Provided by: libio-async-perl_0.71-1_all bug

NAME

       "IO::Async::Loop" - core loop of the "IO::Async" framework

SYNOPSIS

        use IO::Async::Stream;
        use IO::Async::Timer::Countdown;

        use IO::Async::Loop;

        my $loop = IO::Async::Loop->new;

        $loop->add( IO::Async::Timer::Countdown->new(
           delay => 10,
           on_expire => sub { print "10 seconds have passed\n" },
        )->start );

        $loop->add( IO::Async::Stream->new_for_stdin(
           on_read => sub {
              my ( $self, $buffref, $eof ) = @_;

              while( $$buffref =~ s/^(.*)\n// ) {
                 print "You typed a line $1\n";
              }

              return 0;
           },
        ) );

        $loop->run;

DESCRIPTION

       This module provides an abstract class which implements the core loop of the IO::Async framework. Its
       primary purpose is to store a set of IO::Async::Notifier objects or subclasses of them. It handles all of
       the lower-level set manipulation actions, and leaves the actual IO readiness testing/notification to the
       concrete class that implements it. It also provides other functionality such as signal handling, child
       process managing, and timers.

       See also the two bundled Loop subclasses:

       IO::Async::Loop::Select
       IO::Async::Loop::Poll

       Or other subclasses that may appear on CPAN which are not part of the core IO::Async distribution.

   Ignoring SIGPIPE
       Since version 0.66 loading this module automatically ignores "SIGPIPE", as it is highly unlikely that the
       default-terminate  action is the best course of action for an IO::Async-based program to take. If at load
       time the handler disposition is still set as "DEFAULT", it is set to ignore. If already  another  handler
       has been placed there by the program code, it will be left undisturbed.

MAGIC CONSTRUCTOR

   new
          $loop = IO::Async::Loop->new

       This  function  attempts to find a good subclass to use, then calls its constructor. It works by making a
       list of likely candidate classes, then trying each one in turn, "require"ing the module then calling  its
       "new"  method.  If  either  of  these  operations  fails,  the  next  subclass  is tried. If no class was
       successful, then an exception is thrown.

       The constructed object is cached, and will be returned again by a subsequent call. The cache will also be
       set by a constructor on a specific subclass. This behaviour makes it possible to simply  use  the  normal
       constructor  in  a  module  that wishes to interract with the main program's Loop, such as an integration
       module for another event system.

       For example, the following two $loop variables will refer to the same object:

        use IO::Async::Loop;
        use IO::Async::Loop::Poll;

        my $loop_poll = IO::Async::Loop::Poll->new;

        my $loop = IO::Async::Loop->new;

       While it is not advised to do so under normal circumstances, if the program really  wishes  to  construct
       more  than  one  Loop  object,  it  can call the constructor "really_new", or invoke one of the subclass-
       specific constructors directly.

       The list of candidates is formed from the following choices, in this order:

       •   $ENV{IO_ASYNC_LOOP}

           If this environment variable is set, it should contain a  comma-separated  list  of  subclass  names.
           These  names  may  or  may  not be fully-qualified; if a name does not contain "::" then it will have
           "IO::Async::Loop::" prepended to it.  This allows the end-user to specify a particular choice to  fit
           the needs of his use of a program using IO::Async.

       •   $IO::Async::Loop::LOOP

           If  this  scalar is set, it should contain a comma-separated list of subclass names. These may or may
           not be fully-qualified, as with the above case. This allows a program author to suggest a loop module
           to use.

           In cases where the module subclass is a hard requirement, such as GTK programs using "Glib", it would
           be better to use the module specifically and invoke its constructor directly.

       •   IO::Async::OS->LOOP_PREFER_CLASSES

           The IO::Async::OS hints module for the given OS is then consulted to see if  it  suggests  any  other
           module classes specific to the given operating system.

       •   $^O

           The  module called "IO::Async::Loop::$^O" is tried next. This allows specific OSes, such as the ever-
           tricky "MSWin32", to provide an implementation that might be more efficient than the generic ones, or
           even work at all.

           This option is now discouraged in favour of the IO::Async::OS hint instead.  At some future point  it
           may be removed entirely, given as currently only "linux" uses it.

       •   Poll and Select

           Finally,  if  no other choice has been made by now, the built-in "Poll" module is chosen. This should
           always work, but in case it doesn't, the "Select" module will be chosen  afterwards  as  a  last-case
           attempt. If this also fails, then the magic constructor itself will throw an exception.

       If  any  of  the explicitly-requested loop types ($ENV{IO_ASYNC_LOOP} or $IO::Async::Loop::LOOP) fails to
       load then a warning is printed detailing the error.

       Implementors of new "IO::Async::Loop" subclasses should see the notes about "API_VERSION" below.

NOTIFIER MANAGEMENT

       The following methods manage the collection of IO::Async::Notifier objects.

   add
          $loop->add( $notifier )

       This  method  adds  another  notifier  object  to  the  stored  collection.   The   object   may   be   a
       IO::Async::Notifier, or any subclass of it.

