Provided by: allegro4-doc_4.4.2-10_all 

NAME
POLYTYPE_ATEX_MASK_LIT, POLYTYPE_PTEX_MASK_LIT - Polygon rendering mode type Allegro game programming
library.
SYNOPSIS
#include <allegro.h>
#define POLYTYPE_ATEX_MASK_LIT
#define POLYTYPE_PTEX_MASK_LIT
DESCRIPTION
Like POLYTYPE_ATEX_LIT and POLYTYPE_PTEX_LIT, but zero texture map pixels are skipped, allowing parts of
the texture map to be transparent.
SEE ALSO
polygon3d(3alleg4), POLYTYPE_ATEX_LIT(3alleg4), POLYTYPE_PTEX_LIT(3alleg4), ex3d(3alleg4)
Allegro version 4.4.2 POLYTYPE_ATEX_MASK_LIT(3alleg4)