bionic (3) gl_WorkGroupID.3G.gz

Provided by: opengl-4-man-doc_1.0~svn33624-1_all bug

NAME

       gl_WorkGroupID - contains the index of the workgroup currently being operated on by a compute shader

DECLARATION

       in uvec3 gl_WorkGroupID ;.SH "DESCRIPTION"

       In the compute language, gl_WorkGroupID contains the 3-dimensional index of the global work group that
       the current compute shader invocation is executing within. The possible values range across the
       parameters passed into glDispatchCompute, i.e., from (0, 0, 0) to (gl_NumWorkGroups.x - 1,
       gl_NumWorkGroups.y - 1, gl_NumWorkGroups.z - 1).

VERSION SUPPORT

       ┌───────────────┬───────────────────────────────────────────────────────────────────────────────────┐
       │               │        OpenGL Shading Language Version                                            │
       ├───────────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
       │Variable1.101.201.301.401.503.304.004.104.204.304.404.50 │
       │Name           │      │      │      │      │      │      │      │      │      │      │      │      │
       ├───────────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
       │gl_WorkGroupID │  -   │  -   │  -   │  -   │  -   │  -   │  -   │  -   │  -   │  ✔   │  ✔   │  ✔   │
       └───────────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘

SEE ALSO

       gl_NumWorkGroups(), gl_WorkGroupID(), gl_LocalInvocationID()

       Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions
       set forth in the Open Publication License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

       Copyright © 2012-2014 Khronos Group

[FIXME: source]                                    01/03/2018                                 GL_WORKGROUPID(3G)