bionic (3) gl_PointSize.3G.gz

Provided by: opengl-4-man-doc_1.0~svn33624-1_all bug

NAME

       gl_PointSize - contains size of rasterized points, in pixels

DECLARATION

       gl_PointSize is a member of the gl_PerVertex named block:

           out gl_PerVertex {
               vec4 gl_Position;
               float gl_PointSize;
               float gl_ClipDistance[];
           };

DESCRIPTION

       In the vertex, tessellation evaluation and geometry languages, a single global instance of the
       gl_PerVertex named block is available and its gl_PointSize member is an output that receives the intended
       size of the point to be rasterized, in pixels. It may be written at any time during shader execution. If
       GL_PROGRAM_POINT_SIZE is enabled, gl_PointSize is used to determine the size of rasterized points,
       otherwise it is ignored by the rasterization stage.

       In the tessellation control language, the gl_PerVertex named block is used to construct an array,
       gl_out[], whose members become available as inputs to the subsequent tessellation evaluation shader.

       The value of gl_PointSize (or the gl_PointSize member of the gl_out[] array, in the case of the
       tessellation control shader) is undefined after the vertex, tessellation control, and tessellation
       evaluation shading stages if the corresponding shader executable does not write to gl_PointSize. It is
       also undefined after the geometry processing stage if the geometry shader executable calls EmitVertex()
       without having written gl_PointSize since the last call to EmitVertex() (or hasn't written it at all).

       In the tessellation control, tessellation evaluation and geometry languages, the gl_PerVertex named block
       is used to construct an array, gl_in[] of per-vertex or per-control point inputs whose content represents
       the corresponding outputs written by the previous stage.

VERSION SUPPORT

       ┌──────────────┬───────────────────────────────────────────────────────────────────────────────────┐
       │              │        OpenGL Shading Language Version                                            │
       ├──────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
       │Variable1.101.201.301.401.503.304.004.104.204.304.404.50 │
       │Name          │      │      │      │      │      │      │      │      │      │      │      │      │
       ├──────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
       │gl_PointSize  │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │
       │(vertex       │      │      │      │      │      │      │      │      │      │      │      │      │
       │shader)       │      │      │      │      │      │      │      │      │      │      │      │      │
       ├──────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
       │gl_PointSize  │  -   │  -   │  -   │  -   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │
       │(geometry     │      │      │      │      │      │      │      │      │      │      │      │      │
       │shader)       │      │      │      │      │      │      │      │      │      │      │      │      │
       ├──────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
       │gl_PointSize  │  -   │  -   │  -   │  -   │  -   │  -   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │
       │(tessellation │      │      │      │      │      │      │      │      │      │      │      │      │
       │evaluation    │      │      │      │      │      │      │      │      │      │      │      │      │
       │shader)       │      │      │      │      │      │      │      │      │      │      │      │      │
       └──────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘

SEE ALSO

       gl_Position(), gl_ClipDistance()

       Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions
       set forth in the Open Publication License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

       Copyright © 2011-2014 Khronos Group

[FIXME: source]                                    01/03/2018                                   GL_POINTSIZE(3G)