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NAME

       gen_statem - Generic state machine behavior.

DESCRIPTION

       This behavior module provides a state machine. Two callback modes are supported:

         * One  for  finite-state  machines (gen_fsm like), which requires the state to be an atom and uses that
           state as the name of the current callback function

         * One without restriction on the state data type that uses one callback function for all states

   Note:
       This is a new behavior in Erlang/OTP 19.0. It has been thoroughly reviewed, is stable enough to  be  used
       by at least two heavy OTP applications, and is here to stay. Depending on user feedback, we do not expect
       but can find it necessary to make minor not backward compatible changes into Erlang/OTP 20.0.

       The gen_statem behavior replaces gen_fsm in Erlang/OTP 20.0. It has  the  same  features  and  adds  some
       really useful:

         * Gathered state code.

         * Arbitrary term state.

         * Event postponing.

         * Self-generated events.

         * State time-out.

         * Multiple generic named time-outs.

         * Absolute time-out time.

         * Automatic state enter calls.

         * Reply from other state than the request.

         * Multiple sys traceable replies.

       The  callback  model(s)  for  gen_statem differs from the one for gen_fsm, but it is still fairly easy to
       rewrite from  gen_fsm to gen_statem.

       A generic state machine process (gen_statem)  implemented  using  this  module  has  a  standard  set  of
       interface  functions and includes functionality for tracing and error reporting. It also fits into an OTP
       supervision tree. For more information, see OTP Design Principles.

       A gen_statem assumes all specific parts to be located in a callback module exporting a predefined set  of
       functions. The relationship between the behavior functions and the callback functions is as follows:

       gen_statem module            Callback module
       -----------------            ---------------
       gen_statem:start
       gen_statem:start_link -----> Module:init/1

       Server start or code change
                             -----> Module:callback_mode/0

       gen_statem:stop       -----> Module:terminate/3

       gen_statem:call
       gen_statem:cast
       erlang:send
       erlang:'!'            -----> Module:StateName/3
                                    Module:handle_event/4

       -                     -----> Module:terminate/3

       -                     -----> Module:code_change/4

       Events  are  of  different  types,  so  the callback functions can know the origin of an event and how to
       respond.

       If a callback function fails or returns a bad value, the gen_statem terminates, unless otherwise  stated.
       However,  an exception of class throw is not regarded as an error but as a valid return from all callback
       functions.

       The "state callback" for a specific state in a gen_statem is the callback function that is called for all
       events  in  this  state. It is selected depending on which callback mode that the callback module defines
       with the callback function Module:callback_mode/0.

       When the callback mode is state_functions, the state must be an atom and is used as  the  state  callback
       name;  see  Module:StateName/3.  This  gathers  all  code  for  a  specific  state in one function as the
       gen_statem  engine  branches  depending  on  state  name.  Note  the  fact  that  the  callback  function
       Module:terminate/3 makes the state name terminate unusable in this mode.

       When the callback mode is handle_event_function, the state can be any term and the state callback name is
       Module:handle_event/4. This makes it easy to branch depending on state or event as you desire. Be careful
       about  which  events you handle in which states so that you do not accidentally postpone an event forever
       creating an infinite busy loop.

       The gen_statem enqueues incoming events in order of arrival and presents these to the state  callback  in
       that  order.  The state callback can postpone an event so it is not retried in the current state. After a
       state change the queue restarts with the postponed events.

       The gen_statem event queue model is sufficient to emulate the normal process message queue with selective
       receive.  Postponing  an event corresponds to not matching it in a receive statement, and changing states
       corresponds to entering a new receive statement.

       The state callback can insert events using the action() next_event and such an event is inserted  as  the
       next  to  present  to  the  state  callback.  That is, as if it is the oldest incoming event. A dedicated
       event_type() internal can be used for such events making them impossible to mistake for external events.

       Inserting an event replaces the trick of calling your own state handling functions that you  often  would
       have to resort to in, for example, gen_fsm to force processing an inserted event before others.

       The  gen_statem  engine  can  automatically  make a specialized call to the state callback whenever a new
       state is entered; see state_enter(). This is for writing code common to all state entries. Another way to
       do it is to insert events at state transitions, but you have to do so everywhere it is needed.

   Note:
       If you in gen_statem, for example, postpone an event in one state and then call another state callback of
       yours, you have not changed states and hence the postponed event is not retried, which is logical but can
       be confusing.

       For the details of a state transition, see type transition_option().

       A  gen_statem  handles  system  messages  as described in sys. The sys module can be used for debugging a
       gen_statem.

       Notice that a gen_statem does not trap exit signals automatically, this must be explicitly  initiated  in
       the callback module (by calling process_flag(trap_exit, true).

       Unless  otherwise stated, all functions in this module fail if the specified gen_statem does not exist or
       if bad arguments are specified.

       The gen_statem process can go into hibernation;  see  proc_lib:hibernate/3.  It  is  done  when  a  state
       callback or Module:init/1 specifies hibernate in the returned Actions list. This feature can be useful to
       reclaim process heap memory while the server is expected to be idle for a long time.  However,  use  this
       feature with care, as hibernation can be too costly to use after every event; see erlang:hibernate/3.

EXAMPLE

       The following example shows a simple pushbutton model for a toggling pushbutton implemented with callback
       mode state_functions. You can push the button and it replies if it went on or off, and you can ask for  a
       count of how many times it has been pushed to switch on.

       The following is the complete callback module file pushbutton.erl:

       -module(pushbutton).
       -behaviour(gen_statem).

