Provided by: libcoro-perl_6.514-1_amd64 bug

NAME

       Coro - the only real threads in perl

SYNOPSIS

         use Coro;

         async {
            # some asynchronous thread of execution
            print "2\n";
            cede; # yield back to main
            print "4\n";
         };
         print "1\n";
         cede; # yield to coro
         print "3\n";
         cede; # and again

         # use locking
         my $lock = new Coro::Semaphore;
         my $locked;

         $lock->down;
         $locked = 1;
         $lock->up;

DESCRIPTION

       For a tutorial-style introduction, please read the Coro::Intro manpage. This manpage mainly contains
       reference information.

       This module collection manages continuations in general, most often in the form of cooperative threads
       (also called coros, or simply "coro" in the documentation). They are similar to kernel threads but don't
       (in general) run in parallel at the same time even on SMP machines. The specific flavor of thread offered
       by this module also guarantees you that it will not switch between threads unless necessary, at easily-
       identified points in your program, so locking and parallel access are rarely an issue, making thread
       programming much safer and easier than using other thread models.

       Unlike the so-called "Perl threads" (which are not actually real threads but only the windows process
       emulation (see section of same name for more details) ported to UNIX, and as such act as processes), Coro
       provides a full shared address space, which makes communication between threads very easy. And coro
       threads are fast, too: disabling the Windows process emulation code in your perl and using Coro can
       easily result in a two to four times speed increase for your programs. A parallel matrix multiplication
       benchmark (very communication-intensive) runs over 300 times faster on a single core than perls pseudo-
       threads on a quad core using all four cores.

       Coro achieves that by supporting multiple running interpreters that share data, which is especially
       useful to code pseudo-parallel processes and for event-based programming, such as multiple HTTP-GET
       requests running concurrently. See Coro::AnyEvent to learn more on how to integrate Coro into an event-
       based environment.

       In this module, a thread is defined as "callchain + lexical variables + some package variables + C
       stack), that is, a thread has its own callchain, its own set of lexicals and its own set of perls most
       important global variables (see Coro::State for more configuration and background info).

       See also the "SEE ALSO" section at the end of this document - the Coro module family is quite large.

CORO THREAD LIFE CYCLE

       During the long and exciting (or not) life of a coro thread, it goes through a number of states:

       1. Creation
           The  first thing in the life of a coro thread is it's creation - obviously. The typical way to create
           a thread is to call the "async BLOCK" function:

              async {
                 # thread code goes here
              };

           You can also pass arguments, which are put in @_:

              async {
                 print $_[1]; # prints 2
              } 1, 2, 3;

           This creates a new coro thread and puts it into the ready queue, meaning it will run as soon  as  the
           CPU is free for it.

           "async"  will  return a Coro object - you can store this for future reference or ignore it - a thread
           that is running, ready to run or waiting for some event is alive on it's own.

           Another way to create a thread is to call the "new" constructor with a code-reference:

              new Coro sub {
                 # thread code goes here
              }, @optional_arguments;

           This is quite similar to calling "async", but the important difference is that the new thread is  not
           put  into  the  ready  queue,  so  the  thread will not run until somebody puts it there. "async" is,
           therefore, identical to this sequence:

              my $coro = new Coro sub {
                 # thread code goes here
              };
              $coro->ready;
              return $coro;

       2. Startup
           When a new coro thread is created, only a copy of the code reference and the arguments are stored, no
           extra memory for stacks and so on is allocated, keeping the coro thread in a low-memory state.

           Only when it actually starts executing will all the resources be finally allocated.

           The optional arguments specified at coro creation are available in @_, similar to function calls.

       3. Running / Blocking
           A lot can happen after the coro thread has started running. Quite usually, it will not run to the end
           in one go (because you could use a function instead), but it will give up the CPU  regularly  because
           it waits for external events.

           As long as a coro thread runs, its Coro object is available in the global variable $Coro::current.

           The  low-level  way  to  give up the CPU is to call the scheduler, which selects a new coro thread to
           run:

              Coro::schedule;

           Since running threads are not in the ready queue, calling the scheduler without doing  anything  else
           will  block  the  coro  thread  forever  -  you  need  to arrange either for the coro to put woken up
           (readied) by some other event or some other thread, or you can put it into  the  ready  queue  before
           scheduling:

              # this is exactly what Coro::cede does
              $Coro::current->ready;
              Coro::schedule;

           All  the  higher-level  synchronisation  methods  (Coro::Semaphore,  Coro::rouse_*...)  are  actually
           implemented via "->ready" and "Coro::schedule".

