bionic (3) al_use_shader.3alleg5.gz

Provided by: allegro5-doc_5.2.3.0-1_all bug

NAME

       al_use_shader - Allegro 5 API

SYNOPSIS

              #include <allegro5/allegro.h>

              bool al_use_shader(ALLEGRO_SHADER *shader)

DESCRIPTION

       Uses  the shader for subsequent drawing operations on the current target bitmap.  Pass NULL to stop using
       any shader on the current target bitmap.

       Returns true on success.  Otherwise returns false, e.g.  because the  shader  is  incompatible  with  the
       target bitmap.

SINCE

       5.1.6

SEE ALSO

       al_destroy_shader(3alleg5),         al_set_shader_sampler(3alleg5),        al_set_shader_matrix(3alleg5),
       al_set_shader_int(3alleg5),          al_set_shader_float(3alleg5),           al_set_shader_bool(3alleg5),
       al_set_shader_int_vector(3alleg5), al_set_shader_float_vector(3alleg5)