       -export([start/0,push/0,get_count/0,stop/0]).
       -export([terminate/3,code_change/4,init/1,callback_mode/0]).
       -export([on/3,off/3]).

       name() -> pushbutton_statem. % The registered server name

       %% API.  This example uses a registered name name()
       %% and does not link to the caller.
       start() ->
           gen_statem:start({local,name()}, ?MODULE, [], []).
       push() ->
           gen_statem:call(name(), push).
       get_count() ->
           gen_statem:call(name(), get_count).
       stop() ->
           gen_statem:stop(name()).

       %% Mandatory callback functions
       terminate(_Reason, _State, _Data) ->
           void.
       code_change(_Vsn, State, Data, _Extra) ->
           {ok,State,Data}.
       init([]) ->
           %% Set the initial state + data.  Data is used only as a counter.
           State = off, Data = 0,
           {ok,State,Data}.
       callback_mode() -> state_functions.

       %%% state callback(s)

       off({call,From}, push, Data) ->
           %% Go to 'on', increment count and reply
           %% that the resulting status is 'on'
           {next_state,on,Data+1,[{reply,From,on}]};
       off(EventType, EventContent, Data) ->
           handle_event(EventType, EventContent, Data).

       on({call,From}, push, Data) ->
           %% Go to 'off' and reply that the resulting status is 'off'
           {next_state,off,Data,[{reply,From,off}]};
       on(EventType, EventContent, Data) ->
           handle_event(EventType, EventContent, Data).

       %% Handle events common to all states
       handle_event({call,From}, get_count, Data) ->
           %% Reply with the current count
           {keep_state,Data,[{reply,From,Data}]};
       handle_event(_, _, Data) ->
           %% Ignore all other events
           {keep_state,Data}.

       The following is a shell session when running it:

       1> pushbutton:start().
       {ok,<0.36.0>}
       2> pushbutton:get_count().
       0
       3> pushbutton:push().
       on
       4> pushbutton:get_count().
       1
       5> pushbutton:push().
       off
       6> pushbutton:get_count().
       1
       7> pushbutton:stop().
       ok
       8> pushbutton:push().
       ** exception exit: {noproc,{gen_statem,call,[pushbutton_statem,push,infinity]}}
            in function  gen:do_for_proc/2 (gen.erl, line 261)
            in call from gen_statem:call/3 (gen_statem.erl, line 386)

       To compare styles, here follows the same example using callback mode handle_event_function, or rather the
       code to replace after function init/1 of the pushbutton.erl example file above:

       callback_mode() -> handle_event_function.

       %%% state callback(s)

       handle_event({call,From}, push, off, Data) ->
           %% Go to 'on', increment count and reply
           %% that the resulting status is 'on'
           {next_state,on,Data+1,[{reply,From,on}]};
       handle_event({call,From}, push, on, Data) ->
           %% Go to 'off' and reply that the resulting status is 'off'
           {next_state,off,Data,[{reply,From,off}]};
       %%
       %% Event handling common to all states
       handle_event({call,From}, get_count, State, Data) ->
           %% Reply with the current count
           {next_state,State,Data,[{reply,From,Data}]};
       handle_event(_, _, State, Data) ->
           %% Ignore all other events
           {next_state,State,Data}.

DATA TYPES

       server_name() =
           {global, GlobalName :: term()} |
           {via, RegMod :: module(), Name :: term()} |
           {local, atom()}

              Name specification to use when starting a gen_statem server.  See  start_link/3  and  server_ref()
              below.

       server_ref() =
           pid() |
           (LocalName :: atom()) |
           {Name :: atom(), Node :: atom()} |
           {global, GlobalName :: term()} |
           {via, RegMod :: module(), ViaName :: term()}

              Server  specification  to  use  when  addressing a gen_statem server. See call/2 and server_name()
              above.

              It can be:

                pid() | LocalName:
                  The gen_statem is locally registered.

                {Name,Node}:
                  The gen_statem is locally registered on another node.

                {global,GlobalName}:
                  The gen_statem is globally registered in global.

                {via,RegMod,ViaName}:
                  The gen_statem is registered in an alternative process registry. The registry callback  module
                  RegMod  is to export functions register_name/2, unregister_name/1, whereis_name/1, and send/2,
                  which are to behave like the corresponding functions in global. Thus,  {via,global,GlobalName}
                  is the same as {global,GlobalName}.

       debug_opt() =
           {debug,
            Dbgs ::
                [trace | log | statistics | debug | {logfile, string()}]}

              Debug option that can be used when starting a gen_statem server through, enter_loop/4-6.

              For every entry in Dbgs, the corresponding function in sys is called.

       hibernate_after_opt() =
           {hibernate_after, HibernateAfterTimeout :: timeout()}

              hibernate_after option that can be used when starting a gen_statem server through, enter_loop/4-6.

