bionic (3) asimage.3x.gz

Provided by: libafterimage-dev_2.2.12-11.1_amd64 bug

NAME

       asimage -   internal   structures   and   methods   used   for   image   manipulation   in  libAfterImage
       libAfterImage/asimage.h

NAMEasimage

       defines main structures and function for image manipulation.

DESCRIPTION

       libAfterImage provides powerful functionality to load, store and transform images. It allows for  smaller
       memory utilization by utilizing run-length encoding of the image data. There could be different levels of
       compression selected, allowing to choose best speed/memory ratio.

SEE ALSO

       Structures :
                ASImage
                ASImageManager
                ASImageBevel
                ASImageDecoder
                ASImageOutput
                ASImageLayer
                ASGradient

       Functions :
                asimage_init(), asimage_start(), create_asimage(),
                clone_asimage(), destroy_asimage()

         ImageManager Reference counting and managing :
                create_image_manager(), destroy_image_manager(),
                store_asimage(), fetch_asimage(), query_asimage(),
                dup_asimage(), release_asimage(),
                release_asimage_by_name(), forget_asimage(),
                safe_asimage_destroy()

         Gradients helper functions :
                flip_gradient(), destroy_asgradient()

         Layers helper functions :
                init_image_layers(), create_image_layers(),
                destroy_image_layers()

         Encoding :
                asimage_add_line(),    asimage_add_line_mono(),
                asimage_print_line(), get_asimage_chanmask(),
                move_asimage_channel(), copy_asimage_channel(),
                copy_asimage_lines()

         Decoding
                start_image_decoding(), stop_image_decoding(),
                asimage_decode_line (), set_decoder_shift(),
                set_decoder_back_color()

         Output :
                start_image_output(), set_image_output_back_color(),
                toggle_image_output_direction(), stop_image_output()

       Other libAfterImage modules :
                ascmap.h asfont.h asimage.h asvisual.h blender.h export.h
                import.h transform.h ximage.h

AUTHOR

       Sasha Vasko <sasha at aftercode dot net>
       libAfterImage/ASAltImFormats

NAMEASAltImFormats

       identifies what output format should be used for storing the transformation result. Also identifies  what
       data is currently stored in alt member of ASImage structure.

SOURCE

           typedef enum {
               ASA_ASImage = 0,
               ASA_XImage,
               ASA_MaskXImage,
               /* temporary XImages to be allocated from static pool of memory :*/
               ASA_ScratchXImage,
               ASA_ScratchMaskXImage,

               ASA_ScratchXImageAndAlpha,

               ASA_ARGB32,
               ASA_Vector,       /* This cannot be used for transformation's result
                                  * format */
               ASA_Formats }ASAltImFormats;

       libAfterImage/ASImage

NAMEASImage

       is the main structure to hold image data.

DESCRIPTION

       Images  are  stored internally split into ARGB channels, each split into scanline. Actuall data is stored
       using ASStorage container. Inside ASImage data structure we only store IDs pointing to data in  ASStorage
       ASStorage  implements  reference  counting,  data compression, automatic memory defragmentation and other
       nice things.

SEE ALSO

        asimage_init()
        asimage_start()
        create_asimage()
        destroy_asimage()

SOURCE

           struct ASImageAlternative; struct ASImageManager;

           /* magic number identifying ASFont data structure */ #define MAGIC_ASIMAGE            0xA3A314AE

           typedef struct ASImage {

             unsigned long magic ;

             unsigned int width, height;       /* size of the image in pixels */

             /* arrays of storage ids of stored scanlines of particular channel: */
             ASStorageID *alpha,
                         *red,
                         *green,
                         *blue;

             ASStorageID *channels[IC_NUM_CHANNELS];
                                               /* merely a shortcut so we can
                                                * somewhat simplify code in loops */