       When  a  notifier is added, any children it has are also added, recursively. In this way, entire sections
       of a program may be written within a tree of notifier objects, and added or removed on one piece.

   remove
          $loop->remove( $notifier )

       This method removes a notifier object from the stored collection, and recursively and children  notifiers
       it contains.

   notifiers
          @notifiers = $loop->notifiers

       Returns a list of all the notifier objects currently stored in the Loop.

LOOPING CONTROL

       The following methods control the actual run cycle of the loop, and hence the program.

   loop_once
          $count = $loop->loop_once( $timeout )

       This  method  performs a single wait loop using the specific subclass's underlying mechanism. If $timeout
       is undef, then no timeout is applied, and it will wait until an event occurs. The intention of the return
       value is to indicate the number of callbacks that this loop executed, though different subclasses vary in
       how accurately they can report this. See the documentation for this method in the specific  subclass  for
       more information.

   run
          @result = $loop->run

          $result = $loop->run

       Runs  the  actual  IO  event  loop. This method blocks until the "stop" method is called, and returns the
       result that was passed to "stop". In scalar context only the first result is returned; the others will be
       discarded if more than one value was provided. This method may be called recursively.

       This method is a recent addition and may  not  be  supported  by  all  the  "IO::Async::Loop"  subclasses
       currently available on CPAN.

   stop
          $loop->stop( @result )

       Stops the inner-most "run" method currently in progress, causing it to return the given @result.

       This  method  is  a  recent  addition  and  may  not be supported by all the "IO::Async::Loop" subclasses
       currently available on CPAN.

   loop_forever
          $loop->loop_forever

       A synonym for "run", though this method does not return a result.

   loop_stop
          $loop->loop_stop

       A synonym for "stop", though this method does not pass any results.

   post_fork
          $loop->post_fork

       The base implementation of this method does nothing. It is provided in case some Loop  subclasses  should
       take special measures after a "fork()" system call if the main body of the program should survive in both
       running processes.

       This  may be required, for example, in a long-running server daemon that forks multiple copies on startup
       after opening initial listening sockets. A loop implementation that uses  some  in-kernel  resource  that
       becomes  shared  after  forking  (for  example,  a Linux "epoll" or a BSD "kqueue" filehandle) would need
       recreating in the new child process before the program can continue.

FUTURE SUPPORT

       The following methods relate to IO::Async::Future objects.

   new_future
          $future = $loop->new_future

       Returns a new IO::Async::Future instance with a reference to the Loop.

   await
          $loop->await( $future )

       Blocks until the given future is ready, as indicated by its  "is_ready"  method.   As  a  convenience  it
       returns the future, to simplify code:

        my @result = $loop->await( $future )->get;

   await_all
          $loop->await_all( @futures )

       Blocks  until  all  the  given  futures  are  ready, as indicated by the "is_ready" method. Equivalent to
       calling "await" on a "Future->wait_all" except that it doesn't create the surrounding future object.

   delay_future
          $loop->delay_future( %args )->get

       Returns a new IO::Async::Future instance which will become done at a  given  point  in  time.  The  %args
       should  contain  an  "at"  or  "after"  key  as  per  the "watch_time" method. The returned future may be
       cancelled to cancel the timer. At the alloted time the future will succeed with an empty result list.

   timeout_future
          $loop->timeout_future( %args )->get

       Returns a new IO::Async::Future instance which will fail at a given  point  in  time.  The  %args  should
       contain  an  "at"  or "after" key as per the "watch_time" method. The returned future may be cancelled to
       cancel the timer. At the alloted time, the future will fail with the string "Timeout".

FEATURES

       Most of the following methods are higher-level wrappers around base functionality provided  by  the  low-
       level  API documented below. They may be used by IO::Async::Notifier subclasses or called directly by the
       program.

       The following methods documented with a trailing call to "->get" return Future instances.

   attach_signal
          $id = $loop->attach_signal( $signal, $code )

       This method adds a new signal handler to watch the given signal. The  same  signal  can  be  attached  to
       multiple times; its callback functions will all be invoked, in no particular order.

       The  returned  $id value can be used to identify the signal handler in case it needs to be removed by the
       "detach_signal" method. Note that this value may be an object reference, so if it is stored, it should be
       released after it cancelled, so the object itself can be freed.

       $signal The name of the signal to attach to. This should be a bare name like "TERM".

       $code   A CODE reference to the handling callback.

       Attaching to "SIGCHLD" is not recommended because of the way all child processes use it to  report  their
       termination.  Instead,  the "watch_child" method should be used to watch for termination of a given child
       process. A warning will be printed if "SIGCHLD" is passed here, but in future versions of IO::Async  this
       behaviour may be disallowed altogether.

       See also POSIX for the "SIGname" constants.

       For a more flexible way to use signals from within Notifiers, see instead the IO::Async::Signal object.

   detach_signal
          $loop->detach_signal( $signal, $id )

       Removes a previously-attached signal handler.