              If  option{hibernate_after,HibernateAfterTimeout}  is  present,  the gen_statem process awaits any
              message for HibernateAfterTimeout milliseconds and if no message is  received,  the  process  goes
              into hibernation automatically (by calling proc_lib:hibernate/3).

       start_opt() =
           debug_opt() |
           {timeout, Time :: timeout()} |
           hibernate_after_opt() |
           {spawn_opt, [proc_lib:spawn_option()]}

              Options that can be used when starting a gen_statem server through, for example, start_link/3.

       start_ret() = {ok, pid()} | ignore | {error, term()}

              Return value from the start functions, for example, start_link/3.

       from() = {To :: pid(), Tag :: term()}

              Destination  to  use  when  replying  through,  for  example, the action() {reply,From,Reply} to a
              process that has called the gen_statem server using call/2.

       state() = state_name() | term()

              If the callback mode is handle_event_function, the state can be any term.  After  a  state  change
              (NextState =/= State), all postponed events are retried.

       state_name() = atom()

              If  the  callback  mode  is  state_functions, the state must be of this type. After a state change
              (NextState =/= State), all postponed events are retried.

       data() = term()

              A term in which the state machine implementation is  to  store  any  server  data  it  needs.  The
              difference  between  this  and  the  state()  itself  is that a change in this data does not cause
              postponed events to be retried. Hence, if a change in this data would change  the  set  of  events
              that are handled, then that data item is to be made a part of the state.

       event_type() =
           {call, From :: from()} |
           cast |
           info |
           timeout |
           {timeout, Name :: term()} |
           state_timeout |
           internal

              External  events  are  of  three  types: {call,From}, cast, or info. Calls (synchronous) and casts
              originate from the corresponding API functions. For calls, the event contains whom  to  reply  to.
              Type  info  originates  from  regular  process  messages sent to the gen_statem. The state machine
              implementation can, in addition to the above, generate events of  types  timeout,  {timeout,Name},
              state_timeout, and internal to itself.

       callback_mode_result() =
           callback_mode() | [callback_mode() | state_enter()]

              This  is  the  return type from Module:callback_mode/0 and selects callback mode and whether to do
              state enter calls, or not.

       callback_mode() = state_functions | handle_event_function

              The callback mode is selected when starting the gen_statem and after code change using the  return
              value from Module:callback_mode/0.

                state_functions:
                  The  state  must  be  of  type  state_name()  and  one  callback  function per state, that is,
                  Module:StateName/3, is used.

                handle_event_function:
                  The state can be any term and the callback function  Module:handle_event/4  is  used  for  all
                  states.

       state_enter() = state_enter

              Whether  the  state  machine  should  use  state  enter calls or not is selected when starting the
              gen_statem and after code change using the return value from Module:callback_mode/0.

              If Module:callback_mode/0 returns a list containing state_enter, the gen_statem  engine  will,  at
              every  state change, call the state callback with arguments (enter, OldState, Data). This may look
              like an event but is really a call performed after the previous state callback returned and before
              any   event   is   delivered   to   the   new   state   callback.   See   Module:StateName/3   and
              Module:handle_event/4.  Such  a  call  can  be   repeated   by   returning   a   repeat_state   or
              repeat_state_and_data tuple from the state callback.

              If Module:callback_mode/0 does not return such a list, no state enter calls are done.

              If  Module:code_change/4  should  transform the state to a state with a different name it is still
              regarded as the same state so this does not cause a state enter call.

              Note that a state enter call will be done right before entering the initial state even though this
              formally  is  not  a  state change. In this case OldState will be the same as State, which can not
              happen for a subsequent state change, but will happen when repeating the state enter call.

       transition_option() =
           postpone() |
           hibernate() |
           event_timeout() |
           generic_timeout() |
           state_timeout()

              Transition options can be set by actions and they modify how the state transition is done:

                * If the state changes, is the initial state, repeat_state or repeat_state_and_data is used, and
                  also  state  enter  calls are used, the gen_statem calls the new state callback with arguments
                  (enter, OldState, Data). Any actions returned from this call  are  handled  as  if  they  were
                  appended to the actions returned by the state callback that changed states.

                * All actions are processed in order of appearance.

                * If postpone() is true, the current event is postponed.

                * If  the  state  changes,  the  queue  of  incoming  events  is  reset to start with the oldest
                  postponed.

                * All events stored with action() next_event are inserted  to  be  processed  before  the  other
                  queued events.

                * Time-out  timers event_timeout(), generic_timeout() and state_timeout() are handled. Time-outs
                  with zero time are guaranteed to be delivered to the state machine before any external not yet
                  received event so if there is such a time-out requested, the corresponding time-out zero event
                  is enqueued as the newest event.

                  Any event cancels an event_timeout() so a zero time event time-out is only  generated  if  the
                  event queue is empty.

                  A state change cancels a state_timeout() and any new transition option of this type belongs to
                  the new state.

                * If there are enqueued events the state callback for the possibly new state is called with  the
                  oldest enqueued event, and we start again from the top of this list.

                * Otherwise the gen_statem goes into receive or hibernation (if hibernate() is true) to wait for
                  the next message. In hibernation the next non-system event awakens the gen_statem,  or  rather
                  the  next  incoming  message awakens the gen_statem, but if it is a system event it goes right
                  back into hibernation. When a new message arrives  the  state  callback  is  called  with  the
                  corresponding event, and we start again from the top of this list.

       postpone() = boolean()

              If true, postpones the current event and retries it when the state changes (NextState =/= State).

       hibernate() = boolean()

              If  true,  hibernates  the gen_statem by calling proc_lib:hibernate/3 before going into receive to
              wait for a new external event. If there are enqueued events, to prevent receiving any  new  event,
              an  erlang:garbage_collect/0  is  done instead to simulate that the gen_statem entered hibernation
              and immediately got awakened by the oldest enqueued event.

       event_timeout() = timeout() | integer()

              Starts a timer set by enter_action() timeout. When the timer  expires  an  event  of  event_type()
              timeout  will  be  generated.  See  erlang:start_timer/4 for how Time and Options are interpreted.
              Future erlang:start_timer/4 Options will not necessarily be supported.