             ARGB32 back_color ;               /* background color of the image, so
                                                * we could discard everything that
                                                * matches it, and then restore it
                                                * back. */

             struct ASImageAlternative
             {  /* alternative forms of ASImage storage : */
               XImage *ximage ;                /* pointer to XImage created as the
                                                * result of transformations whenever
                                                * we request it to output into
                                                * XImage ( see to_xim parameter ) */
               XImage *mask_ximage ;           /* XImage of depth 1 that could be
                                                * used to store mask of the image */
               ARGB32 *argb32 ;                /* array of widthxheight ARGB32
                                                * values */
               double *vector ;                /* scientific data that should be used
                                                * in conjunction with
                                                * ASScientificPalette to produce
                                                * actuall ARGB data */
             }alt;

             struct ASImageManager *imageman;  /* if not null - then image could be
                                                * referenced by some other code */
             int                    ref_count ;/* this will tell us what us how many
                                                * times */

             char                  *name ;     /* readonly copy of image name
                                                * this name is a hash value used to
                                                * store image in the image-man's hash,
                                                * and gets freed automagically on image
                                                * removal from hash */

           #define  ASIM_DATA_NOT_USEFUL     (0x01<<0)   #define   ASIM_VECTOR_TOP2BOTTOM    (0x01<<1)   #define
           ASIM_XIMAGE_8BIT_MASK   (0x01<<2) #define ASIM_NO_COMPRESSION     (0x01<<3) /* Do not use compression
           to
                                                      * save some computation time
                                                      */  #define  ASIM_ALPHA_IS_BITMAP      (0x01<<4)   #define
           ASIM_RGB_IS_BITMAP          (0x01<<5)     #define     ASIM_XIMAGE_NOT_USEFUL     (0x01<<6)    #define
           ASIM_NAME_IS_FILENAME   (0x01<<7)

             ASFlagType             flags ;    /* combination of the above flags */

           } ASImage;

       libAfterImage/ASImageManager

NAMEASImageManager

       structure to be used to maintain list of loaded images for given set of search paths  and  gamma.  Images
       are named and reference counted.

SOURCE

           typedef struct ASImageManager {
               ASHashTable  *image_hash ;
               /* misc stuff that may come handy : */
               char         *search_path[MAX_SEARCH_PATHS+1];
               double        gamma ; }ASImageManager;

       libAfterImage/LIMITS

NAMEMAX_IMPORT_IMAGE_SIZE

       effectively  limits  size  of  the  allowed  images to be loaded from files. That is needed to be able to
       filter out corrupt files.  MAX_BEVEL_OUTLINE Limit on  bevel  outline  to  be  drawn  around  the  image.
       MAX_SEARCH_PATHS Number of search paths to be used while loading images from files.

           #define  MAX_IMPORT_IMAGE_SIZE    8000  #define  MAX_BEVEL_OUTLINE       100 #define MAX_SEARCH_PATHS
           8      /* prudently limiting ourselfs */

       libAfterImage/ASVectorPalette

NAMEASVectorPalette

       contains palette allowing us to map double values in vector image data into actuall ARGB values.

SOURCE

           typedef struct ASVectorPalette {
               unsigned int npoints ;
               double *points ;
               CARD16 *channels[IC_NUM_CHANNELS] ;   /* ARGB data for key points. */
               ARGB32  default_color; }ASVectorPalette;

       libAfterImage/asimage/ASImageLayer

NAMEASImageLayer

       specifies parameters of the image superimposition.

DESCRIPTION

       libAfterImage allows for simultaneous superimposition (overlaying) of  arbitrary  number  of  images.  To
       facilitate  this  ASImageLayer  structure  has  been created in order to specify parameters of each image
       participating in overlaying operation. Images need not to be exact same size. For each image its position
       on  destination  is specified via dst_x and dst_y data members. Each image maybe tiled and clipped to fit
       into rectangle specified by clip_x,  clip_y,  clip_width,  clip_height  (  in  image  coordinates  -  not
       destination  ). If image is missing, then area specified by dst_x, dst_y, clip_width, clip_height will be
       filled with solid_color.  Entire image will be tinted using tint parameter prior  to  overlaying.   Bevel
       specified by bevel member will be drawn over image prior to overlaying. Specific overlay method has to be
       specified.  merge_scanlines method is pointer to a function, that accepts 2 ASScanlines as arguments  and
       performs  overlaying  of  first  one  with the second one.  There are 15 different merge_scanline methods
       implemented in libAfterImage, including  alpha-blending,  tinting,  averaging,  HSV  and  HSL  colorspace
       operations, etc.