       $signal The name of the signal to remove from. This should be a bare name like "TERM".

       $id     The value returned by the "attach_signal" method.

   later
          $loop->later( $code )

       Schedules a code reference to be invoked as soon as the current round of IO operations is complete.

       The code reference is never invoked immediately, though the loop will not perform any blocking operations
       between  when  it  is installed and when it is invoked. It may call "select", "poll" or equivalent with a
       zero-second timeout, and process any currently-pending IO conditions before the code is invoked,  but  it
       will not block for a non-zero amount of time.

       This  method  is  implemented using the "watch_idle" method, with the "when" parameter set to "later". It
       will return an ID value that can be passed to "unwatch_idle" if required.

   spawn_child
          $loop->spawn_child( %params )

       This method creates a new child process to run a given code block or command.  For more detail,  see  the
       "spawn_child" method on the IO::Async::ChildManager class.

   open_child
          $pid = $loop->open_child( %params )

       This  creates  a new child process to run the given code block or command, and attaches filehandles to it
       that the parent will watch. This method is a light wrapper around constructing a  new  IO::Async::Process
       object, provided largely for backward compatibility. New code ought to construct such an object directly,
       as it may provide more features than are available here.

       The %params hash takes the following keys:

       command => ARRAY or STRING
       code => CODE
               The command or code to run in the child process (as per the "spawn" method)

       on_finish => CODE
               A  continuation  to  be called when the child process exits and has closed all of the filehandles
               that were set up for it. It will be invoked in the following way:

                $on_finish->( $pid, $exitcode )

               The second argument is passed the plain perl $? value.

       on_error => CODE
               Optional continuation to be called when the child code block throws an exception, or the  command
               could not be exec(2)ed. It will be invoked in the following way (as per "spawn")

                $on_error->( $pid, $exitcode, $dollarbang, $dollarat )

               If  this  continuation  is not supplied, then "on_finish" is used instead. The value of $! and $@
               will not be reported.

       setup => ARRAY
               Optional reference to an array to pass to the underlying "spawn" method.

       In addition, the hash takes keys that define how to set up file descriptors in the child process. (If the
       "setup" array is also given, these operations will be performed after those specified by "setup".)

       fdn => HASH
               A hash describing how to set up file descriptor n. The hash may contain one of the following sets
               of keys:

               on_read => CODE
                   The child will be given the writing end of a pipe. The reading end  will  be  wrapped  by  an
                   IO::Async::Stream using this "on_read" callback function.

               from => STRING
                   The  child  will be given the reading end of a pipe. The string given by the "from" parameter
                   will be written to the child. When all of the data has been written the pipe will be closed.

       stdin => ...
       stdout => ...
       stderr => ...
               Shortcuts for "fd0", "fd1" and "fd2" respectively.

   run_child
          $pid = $loop->run_child( %params )

       This creates a new child process to run the given code block or command, capturing its STDOUT and  STDERR
       streams.  When the process exits, a continuation is invoked being passed the exitcode, and content of the
       streams.

       command => ARRAY or STRING
       code => CODE
               The command or code to run in the child process (as per the "spawn_child" method)

       on_finish => CODE
               A continuation to be called when the child  process  exits  and  closed  its  STDOUT  and  STDERR
               streams. It will be invoked in the following way:

                $on_finish->( $pid, $exitcode, $stdout, $stderr )

               The second argument is passed the plain perl $? value.

       stdin => STRING
               Optional. String to pass in to the child process's STDIN stream.

       setup => ARRAY
               Optional reference to an array to pass to the underlying "spawn" method.

       This  method  is  intended mainly as an IO::Async-compatible replacement for the perl "readpipe" function
       (`backticks`), allowing it to replace

         my $output = `command here`;

       with

        $loop->run_child(
           command => "command here",
           on_finish => sub {
              my ( undef, $exitcode, $output ) = @_;
              ...
           }
        );

   resolver
          $loop->resolver

       Returns the internally-stored IO::Async::Resolver object, used for  name  resolution  operations  by  the
       "resolve", "connect" and "listen" methods.

   set_resolver
          $loop->set_resolver( $resolver )

       Sets  the internally-stored IO::Async::Resolver object. In most cases this method should not be required,
       but it may be used to provide an alternative resolver for special use-cases.

   resolve
          @result = $loop->resolve( %params )->get

       This method performs a single name resolution operation. It uses an internally-stored IO::Async::Resolver
       object. For more detail, see the "resolve" method on the IO::Async::Resolver class.

   connect
          $handle|$socket = $loop->connect( %params )->get

       This method performs a non-blocking connection to a given  address  or  set  of  addresses,  returning  a
       IO::Async::Future  which  represents  the  operation.  On completion, the future will yield the connected
       socket handle, or the given IO::Async::Handle object.

       There are two modes of operation. Firstly, a list of addresses can be provided which  will  be  tried  in
       turn.  Alternatively  as  a  convenience,  if  a  host and service name are provided instead of a list of
       addresses, these will be resolved  using  the  underlying  loop's  "resolve"  method  into  the  list  of
       addresses.