           While the coro thread is running it also might get assigned a C-level thread, or the  C-level  thread
           might  be  unassigned from it, as the Coro runtime wishes. A C-level thread needs to be assigned when
           your perl thread calls into some C-level function and that function in turn calls perl and perl  then
           wants  to  switch  coroutines.  This  happens  most often when you run an event loop and block in the
           callback, or when perl itself calls some function  such  as  "AUTOLOAD"  or  methods  via  the  "tie"
           mechanism.

       4. Termination
           Many  threads  actually  terminate  after  some  time. There are a number of ways to terminate a coro
           thread, the simplest is returning from the top-level code reference:

              async {
                 # after returning from here, the coro thread is terminated
              };

              async {
                 return if 0.5 <  rand; # terminate a little earlier, maybe
                 print "got a chance to print this\n";
                 # or here
              };

           Any values returned from the coroutine can be recovered using "->join":

              my $coro = async {
                 "hello, world\n" # return a string
              };

              my $hello_world = $coro->join;

              print $hello_world;

           Another way to terminate is to call "Coro::terminate", which at any subroutine call nesting level:

              async {
                 Coro::terminate "return value 1", "return value 2";
              };

           Yet another way is to "->cancel" (or "->safe_cancel") the coro thread from another thread:

              my $coro = async {
                 exit 1;
              };

              $coro->cancel; # also accepts values for ->join to retrieve

           Cancellation can be dangerous - it's a bit like calling "exit" without actually  exiting,  and  might
           leave C libraries and XS modules in a weird state. Unlike other thread implementations, however, Coro
           is exceptionally safe with regards to cancellation, as perl will always be in a consistent state, and
           for  those  cases  where  you  want  to  do  truly marvellous things with your coro while it is being
           cancelled - that is, make sure all cleanup code is executed from the thread being cancelled  -  there
           is even a "->safe_cancel" method.

           So,  cancelling  a  thread  that  runs  in an XS event loop might not be the best idea, but any other
           combination that deals with perl only (cancelling when a thread is in a "tie" method or an "AUTOLOAD"
           for example) is safe.

           Last not least, a coro thread object that isn't referenced is "->cancel"'ed automatically - just like
           other objects in Perl. This is not such a common case, however - a running thread is  referencedy  by
           $Coro::current, a thread ready to run is referenced by the ready queue, a thread waiting on a lock or
           semaphore is referenced by being in some wait list and so on. But a thread that isn't in any of those
           queues gets cancelled:

              async {
                 schedule; # cede to other coros, don't go into the ready queue
              };

              cede;
              # now the async above is destroyed, as it is not referenced by anything.

           A slightly embellished example might make it clearer:

              async {
                 my $guard = Guard::guard { print "destroyed\n" };
                 schedule while 1;
              };

              cede;

           Superficially  one  might  not  expect any output - since the "async" implements an endless loop, the
           $guard will not be cleaned up. However, since the thread object returned by  "async"  is  not  stored
           anywhere,  the  thread  is  initially referenced because it is in the ready queue, when it runs it is
           referenced by $Coro::current, but when it calls "schedule", it  gets  "cancel"ed  causing  the  guard
           object to be destroyed (see the next section), and printing it's message.

           If  this  seems  a  bit  drastic,  remember that this only happens when nothing references the thread
           anymore, which means there is no way to further execute it, ever. The only options at this point  are
           leaking the thread, or cleaning it up, which brings us to...

       5. Cleanup
           Threads  will allocate various resources. Most but not all will be returned when a thread terminates,
           during clean-up.

           Cleanup is quite similar to throwing an uncaught exception: perl will work it's way  up  through  all
           subroutine  calls and blocks. On it's way, it will release all "my" variables, undo all "local"'s and
           free any other resources truly local to the thread.

           So, a common way to free resources is to keep them referenced only by my variables:

              async {
                 my $big_cache = new Cache ...;
              };

           If there are no other  references,  then  the  $big_cache  object  will  be  freed  when  the  thread
           terminates, regardless of how it does so.

           What  it  does  "NOT"  do  is  unlock any Coro::Semaphores or similar resources, but that's where the
           "guard" methods come in handy:

              my $sem = new Coro::Semaphore;

              async {
                 my $lock_guard = $sem->guard;
                 # if we return, or die or get cancelled, here,
                 # then the semaphore will be "up"ed.
              };

           The "Guard::guard" function comes in handy for any custom cleanup you  might  want  to  do  (but  you
           cannot switch to other coroutines from those code blocks):

              async {
                 my $window = new Gtk2::Window "toplevel";
                 # The window will not be cleaned up automatically, even when $window
                 # gets freed, so use a guard to ensure it's destruction
                 # in case of an error:
                 my $window_guard = Guard::guard { $window->destroy };

                 # we are safe here
              };

           Last  not  least,  "local"  can  often be handy, too, e.g. when temporarily replacing the coro thread
           description:

              sub myfunction {
                 local $Coro::current->{desc} = "inside myfunction(@_)";

                 # if we return or die here, the description will be restored
              }

       6. Viva La Zombie Muerte
           Even after a thread has terminated and cleaned up its resources, the Coro object still is  there  and
           stores the return values of the thread.