NOTES

       ASImageLayer  s  could  be  organized  into  chains  using next pointers.  Since there could be a need to
       rearrange layers and maybe bypass some layers - we need to provide for flexibility,  while  at  the  same
       time  allowing  for  simplicity  of  arrays.  As  the result next pointers could be used to link together
       continuous arrays of layer, like so : array1: [layer1(next==NULL)][layer2(next!=NULL)]
                ____________________________|
                V array2: [layer3(next==NULL)][layer4(next==NULL)][layer5(next!=NULL)]
                ________________________________________________|
                V array3: [layer6(next==NULL)][layer7(next==layer7)]
                                      ^______|

       While iterating through such a list we check for two conditions - exceeding count  of  layers  and  layer
       pointing to self. When any of that is met - we stopping iteration.

SEE ALSO

       merge_layers() blender.h

SOURCE

           typedef struct ASImageLayer {
               ASImage *im;
               ARGB32   solid_color ;              /* If im == NULL, then fill
                                                    * the area with this color. */

               int dst_x, dst_y;                   /* placement in overall
                                                    * composition */

               /* clip area could be partially outside of the image -
                * image gets tiled in it */
               int clip_x, clip_y;
               unsigned int clip_width, clip_height;

               ARGB32 tint ;                       /* if 0 - no tint */
               struct ASImageBevel *bevel ;        /* border to wrap layer with
                                                    * (for buttons, etc.)*/

               /* if image is clipped then we need to specify offsets of bevel as
                * related to clipped rectangle. Normally it should be :
                * 0, 0, im->width, im->height. And if width/height left 0 - it will
                * default to this values. Note that clipped image MUST be entirely
                * inside the bevel rectangle. !!!*/
               int bevel_x, bevel_y;
               unsigned int bevel_width, bevel_height;

               int merge_mode ;                        /* reserved for future use */
               merge_scanlines_func merge_scanlines ;  /* overlay method */
               struct ASImageLayer *next;              /* optional pointer to next
                                                        * layer. If it points to
                                                        * itself - then end of the
                                                        * chain.*/
               void *data;                             /* hook to hung data on */ }ASImageLayer;

       libAfterImage/asimage/GRADIENT_TYPE_flags

FUNCTION

       Combination of this flags defines the way gradient is rendered.

NAMEGRADIENT_TYPE_DIAG

       when  set  it  will cause gradient's direction to be rotated by 45 degrees GRADIENT_TYPE_ORIENTATION will
       cause gradient direction to be rotated by 90 degrees. When combined  with  GRADIENT_TYPE_DIAG  -  rotates
       gradient direction by 135 degrees.

SOURCE

           #define  GRADIENT_TYPE_DIAG           (0x01<<0) #define GRADIENT_TYPE_ORIENTATION   (0x01<<1) #define
           GRADIENT_TYPE_MASK          (GRADIENT_TYPE_ORIENTATION| \
                                                GRADIENT_TYPE_DIAG)

       libAfterImage/asimage/GRADIENT_TYPE

FUNCTION

       This are named combinations of above flags to define type of gradient.

NAMEGRADIENT_Left2Right

       normal  left-to-right  gradient.   GRADIENT_TopLeft2BottomRight  diagonal   top-left   to   bottom-right.
       GRADIENT_Top2Bottom  vertical  top to bottom gradient.  GRADIENT_BottomLeft2TopRight diagonal bottom-left
       to top-right.

SOURCE

           #define GRADIENT_Left2Right             0 #define GRADIENT_TopLeft2BottomRight     GRADIENT_TYPE_DIAG
           #define           GRADIENT_Top2Bottom                      GRADIENT_TYPE_ORIENTATION          #define
           GRADIENT_BottomLeft2TopRight    (GRADIENT_TYPE_DIAG| \
                                                    GRADIENT_TYPE_ORIENTATION)

       libAfterImage/ASGradient

NAMEASGradient

       describes how gradient is to be drawn.

DESCRIPTION

       libAfterImage includes functionality to draw multipoint gradients in 4 different directions  left->right,
       top->bottom  and diagonal lefttop->rightbottom and bottomleft->topright. Each gradient described by type,
       number of colors (or anchor points), ARGB values for each color  and  offsets  of  each  point  from  the
       beginning  of  gradient  in  fractions  of entire length. There should be at least 2 anchor points.  very
       first point should have offset of 0. and last point should have offset of 1. Gradients are drawn in  ARGB
       colorspace, so it is possible to have semitransparent gradients.

