Provided by: grass-doc_7.4.0-1_all
NAME
v.hull - Produces a 2D/3D convex hull for a given vector map.
KEYWORDS
vector, geometry, 3D
SYNOPSIS
v.hull v.hull --help v.hull [-rf] input=name [layer=string] output=name [cats=range] [where=sql_query] [--overwrite] [--help] [--verbose] [--quiet] [--ui] Flags: -r Limit to current region -f Create a ’flat’ 2D hull even if the input is 3D points --overwrite Allow output files to overwrite existing files --help Print usage summary --verbose Verbose module output --quiet Quiet module output --ui Force launching GUI dialog Parameters: input=name [required] Name of input vector map Or data source for direct OGR access layer=string Layer number or name (’-1’ for all layers) A single vector map can be connected to multiple database tables. This number determines which table to use. When used with direct OGR access this is the layer name. Default: -1 output=name [required] Name for output vector map cats=range Category values Example: 1,3,7-9,13 where=sql_query WHERE conditions of SQL statement without ’where’ keyword Example: income < 1000 and population >= 10000
DESCRIPTION
v.hull computes the convex hull of a vector map and outputs the convex hull polygon as a vector area map. The convex hull, or convex envelope, for an object or a set of objects is the minimal convex set containing the given objects. This module creates a vector polygon containing all vector points or lines of the input map. In the case of 3D input points, the hull will be a 3D hull as well, unless the user specifies the -f flag. The 3D hull will be composed of triangular faces. Fig: Convex hull polygon created with v.hull
EXAMPLE
Example of v.hull 3D output (using two random 3D point clouds, North Carolina sample data set): g.region rural_1m -p r.mapcalc "zero = 0" v.random -z output=random3d_a n=10 zmin=0 zmax=200 v.random -z output=random3d_b n=15 zmin=400 zmax=600 v.hull input=random3d_a output=random3d_a_hull v.hull input=random3d_b output=random3d_b_hull d.mon wx0 d.vect random3d_a_hull d.vect random3d_a color=red d.vect random3d_b_hull d.vect random3d_b color=red # 3D view in wxGUI (g.gui) Fig: Convex hull in 3D from 3D points created with v.hull
REFERENCES
• M. de Berg, M. van Kreveld, M. Overmars, O. Schwarzkopf, (2000). Computational geometry, chapter 1.1, 2-8. • J. O’Rourke, (1998). Computational Geometry in C (Second Edition), chapter 4.
SEE ALSO
v.delaunay
AUTHOR
Andrea Aime, Modena, Italy Markus Neteler, ITC-irst (update to 5.7) Benjamin Ducke, CAU Kiel (3D hull support) Martin Landa, CTU in Prague, Czech Republic (vector lines support) Last changed: $Date: 2015-01-15 09:42:19 +0100 (Thu, 15 Jan 2015) $
SOURCE CODE
Available at: v.hull source code (history) Main index | Vector index | Topics index | Keywords index | Graphical index | Full index © 2003-2018 GRASS Development Team, GRASS GIS 7.4.0 Reference Manual