           When there are no other references, it will simply be cleaned up and freed.

           If there areany references, the Coro object will stay around, and you can call "->join" as many times
           as you wish to retrieve the result values:

              async {
                 print "hi\n";
                 1
              };

              # run the async above, and free everything before returning
              # from Coro::cede:
              Coro::cede;

              {
                 my $coro = async {
                    print "hi\n";
                    1
                 };

                 # run the async above, and clean up, but do not free the coro
                 # object:
                 Coro::cede;

                 # optionally retrieve the result values
                 my @results = $coro->join;

                 # now $coro goes out of scope, and presumably gets freed
              };

GLOBAL VARIABLES

       $Coro::main
           This  variable  stores the Coro object that represents the main program. While you can "ready" it and
           do most other things you can do to coro, it is mainly useful to compare again $Coro::current, to  see
           whether you are running in the main program or not.

       $Coro::current
           The  Coro  object  representing the current coro (the last coro that the Coro scheduler switched to).
           The initial value is $Coro::main (of course).

           This variable is strictly read-only. You can take copies of the value stored in it and use it as  any
           other Coro object, but you must not otherwise modify the variable itself.

       $Coro::idle
           This  variable  is  mainly useful to integrate Coro into event loops. It is usually better to rely on
           Coro::AnyEvent or Coro::EV, as this is pretty low-level functionality.

           This variable stores a Coro object that is put into the ready queue when there  are  no  other  ready
           threads (without invoking any ready hooks).

           The  default  implementation  dies  with  "FATAL:  deadlock detected.", followed by a thread listing,
           because the program has no other way to continue.

           This hook is overwritten by modules such as "Coro::EV" and "Coro::AnyEvent" to wait  on  an  external
           event that hopefully wakes up a coro so the scheduler can run it.

           See Coro::EV or Coro::AnyEvent for examples of using this technique.

SIMPLE CORO CREATION

       async { ... } [@args...]
           Create  a  new  coro and return its Coro object (usually unused). The coro will be put into the ready
           queue, so it will start running automatically on the next scheduler run.

           The first argument is a codeblock/closure that should be  executed  in  the  coro.  When  it  returns
           argument returns the coro is automatically terminated.

           The remaining arguments are passed as arguments to the closure.

           See  the  "Coro::State::new"  constructor  for  info  about  the  coro  environment in which coro are
           executed.

           Calling "exit" in a coro will do the same as calling exit outside the coro. Likewise, when  the  coro
           dies, the program will exit, just as it would in the main program.

           If  you  do not want that, you can provide a default "die" handler, or simply avoid dieing (by use of
           "eval").

           Example: Create a new coro that just prints its arguments.

              async {
                 print "@_\n";
              } 1,2,3,4;

       async_pool { ... } [@args...]
           Similar to "async", but uses a coro pool, so you should not call terminate or join  on  it  (although
           you  are  allowed  to),  and you get a coro that might have executed other code already (which can be
           good or bad :).

           On the plus side, this function is about twice as fast as creating (and destroying) a completely  new
           coro, so if you need a lot of generic coros in quick successsion, use "async_pool", not "async".

           The  code block is executed in an "eval" context and a warning will be issued in case of an exception
           instead of terminating the program, as "async"  does.  As  the  coro  is  being  reused,  stuff  like
           "on_destroy"  will  not  work in the expected way, unless you call terminate or cancel, which somehow
           defeats the purpose of pooling (but is fine in the exceptional case).

           The priority will be reset to 0 after each run, all "swap_sv" calls will be undone, tracing  will  be
           disabled,  the  description will be reset and the default output filehandle gets restored, so you can
           change all these. Otherwise the coro will be re-used "as-is": most notably if you change  other  per-
           coro  global  stuff  such as $/ you must needs revert that change, which is most simply done by using
           local as in: "local $/".

           The idle pool size is limited to 8 idle coros (this can be adjusted  by  changing  $Coro::POOL_SIZE),
           but there can be as many non-idle coros as required.

           If  you  are  concerned  about pooled coros growing a lot because a single "async_pool" used a lot of
           stackspace you can e.g. "async_pool { terminate }" once per second or  so  to  slowly  replenish  the
           pool.  In  addition to that, when the stacks used by a handler grows larger than 32kb (adjustable via
           $Coro::POOL_RSS) it will also be destroyed.

STATIC METHODS

       Static methods are actually functions that implicitly operate on the current coro.

       schedule
           Calls the scheduler. The scheduler will find the next coro that is to be run from the ready queue and
           switches to it. The next coro to be run is simply the one with the highest priority that  is  longest
           in its ready queue. If there is no coro ready, it will call the $Coro::idle hook.