              Any event that arrives cancels this time-out. Note that a retried  or  inserted  event  counts  as
              arrived.  So  does  a  state  time-out  zero  event,  if  it was generated before this time-out is
              requested.

              If Time is infinity, no timer is started, as it never would expire anyway.

              If Time is relative and 0 no timer is actually started, instead the the time-out event is enqueued
              to ensure that it gets processed before any not yet received external event.

              Note  that it is not possible nor needed to cancel this time-out, as it is cancelled automatically
              by any other event.

       generic_timeout() = timeout() | integer()

              Starts a timer  set  by  enter_action()  {timeout,Name}.  When  the  timer  expires  an  event  of
              event_type()  {timeout,Name}  will be generated. See erlang:start_timer/4 for how Time and Options
              are interpreted. Future erlang:start_timer/4 Options will not necessarily be supported.

              If Time is infinity, no timer is started, as it never would expire anyway.

              If Time is relative and 0 no timer is actually started, instead the the time-out event is enqueued
              to ensure that it gets processed before any not yet received external event.

              Setting  a  timer  with  the  same  Name while it is running will restart it with the new time-out
              value. Therefore it is possible to cancel a specific time-out by setting it to infinity.

       state_timeout() = timeout() | integer()

              Starts a  timer  set  by  enter_action()  state_timeout.  When  the  timer  expires  an  event  of
              event_type()  state_timeout  will  be generated. See erlang:start_timer/4 for how Time and Options
              are interpreted. Future erlang:start_timer/4 Options will not necessarily be supported.

              If Time is infinity, no timer is started, as it never would expire anyway.

              If Time is relative and 0 no timer is actually started, instead the the time-out event is enqueued
              to ensure that it gets processed before any not yet received external event.

              Setting  this  timer while it is running will restart it with the new time-out value. Therefore it
              is possible to cancel this time-out by setting it to infinity.

       timeout_option() = {abs, Abs :: boolean()}

              If Abs is true an absolute timer is started, and if it is false a relative, which is the  default.
              See erlang:start_timer/4 for details.

       action() =
           postpone |
           {postpone, Postpone :: postpone()} |
           {next_event,
            EventType :: event_type(),
            EventContent :: term()} |
           enter_action()

              These state transition actions can be invoked by returning them from the state callback when it is
              called with an event, from Module:init/1 or by giving them to enter_loop/5,6.

              Actions are executed in the containing list order.

              Actions that set transition options override any previous of the same type, so  the  last  in  the
              containing  list  wins.  For example, the last postpone() overrides any previous postpone() in the
              list.

                postpone:
                  Sets the transition_option() postpone() for this state transition. This action is ignored when
                  returned  from  Module:init/1  or given to enter_loop/5,6, as there is no event to postpone in
                  those cases.

                next_event:
                  Stores the specified EventType and EventContent for insertion  after  all  actions  have  been
                  executed.

                  The  stored  events are inserted in the queue as the next to process before any already queued
                  events. The order of these stored  events  is  preserved,  so  the  first  next_event  in  the
                  containing list becomes the first to process.

                  An  event  of  type  internal  is  to  be  used when you want to reliably distinguish an event
                  inserted this way from any external event.

       enter_action() =
           hibernate |
           {hibernate, Hibernate :: hibernate()} |
           (Timeout :: event_timeout()) |
           {timeout, Time :: event_timeout(), EventContent :: term()} |
           {timeout,
            Time :: event_timeout(),
            EventContent :: term(),
            Options :: timeout_option() | [timeout_option()]} |
           {{timeout, Name :: term()},
            Time :: generic_timeout(),
            EventContent :: term()} |
           {{timeout, Name :: term()},
            Time :: generic_timeout(),
            EventContent :: term(),
            Options :: timeout_option() | [timeout_option()]} |
           {state_timeout,
            Time :: state_timeout(),
            EventContent :: term()} |
           {state_timeout,
            Time :: state_timeout(),
            EventContent :: term(),
            Options :: timeout_option() | [timeout_option()]} |
           reply_action()

              These state transition actions can be invoked by returning them  from  the  state  callback,  from
              Module:init/1 or by giving them to enter_loop/5,6.

              Actions are executed in the containing list order.

              Actions  that  set  transition  options override any previous of the same type, so the last in the
              containing list wins. For example, the last event_timeout() overrides any previous event_timeout()
              in the list.

                hibernate:
                  Sets the transition_option() hibernate() for this state transition.

                Timeout:
                  Short  for {timeout,Timeout,Timeout}, that is, the time-out message is the time-out time. This
                  form exists to make the state  callback  return  value  {next_state,NextState,NewData,Timeout}
                  allowed like for gen_fsm's

                timeout:
                  Sets  the  transition_option()  event_timeout() to Time with EventContent and time-out options
                  Options.

                {timeout,Name}:
                  Sets the transition_option() generic_timeout() to Time for Name with EventContent and time-out
                  options Options.

                state_timeout:
                  Sets  the  transition_option()  state_timeout() to Time with EventContent and time-out options
                  Options.

       reply_action() = {reply, From :: from(), Reply :: term()}

              This state transition action can be  invoked  by  returning  it  from  the  state  callback,  from
              Module:init/1 or by giving it to enter_loop/5,6.

              It  replies  to  a  caller  waiting  for  a  reply  in call/2. From must be the term from argument
              {call,From} in a call to a state callback.

