bionic (3) glDeleteShader.3G.gz

Provided by: opengl-4-man-doc_1.0~svn33624-1_all bug

NAME

       glDeleteShader - Deletes a shader object

C SPECIFICATION

       void glDeleteShader(GLuint shader);

PARAMETERS

       shader
           Specifies the shader object to be deleted.

DESCRIPTION

       glDeleteShader frees the memory and invalidates the name associated with the shader object specified by
       shader. This command effectively undoes the effects of a call to glCreateShader().

       If a shader object to be deleted is attached to a program object, it will be flagged for deletion, but it
       will not be deleted until it is no longer attached to any program object, for any rendering context
       (i.e., it must be detached from wherever it was attached before it will be deleted). A value of 0 for
       shader will be silently ignored.

       To determine whether an object has been flagged for deletion, call glGetShader() with arguments shader
       and GL_DELETE_STATUS.

ERRORS

       GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL.

ASSOCIATED GETS

       glGetAttachedShaders() with the program object to be queried

       glGetShader() with arguments shader and GL_DELETE_STATUS

       glIsShader()

VERSION SUPPORT

       ┌───────────────┬───────────────────────────────────────────────────────────────────────┐
       │               │                OpenGL Version                                         │
       ├───────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │/              │     │     │     │     │     │     │     │     │     │     │     │     │
       │Feature        │     │     │     │     │     │     │     │     │     │     │     │     │
       │Name           │     │     │     │     │     │     │     │     │     │     │     │     │
       ├───────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │glDeleteShader │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │
       └───────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

SEE ALSO

       glCreateProgram(), glCreateShader(), glDetachShader(), glUseProgram()

       Copyright © 2003-2005 3Dlabs Inc. Ltd. Copyright © 2010-2014 Khronos Group. This material may be
       distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June
       1999.  http://opencontent.org/openpub/.

       Copyright © 2003-2005 3Dlabs Inc. Ltd.
       Copyright © 2010-2014 Khronos Group

[FIXME: source]                                    01/03/2018                                 GLDELETESHADER(3G)