SEE ALSO

       make_gradient()

SOURCE

           typedef struct ASGradient {
               int         type;     /* see GRADIENT_TYPE above */

               int         npoints;  /* number of anchor points */
               ARGB32     *color;    /* ARGB color values for each anchor point*/
               double     *offset;   /* offset of each point from the beginning in
                                      * fractions of entire length */ }ASGradient;

       libAfterImage/asimage/flip

FUNCTION

       This are flags that define rotation angle.

NAMEFLIP_VERTICAL

       defines  rotation  of  90  degrees  counterclockwise.   FLIP_UPSIDEDOWN  defines  rotation of 180 degrees
       counterclockwise. combined they define rotation of 270 degrees counterclockwise.

SOURCE

           #define  FLIP_VERTICAL        (0x01<<0)  #define  FLIP_UPSIDEDOWN      (0x01<<1)  #define   FLIP_MASK
           (FLIP_UPSIDEDOWN|FLIP_VERTICAL)

       libAfterImage/asimage/flip_gradient()

NAMEflip_gradient()

       - rotates gradient in 90 degree increments.

SYNOPSIS

       ASGradient *flip_gradient( ASGradient *orig, int flip );

INPUTS

       orig   - pointer to original ASGradient structure to be rotated.

       flip   - value defining desired rotation.

RETURN VALUE

       Same as original gradient if flip is 0. New gradient structure in any other case.

DESCRIPTION

       Rotates ( flips ) gradient data in 90 degree increments. When needed order of points is reversed.
       libAfterImage/asimage/tint

FUNCTION

       We  use  32  bit  ARGB  values  to define how tinting should be done.  The formula for tinting particular
       channel data goes like that: tinted_data = (image_data * tint)/128 So if tint channel  value  is  greater
       then  127  -  same  channel will be brighter in destination image; if it is lower then 127 - same channel
       will be darker in destination image. Tint channel value of 127 ( or 0x7F hex ) does not change  anything.
       Alpha  channel  is  tinted  as  well,  allowing  for creation of semitransparent images. Calculations are
       performed in 24.8 format - with 8 bit precision. Result is saturated to avoid overflow, and precision  is
       carried over to next pixel ( error diffusion ), when con verting 24.8 to 8 bit format.

NAMETINT_NONE

       special value that disables tinting TINT_LEAVE_SAME also disables tinting.

SOURCE

           #define  TINT_NONE            0  #define  TINT_LEAVE_SAME      (0x7F7F7F7F)  #define TINT_HALF_DARKER
           (0x3F3F3F3F)  #define  TINT_HALF_BRIGHTER   (0xCFCFCFCF)  #define  TINT_RED              (0x7F7F0000)
           #define TINT_GREEN          (0x7F007F00) #define TINT_BLUE           (0x7F00007F)

       libAfterImage/asimage/compression

FUNCTION

       Defines the level of compression to attempt on ASImage scanlines.

NAMEASIM_COMPRESSION_NONE

       defined  as  0 - disables compression.  ASIM_COMPRESSION_FULL defined as 100 - highest compression level.
       Anything in between 0 and 100 will cause only part of the scanline to be compressed.  This  is  obsolete.
       Now all images are compressed if possible.  libAfterImage/asimage/asimage_init()

NAMEasimage_init()

       frees datamembers of the supplied ASImage structure, and initializes it to all 0.

SYNOPSIS

       void asimage_init (ASImage * im, Bool free_resources);

INPUTS

       im     - pointer to valid ASImage structure

       free_resources
              -    if    True    will    make    function    attempt    to    free    all   non-NULL   pointers.
              libAfterImage/asimage/flush_asimage_cache()

NAMEflush_asimage_cache()

       destroys XImage and mask XImage kept from previous conversions to/from X Pixmap.

SYNOPSIS

       void flush_asimage_cache (ASImage * im );

INPUTS

       im     - pointer to valid ASImage structure libAfterImage/asimage/asimage_start()

NAMEasimage_start()

       Allocates memory needed to store scanline of the image of supplied size. Assigns  all  the  data  members
       valid values. Makes sure that ASImage structure is ready to store image data.

SYNOPSIS

       void asimage_start (ASImage * im, unsigned int width,
                                         unsigned int height,
                                         unsigned int compression);

INPUTS

       im     - pointer to valid ASImage structure

       width  - width of the image

       height - height of the image

       compression
              -  level of compression to perform on image data. compression has to be in range of 0-100 with 100
              signifying highest level of compression.