              Note that using this action from Module:init/1 or enter_loop/5,6 would be weird on the  border  of
              witchcraft since there has been no earlier call to a state callback in this server.

       init_result(StateType) =
           {ok, State :: StateType, Data :: data()} |
           {ok,
            State :: StateType,
            Data :: data(),
            Actions :: [action()] | action()} |
           ignore |
           {stop, Reason :: term()}

              For a succesful initialization, State is the initial state() and Data the initial server data() of
              the gen_statem.

              The Actions are executed when entering the first state just as for a state callback,  except  that
              the action postpone is forced to false since there is no event to postpone.

              For an unsuccesful initialization, {stop,Reason} or ignore should be used; see start_link/3,4.

       state_enter_result(State) =
           {next_state, State, NewData :: data()} |
           {next_state,
            State,
            NewData :: data(),
            Actions :: [enter_action()] | enter_action()} |
           state_callback_result(enter_action())

              State  is  the  current state and it can not be changed since the state callback was called with a
              state enter call.

                next_state:
                  The gen_statem does a state transition to State, which has  to  be  the  current  state,  sets
                  NewData, and executes all Actions.

       event_handler_result(StateType) =
           {next_state, NextState :: StateType, NewData :: data()} |
           {next_state,
            NextState :: StateType,
            NewData :: data(),
            Actions :: [action()] | action()} |
           state_callback_result(action())

              StateType  is  state_name()  if  callback  mode is state_functions, or state() if callback mode is
              handle_event_function.

                next_state:
                  The gen_statem does a state transition to NextState (which can be  the  same  as  the  current
                  state), sets NewData, and executes all Actions.

       state_callback_result(ActionType) =
           {keep_state, NewData :: data()} |
           {keep_state,
            NewData :: data(),
            Actions :: [ActionType] | ActionType} |
           keep_state_and_data |
           {keep_state_and_data, Actions :: [ActionType] | ActionType} |
           {repeat_state, NewData :: data()} |
           {repeat_state,
            NewData :: data(),
            Actions :: [ActionType] | ActionType} |
           repeat_state_and_data |
           {repeat_state_and_data, Actions :: [ActionType] | ActionType} |
           stop |
           {stop, Reason :: term()} |
           {stop, Reason :: term(), NewData :: data()} |
           {stop_and_reply,
            Reason :: term(),
            Replies :: [reply_action()] | reply_action()} |
           {stop_and_reply,
            Reason :: term(),
            Replies :: [reply_action()] | reply_action(),
            NewData :: data()}

              ActionType is enter_action() if the state callback was called with a state enter call and action()
              if the state callback was called with an event.

                keep_state:
                  The gen_statem keeps the current state, or does a state transition to the current state if you
                  like,    sets    NewData,    and    executes    all    Actions.    This   is   the   same   as
                  {next_state,CurrentState,NewData,Actions}.

                keep_state_and_data:
                  The gen_statem keeps the current state or does a state transition to the current state if  you
                  like,  keeps  the  current  server  data,  and  executes  all  Actions.  This  is  the same as
                  {next_state,CurrentState,CurrentData,Actions}.

                repeat_state:
                  The gen_statem keeps the current state, or does a state transition to the current state if you
                  like,  sets  NewData, and executes all Actions. If the gen_statem runs with state enter calls,
                  the state enter call is repeated, see type transition_option(), otherwise repeat_state is  the
                  same as keep_state.

                repeat_state_and_data:
                  The  gen_statem  keeps  the  current state and data, or does a state transition to the current
                  state   if   you   like,   and   executes   all    Actions.    This    is    the    same    as
                  {repeat_state,CurrentData,Actions}.  If  the gen_statem runs with state enter calls, the state
                  enter call is repeated, see type transition_option(), otherwise repeat_state_and_data  is  the
                  same as keep_state_and_data.

                stop:
                  Terminates the gen_statem by calling Module:terminate/3 with Reason and NewData, if specified.

                stop_and_reply:
                  Sends  all  Replies,  then terminates the gen_statem by calling Module:terminate/3 with Reason
                  and NewData, if specified.

              All these terms are tuples or atoms  and  this  property  will  hold  in  any  future  version  of
              gen_statem.

EXPORTS

       call(ServerRef :: server_ref(), Request :: term()) ->
               Reply :: term()

       call(ServerRef :: server_ref(),
            Request :: term(),
            Timeout ::
                timeout() |
                {clean_timeout, T :: timeout()} |
                {dirty_timeout, T :: timeout()}) ->
               Reply :: term()

              Makes  a  synchronous  call to the gen_statem ServerRef by sending a request and waiting until its
              reply arrives. The gen_statem calls the state callback with  event_type()  {call,From}  and  event
              content Request.

              A  Reply  is  generated when a state callback returns with {reply,From,Reply} as one action(), and
              that Reply becomes the return value of this function.

              Timeout is an integer > 0, which specifies how many milliseconds to wait for a reply, or the  atom
              infinity  to wait indefinitely, which is the default. If no reply is received within the specified
              time, the function call fails.

          Note:
              For Timeout < infinity, to avoid getting a late reply in the caller's inbox if the  caller  should
              catch  exceptions,  this  function  spawns  a  proxy process that does the call. A late reply gets
              delivered to the dead proxy process, hence gets discarded.  This  is  less  efficient  than  using
              Timeout == infinity.

              Timeout  can also be a tuple {clean_timeout,T} or {dirty_timeout,T}, where T is the time-out time.
              {clean_timeout,T} works like just T described in the note above and uses a proxy process for  T  <
              infinity, while {dirty_timeout,T} bypasses the proxy process which is more lightweight.

