is exposed, which  can  run  arbitrary  system  commands.  The
          use-case  is  controlling  the  player  locally. This is not different from the MPlayer
          slave protocol.

   Socat example
       You can use the socat tool to send commands (and receive replies) from the shell. Assuming
       mpv was started with:

          mpv file.mkv --input-ipc-server=/tmp/mpvsocket

       Then you can control it using socat:

          > echo '{ "command": ["get_property", "playback-time"] }' | socat - /tmp/mpvsocket
          {"data":190.482000,"error":"success"}

       In this case, socat copies data between stdin/stdout and the mpv socket connection.

       See the --idle option how to make mpv start without exiting immediately or playing a file.

       It's also possible to send input.conf style text-only commands:

          > echo 'show-text ${playback-time}' | socat - /tmp/mpvsocket

       But  you  won't  get  a reply over the socket. (This particular command shows the playback
       time on the player's OSD.)

   Command Prompt example
       Unfortunately, it's not as easy to test the IPC protocol on Windows, since  Windows  ports
       of  socat  (in  Cygwin and MSYS2) don't understand named pipes. In the absence of a simple
       tool to send and receive from bidirectional pipes, the echo command can be  used  to  send
       commands, but not receive replies from the command prompt.

       Assuming mpv was started with:

          mpv file.mkv --input-ipc-server=\\.\pipe\mpvsocket

       You can send commands from a command prompt:

          echo show-text ${playback-time} >\\.\pipe\mpvsocket

       To  be  able  to  simultaneously  read  and  write  from the IPC pipe, like on Linux, it's
       necessary to write an external program that uses overlapped file I/O (or some wrapper like
       .NET's NamedPipeClientStream.)

   Protocol
       Clients can execute commands on the player by sending JSON messages of the following form:

          { "command": ["command_name", "param1", "param2", ...] }

       where  command_name  is  the  name  of  the  command to be executed, followed by a list of
       parameters. Parameters must  be  formatted  as  native  JSON  values  (integers,  strings,
       booleans, ...). Every message must be terminated with \n. Additionally, \n must not appear
       anywhere inside the message. In practice this  means  that  messages  should  be  minified
       before being sent to mpv.

       mpv  will  then send back a reply indicating whether the command was run correctly, and an
       additional field holding the command-specific return data (it can also be null).

          { "error": "success", "data": null }

       mpv will also send events to clients with JSON messages of the following form:

          { "event": "event_name" }

       where event_name is the name of the event. Additional event-specific fields  can  also  be
       present. See List of events for a list of all supported events.

       Because  events  can  occur  at  any time, it may be difficult at times to determine which
       response goes with which command. Commands may optionally include a request_id  which,  if
       provided  in  the command request, will be copied verbatim into the response. mpv does not
       intrepret the request_id in any way; it is solely for the use of the requester.

       For example, this request:

          { "command": ["get_property", "time-pos"], "request_id": 100 }

       Would generate this response:

          { "error": "success", "data": 1.468135, "request_id": 100 }

       All commands, replies, and events  are  separated  from  each  other  with  a  line  break
       character (\n).

       If  the  first  character  (after  skipping  whitespace)  is  not  {,  the command will be
       interpreted  as  non-JSON  text  command,   as   they   are   used   in   input.conf   (or
       mpv_command_string()  in  the  client  API). Additionally, lines starting with # and empty
       lines are ignored.

       Currently, embedded 0 bytes terminate the current line, but you should not rely on this.

   Commands
       In addition to the commands described in List of Input Commands, a few extra commands  can
       also be used as part of the protocol:

       client_name
              Return  the  name of the client as string. This is the string ipc-N with N being an
              integer number.

       get_time_us
              Return the current mpv internal time in microseconds as a number. This is basically
              the system time, with an arbitrary offset.

       get_property
              Return the value of the given property. The value will be sent in the data field of
              the replay message.

              Example:

                 { "command": ["get_property", "volume"] }
                 { "data": 50.0, "error": "success" }

       get_property_string
              Like get_property, but the resulting data will always be a string.

              Example:

                 { "command": ["get_property_string", "volume"] }
                 { "data": "50.000000", "error": "success" }

       set_property
              Set the given property to the given value.  See  Properties  for  more  information
              about properties.

              Example:

                 { "command": ["set_property", "pause", true] }
                 { "error": "success" }

       set_property_string
              Like set_property, but the argument value must be passed as string.