NOTES

       In order to resize ASImage structure after  asimage_start()  has  been  called,  asimage_init()  must  be
       invoked to free all the memory, and then asimage_start() has to be called with new dimensions.
       libAfterImage/asimage/create_asimage()

NAMEcreate_asimage()

       Performs  memory  allocation  for  the  new  ASImage  structure,  as  well as initialization of allocated
       structure based on supplied parameters.

SYNOPSIS

       ASImage *create_asimage( unsigned int width,
                                unsigned int height,
                                unsigned int compression);

INPUTS

       width  - desired image width

       height - desired image height

       compression
              - compression level in new ASImage( see asimage_start() for more ).

RETURN VALUE

       Pointer to newly allocated and initialized ASImage structure on Success. NULL in  case  of  any  kind  of
       error - that should never happen.
       libAfterImage/asimage/clone_asimage()

NAMEclone_asimage()

SYNOPSIS

       ASImage *clone_asimage(ASImage *src, ASFlagType filter );

INPUTS

       src    - original ASImage.

       filter - bitmask of channels to be copied from one image to another.

RETURN VALUE

       New ASImage, as a copy of original image.

DESCRIPTION

       Creates  exact  clone  of  the  original  ASImage,  with  same  compression,  back_color  and rest of the
       attributes. Only ASImage data will be carried over. Any attached alternative forms  of  images  (XImages,
       etc.)   will  not  be  copied.  Any  channel  with  unset  bit  in filter will not be copied. Image name,
       ASImageManager and ref_count will not be copied - use store_asimage() afterwards and make  sure  you  use
       different name, to avoid clashes with original image.
       libAfterImage/asimage/destroy_asimage()

NAMEdestroy_asimage()

       frees all the memory allocated for specified ASImage.

SYNOPSIS

       void destroy_asimage( ASImage **im );

INPUTS

       im     - pointer to valid ASImage structure.

NOTES

       If there was XImage attached to it - it will be deallocated as well.

EXAMPLE

       asview.c: ASView.5
       libAfterImage/asimage/asimage_replace()

NAMEasimage_replace()

       will replace ASImage's data using data from another ASImage

SYNOPSIS

       Bool asimage_replace (ASImage *im, ASImage *from);

INPUTS

       im     - pointer to valid ASImage structure.

       from   - pointer to ASImage from which to take the data.

NOTES

       this  function  updates  image without reallocating structure itself, which means that all pointers to it
       will still be valid. If that function succeeds - [from]  ASImage  will  become  unusable  and  should  be
       deallocated using free() call.
       libAfterImage/asimage/set_asimage_vector()

NAMEset_asimage_vector()

       This function replaces contents of the vector member of ASImage structure with new double precision data.

SYNOPSIS

       set_asimage_vector( ASImage *im, register double *vector );

INPUTS

       im     - pointer to valid ASImage structure.

       vector - scientific data to attach to the image.

NOTES

       Data must have size of width*height ahere width and height are size of the ASImage.
       libAfterImage/asimage/vectorize_asimage()

NAMEvectorize_asimage()

       This function replaces contents of the vector member of ASImage structure with new double precision data,
       generated from native ARGB32 image contents. Color palette is generated by indexing  color  values  using
       max_colors, dither and opaque_threshold parameters.

SYNOPSIS

       ASVectorPalette* vectorize_asimage( ASImage *im,
                                           unsigned int max_colors,
                                           unsigned int dither,
                                           int opaque_threshold );

INPUTS

       im     - pointer to valid ASImage structure.

       max_colors
              - maximum size of the colormap.

       dither - number of bits to strip off the color data ( 0...7 )

       opaque_threshold
              - alpha channel threshold at which pixel should be treated as opaque

RETURN VALUE

       pointer  to the ASVectorPalette structure that could be used for reverse conversion from double values to
       ARGB32.

NOTES

       alt.vector member of the supplied ASImage will be replaced and will contain  WIDTHxHEIGHT  double  values
       representing generated scientific data.
       libAfterImage/asimage/create_image_manager()

NAMEcreate_image_manager()

       create ASImage management and reference counting object.

SYNOPSIS

       ASImageManager *create_image_manager( ASImageManager *reusable_memory,
                                             double gamma, ... );

INPUTS

       reusable_memory
              - optional pointer to a block of memory to be used to store ASImageManager object.

       double gamma - value of gamma correction to be used while loading images from files.