          Note:
              If  you  combine  catching  exceptions from this function with {dirty_timeout,T} to avoid that the
              calling process dies when the call times out, you will have to be prepared to handle a late reply.
              So why not just let the calling process die?

              The call can also fail, for example, if the gen_statem dies before or during this function call.

       cast(ServerRef :: server_ref(), Msg :: term()) -> ok

              Sends  an  asynchronous  event to the gen_statem ServerRef and returns ok immediately, ignoring if
              the destination node or gen_statem does not exist. The gen_statem calls the  state  callback  with
              event_type() cast and event content Msg.

       enter_loop(Module :: module(),
                  Opts :: [debug_opt() | hibernate_after_opt()],
                  State :: state(),
                  Data :: data()) ->
                     no_return()

              The same as enter_loop/6 with Actions = [] except that no server_name() must have been registered.
              This creates an anonymous server.

       enter_loop(Module :: module(),
                  Opts :: [debug_opt() | hibernate_after_opt()],
                  State :: state(),
                  Data :: data(),
                  Server_or_Actions :: server_name() | pid() | [action()]) ->
                     no_return()

              If Server_or_Actions is a list(), the same as enter_loop/6 except that no server_name() must  have
              been registered and Actions = Server_or_Actions. This creates an anonymous server.

              Otherwise the same as enter_loop/6 with Server = Server_or_Actions and Actions = [].

       enter_loop(Module :: module(),
                  Opts :: [debug_opt() | hibernate_after_opt()],
                  State :: state(),
                  Data :: data(),
                  Server :: server_name() | pid(),
                  Actions :: [action()] | action()) ->
                     no_return()

              Makes the calling process become a gen_statem. Does not return, instead the calling process enters
              the gen_statem receive loop and becomes a gen_statem server. The process must  have  been  started
              using  one  of  the start functions in proc_lib. The user is responsible for any initialization of
              the process, including registering a name for it.

              This function is useful when a more complex initialization procedure is needed than the gen_statem
              behavior provides.

              Module, Opts have the same meaning as when calling start[_link]/3,4.

              If Server is self() an anonymous server is created just as when using start[_link]/3. If Server is
              a server_name() a named server  is  created  just  as  when  using  start[_link]/4.  However,  the
              server_name() name must have been registered accordingly before this function is called.

              State, Data, and Actions have the same meanings as in the return value of Module:init/1. Also, the
              callback module does not need to export a Module:init/1 function.

              The function fails if the calling process was not started by a proc_lib start function, or  if  it
              is not registered according to server_name().

       reply(Replies :: [reply_action()] | reply_action()) -> ok

       reply(From :: from(), Reply :: term()) -> ok

              This  function  can  be used by a gen_statem to explicitly send a reply to a process that waits in
              call/2 when the reply cannot be defined in the return value of a state callback.

              From must be the term from argument {call,From} to the state callback. A reply or multiple replies
              canalso be sent using one or several reply_action()s from a state callback.

          Note:
              A reply sent with this function is not visible in sys debug output.

       start(Module :: module(), Args :: term(), Opts :: [start_opt()]) ->
                start_ret()

       start(ServerName :: server_name(),
             Module :: module(),
             Args :: term(),
             Opts :: [start_opt()]) ->
                start_ret()

              Creates  a  standalone  gen_statem  process  according  to  OTP  design principles (using proc_lib
              primitives). As it does not get linked to the calling process, this start function cannot be  used
              by a supervisor to start a child.

              For a description of arguments and return values, see start_link/3,4.

       start_link(Module :: module(),
                  Args :: term(),
                  Opts :: [start_opt()]) ->
                     start_ret()

       start_link(ServerName :: server_name(),
                  Module :: module(),
                  Args :: term(),
                  Opts :: [start_opt()]) ->
                     start_ret()

              Creates  a  gen_statem process according to OTP design principles (using proc_lib primitives) that
              is linked to the calling process. This is  essential  when  the  gen_statem  must  be  part  of  a
              supervision tree so it gets linked to its supervisor.

              The  gen_statem  process  calls  Module:init/1  to initialize the server. To ensure a synchronized
              startup procedure, start_link/3,4 does not return until Module:init/1 has returned.

              ServerName specifies the server_name() to register  for  the  gen_statem.  If  the  gen_statem  is
              started with start_link/3, no ServerName is provided and the gen_statem is not registered.

              Module is the name of the callback module.

              Args is an arbitrary term that is passed as the argument to Module:init/1.

                * If  option  {timeout,Time}  is  present  in  Opts,  the  gen_statem  is  allowed to spend Time
                  milliseconds initializing or it terminates and the start function returns {error,timeout}.

                * If option{hibernate_after,HibernateAfterTimeout} is present, the gen_statem process awaits any
                  message for HibernateAfterTimeout milliseconds and if no message is received, the process goes
                  into hibernation automatically (by calling proc_lib:hibernate/3).

                * If option {debug,Dbgs} is present in Opts, debugging through sys is activated.

                * If option {spawn_opt,SpawnOpts} is present in Opts, SpawnOpts is  passed  as  option  list  to
                  erlang:spawn_opt/2, which is used to spawn the gen_statem process.

          Note:
              Using spawn option monitor is not allowed, it causes this function to fail with reason badarg.

              If  the  gen_statem is successfully created and initialized, this function returns {ok,Pid}, where
              Pid is the pid() of the gen_statem. If a process with the  specified  ServerName  exists  already,
              this function returns {error,{already_started,Pid}}, where Pid is the pid() of that process.