           Please  note  that  the  current  coro will not be put into the ready queue, so calling this function
           usually means you will never be called again unless something else  (e.g.  an  event  handler)  calls
           "->ready", thus waking you up.

           This  makes "schedule" the generic method to use to block the current coro and wait for events: first
           you remember the current coro in a variable,  then  arrange  for  some  callback  of  yours  to  call
           "->ready"  on  that  once  some event happens, and last you call "schedule" to put yourself to sleep.
           Note that a lot of things can wake your coro up, so you  need  to  check  whether  the  event  indeed
           happened, e.g. by storing the status in a variable.

           See HOW TO WAIT FOR A CALLBACK, below, for some ways to wait for callbacks.

       cede
           "Cede" to other coros. This function puts the current coro into the ready queue and calls "schedule",
           which  has  the  effect  of  giving  up  the current "timeslice" to other coros of the same or higher
           priority. Once your coro gets its turn again it will automatically be resumed.

           This function is often called "yield" in other languages.

       Coro::cede_notself
           Works like cede, but is not exported by default and will cede to any coro,  regardless  of  priority.
           This is useful sometimes to ensure progress is made.

       terminate [arg...]
           Terminates the current coro with the given status values (see cancel). The values will not be copied,
           but referenced directly.

       Coro::on_enter BLOCK, Coro::on_leave BLOCK
           These function install enter and leave winders in the current scope. The enter block will be executed
           when on_enter is called and whenever the current coro is re-entered by the scheduler, while the leave
           block is executed whenever the current coro is blocked by the scheduler, and also when the containing
           scope is exited (by whatever means, be it exit, die, last etc.).

           Neither  invoking  the scheduler, nor exceptions, are allowed within those BLOCKs. That means: do not
           even think about calling "die" without an eval, and do not even think of entering  the  scheduler  in
           any way.

           Since  both BLOCKs are tied to the current scope, they will automatically be removed when the current
           scope exits.

           These functions implement the same concept as "dynamic-wind" in scheme does, and are useful when  you
           want to localise some resource to a specific coro.

           They  slow  down  thread switching considerably for coros that use them (about 40% for a BLOCK with a
           single assignment, so thread switching is still reasonably fast if the handlers are fast).

           These functions are best understood by an example: The following function  will  change  the  current
           timezone  to  "Antarctica/South_Pole",  which requires a call to "tzset", but by using "on_enter" and
           "on_leave", which remember/change the current timezone and restore the previous value,  respectively,
           the timezone is only changed for the coro that installed those handlers.

              use POSIX qw(tzset);

              async {
                 my $old_tz; # store outside TZ value here

                 Coro::on_enter {
                    $old_tz = $ENV{TZ}; # remember the old value

                    $ENV{TZ} = "Antarctica/South_Pole";
                    tzset; # enable new value
                 };

                 Coro::on_leave {
                    $ENV{TZ} = $old_tz;
                    tzset; # restore old value
                 };

                 # at this place, the timezone is Antarctica/South_Pole,
                 # without disturbing the TZ of any other coro.
              };

           This  can  be  used to localise about any resource (locale, uid, current working directory etc.) to a
           block, despite the existence of other coros.

           Another interesting example implements time-sliced multitasking using  interval  timers  (this  could
           obviously be optimised, but does the job):

              # "timeslice" the given block
              sub timeslice(&) {
                 use Time::HiRes ();

                 Coro::on_enter {
                    # on entering the thread, we set an VTALRM handler to cede
                    $SIG{VTALRM} = sub { cede };
                    # and then start the interval timer
                    Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
                 };
                 Coro::on_leave {
                    # on leaving the thread, we stop the interval timer again
                    Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
                 };

                 &{+shift};
              }

              # use like this:
              timeslice {
                 # The following is an endless loop that would normally
                 # monopolise the process. Since it runs in a timesliced
                 # environment, it will regularly cede to other threads.
                 while () { }
              };

       killall
           Kills/terminates/cancels all coros except the currently running one.

           Note  that  while  this  will  try to free some of the main interpreter resources if the calling coro
           isn't the main coro, but one cannot free all of them, so if a coro that is not the  main  coro  calls
           this function, there will be some one-time resource leak.

CORO OBJECT METHODS

       These are the methods you can call on coro objects (or to create them).

       new Coro \&sub [, @args...]
           Create  a  new  coro  and  return  it.  When the sub returns, the coro automatically terminates as if
           "terminate" with the returned values were called. To make the coro run you must first put it into the
           ready queue by calling the ready method.

           See "async" and "Coro::State::new" for additional info about the coro environment.

       $success = $coro->ready
           Put the given coro into the end of its ready queue (there is one queue for each priority) and  return
           true. If the coro is already in the ready queue, do nothing and return false.