              Example:

                 { "command": ["set_property_string", "pause", "yes"] }
                 { "error": "success" }

       observe_property
              Watch  a  property  for changes. If the given property is changed, then an event of
              type property-change will be generated

              Example:

                 { "command": ["observe_property", 1, "volume"] }
                 { "error": "success" }
                 { "event": "property-change", "id": 1, "data": 52.0, "name": "volume" }

              WARNING:
                 If the connection is closed, the IPC client is  destroyed  internally,  and  the
                 observed  properties  are  unregistered.  This  happens for example when sending
                 commands to a socket with separate socat invocations.  This  can  make  it  seem
                 like  property  observation does not work. You must keep the IPC connection open
                 to make it work.

       observe_property_string
              Like observe_property, but the resulting data will always be a string.

              Example:

                 { "command": ["observe_property_string", 1, "volume"] }
                 { "error": "success" }
                 { "event": "property-change", "id": 1, "data": "52.000000", "name": "volume" }

       unobserve_property
              Undo observe_property or observe_property_string.  This  requires  the  numeric  id
              passed to the observed command as argument.

              Example:

                 { "command": ["unobserve_property", 1] }
                 { "error": "success" }

       request_log_messages
              Enable  output  of mpv log messages. They will be received as events. The parameter
              to this command is the log-level (see mpv_request_log_messages C API function).

              Log message output is meant for humans only (mostly for debugging).  Attempting  to
              retrieve  information  by  parsing  these messages will just lead to breakages with
              future mpv releases. Instead, make a feature request, and ask for  a  proper  event
              that returns the information you need.

       enable_event, disable_event
              Enables  or disables the named event. Mirrors the mpv_request_event C API function.
              If the string all is used instead of an event  name,  all  events  are  enabled  or
              disabled.

              By default, most events are enabled, and there is not much use for this command.

       get_version
              Returns the client API version the C API of the remote mpv instance provides.

              See also: DOCS/client-api-changes.rst.

   UTF-8
       Normally,  all  strings  are  in  UTF-8.  Sometimes it can happen that strings are in some
       broken encoding (often happens with file tags and such, and filenames on many  Unixes  are
       not  required to be in UTF-8 either). This means that mpv sometimes sends invalid JSON. If
       that is a problem for the client application's parser, it should filter the raw  data  for
       invalid  UTF-8  sequences  and perform the desired replacement, before feeding the data to
       its JSON parser.

       mpv will not attempt to construct invalid UTF-8 with broken escape sequences.

CHANGELOG

       There is no real changelog, but you can look at the following things:

       • The release changelog, which should contain most  user-visible  changes,  including  new
         features and bug fixes:

         https://github.com/mpv-player/mpv/releases

       • The git log, which is the "real" changelog

       • The  files  client-api-changes.rst and interface-changes.rst in the DOCS sub directoryon
         the git repository, which document API and user interface changes  (the  latter  usually
         documents breaking changes only, rather than additions).

       • The file mplayer-changes.rst in the DOCS sub directory on the git repository, which used
         to be in place of this section. It documents some changes that happened  since  mplayer2
         forked off MPlayer. (Not updated anymore.)

EMBEDDING INTO OTHER PROGRAMS (LIBMPV)

       mpv  can  be embedded into other programs as video/audio playback backend. The recommended
       way to do so is using libmpv. See libmpv/client.h in the mpv source code repository.  This
       provides a C API. Bindings for other languages might be available (see wiki).

       Since  libmpv  merely allows access to underlying mechanisms that can control mpv, further
       documentation is spread over a few places:

       • https://github.com/mpv-player/mpv/blob/master/libmpv/client.hhttp://mpv.io/manual/master/#optionshttp://mpv.io/manual/master/#list-of-input-commandshttp://mpv.io/manual/master/#propertieshttps://github.com/mpv-player/mpv-examples/tree/master/libmpv

C PLUGINS

       You can write C plugins for mpv. These use the libmpv API, although they do  not  use  the
       libmpv library itself.

       Currently,  they must be explicitly enabled at build time with --enable-cplugins. They are
       available on Linux/BSD platforms only.

   C plugins location
       C plugins are put into the mpv scripts directory in its config directory  (see  the  FILES
       section  for  details).  They must have a .so file extension.  They can also be explicitly
       loaded with the --script option.

   API
       A C plugin must export the following function:

          int mpv_open_cplugin(mpv_handle *handle)

       The plugin function will be called on loading time. This function does not return as  long
       as  your  plugin  is loaded (it runs in its own thread). The handle will be deallocated as
       soon as the plugin function returns.

       The return value is interpreted as error status. A value of 0 is interpreted  as  success,
       while  -1  signals  an error. In the latter case, the player prints an uninformative error
       message that loading failed.

       Return values other than 0 and -1 are reserved, and trigger undefined behavior.

       Within the plugin function, you can call libmpv API functions. The handle  is  created  by
       mpv_create_client() (or actually an internal equivalent), and belongs to you. You can call
       mpv_wait_event() to wait for things happening, and so on.

       Note that the player might block until your plugin calls mpv_wait_event()  for  the  first
       time. This gives you a chance to install initial hooks etc.  before playback begins.