       When  attempting  to  connect  to  any  among  a list of addresses, there may be failures among the first
       attempts, before a valid connection is made. For example,  the  resolver  may  have  returned  some  IPv6
       addresses,  but only IPv4 routes are valid on the system. In this case, the first connect(2) syscall will
       fail. This isn't yet a fatal error, if there are more addresses to try, perhaps some IPv4 ones.

       For this reason, it is possible that the operation eventually succeeds  even  though  some  system  calls
       initially  fail.  To  be  aware of individual failures, the optional "on_fail" callback can be used. This
       will be invoked on each individual socket(2) or connect(2) failure, which may be useful for debugging  or
       logging.

       Because this module simply uses the "getaddrinfo" resolver, it will be fully IPv6-aware if the underlying
       platform's resolver is. This allows programs to be fully IPv6-capable.

       In plain address mode, the %params hash takes the following keys:

       addrs => ARRAY
               Reference  to  an  array of (possibly-multiple) address structures to attempt to connect to. Each
               should be in the layout described for "addr". Such a layout  is  returned  by  the  "getaddrinfo"
               named resolver.

       addr => HASH or ARRAY
               Shortcut  for  passing  a  single address to connect to; it may be passed directly with this key,
               instead of in another array on its own. This should be in a format recognised by  IO::Async::OS's
               "extract_addrinfo" method.

               This  example  shows  how  to  use  the  "Socket" functions to construct one for TCP port 8001 on
               address 10.0.0.1:

                $loop->connect(
                   addr => {
                      family   => "inet",
                      socktype => "stream",
                      port     => 8001,
                      ip       => "10.0.0.1",
                   },
                   ...
                );

               This example shows another way to connect to a UNIX socket at echo.sock.

                $loop->connect(
                   addr => {
                      family   => "unix",
                      socktype => "stream",
                      path     => "echo.sock",
                   },
                   ...
                );

       local_addrs => ARRAY
       local_addr => HASH or ARRAY
               Optional. Similar to the "addrs" or "addr" parameters, these specify a local address  or  set  of
               addresses to bind(2) the socket to before connect(2)ing it.

       When  performing  the  resolution  step  too,  the  "addrs"  or  "addr" keys are ignored, and instead the
       following keys are taken:

       host => STRING
       service => STRING
               The hostname and service name to connect to.

       local_host => STRING
       local_service => STRING
               Optional. The hostname and/or service name to bind(2) the socket to locally before connecting  to
               the peer.

       family => INT
       socktype => INT
       protocol => INT
       flags => INT
               Optional. Other arguments to pass along with "host" and "service" to the "getaddrinfo" call.

       socktype => STRING
               Optionally  may  instead  be  one  of  the  values  'stream',  'dgram'  or  'raw'  to  stand  for
               "SOCK_STREAM", "SOCK_DGRAM" or "SOCK_RAW". This utility is provided to allow the caller to  avoid
               a separate "use Socket" only for importing these constants.

       It is necessary to pass the "socktype" hint to the resolver when resolving the host/service names into an
       address,  as  some  OS's  "getaddrinfo"  functions  require  this  hint.  A warning is emitted if neither
       "socktype" nor "protocol" hint is defined when performing a "getaddrinfo" lookup. To avoid  this  warning
       while still specifying no particular "socktype" hint (perhaps to invoke some OS-specific behaviour), pass
       0 as the "socktype" value.

       In either case, it also accepts the following arguments:

       handle => IO::Async::Handle
               Optional.  If  given  a  IO::Async::Handle  object  or  a  subclass (such as IO::Async::Stream or
               IO::Async::Socket its handle will be set to the  newly-connected  socket  on  success,  and  that
               handle used as the result of the future instead.

       on_fail => CODE
               Optional.  After  an  individual  socket(2)  or  connect(2)  syscall has failed, this callback is
               invoked to inform of the error. It is passed the name of the syscall that failed,  the  arguments
               that were passed to it, and the error it generated. I.e.

                $on_fail->( "socket", $family, $socktype, $protocol, $! );

                $on_fail->( "bind", $sock, $address, $! );

                $on_fail->( "connect", $sock, $address, $! );

               Because  of  the  "try  all" nature when given a list of multiple addresses, this callback may be
               invoked multiple times, even before an eventual success.

       This method accepts an "extensions" parameter; see the "EXTENSIONS" section below.

   connect (void)
          $loop->connect( %params )

       When not returning a future, additional parameters can be given containing the continuations to invoke on
       success or failure.

       on_connected => CODE
               A continuation that is invoked on a successful connect(2) call to a  valid  socket.  It  will  be
               passed the connected socket handle, as an "IO::Socket" object.

                $on_connected->( $handle )

       on_stream => CODE
               An  alternative to "on_connected", a continuation that is passed an instance of IO::Async::Stream
               when the socket is connected. This is provided as a convenience for the common case that a Stream
               object is required as the transport for a Protocol object.

