bionic (3) excustom.3alleg4.gz

Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       excustom - Creating custom GUI objects. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       Example excustom

DESCRIPTION

       A follow up of the exgui.c example showing how to customise the default Allegro framework. In this case a
       dialog procedure animates a graphical clock without disrupting other GUI dialogs.  A more  simple  option
       shows how to dynamically change the font used by all GUI elements.

SEE ALSO

       BITMAP(3alleg4),     DATAFILE(3alleg4),     DIALOG(3alleg4),     END_OF_MAIN(3alleg4),     FONT(3alleg4),
       allegro_error(3alleg4), allegro_init(3alleg4), allegro_message(3alleg4), blit(3alleg4),  circle(3alleg4),
       circlefill(3alleg4),     clear_to_color(3alleg4),     create_bitmap(3alleg4),     d_button_proc(3alleg4),
       d_check_proc(3alleg4),     d_clear_proc(3alleg4),     d_edit_proc(3alleg4),     desktop_palette(3alleg4),
       destroy_bitmap(3alleg4),    do_dialog(3alleg4),    fixcos(3alleg4),    fixed(3alleg4),   fixmul(3alleg4),
       fixsin(3alleg4),  fixtoi(3alleg4),  font(3alleg4),   install_keyboard(3alleg4),   install_mouse(3alleg4),
       install_timer(3alleg4),    itofix(3alleg4),    key(3alleg4),    line(3alleg4),    load_datafile(3alleg4),
       makecol(3alleg4),       object_message(3alleg4),       replace_filename(3alleg4),        screen(3alleg4),
       set_gfx_mode(3alleg4), set_palette(3alleg4), unload_datafile(3alleg4)