              If Module:init/1 fails with Reason, this function returns {error,Reason}. If Module:init/1 returns
              {stop,Reason} or ignore, the process is terminated and this  function  returns  {error,Reason}  or
              ignore, respectively.

       stop(ServerRef :: server_ref()) -> ok

              The same as stop(ServerRef, normal, infinity).

       stop(ServerRef :: server_ref(),
            Reason :: term(),
            Timeout :: timeout()) ->
               ok

              Orders  the  gen_statem ServerRef to exit with the specified Reason and waits for it to terminate.
              The gen_statem calls Module:terminate/3 before exiting.

              This function returns ok if the server terminates with the expected reason. Any other reason  than
              normal,   shutdown,   or   {shutdown,Term}   causes   an   error   report  to  be  issued  through
              error_logger:format/2. The default Reason is normal.

              Timeout is an integer > 0, which specifies how  many  milliseconds  to  wait  for  the  server  to
              terminate, or the atom infinity to wait indefinitely. Defaults to infinity. If the server does not
              terminate within the specified time, a timeout exception is raised.

              If the process does not exist, a noproc exception is raised.

CALLBACK FUNCTIONS

       The following functions are to be exported from a gen_statem callback module.

EXPORTS

       Module:callback_mode() -> CallbackMode

              Types:

                  CallbackMode = callback_mode() | [ callback_mode() | state_enter() ]

              This function is called by a gen_statem when it needs  to  find  out  the  callback  mode  of  the
              callback  module.  The  value  is cached by gen_statem for efficiency reasons, so this function is
              only called once after server start and after code change, but before the first state callback  in
              the current code version is called. More occasions may be added in future versions of gen_statem.

              Server  start  happens  either  when  Module:init/1 returns or when enter_loop/4-6 is called. Code
              change happens when Module:code_change/4 returns.

              The CallbackMode is either just callback_mode() or a list containing callback_mode() and  possibly
              the atom state_enter.

          Note:
              If  this  function's  body  does  not return an inline constant value the callback module is doing
              something strange.

       Module:code_change(OldVsn, OldState, OldData, Extra) -> Result

              Types:

                 OldVsn = Vsn | {down,Vsn}
                  Vsn = term()
                 OldState = NewState = term()
                 Extra = term()
                 Result = {ok,NewState,NewData} | Reason
                  OldState = NewState = state()
                  OldData = NewData = data()
                 Reason = term()

          Note:
              This callback is optional, so callback modules need not export it. If a release  upgrade/downgrade
              with  Change={advanced,Extra}  specified  in  the  .appup  file  is made when code_change/4 is not
              implemented the process will crash with exit reason undef.

              This function is called by a gen_statem when it is to update its internal state during  a  release
              upgrade/downgrade,    that    is,   when   the   instruction   {update,Module,Change,...},   where
              Change={advanced,Extra}, is specified in the appup file. For  more  information,  see  OTP  Design
              Principles.

              For  an  upgrade,  OldVsn is Vsn, and for a downgrade, OldVsn is {down,Vsn}. Vsn is defined by the
              vsn attribute(s) of the old version of the  callback  module  Module.  If  no  such  attribute  is
              defined, the version is the checksum of the Beam file.

              OldState and OldData is the internal state of the gen_statem.

              Extra is passed "as is" from the {advanced,Extra} part of the update instruction.

              If  successful,  the  function  must return the updated internal state in an {ok,NewState,NewData}
              tuple.

              If the function returns a failure Reason, the ongoing upgrade fails and  rolls  back  to  the  old
              release.  Note  that  Reason  can  not  be  an  {ok,_,_}  tuple  since  that will be regarded as a
              {ok,NewState,NewData} tuple, and that a tuple matching {ok,_} is an also invalid  failure  Reason.
              It is recommended to use an atom as Reason since it will be wrapped in an {error,Reason} tuple.

              Also  note  when  upgrading  a  gen_statem,  this  function  and hence the Change={advanced,Extra}
              parameter in the appup file is not only needed to update the internal state or to act on the Extra
              argument.  It  is  also needed if an upgrade or downgrade should change callback mode, or else the
              callback mode after the code change will not be honoured, most probably causing a server crash.

       Module:init(Args) -> Result(StateType)

              Types:

                 Args = term()
                  Result(StateType) = init_result(StateType)

              Whenever a gen_statem is started using start_link/3,4 or start/3,4, this function is called by the
              new process to initialize the implementation state and server data.

              Args is the Args argument provided to that start function.

          Note:
              Note  that  if  the  gen_statem  is started trough proc_lib and enter_loop/4-6, this callback will
              never be called. Since this callback is not optional it can in that case be implemented as:

              init(Args) -> erlang:error(not_implemented, [Args]).

       Module:format_status(Opt, [PDict,State,Data]) -> Status

              Types:

                 Opt = normal | terminate
                 PDict = [{Key, Value}]
                  State = state()
                  Data = data()
                 Key = term()
                 Value = term()
                 Status = term()

          Note:
              This callback is optional, so a callback module does not need to export it. The gen_statem  module
              provides a default implementation of this function that returns {State,Data}.

              If this callback is exported but fails, to hide possibly sensitive data, the default function will
              instead return {State,Info}, where Info  says  nothing  but  the  fact  that  format_status/2  has
              crashed.

              This function is called by a gen_statem process when any of the following apply:

                *
                   One  of  sys:get_status/1,2  is  invoked to get the gen_statem status. Opt is set to the atom
                  normal for this case.

                *
                   The gen_statem terminates abnormally and logs an error. Opt is set to the atom terminate  for
                  this case.

