bionic (3) XkbAddGeomDoodad.3.gz

Provided by: libx11-doc_1.6.4-3ubuntu0.4_all bug

NAME

       XkbAddGeomDoodad - Add one doodad to a section of a keyboard geometry or to the top-level geometry

SYNOPSIS

       XkbDoodadPtr XkbAddGeomDoodad (XkbGeometryPtr geom, XkbSectionPtr section, Atom name);

ARGUMENTS

       - geom geometry to which the doodad is added

       - section
              section, if any, to which the doodad is added

       - name name of the new doodad

DESCRIPTION

       Xkb  provides  functions to add a single new element to the top-level keyboard geometry. In each case the
       num_ * fields of the corresponding structure is incremented by 1. These  functions  do  not  change  sz_*
       unless  there  is  no more room in the array. Some of these functions fill in the values of the element's
       structure from the arguments. For other functions, you must explicitly write code to fill the structure's
       elements.

       The  top-level  geometry  description  includes  a  list  of  geometry  properties.   A geometry property
       associates an arbitrary string with an equally arbitrary name. Programs that display images of  keyboards
       can  use  geometry properties as hints, but they are not interpreted by Xkb. No other geometry structures
       refer to geometry properties.

       A doodad describes some visible aspect of the  keyboard  that  is  not  a  key  and  is  not  a  section.
       XkbAddGeomDoodad  adds a doodad with name specified by name to the geometry geom if section is NULL or to
       the section of the geometry specified by section if section is not NULL.  XkbAddGeomDoodad  returns  NULL
       if  any  of  the  parameters is empty or if it was not able to allocate space for the doodad. If there is
       already a doodad with the name name in the doodad array for the geometry (if  section  is  NULL)  or  the
       section  (if  section  is  non-NULL),  a  pointer  to  that  doodad is returned. To allocate space for an
       arbitrary number of doodads to a section, use the XkbAllocGeomSectionDoodads function. To allocate  space
       for an arbitrary number of doodads to a keyboard geometry, use the XkbAllocGeomDoodads function.

STRUCTURES

           typedef union _XkbDoodad {
               XkbAnyDoodadRec            any;
               XkbShapeDoodadRec          shape;
               XkbTextDoodadRec           text;
               XkbIndicatorDoodadRec      indicator;
               XkbLogoDoodadRec           logo;
           } XkbDoodadRec, *XkbDoodadPtr;

SEE ALSO

       XkbAllocGeomDoodads(3), XkbAllocGeomSectionDoodads(3)