       ...    - NULL terminated list of up to 8 PATH strings to list locations at which images could be found.

DESCRIPTION

       Creates ASImageManager object in memory and initializes it with requested gamma value and PATH list. This
       Object will contain a hash table referencing all the loaded  images.  When  such  object  is  used  while
       loading  images from the file - gamma and PATH values will be used, so that all the loaded and referenced
       images will have same parameters.  File name will be used  as  the  image  name,  and  if  same  file  is
       attempted to be loaded again - instead reference will be incremented, and previously loaded image will be
       retyrned. All the images stored in ASImageManager's table will contain a back pointer  to  it,  and  they
       must  be  deallocated only by calling release_asimage(). destroy_asimage() will refuse to deallocate such
       an image.
       libAfterImage/asimage/destroy_image_manager()

NAMEdestroy_image_manager()

       destroy management obejct.

SYNOPSIS

       void destroy_image_manager( struct ASImageManager *imman,
                                      Bool reusable );

INPUTS

       imman  - pointer to ASImageManager object to be deallocated

       reusable
              - if True, then memory that holds object itself will not be deallocated.  Useful  when  object  is
              created on stack.

DESCRIPTION

       Destroys  all  the  referenced  images,  PATH  values and if reusable is False, also deallocates object's
       memory.
       libAfterImage/asimage/store_asimage()

NAMEstore_asimage()

       add ASImage to the reference.

SYNOPSIS

       Bool store_asimage( ASImageManager* imageman, ASImage *im,
                              const char *name );

INPUTS

       imageman
              - pointer to valid ASImageManager object.

       im     - pointer to the image to be stored.

       name   - unique name of the image.

DESCRIPTION

       Adds specifyed image to the  ASImageManager's  list  of  referenced  images.   Stored  ASImage  could  be
       deallocated only by release_asimage(), or when ASImageManager object itself is destroyed.
       libAfterImage/asimage/relocate_asimage()

NAMErelocate_asimage()

       relocate ASImage into a different image manager.

SYNOPSIS

       void     relocate_asimage( ASImageManager* to_imageman, ASImage *im );

INPUTS

       to_imageman
              - pointer to valid ASImageManager object.

       im     - pointer to the image to be stored.

DESCRIPTION

       Moves  image  from  one ASImageManager's list of referenced images into another ASImageManager. Reference
       count will be kept the same.
       libAfterImage/asimage/fetch_asimage()

NAMEfetch_asimage()

       query_asimage()

SYNOPSIS

       ASImage  *fetch_asimage(  ASImageManager*  imageman,  const  char  *name   );   ASImage   *query_asimage(
       ASImageManager* imageman, const char *name );

INPUTS

       imageman
              - pointer to valid ASImageManager object.

       name   - unique name of the image.

DESCRIPTION

       Looks  for  image  with  the name in ASImageManager's list and if found, returns pointer to it. Note that
       query_asimage()  does  not  increment  reference  count,  while  fetch_asimage()   does.   Therefore   if
       fetch_asimage() is used - release_asimage() should be called , when image is no longer in use.
       libAfterImage/asimage/dup_asimage()

NAMEdup_asimage()

       increment reference count of stored ASImage.

SYNOPSIS

       ASImage *dup_asimage( ASImage* im );

INPUTS

       im     - pointer to already referenced image.  libAfterImage/asimage/release_asimage()

NAMErelease_asimage()

       decrement  reference  count  for  given ASImage.  release_asimage_by_name() decrement reference count for
       ASImage identifyed by its name.

SYNOPSIS

       int release_asimage( ASImage *im ); int release_asimage_by_name( ASImageManager *imman, char *name );

INPUTS

       im     - pointer to already referenced image.

       imageman
              - pointer to valid ASImageManager object.

       name   - unique name of the image.

DESCRIPTION

       Decrements reference count on the ASImage object and destroys it if reference count is below zero.
       libAfterImage/asimage/forget_asimage()

NAMEforget_asimage()

       remove ASImage  from  ASImageManager's  hash  by  pointer.   forget_asimage_name()  remove  ASImage  from
       ASImageManager's hash by its name.