           This  ensures  that  the  scheduler  will  resume this coro automatically once all the coro of higher
           priority and all coro of the same priority that were put into  the  ready  queue  earlier  have  been
           resumed.

       $coro->suspend
           Suspends  the  specified  coro.  A  suspended  coro  works  just like any other coro, except that the
           scheduler will not select a suspended coro for execution.

           Suspending a coro can be useful when you want to keep the coro from running, but you  don't  want  to
           destroy it, or when you want to temporarily freeze a coro (e.g. for debugging) to resume it later.

           A  scenario for the former would be to suspend all (other) coros after a fork and keep them alive, so
           their destructors aren't called, but new coros can be created.

       $coro->resume
           If the specified coro was suspended, it will be resumed. Note that when the coro  was  in  the  ready
           queue  when  it  was suspended, it might have been unreadied by the scheduler, so an activation might
           have been lost.

           To avoid this, it is best to put a suspended coro into the  ready  queue  unconditionally,  as  every
           synchronisation  mechanism  must  protect  itself  against  spurious wakeups, and the one in the Coro
           family certainly do that.

       $state->is_new
           Returns true iff this Coro object is "new", i.e. has never  been  run  yet.  Those  states  basically
           consist  of  only  the  code  reference  to  call  and  the arguments, but consumes very little other
           resources. New states will automatically get assigned a perl interpreter when  they  are  transferred
           to.

       $state->is_zombie
           Returns  true  iff  the  Coro object has been cancelled, i.e.  it's resources freed because they were
           "cancel"'ed, "terminate"'d, "safe_cancel"'ed or simply went out of scope.

           The name "zombie" stems from UNIX culture, where a process that has exited and only stores  and  exit
           status and no other resources is called a "zombie".

       $is_ready = $coro->is_ready
           Returns  true  iff  the  Coro object is in the ready queue. Unless the Coro object gets destroyed, it
           will eventually be scheduled by the scheduler.

       $is_running = $coro->is_running
           Returns true iff the Coro object is currently running. Only one  Coro  object  can  ever  be  in  the
           running state (but it currently is possible to have multiple running Coro::States).

       $is_suspended = $coro->is_suspended
           Returns true iff this Coro object has been suspended. Suspended Coros will not ever be scheduled.

       $coro->cancel ($arg...)
           Terminate  the  given Coro thread and make it return the given arguments as status (default: an empty
           list). Never returns if the Coro is the current Coro.

           This is a rather brutal way to free a coro, with some limitations - if  the  thread  is  inside  a  C
           callback  that  doesn't  expect  to  be  canceled,  bad things can happen, or if the cancelled thread
           insists on running complicated cleanup handlers that rely on its  thread  context,  things  will  not
           work.

           Any  cleanup  code  being run (e.g. from "guard" blocks, destructors and so on) will be run without a
           thread context, and is not allowed to switch to other threads. A common mistake is to call "->cancel"
           from a destructor called by die'ing inside the thread to be cancelled for example.

           On the plus side, "->cancel" will always clean up the thread, no matter what.  If your  cleanup  code
           is  complex  or  you want to avoid cancelling a C-thread that doesn't know how to clean up itself, it
           can be better to "->throw" an exception, or use "->safe_cancel".

           The arguments to "->cancel" are not copied, but instead will be referenced directly (e.g. if you pass
           $var and after the call change that variable, then you might change the return values passed to  e.g.
           "join", so don't do that).

           The resources of the Coro are usually freed (or destructed) before this call returns, but this can be
           delayed  for  an  indefinite  amount of time, as in some cases the manager thread has to run first to
           actually destruct the Coro object.

       $coro->safe_cancel ($arg...)
           Works mostly like "->cancel", but is inherently "safer", and consequently, can fail with an exception
           in cases the thread is not in a cancellable state. Essentially, "->safe_cancel" is a "->cancel"  with
           extra checks before canceling.

           It  works a bit like throwing an exception that cannot be caught - specifically, it will clean up the
           thread from within itself, so all cleanup handlers (e.g. "guard" blocks) are  run  with  full  thread
           context and can block if they wish. The downside is that there is no guarantee that the thread can be
           cancelled  when  you  call  this method, and therefore, it might fail. It is also considerably slower
           than "cancel" or "terminate".

           A thread is in a safe-cancellable state if it either  has  never  been  run  yet,  has  already  been
           canceled/terminated  or  otherwise  destroyed,  or  has  no  C  context attached and is inside an SLF
           function.

           The first two states are trivial - a thread that hasnot started or has already finished  is  safe  to
           cancel.

           The  last  state  basically  means that the thread isn't currently inside a perl callback called from
           some C function (usually via some XS modules) and isn't currently executing inside  some  C  function
           itself (via Coro's XS API).