       The details are quite similar to Lua scripts.

   Linkage to libmpv
       The  current implementation requires that your plugins are not linked against libmpv. What
       your plugins uses are not symbols from a libmpv binary, but  symbols  from  the  mpv  host
       binary.

   Examples
       See:

       • https://github.com/mpv-player/mpv-examples/tree/master/cplugins

ENVIRONMENT VARIABLES

       There  are  a  number of environment variables that can be used to control the behavior of
       mpv.

       HOME, XDG_CONFIG_HOME
              Used  to  determine  mpv  config  directory.  If  XDG_CONFIG_HOME   is   not   set,
              $HOME/.config/mpv is used.

              $HOME/.mpv  is  always  added  to  the  list  of  config  search paths with a lower
              priority.

       XDG_CONFIG_DIRS
              If set, XDG-style system configuration directories are used.  Otherwise,  the  UNIX
              convention (PREFIX/etc/mpv/) is used.

       MPV_HOME
              Directory  where  mpv  looks for user settings. Overrides HOME, and mpv will try to
              load the config file as $MPV_HOME/mpv.conf.

       MPV_VERBOSE (see also -v and --msg-level)
              Set the initial verbosity level across all message modules (default: 0).   This  is
              an  integer,  and  the resulting verbosity corresponds to the number of --v options
              passed to the command line.

       MPV_LEAK_REPORT
              If set to 1, enable internal talloc leak reporting.

       LADSPA_PATH
              Specifies the search path for LADSPA plugins. If it is unset, fully qualified  path
              names must be used.

       DISPLAY
              Standard X11 display name to use.

       FFmpeg/Libav:
              This  library  accesses  various  environment  variables.  However,  they  are  not
              centrally documented, and documenting them is not our job. Therefore, this list  is
              incomplete.

              Notable environment variables:

              http_proxy
                     URL to proxy for http:// and https:// URLs.

              no_proxy
                     List of domain patterns for which no proxy should be used.  List entries are
                     separated by ,. Patterns can include *.

       libdvdcss:

              DVDCSS_CACHE
                     Specify a directory in which to store title key values. This will  speed  up
                     descrambling  of  DVDs which are in the cache. The DVDCSS_CACHE directory is
                     created if it does not exist, and a subdirectory is created named after  the
                     DVD's  title  or manufacturing date. If DVDCSS_CACHE is not set or is empty,
                     libdvdcss will use the default value which is  ${HOME}/.dvdcss/  under  Unix
                     and  the  roaming  application data directory (%APPDATA%) under Windows. The
                     special value "off" disables caching.

              DVDCSS_METHOD
                     Sets the authentication and decryption method that  libdvdcss  will  use  to
                     read scrambled discs. Can be one of title, key or disc.

                     key    is  the default method. libdvdcss will use a set of calculated player
                            keys to try to get the disc key. This can fail if the drive does  not
                            recognize any of the player keys.

                     disc   is  a  fallback  method  when key has failed. Instead of using player
                            keys,  libdvdcss  will  crack  the  disc  key  using  a  brute  force
                            algorithm. This process is CPU intensive and requires 64 MB of memory
                            to store temporary data.

                     title  is the fallback when all other methods have failed. It does not  rely
                            on a key exchange with the DVD drive, but rather uses a crypto attack
                            to guess the title key. On rare cases this may fail because there  is
                            not  enough  encrypted  data  on  the  disc  to perform a statistical
                            attack, but on the other hand it is the only way  to  decrypt  a  DVD
                            stored  on  a  hard  disc,  or a DVD with the wrong region on an RPC2
                            drive.

              DVDCSS_RAW_DEVICE
                     Specify the raw device to use. Exact usage will  depend  on  your  operating
                     system,  the  Linux  utility  to  set up raw devices is raw(8) for instance.
                     Please note that on most operating systems,  using  a  raw  device  requires
                     highly  aligned buffers: Linux requires a 2048 bytes alignment (which is the
                     size of a DVD sector).

              DVDCSS_VERBOSE
                     Sets the libdvdcss verbosity level.

                     0      Outputs no messages at all.

                     1      Outputs error messages to stderr.

                     2      Outputs error messages and debug messages to stderr.

              DVDREAD_NOKEYS
                     Skip retrieving all keys on startup. Currently disabled.

              HOME   FIXME: Document this.

EXIT CODES

       Normally mpv returns 0 as exit code after  finishing  playback  successfully.   If  errors
       happen, the following exit codes can be returned:

          1      Error  initializing  mpv. This is also returned if unknown options are passed to
                 mpv.

          2      The file passed to mpv couldn't be played. This is  somewhat  fuzzy:  currently,
                 playback  of  a file is considered to be successful if initialization was mostly
                 successful, even if playback fails immediately after initialization.