SYNOPSIS

       void      forget_asimage(  ASImage  *im  );  void  forget_asimage_name( ASImageManager *imman, const char
       *name );

INPUTS

       im     pointer to already referenced image.

       imageman
              pointer to valid ASImageManager object.

       name   unique name of the image.  libAfterImage/safe_asimage_destroy()

NAMEsafe_asimage_destroy()

       either release or destroy asimage, checking if it is attached to ASImageManager.

SYNOPSIS

       int      safe_asimage_destroy( ASImage *im );

INPUTS

       im     pointer to and ASImage structure.  libAfterImage/print_asimage_manager()

NAMEprint_asimage_manager()

       prints     list     of      images      referenced      in      given      ASImageManager      structure.
       libAfterImage/asimage/destroy_asgradient()

NAMEdestroy_asgradient()

       -       destroy       ASGradient       structure,       deallocating      all      associated      memory
       libAfterImage/asimage/init_image_layers()

NAMEinit_image_layers()

       - initialize set of ASImageLayer structures.

SYNOPSIS

       void init_image_layers( register ASImageLayer *l, int count );

INPUTS

       l      - pointer to valid ASImageLayer structure.

       count  - number of elements to initialize.

DESCRIPTION

       Initializes  array  on  ASImageLayer  structures  to  sensible  defaults.   Basically  -  all  zeros  and
       merge_scanlines == alphablend_scanlines.
       libAfterImage/asimage/create_image_layers()

NAMEcreate_image_layers()

       - allocate and initialize set of ASImageLayer's.

SYNOPSIS

       ASImageLayer *create_image_layers( int count );

INPUTS

       count  - number of ASImageLayer structures in allocated array.

RETURN VALUE

       Pointer  to  newly allocated and initialized array of ASImageLayer structures on Success. NULL in case of
       any kind of error - that should never happen.

DESCRIPTION

       Performs memory allocation for the new array of ASImageLayer structures, as  well  as  initialization  of
       allocated structure to sensible defaults - merge_func will be set to alphablend_scanlines.
       libAfterImage/asimage/destroy_image_layers()

NAMEdestroy_image_layers()

       - destroy set of ASImageLayer structures.

SYNOPSIS

       void destroy_image_layers( register ASImageLayer *l,
                                  int count,
                                  Bool reusable );

INPUTS

       l      - pointer to pointer to valid array of ASImageLayer structures.

       count  - number of structures in array.

       reusable
              -  if  True - then array itself will not be deallocates - which is usable when it was allocated on
              stack.

DESCRIPTION

       frees all the memory allocated for specified array of  ASImageLayer  s.   If  there  was  ASImage  and/or
       ASImageBevel attached to it - it will be deallocated as well.
       libAfterImage/asimage/asimage_add_line()

NAMEasimage_add_line()

SYNOPSIS

       size_t asimage_add_line ( ASImage * im, ColorPart color,
                                 CARD32 * data, unsigned int y);

INPUTS

       im     - pointer to valid ASImage structure

       color  - color channel's number

       data   - raw channel data of 32 bits per pixel - only lowest 8 bits gets encoded.

       y      - image row starting with 0

RETURN VALUE

       asimage_add_line() return size of the encoded channel scanline in bytes. On failure it will return 0.

DESCRIPTION

       Encodes  raw  data  of  the  single  channel  into  ASImage channel scanline.  based on compression level
       selected for this ASImage all or part of the scanline will be RLE encoded.
       libAfterImage/asimage/asimage_add_line_mono()

NAMEasimage_add_line_mono()

SYNOPSIS

       size_t asimage_add_line_mono ( ASImage * im, ColorPart color,
                                      CARD8 value, unsigned int y);

INPUTS

       im     - pointer to valid ASImage structure

       color  - color channel's number

       value  - value for the channel

       y      - image row starting with 0

RETURN VALUE

       asimage_add_line_mono() return size of the encoded channel scanline in bytes. On failure it  will  return
       0.

DESCRIPTION

       encodes  ASImage channel scanline to have same color components value in every pixel. Useful for vertical
       gradients for example.
       libAfterImage/asimage/get_asimage_chanmask()

NAMEget_asimage_chanmask()

SYNOPSIS

       ASFlagType get_asimage_chanmask( ASImage *im);

INPUTS

       im     - valid ASImage object.