                $on_stream->( $stream )

       on_socket => CODE
               Similar to "on_stream", but constructs an instance of IO::Async::Socket.  This is most useful for
               "SOCK_DGRAM" or "SOCK_RAW" sockets.

                $on_socket->( $socket )

       on_connect_error => CODE
               A continuation that is invoked after all of the addresses have  been  tried,  and  none  of  them
               succeeded.  It  will  be  passed  the  most  significant error that occurred, and the name of the
               operation it occurred in. Errors from the connect(2) syscall  are  considered  most  significant,
               then bind(2), then finally socket(2).

                $on_connect_error->( $syscall, $! )

       on_resolve_error => CODE
               A  continuation  that  is  invoked when the name resolution attempt fails. This is invoked in the
               same way as the "on_error" continuation for the "resolve" method.

   listen
          $listener = $loop->listen( %params )->get

       This method sets up a listening socket and arranges for an acceptor callback to be invoked  each  time  a
       new  connection  is  accepted on the socket. Internally it creates an instance of IO::Async::Listener and
       adds it to the Loop if not given one in the arguments.

       Addresses may be given directly, or they may be looked up using the system's name resolver, or  a  socket
       handle may be given directly.

       If  multiple  addresses are given, or resolved from the service and hostname, then each will be attempted
       in turn until one succeeds.

       In named resolver mode, the %params hash takes the following keys:

       service => STRING
               The service name to listen on.

       host => STRING
               The hostname to listen on. Optional. Will listen on all addresses if not supplied.

       family => INT
       socktype => INT
       protocol => INT
       flags => INT
               Optional. Other arguments to pass along with "host" and "service" to the "getaddrinfo" call.

       socktype => STRING
               Optionally  may  instead  be  one  of  the  values  'stream',  'dgram'  or  'raw'  to  stand  for
               "SOCK_STREAM",  "SOCK_DGRAM" or "SOCK_RAW". This utility is provided to allow the caller to avoid
               a separate "use Socket" only for importing these constants.

       It is necessary to pass the "socktype" hint to the resolver when resolving the host/service names into an
       address, as some OS's "getaddrinfo" functions  require  this  hint.  A  warning  is  emitted  if  neither
       "socktype"  nor  "protocol" hint is defined when performing a "getaddrinfo" lookup. To avoid this warning
       while still specifying no particular "socktype" hint (perhaps to invoke some OS-specific behaviour), pass
       0 as the "socktype" value.

       In plain address mode, the %params hash takes the following keys:

       addrs => ARRAY
               Reference to an array of (possibly-multiple) address structures to attempt  to  listen  on.  Each
               should  be  in  the  layout  described for "addr". Such a layout is returned by the "getaddrinfo"
               named resolver.

       addr => ARRAY
               Shortcut for passing a single address to listen on; it may be  passed  directly  with  this  key,
               instead  of in another array of its own. This should be in a format recognised by IO::Async::OS's
               "extract_addrinfo" method. See also the "EXAMPLES" section.

       In direct socket handle mode, the following keys are taken:

       handle => IO
               The listening socket handle.

       In either case, the following keys are also taken:

       on_fail => CODE
               Optional. A callback that is invoked if a syscall fails while attempting to  create  a  listening
               sockets.  It is passed the name of the syscall that failed, the arguments that were passed to it,
               and the error generated. I.e.

                $on_fail->( "socket", $family, $socktype, $protocol, $! );

                $on_fail->( "sockopt", $sock, $optname, $optval, $! );

                $on_fail->( "bind", $sock, $address, $! );

                $on_fail->( "listen", $sock, $queuesize, $! );

       queuesize => INT
               Optional. The queue size to pass to the listen(2) calls. If not supplied, then 3  will  be  given
               instead.

       reuseaddr => BOOL
               Optional.  If  true or not supplied then the "SO_REUSEADDR" socket option will be set. To prevent
               this, pass a false value such as 0.

       v6only => BOOL
               Optional. If defined, sets or clears the "IPV6_V6ONLY" socket option on "PF_INET6" sockets.  This
               option  disables the ability of "PF_INET6" socket to accept connections from "AF_INET" addresses.
               Not all operating systems allow this option to be disabled.

       An alternative which gives more control over the listener, is to create  the  IO::Async::Listener  object
       directly and add it explicitly to the Loop.

       This method accepts an "extensions" parameter; see the "EXTENSIONS" section below.

   listen (void)
          $loop->listen( %params )

       When not returning a future, additional parameters can be given containing the continuations to invoke on
       success or failure.

       on_notifier => CODE
               Optional.  A  callback  that is invoked when the Listener object is ready to receive connections.
               The callback is passed the Listener object itself.

                $on_notifier->( $listener )

               If this callback is required, it may instead be better to construct the Listener object directly.

       on_listen => CODE
               Optional. A callback that is invoked when the listening socket is ready.  Typically this would be
               used in the name resolver case, in order to inspect the socket's sockname address,  or  otherwise
               inspect the filehandle.

