bionic (3) matrix_to_quat.3alleg4.gz

Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       matrix_to_quat - Constructs a quaternion from a rotation matrix. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void matrix_to_quat(const MATRIX_f *m, QUAT *q);

DESCRIPTION

       Constructs  a  quaternion  from  a  rotation  matrix. Translation is discarded during the conversion. Use
       get_align_matrix_f() if the matrix is not orthonormalized, because strange things may happen otherwise.