           This  call  returns  true when it could cancel the thread, or croaks with an error otherwise (i.e. it
           either returns true or doesn't return at all).

           Why the weird interface? Well, there are two common models on how and when to cancel things.  In  the
           first,  you  have the expectation that your coro thread can be cancelled when you want to cancel it -
           if the thread isn't cancellable, this would be a bug somewhere, so "->safe_cancel" croaks  to  notify
           of the bug.

           In the second model you sometimes want to ask nicely to cancel a thread, but if it's not a good time,
           well, then don't cancel. This can be done relatively easy like this:

              if (! eval { $coro->safe_cancel }) {
                 warn "unable to cancel thread: $@";
              }

           However,  what  you  never  should  do  is first try to cancel "safely" and if that fails, cancel the
           "hard" way with "->cancel". That makes no sense: either you rely on being  able  to  execute  cleanup
           code  in  your  thread context, or you don't. If you do, then "->safe_cancel" is the only way, and if
           you don't, then "->cancel" is always faster and more direct.

       $coro->schedule_to
           Puts the current coro to sleep (like "Coro::schedule"), but instead of continuing with the next  coro
           from  the  ready  queue,  always  switch  to the given coro object (regardless of priority etc.). The
           readyness state of that coro isn't changed.

           This is an advanced method for special cases - I'd love to hear about any uses for this one.

       $coro->cede_to
           Like "schedule_to", but puts the  current  coro  into  the  ready  queue.  This  has  the  effect  of
           temporarily switching to the given coro, and continuing some time later.

           This is an advanced method for special cases - I'd love to hear about any uses for this one.

       $coro->throw ([$scalar])
           If  $throw  is  specified  and defined, it will be thrown as an exception inside the coro at the next
           convenient point in time. Otherwise clears the exception object.

           Coro will check for the exception  each  time  a  schedule-like-function  returns,  i.e.  after  each
           "schedule",  "cede",  "Coro::Semaphore->down",  "Coro::Handle->readable"  and  so  on.  Most of those
           functions (all that are part of Coro itself) detect this case and return early in case  an  exception
           is pending.

           The  exception object will be thrown "as is" with the specified scalar in $@, i.e. if it is a string,
           no line number or newline will be appended (unlike with "die").

           This can be used as a softer means than either "cancel" or "safe_cancel "to ask a coro to end itself,
           although there is no guarantee that the exception will lead to  termination,  and  if  the  exception
           isn't caught it might well end the whole program.

           You  might  also think of "throw" as being the moral equivalent of "kill"ing a coro with a signal (in
           this case, a scalar).

       $coro->join
           Wait until the coro terminates and return any values given to the "terminate" or "cancel"  functions.
           "join" can be called concurrently from multiple threads, and all will be resumed and given the status
           return once the $coro terminates.

       $coro->on_destroy (\&cb)
           Registers  a  callback  that  is  called  when  this  coro thread gets destroyed, that is, after it's
           resources have been freed but before it is joined. The  callback  gets  passed  the  terminate/cancel
           arguments, if any, and must not die, under any circumstances.

           There can be any number of "on_destroy" callbacks per coro, and there is currently no way to remove a
           callback once added.

       $oldprio = $coro->prio ($newprio)
           Sets  (or gets, if the argument is missing) the priority of the coro thread. Higher priority coro get
           run before lower priority coros. Priorities are small signed integers (currently -4 .. +3), that  you
           can refer to using PRIO_xxx constants (use the import tag :prio to get then):

              PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
                  3    >     1     >      0      >    -1    >    -3     >    -4

              # set priority to HIGH
              current->prio (PRIO_HIGH);

           The idle coro thread ($Coro::idle) always has a lower priority than any existing coro.

           Changing  the priority of the current coro will take effect immediately, but changing the priority of
           a coro in the ready queue (but not running) will only take effect after the next  schedule  (of  that
           coro). This is a bug that will be fixed in some future version.

       $newprio = $coro->nice ($change)
           Similar  to  "prio",  but  subtract the given value from the priority (i.e.  higher values mean lower
           priority, just as in UNIX's nice command).

       $olddesc = $coro->desc ($newdesc)
           Sets (or gets in case the argument is missing) the description for this coro thread. This is  just  a
           free-form string you can associate with a coro.