                $on_listen->( $socket )

       on_listen_error => CODE
               A  continuation  this  is  invoked  after  all of the addresses have been tried, and none of them
               succeeded. It will be passed the most significant error  that  occurred,  and  the  name  of  the
               operation it occurred in. Errors from the listen(2) syscall are considered most significant, then
               bind(2), then sockopt(2), then finally socket(2).

       on_resolve_error => CODE
               A  continuation  that  is  invoked when the name resolution attempt fails. This is invoked in the
               same way as the "on_error" continuation for the "resolve" method.

OS ABSTRACTIONS

       Because the Magic Constructor searches for OS-specific subclasses of the Loop, several abstractions of OS
       services are provided, in case specific OSes need to give different implementations on that OS.

   signame2num
          $signum = $loop->signame2num( $signame )

       Legacy wrappers around IO::Async::OS functions.

   time
          $time = $loop->time

       Returns the current UNIX time in fractional seconds. This is currently equivalent to  "Time::HiRes::time"
       but  provided  here  as  a  utility for programs to obtain the time current used by IO::Async for its own
       timing purposes.

   fork
          $pid = $loop->fork( %params )

       This method creates a new child process to run a given code block, returning its process ID.

       code => CODE
               A block of code to execute in the child process. It will be called in scalar  context  inside  an
               "eval"  block. The return value will be used as the exit(2) code from the child if it returns (or
               255 if it returned "undef" or thows an exception).

       on_exit => CODE
               A optional continuation to be called when the child processes exits. It will be  invoked  in  the
               following way:

                $on_exit->( $pid, $exitcode )

               The second argument is passed the plain perl $? value.

               This  key  is  optional;  if  not  supplied,  the calling code should install a handler using the
               "watch_child" method.

       keep_signals => BOOL
               Optional boolean. If missing or false, any CODE references in the %SIG hash will be  removed  and
               restored  back to "DEFAULT" in the child process. If true, no adjustment of the %SIG hash will be
               performed.

   create_thread
          $tid = $loop->create_thread( %params )

       This method creates a new (non-detached) thread to run the given code block, returning its thread ID.

       code => CODE
               A block of code to execute in the thread. It is called in the  context  given  by  the  "context"
               argument, and its return value will be available to the "on_joined" callback. It is called inside
               an "eval" block; if it fails the exception will be caught.

       context => "scalar" | "list" | "void"
               Optional.  Gives  the  calling  context  that  "code"  is invoked in. Defaults to "scalar" if not
               supplied.

       on_joined => CODE
               Callback to invoke when the thread function returns or throws an exception.  If it returned, this
               callback will be invoked with its result

                $on_joined->( return => @result )

               If it threw an exception the callback is invoked with the value of $@

                $on_joined->( died => $! )

LOW-LEVEL METHODS

       As "IO::Async::Loop" is an abstract base class, specific subclasses  of  it  are  required  to  implement
       certain  methods  that form the base level of functionality. They are not recommended for applications to
       use; see instead the various event objects or higher level methods listed above.

       These methods  should  be  considered  as  part  of  the  interface  contract  required  to  implement  a
       "IO::Async::Loop" subclass.

   API_VERSION
          IO::Async::Loop->API_VERSION

       This method will be called by the magic constructor on the class before it is constructed, to ensure that
       the specific implementation will support the required API. This method should return the API version that
       the  loop  implementation  supports.  The  magic  constructor will use that class, provided it declares a
       version at least as new as the version documented here.

       The current API version is 0.49.

       This method may be implemented using "constant"; e.g

        use constant API_VERSION => '0.49';

   watch_io
          $loop->watch_io( %params )

       This method installs callback functions which will be invoked when the given IO handle becomes  read-  or
       write-ready.

       The %params hash takes the following keys:

       handle => IO
               The IO handle to watch.

       on_read_ready => CODE
               Optional. A CODE reference to call when the handle becomes read-ready.

       on_write_ready => CODE
               Optional. A CODE reference to call when the handle becomes write-ready.

       There  can only be one filehandle of any given fileno registered at any one time. For any one filehandle,
       there can only be one read-readiness and/or one write-readiness callback at any one time.  Registering  a
       new one will remove an existing one of that type. It is not required that both are provided.

       Applications should use a IO::Async::Handle or IO::Async::Stream instead of using this method.

       If  the  filehandle  does not yet have the "O_NONBLOCK" flag set, it will be enabled by this method. This
       will ensure that any subsequent "sysread", "syswrite", or similar will not block on the filehandle.

   unwatch_io
          $loop->unwatch_io( %params )

       This method removes a watch on an IO handle which was previously installed by "watch_io".

       The %params hash takes the following keys:

       handle => IO
               The IO handle to remove the watch for.

       on_read_ready => BOOL
               If true, remove the watch for read-readiness.

       on_write_ready => BOOL
               If true, remove the watch for write-readiness.