              This  function  is  useful for changing the form and appearance of the gen_statem status for these
              cases. A callback module wishing to change the sys:get_status/1,2 return value and how its  status
              appears  in  termination  error  logs exports an instance of format_status/2, which returns a term
              describing the current status of the gen_statem.

              PDict is the current value of the process dictionary of the gen_statem.

              State is the internal state of the gen_statem.

              Data is the internal server data of the gen_statem.

              The function is to return Status, a term that contains the  appropriate  details  of  the  current
              state and status of the gen_statem. There are no restrictions on the form Status can take, but for
              the sys:get_status/1,2 case (when Opt is normal), the recommended form for  the  Status  value  is
              [{data,  [{"State",  Term}]}],  where  Term  provides  relevant  details  of the gen_statem state.
              Following this recommendation is not required, but it makes the callback module status  consistent
              with the rest of the sys:get_status/1,2 return value.

              One  use  for this function is to return compact alternative state representations to avoid having
              large state terms printed in log files. Another use is to hide sensitive data from  being  written
              to the error log.

       Module:StateName(enter, OldState, Data) -> StateEnterResult(StateName)
       Module:StateName(EventType, EventContent, Data) -> StateFunctionResult
       Module:handle_event(enter, OldState, State, Data) -> StateEnterResult(State)
       Module:handle_event(EventType, EventContent, State, Data) -> HandleEventResult

              Types:

                  EventType = event_type()
                 EventContent = term()
                  State = state()
                  Data = NewData = data()
                  StateEnterResult(StateName) = state_enter_result(StateName)
                  StateFunctionResult = event_handler_result(state_name())
                  StateEnterResult(State) = state_enter_result(State)
                  HandleEventResult = event_handler_result(state())

              Whenever  a  gen_statem receives an event from call/2, cast/2, or as a normal process message, one
              of these functions is called. If callback mode is state_functions, Module:StateName/3  is  called,
              and if it is handle_event_function, Module:handle_event/4 is called.

              If EventType is {call,From}, the caller waits for a reply. The reply can be sent from this or from
              any other state callback by returning with  {reply,From,Reply}  in  Actions,  in  Replies,  or  by
              calling reply(From, Reply).

              If  this  function returns with a next state that does not match equal (=/=) to the current state,
              all postponed events are retried in the next state.

              The  only   difference   between   StateFunctionResult   and   HandleEventResult   is   that   for
              StateFunctionResult  the  next  state  must  be  an  atom,  but  for HandleEventResult there is no
              restriction on the next state.

              For options that can be set and actions that can be done by gen_statem after returning  from  this
              function, see action().

              When  the  gen_statem  runs with state enter calls, these functions are also called with arguments
              (enter, OldState, ...) whenever the state changes. In this case there are some restrictions on the
              actions  that  may be returned: postpone() is not allowed since a state enter call is not an event
              so there is no event to postpone, and {next_event,_,_} is not  allowed  since  using  state  enter
              calls  should not affect how events are consumed and produced. You may also not change states from
              this call. Should you return {next_state,NextState, ...} with NextState =/= State  the  gen_statem
              crashes.   It   is   possible   to   use   {repeat_state,   ...},   {repeat_state_and_data,_}   or
              repeat_state_and_data but all of them makes little sense since  you  immediately  will  be  called
              again  with  a  new state enter call making this just a weird way of looping, and there are better
              ways to loop in Erlang. You  are  advised  to  use  {keep_state,...},  {keep_state_and_data,_}  or
              keep_state_and_data since you can not change states from a state enter call anyway.

              Note  the  fact  that  you can use throw to return the result, which can be useful. For example to
              bail out with throw(keep_state_and_data) from  deep  within  complex  code  that  can  not  return
              {next_state,State,Data} because State or Data is no longer in scope.

       Module:terminate(Reason, State, Data) -> Ignored

              Types:

                 Reason = normal | shutdown | {shutdown,term()} | term()
                 State = state()
                 Data = data()
                 Ignored = term()

          Note:
              This  callback is optional, so callback modules need not export it. The gen_statem module provides
              a default implementation without cleanup.

              This function is called by a gen_statem when it is about to terminate. It is to be the opposite of
              Module:init/1  and  do  any necessary cleaning up. When it returns, the gen_statem terminates with
              Reason. The return value is ignored.

              Reason is a term denoting the stop reason and State is the internal state of the gen_statem.

              Reason depends on why the gen_statem is terminating. If it is because  another  callback  function
              has returned, a stop tuple {stop,Reason} in Actions, Reason has the value specified in that tuple.
              If it is because of a failure, Reason is the error reason.

              If the gen_statem is part of a supervision tree and is ordered by  its  supervisor  to  terminate,
              this function is called with Reason = shutdown if both the following conditions apply:

                * The gen_statem has been set to trap exit signals.

                * The  shutdown  strategy as defined in the supervisor's child specification is an integer time-
                  out value, not brutal_kill.

              Even if the gen_statem is not part of a supervision tree, this function is called if  it  receives
              an 'EXIT' message from its parent. Reason is the same as in the 'EXIT' message.

              Otherwise, the gen_statem is immediately terminated.

              Notice  that  for  any  other  reason than normal, shutdown, or {shutdown,Term}, the gen_statem is
              assumed  to  terminate  because  of   an   error   and   an   error   report   is   issued   using
              error_logger:format/2.

SEE ALSO

       gen_event(3erl), gen_fsm(3erl), gen_server(3erl), proc_lib(3erl), supervisor(3erl), sys(3erl).