          3      There were some files that could be played, and some files which couldn't (using
                 the definition of success from above).

          4      Quit  due  to  a signal, Ctrl+c in a VO window (by default), or from the default
                 quit key bindings in encoding mode.

       Note that quitting the player manually will always lead to exit  code  0,  overriding  the
       exit  code  that would be returned normally. Also, the quit input command can take an exit
       code: in this case, that exit code is returned.

FILES

       For Windows-specifics, see FILES ON WINDOWS section.

       /etc/mpv/mpv.conf
              mpv system-wide settings (depends on --prefix passed to configure - mpv in  default
              configuration  will  use  /usr/local/etc/mpv/ as config directory, while most Linux
              distributions will set it to /etc/mpv/).

       ~/.config/mpv/mpv.conf
              mpv user settings (see CONFIGURATION FILES section)

       ~/.config/mpv/input.conf
              key bindings (see INPUT.CONF section)

       ~/.config/mpv/fonts.conf
              Fontconfig fonts.conf that  is  customized  for  mpv.  You  should  include  system
              fonts.conf  in this file or mpv would not know about fonts that you already have in
              the system.

              Only available when libass is built with fontconfig.

       ~/.config/mpv/subfont.ttf
              fallback subtitle font

       ~/.config/mpv/fonts/
              Font files in this directory are used by mpv/libass for subtitles. Useful if you do
              not  want  to  install  fonts to your system. Note that files in this directory are
              loaded into memory before being used by mpv. If you have a lot of  fonts,  consider
              using   fonts.conf   (see  above)  to  include  additional  fonts,  which  is  more
              memory-efficient.

       ~/.config/mpv/scripts/
              All files in this directory are loaded as if  they  were  passed  to  the  --script
              option.  They  are loaded in alphabetical order, and sub-directories and files with
              no .lua extension are ignored. The --load-scripts=no option disables loading  these
              files.

       ~/.config/mpv/watch_later/
              Contains  temporary  config  files  needed  for resuming playback of files with the
              watch later feature. See for example the Q key  binding,  or  the  quit-watch-later
              input command.

              Each file is a small config file which is loaded if the corresponding media file is
              loaded. It contains the playback position and some (not necessarily  all)  settings
              that  were changed during playback. The filenames are hashed from the full paths of
              the media files. It's in general not possible to extract the  media  filename  from
              this  hash. However, you can set the --write-filename-in-watch-later-config option,
              and the player will add the media filename to the contents  of  the  resume  config
              file.

       ~/.config/mpv/lua-settings/osc.conf
              This is loaded by the OSC script. See the ON SCREEN CONTROLLER docs for details.

              Other  files  in  this directory are specific to the corresponding scripts as well,
              and the mpv core doesn't touch them.

       Note that the environment  variables  $XDG_CONFIG_HOME  and  $MPV_HOME  can  override  the
       standard directory ~/.config/mpv/.

       Also,  the  old  config location at ~/.mpv/ is still read, and if the XDG variant does not
       exist, will still be preferred.

FILES ON WINDOWS

       On win32 (if compiled with MinGW, but not Cygwin), the default config file  locations  are
       different.  They  are  generally  located  under %APPDATA%/mpv/.  For example, the path to
       mpv.conf is %APPDATA%/mpv/mpv.conf, which maps to a system  and  user-specific  path,  for
       example
          C:\users\USERNAME\AppData\Roaming\mpv\mpv.conf

       You can find the exact path by running echo %APPDATA%\mpv\mpv.conf in cmd.exe.

       Other  config  files (such as input.conf) are in the same directory. See the FILES section
       above.

       The environment variable $MPV_HOME completely overrides these, like on UNIX.

       If a directory named portable_config next to the mpv.exe exists, all config will be loaded
       from  this directory only. Watch later config files are written to this directory as well.
       (This exists on Windows only and is redundant with $MPV_HOME. However,  since  Windows  is
       very  scripting  unfriendly, a wrapper script just setting $MPV_HOME, like you could do it
       on other systems, won't work. portable_config is provided for convenience  to  get  around
       this restriction.)

       Config files located in the same directory as mpv.exe are loaded with lower priority. Some
       config files are loaded only once, which means that e.g. of 2 input.conf files located  in
       two  config  directories,  only  the  one  from the directory with higher priority will be
       loaded.

       A third config directory with the lowest priority is the directory named mpv in  the  same
       directory  as mpv.exe. This used to be the directory with the highest priority, but is now
       discouraged to use and might be removed in the future.

       Note that mpv likes to mix / and \ path separators for simplicity.   kernel32.dll  accepts
       this, but cmd.exe does not.

COPYRIGHT

       GPLv2+

                                                                                           MPV(1)