       Either or both callbacks may be removed at once. It is not an error to attempt to remove a callback  that
       is  not present. If both callbacks were provided to the "watch_io" method and only one is removed by this
       method, the other shall remain.

   watch_signal
          $loop->watch_signal( $signal, $code )

       This method adds a new signal handler to watch the given signal.

       $signal The name of the signal to watch to. This should be a bare name like "TERM".

       $code   A CODE reference to the handling callback.

       There can only be one callback per signal name. Registering a new one will remove an existing one.

       Applications should use a IO::Async::Signal object, or call "attach_signal" instead of using this method.

       This and "unwatch_signal" are optional; a subclass may implement  neither,  or  both.  If  it  implements
       neither then signal handling will be performed by the base class using a self-connected pipe to interrupt
       the main IO blocking.

   unwatch_signal
          $loop->unwatch_signal( $signal )

       This method removes the signal callback for the given signal.

       $signal The name of the signal to watch to. This should be a bare name like "TERM".

   watch_time
          $id = $loop->watch_time( %args )

       This  method  installs  a  callback  which  will be called at the specified time.  The time may either be
       specified as an absolute value (the "at" key), or as a delay from the time it is installed  (the  "after"
       key).

       The  returned  $id  value  can  be  used  to  identify  the timer in case it needs to be cancelled by the
       "unwatch_time" method. Note that this value may be an object reference, so if it is stored, it should  be
       released after it has been fired or cancelled, so the object itself can be freed.

       The %params hash takes the following keys:

       at => NUM
               The absolute system timestamp to run the event.

       after => NUM
               The  delay  after  now  at  which  to  run the event, if "at" is not supplied. A zero or negative
               delayed timer should be executed as soon as possible; the next time  the  "loop_once"  method  is
               invoked.

       now => NUM
               The  time  to  consider  as  now  if  calculating  an absolute time based on "after"; defaults to
               "time()" if not specified.

       code => CODE
               CODE reference to the continuation to run at the allotted time.

       Either one of "at" or "after" is required.

       For more powerful timer functionality as a IO::Async::Notifier (so it can  be  used  as  a  child  within
       another Notifier), see instead the IO::Async::Timer object and its subclasses.

       These  *_time  methods  are  optional; a subclass may implement neither or both of them. If it implements
       neither, then the base class will manage a queue of timer events. This queue should  be  handled  by  the
       "loop_once" method implemented by the subclass, using the "_adjust_timeout" and "_manage_queues" methods.

       This  is  the newer version of the API, replacing "enqueue_timer". It is unspecified how this method pair
       interacts with the older "enqueue/requeue/cancel_timer" triplet.

   unwatch_time
          $loop->unwatch_time( $id )

       Removes a timer callback previously created by "watch_time".

       This is the newer version of the API, replacing "cancel_timer". It is unspecified how  this  method  pair
       interacts with the older "enqueue/requeue/cancel_timer" triplet.

   enqueue_timer
          $id = $loop->enqueue_timer( %params )

       An  older  version of "watch_time". This method should not be used in new code but is retained for legacy
       purposes. For simple watch/unwatch behaviour use instead the new "watch_time" method; though note it  has
       differently-named  arguments.  For  requeueable  timers, consider using an IO::Async::Timer::Countdown or
       IO::Async::Timer::Absolute instead.

   cancel_timer
          $loop->cancel_timer( $id )

       An older version of "unwatch_time". This method should not be used in new code but is retained for legacy
       purposes.

   requeue_timer
          $newid = $loop->requeue_timer( $id, %params )

       Reschedule an existing timer, moving it to a new time. The old timer is removed and will not be invoked.

       The %params hash takes the same keys as "enqueue_timer", except for the "code" argument.

       The requeue operation may be implemented as a cancel + enqueue, which may mean the ID changes. Be sure to
       store the returned $newid value if it is required.

       This method should not be used in new code but is retained for legacy purposes. For requeueable, consider
       using an IO::Async::Timer::Countdown or IO::Async::Timer::Absolute instead.

   watch_idle
          $id = $loop->watch_idle( %params )

       This method installs a callback which will be called at some point in the near future.

       The %params hash takes the following keys:

       when => STRING
               Specifies the time at which the callback will be invoked. See below.

       code => CODE
               CODE reference to the continuation to run at the allotted time.

       The "when" parameter defines the time at which the callback will later be invoked. Must  be  one  of  the
       following values:

       later   Callback  is  invoked  after  the  current  round  of IO events have been processed by the loop's
               underlying "loop_once" method.

               If a new idle watch is installed from within a "later" callback, the installed one  will  not  be
               invoked during this round. It will be deferred for the next time "loop_once" is called, after any
               IO events have been handled.

       If  there  are pending idle handlers, then the "loop_once" method will use a zero timeout; it will return
       immediately, having processed any IO events and idle handlers.

       The returned $id value can be used to identify the idle handler in  case  it  needs  to  be  removed,  by
       calling  the  "unwatch_idle"  method. Note this value may be a reference, so if it is stored it should be
       released after the callback has been invoked or cancled, so the referrant itself can be freed.