           This  method  simply  sets the "$coro->{desc}" member to the given string. You can modify this member
           directly if you wish, and in fact, this is often preferred to indicate major processing  states  that
           can then be seen for example in a Coro::Debug session:

              sub my_long_function {
                 local $Coro::current->{desc} = "now in my_long_function";
                 ...
                 $Coro::current->{desc} = "my_long_function: phase 1";
                 ...
                 $Coro::current->{desc} = "my_long_function: phase 2";
                 ...
              }

GLOBAL FUNCTIONS

       Coro::nready
           Returns  the  number  of  coro that are currently in the ready state, i.e. that can be switched to by
           calling "schedule" directory or indirectly. The value 0 means that the  only  runnable  coro  is  the
           currently  running  one, so "cede" would have no effect, and "schedule" would cause a deadlock unless
           there is an idle handler that wakes up some coro.

       my $guard = Coro::guard { ... }
           This function still exists, but is deprecated. Please use the "Guard::guard" function instead.

       unblock_sub { ... }
           This utility function takes a BLOCK or code reference and "unblocks" it,  returning  a  new  coderef.
           Unblocking  means  that  calling  the new coderef will return immediately without blocking, returning
           nothing, while the original code ref will be called (with parameters) from within another coro.

           The reason this function exists is that many event libraries (such as the venerable Event module) are
           not thread-safe (a weaker form of reentrancy). This means you must not block within event  callbacks,
           otherwise you might suffer from crashes or worse. The only event library currently known that is safe
           to  use  without  "unblock_sub"  is EV (but you might still run into deadlocks if all event loops are
           blocked).

           Coro will try to catch you when you block in the event loop ("FATAL:  $Coro::idle  blocked  itself"),
           but this is just best effort and only works when you do not run your own event loop.

           This  function  allows  your callbacks to block by executing them in another coro where it is safe to
           block. One example where blocking is handy is when you use the Coro::AIO functions to save results to
           disk, for example.

           In short: simply use "unblock_sub { ... }" instead of "sub { ... }"  when  creating  event  callbacks
           that want to block.

           If  your  handler  does  not plan to block (e.g. simply sends a message to another coro, or puts some
           other coro into the ready queue), there is no reason to use "unblock_sub".

           Note that you also need to use "unblock_sub" for any other callbacks that are indirectly executed  by
           any  C-based  event  loop.  For  example,  when  you  use  a  module  that uses AnyEvent (and you use
           Coro::AnyEvent) and it provides callbacks that are the result of some event callback, then  you  must
           not block either, or use "unblock_sub".

       $cb = rouse_cb
           Create and return a "rouse callback". That's a code reference that, when called, will remember a copy
           of its arguments and notify the owner coro of the callback.

           See the next function.

       @args = rouse_wait [$cb]
           Wait for the specified rouse callback (or the last one that was created in this coro).

           As  soon  as  the callback is invoked (or when the callback was invoked before "rouse_wait"), it will
           return the arguments originally passed to the rouse callback. In scalar context, that means  you  get
           the last argument, just as if "rouse_wait" had a "return ($a1, $a2, $a3...)"  statement at the end.

           See the section HOW TO WAIT FOR A CALLBACK for an actual usage example.

HOW TO WAIT FOR A CALLBACK

       It  is  very common for a coro to wait for some callback to be called. This occurs naturally when you use
       coro in an otherwise event-based program, or when you use event-based libraries.

       These typically register a callback for some event, and call that callback when the event occurred. In  a
       coro, however, you typically want to just wait for the event, simplyifying things.

       For example "AnyEvent->child" registers a callback to be called when a specific child has exited:

          my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });

       But from within a coro, you often just want to write this:

          my $status = wait_for_child $pid;

       Coro offers two functions specifically designed to make this easy, "rouse_cb" and "rouse_wait".

       The  first  function,  "rouse_cb",  generates  and  returns  a callback that, when invoked, will save its
       arguments and notify the coro that created the callback.

       The second function, "rouse_wait", waits for the callback to be called (by calling "schedule"  to  go  to
       sleep) and returns the arguments originally passed to the callback.

       Using these functions, it becomes easy to write the "wait_for_child" function mentioned above:

          sub wait_for_child($) {
             my ($pid) = @_;

             my $watcher = AnyEvent->child (pid => $pid, cb => rouse_cb);

             my ($rpid, $rstatus) = rouse_wait;
             $rstatus
          }

       In  the  case  where  "rouse_cb"  and  "rouse_wait" are not flexible enough, you can roll your own, using
       "schedule" and "ready":

          sub wait_for_child($) {
             my ($pid) = @_;

             # store the current coro in $current,
             # and provide result variables for the closure passed to ->child
             my $current = $Coro::current;
             my ($done, $rstatus);

             # pass a closure to ->child
             my $watcher = AnyEvent->child (pid => $pid, cb => sub {
                $rstatus = $_[1]; # remember rstatus
                $done = 1;        # mark $rstatus as valid
                $current->ready;  # wake up the waiting thread
             });

             # wait until the closure has been called
             schedule while !$done;

             $rstatus
          }

BUGS/LIMITATIONS

       fork with pthread backend
           When Coro is compiled using the pthread backend (which isn't recommended but required on many BSDs as
           their libcs are completely broken), then coro will not survive a fork. There is no  known  workaround
           except to fix your libc and use a saner backend.

       perl process emulation ("threads")
           This  module  is  not  perl-pseudo-thread-safe.  You  should only ever use this module from the first
           thread (this requirement might  be  removed  in  the  future  to  allow  per-thread  schedulers,  but
           Coro::State  does  not  yet allow this). I recommend disabling thread support and using processes, as
           having the windows process emulation enabled under unix roughly halves perl  performance,  even  when
           not used.

