bionic (3) draw_compiled_sprite.3alleg4.gz

Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       draw_compiled_sprite - Draws a compiled sprite. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void draw_compiled_sprite(BITMAP *bmp, const COMPILED_SPRITE *sprite, int x, int y);

DESCRIPTION

       Draws  a  compiled sprite onto a bitmap at the specified position. The sprite must have been compiled for
       the correct type of bitmap (linear or planar). This function does not support clipping.

       Hint: if not being able to clip compiled sprites is a problem, a neat trick is to set up a  work  surface
       (memory bitmap, mode-X virtual screen, or whatever) a bit bigger than you really need, and use the middle
       of it as your screen. That way you can draw slightly off the edge without any trouble...

SEE ALSO

       get_compiled_sprite(3alleg4), draw_sprite(3alleg4), draw_rle_sprite(3alleg4), bitmap_mask_color(3alleg4)