DESCRIPTION

       goes throu all the scanlines of the ASImage and toggles bits representing those components that  have  at
       least some data.
       libAfterImage/asimage/move_asimage_channel()

NAMEmove_asimage_channel()

SYNOPSIS

       void move_asimage_channel( ASImage *dst, int channel_dst,
                                  ASImage *src, int channel_src );

INPUTS

       dst    - ASImage which will have its channel substituted;

       channel_dst
              - what channel to move data to;

       src    - ASImage which will donate its channel to dst;

       channel_src
              - what source image channel to move data from.

DESCRIPTION

       MOves  channel  data  from  one  ASImage  to  another, while discarding what was already in destination's
       channel.

NOTES

       Source image (donor) will loose its channel data, as it will be moved to destination ASImage. Also  there
       is  a  condition  that  both  images must be of the same width - otherwise function returns without doing
       anything. If height is different - the minimum of two will be used.
       libAfterImage/asimage/copy_asimage_channel()

NAMEcopy_asimage_channel()

SYNOPSIS

       void copy_asimage_channel( ASImage *dst, int channel_dst,
                                  ASImage *src, int channel_src );

INPUTS

       dst    - ASImage which will have its channel substituted;

       channel_dst
              - what channel to copy data to;

       src    - ASImage which will donate its channel to dst;

       channel_src
              - what source image channel to copy data from.

DESCRIPTION

       Same as move_asimage_channel() but makes copy of channel's data instead of  simply  moving  it  from  one
       image to another.
       libAfterImage/asimage/copy_asimage_lines()

NAMEcopy_asimage_lines()

SYNOPSIS

       void copy_asimage_lines( ASImage *dst, unsigned int offset_dst,
                                ASImage *src, unsigned int offset_src,
                                unsigned int nlines, ASFlagType filter );

INPUTS

       dst    - ASImage which will have its channel substituted;

       offset_dst
              - scanline in destination image to copy to;

       src    - ASImage which will donate its channel to dst;

       offset_src
              - scanline in source image to copy data from;

       nlines - number of scanlines to be copied;

       filter - specifies what channels should be copied.

DESCRIPTION

       Makes  copy  of  scanline  data  for  continuos set of scanlines, affecting only those channels marked in
       filter.  NOTE Images must be of the same width.
       libAfterImage/asimage/verbosity

FUNCTION

       This are flags that define what should be printed by asimage_print_line():
           VRB_LINE_SUMMARY    - print only summary for each scanline
           VRB_LINE_CONTENT    - print summary and data for each scanline
           VRB_CTRL_EXPLAIN    - print summary, data and control codes for each
                                 scanline

SOURCE

           #define VRB_LINE_SUMMARY    (0x01<<0) #define VRB_LINE_CONTENT    (0x01<<1) #define  VRB_CTRL_EXPLAIN
           (0x01<<2) #define VRB_EVERYTHING      (VRB_LINE_SUMMARY|VRB_CTRL_EXPLAIN| \
                                        VRB_LINE_CONTENT)

       libAfterImage/asimage/asimage_print_line()

NAMEasimage_print_line()

SYNOPSIS

           unsigned int asimage_print_line ( ASImage * im, ColorPart color,
                                             unsigned int y,
                                             unsigned long verbosity);

INPUTS

       im     - pointer to valid ASImage structure

       color  - color channel's number

       y      - image row starting with 0

       verbosity
              - verbosity level - any combination of flags is allowed

RETURN VALUE

       amount of memory used by this particular channel of specified scanline.

DESCRIPTION

       asimage_print_line()  prints  data  stored  in  specified image scanline channel. That may include simple
       summary of how much memory is used, actual visible data, and/or RLE control codes. That helps one to  see
       how effectively data is encoded.

       Useful mostly for debugging purposes.
       libAfterImage/asimage/get_asimage_channel_rects()

NAMEget_asimage_channel_rects()

       - translate image into a list of rectangles.

SYNOPSIS

       XRectangle*
           get_asimage_channel_rects( ASImage *src, int channel,
                                      unsigned int threshold,
                                      unsigned int *rects_count_ret );

INPUTS

       src    - ASImage which will donate its channel to dst;

       channel
              - what source image channel to copy data from;

       threshold
              - threshold to compare channel values against;

       rects_count_ret
              - returns count of generated rectangles.

DESCRIPTION

       This  function  will  translate  contents  of selected channel (usually alpha) into a list of rectangles,
       ecompasing regions with values above the threshold. This is useful to generate shape of the window to  be
       used with X Shape extension.