           Attempts  to  use  threads  created  in  another  emulated process will crash ("cleanly", with a null
           pointer exception).

       coro switching is not signal safe
           You must not switch to another coro from within a signal handler (only  relevant  with  %SIG  -  most
           event libraries provide safe signals), unless you are sure you are not interrupting a Coro function.

           That  means  you  MUST NOT call any function that might "block" the current coro - "cede", "schedule"
           "Coro::Semaphore->down" or anything that calls those. Everything  else,  including  calling  "ready",
           works.

WINDOWS PROCESS EMULATION

       A  great  many  people  seem  to  be  confused  about  ithreads  (for  example, Chip Salzenberg called me
       unintelligent, incapable, stupid and gullible, while in the same mail making rather  confused  statements
       about  perl  ithreads  (for  example,  that  memory  or  files  would  be  shared),  showing  his lack of
       understanding of this area - if it is hard to  understand  for  Chip,  it  is  probably  not  obvious  to
       everybody).

       What  follows  is an ultra-condensed version of my talk about threads in scripting languages given on the
       perl workshop 2009:

       The so-called "ithreads" were originally implemented for two reasons:  first,  to  (badly)  emulate  unix
       processes on native win32 perls, and secondly, to replace the older, real thread model ("5.005-threads").

       It  does  that  by using threads instead of OS processes. The difference between processes and threads is
       that threads share memory (and other state, such as files) between threads within a single process, while
       processes do not share anything (at least not semantically). That means that modifications  done  by  one
       thread are seen by others, while modifications by one process are not seen by other processes.

       The  "ithreads" work exactly like that: when creating a new ithreads process, all state is copied (memory
       is copied physically, files and code is copied logically). Afterwards, it isolates all modifications.  On
       UNIX,  the same behaviour can be achieved by using operating system processes, except that UNIX typically
       uses hardware built into the system to do this efficiently, while the windows process emulation  emulates
       this  hardware  in  software  (rather  efficiently,  but of course it is still much slower than dedicated
       hardware).

       As mentioned before, loading code, modifying code, modifying data structures and so on is only visible in
       the ithreads process doing the modification, not in other ithread processes within the same OS process.

       This is why "ithreads" do not implement threads for perl at all, only processes. What makes it so bad  is
       that  on  non-windows  platforms, you can actually take advantage of custom hardware for this purpose (as
       evidenced by the forks module, which gives you the (i-) threads API, just much faster).

       Sharing data is in the i-threads model is done by transferring  data  structures  between  threads  using
       copying  semantics,  which  is  very slow - shared data simply does not exist. Benchmarks using i-threads
       which are communication-intensive show extremely bad behaviour with i-threads (in fact, so bad that Coro,
       which cannot take direct advantage of multiple CPUs, is often  orders  of  magnitude  faster  because  it
       shares data using real threads, refer to my talk for details).

       As  summary,  i-threads  *use*  threads  to implement processes, while the compatible forks module *uses*
       processes to emulate, uhm, processes. I-threads slow down every perl program when enabled, and outside of
       windows, serve no (or little) practical purpose, but disadvantages every single-threaded Perl program.

       This is the reason that I try to avoid the name "ithreads", as it is misleading as  it  implies  that  it
       implements  some  kind  of  thread model for perl, and prefer the name "windows process emulation", which
       describes the actual use and behaviour of it much better.

SEE ALSO

       Event-Loop integration: Coro::AnyEvent, Coro::EV, Coro::Event.

       Debugging: Coro::Debug.

       Support/Utility: Coro::Specific, Coro::Util.

       Locking and IPC: Coro::Signal, Coro::Channel, Coro::Semaphore, Coro::SemaphoreSet, Coro::RWLock.

       I/O and Timers: Coro::Timer, Coro::Handle, Coro::Socket, Coro::AIO.

       Compatibility  with  other  modules:  Coro::LWP  (but  see  also  AnyEvent::HTTP  for  a   better-working
       alternative), Coro::BDB, Coro::Storable, Coro::Select.

       XS API: Coro::MakeMaker.

       Low level Configuration, Thread Environment, Continuations: Coro::State.

AUTHOR/SUPPORT/CONTACT

          Marc A. Lehmann <schmorp@schmorp.de>
          http://software.schmorp.de/pkg/Coro.html

perl v5.26.1                                       2017-10-29                                          Coro(3pm)