       This and "unwatch_idle" are optional; a subclass may implement neither, or both. If it implements neither
       then idle handling will be performed by the base class, using the "_adjust_timeout" and  "_manage_queues"
       methods.

   unwatch_idle
          $loop->unwatch_idle( $id )

       Cancels a previously-installed idle handler.

   watch_child
          $loop->watch_child( $pid, $code )

       This  method  adds  a  new  handler  for  the  termination  of  the given child process PID, or all child
       processes.

       $pid    The PID to watch. Will report on all child processes if this is 0.

       $code   A CODE reference to the exit handler. It will be invoked as

                $code->( $pid, $? )

               The second argument is passed the plain perl $? value.

       After invocation, the handler for a PID-specific watch is automatically removed. The all-child watch will
       remain until it is removed by "unwatch_child".

       This and "unwatch_child" are optional; a subclass may  implement  neither,  or  both.  If  it  implements
       neither  then  child  watching  will be performed by using "watch_signal" to install a "SIGCHLD" handler,
       which will use "waitpid" to look for exited child processes.

       If both a PID-specific and an all-process watch are installed, there is no ordering guarantee as to which
       will be called first.

   unwatch_child
          $loop->unwatch_child( $pid )

       This method removes a watch on an existing child process PID.

METHODS FOR SUBCLASSES

       The following methods are provided to access internal features which are required by specific  subclasses
       to implement the loop functionality. The use cases of each will be documented in the above section.

   _adjust_timeout
          $loop->_adjust_timeout( \$timeout )

       Shortens  the timeout value passed in the scalar reference if it is longer in seconds than the time until
       the next queued event on the timer queue. If there are pending idle handlers, the timeout is  reduced  to
       zero.

   _manage_queues
          $loop->_manage_queues

       Checks  the  timer  queue for callbacks that should have been invoked by now, and runs them all, removing
       them from the queue. It also invokes all of the pending idle handlers. Any new idle handlers installed by
       these are not invoked yet; they will wait for the next time this method is called.

EXTENSIONS

       An Extension is a Perl module that provides extra methods in the  "IO::Async::Loop"  or  other  packages.
       They are intended to provide extra functionality that easily integrates with the rest of the code.

       Certain  base  methods  take an "extensions" parameter; an ARRAY reference containing a list of extension
       names. If such a list is passed to a method, it will immediately call a method whose name is that of  the
       base method, prefixed by the first extension name in the list, separated by "_". If the "extensions" list
       contains more extension names, it will be passed the remaining ones in another "extensions" parameter.

       For example,

        $loop->connect(
           extensions => [qw( FOO BAR )],
           %args
        )

       will become

        $loop->FOO_connect(
           extensions => [qw( BAR )],
           %args
        )

       This  is  provided so that extension modules, such as IO::Async::SSL can easily be invoked indirectly, by
       passing extra arguments to "connect" methods or similar, without needing every module to be aware of  the
       "SSL"  extension.   This functionality is generic and not limited to "SSL"; other extensions may also use
       it.

       The following methods take an "extensions" parameter:

        $loop->connect
        $loop->listen

       If an extension "listen" method is invoked, it will be passed a "listener" parameter even if one was  not
       provided to the original "$loop->listen" call, and it will not receive any of the "on_*" event callbacks.
       It should use the "acceptor" parameter on the "listener" object.

STALL WATCHDOG

       A  well-behaved  IO::Async  program  should  spend  almost  all  of  its  time blocked on input using the
       underlying "IO::Async::Loop" instance. The stall watchdog is an optional debugging feature to help detect
       CPU spinlocks and other bugs, where control is not returned to the loop every so often.

       If the watchdog is enabled and an event handler consumes more than a given amount  of  real  time  before
       returning  to  the  event  loop,  it  will  be  interrupted by printing a stack trace and terminating the
       program. The watchdog is only in effect while the loop itself is  not  blocking;  it  won't  fail  simply
       because the loop instance is waiting for input or timers.

       It  is  implemented using "SIGALRM", so if enabled, this signal will no longer be available to user code.
       (Though  in  any  case,  most  uses  of  "alarm()"  and  "SIGALRM"  are  better  served  by  one  of  the
       IO::Async::Timer subclasses).

       The following environment variables control its behaviour.

       IO_ASYNC_WATCHDOG => BOOL
           Enables the stall watchdog if set to a non-zero value.

       IO_ASYNC_WATCHDOG_INTERVAL => INT
           Watchdog interval, in seconds, to pass to the alarm(2) call. Defaults to 10 seconds.

       IO_ASYNC_WATCHDOG_SIGABRT => BOOL
           If  enabled,  the  watchdog  signal  handler  will raise a "SIGABRT", which usually has the effect of
           breaking out of a running program in debuggers such as gdb. If not set then the process is terminated
           by throwing an exception with "die".

AUTHOR

       Paul Evans <leonerd@leonerd.org.uk>

perl v5.24.1                                       2016-12-27                               IO::Async::Loop(3pm)