bionic (3) fli_frame.3alleg4.gz

Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       fli_frame - Stores the current frame number of the animation. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       extern int fli_frame;

DESCRIPTION

       Global  variable  containing  the  current frame number in the FLI file. This is useful for synchronising
       other events with the animation, for instance you could check it in a play_fli()  callback  function  and
       use it to trigger a sample at a particular point. Example:

          while (next_fli_frame(0) == FLI_OK) {
             if (fli_frame == 345)
                play_sample(trumpet_sound, 255, 128, 1000, 0);
             /* Rest some time until next frame... */
          }

SEE ALSO

       play_fli(3alleg4), play_memory_fli(3alleg4), next_fli_frame(3alleg4)