bionic (3) exflame.3alleg4.gz

Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       exflame - How to write directly to video memory improving performance. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       Example exflame

DESCRIPTION

       This  program  demonstrates  how  to write directly to video memory.  It implements a simple fire effect,
       first by calling getpixel() and putpixel(), then by accessing video memory directly a byte at a time, and
       finally using block memory copy operations.

SEE ALSO

       END_OF_MAIN(3alleg4),  PALETTE(3alleg4),  SCREEN_H(3alleg4),  SCREEN_W(3alleg4), acquire_screen(3alleg4),
       allegro_error(3alleg4),    allegro_init(3alleg4),    allegro_message(3alleg4),    bmp_read_line(3alleg4),
       bmp_unwrite_line(3alleg4),       bmp_write_line(3alleg4),      clear_keybuf(3alleg4),      font(3alleg4),
       getpixel(3alleg4),  install_keyboard(3alleg4),  keypressed(3alleg4),   line(3alleg4),   makecol(3alleg4),
       putpixel(3alleg4),   release_screen(3alleg4),   rest(3alleg4),   screen(3alleg4),  set_gfx_mode(3alleg4),
       set_palette(3alleg4), textout_ex(3alleg4)