bionic (3) glCreateShader.3G.gz

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NAME

       glCreateShader - Creates a shader object

C SPECIFICATION

       GLuint glCreateShader(GLenum shaderType);

PARAMETERS

       shaderType
           Specifies the type of shader to be created. Must be one of GL_COMPUTE_SHADER, GL_VERTEX_SHADER,
           GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER, or GL_FRAGMENT_SHADER.

DESCRIPTION

       glCreateShader creates an empty shader object and returns a non-zero value by which it can be referenced.
       A shader object is used to maintain the source code strings that define a shader.  shaderType indicates
       the type of shader to be created. Five types of shader are supported. A shader of type GL_COMPUTE_SHADER
       is a shader that is intended to run on the programmable compute processor. A shader of type
       GL_VERTEX_SHADER is a shader that is intended to run on the programmable vertex processor. A shader of
       type GL_TESS_CONTROL_SHADER is a shader that is intended to run on the programmable tessellation
       processor in the control stage. A shader of type GL_TESS_EVALUATION_SHADER is a shader that is intended
       to run on the programmable tessellation processor in the evaluation stage. A shader of type
       GL_GEOMETRY_SHADER is a shader that is intended to run on the programmable geometry processor. A shader
       of type GL_FRAGMENT_SHADER is a shader that is intended to run on the programmable fragment processor.

       When created, a shader object's GL_SHADER_TYPE parameter is set to either GL_COMPUTE_SHADER,
       GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or
       GL_FRAGMENT_SHADER, depending on the value of shaderType.

NOTES

       Like buffer and texture objects, the name space for shader objects may be shared across a set of
       contexts, as long as the server sides of the contexts share the same address space. If the name space is
       shared across contexts, any attached objects and the data associated with those attached objects are
       shared as well.

       Applications are responsible for providing the synchronization across API calls when objects are accessed
       from different execution threads.

       GL_COMPUTE_SHADER is available only if the GL version is 4.3 or higher.

ERRORS

       This function returns 0 if an error occurs creating the shader object.

       GL_INVALID_ENUM is generated if shaderType is not an accepted value.

ASSOCIATED GETS

       glGetShader() with a valid shader object and the parameter to be queried

       glGetShaderInfoLog() with a valid shader object

       glGetShaderSource() with a valid shader object

       glIsShader()

VERSION SUPPORT

       ┌───────────────┬───────────────────────────────────────────────────────────────────────┐
       │               │                OpenGL Version                                         │
       ├───────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │/              │     │     │     │     │     │     │     │     │     │     │     │     │
       │Feature        │     │     │     │     │     │     │     │     │     │     │     │     │
       │Name           │     │     │     │     │     │     │     │     │     │     │     │     │
       ├───────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glCreateShader │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │
       └───────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

SEE ALSO

       glAttachShader(), glCompileShader(), glDeleteShader(), glDetachShader(), glShaderSource()

       Copyright © 2003-2005 3Dlabs Inc. Ltd. Copyright © 2010-2014 Khronos Group. This material may be
       distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June
       1999.  http://opencontent.org/openpub/.

       Copyright © 2003-2005 3Dlabs Inc. Ltd.
       Copyright © 2010-2014 Khronos Group

[FIXME: source]                                    01/03/2018                                 GLCREATESHADER(3G)