bionic (3) pcre2serialize.3.gz

Provided by: libpcre2-dev_10.31-2_amd64 bug

NAME

       PCRE2 - Perl-compatible regular expressions (revised API)

SAVING AND RE-USING PRECOMPILED PCRE2 PATTERNS

       int32_t pcre2_serialize_decode(pcre2_code **codes,
         int32_t number_of_codes, const uint32_t *bytes,
         pcre2_general_context *gcontext);

       int32_t pcre2_serialize_encode(pcre2_code **codes,
         int32_t number_of_codes, uint32_t **serialized_bytes,
         PCRE2_SIZE *serialized_size, pcre2_general_context *gcontext);

       void pcre2_serialize_free(uint8_t *bytes);

       int32_t pcre2_serialize_get_number_of_codes(const uint8_t *bytes);

       If  you  are  running  an  application that uses a large number of regular expression patterns, it may be
       useful to store them in a precompiled form instead of having to compile them every time  the  application
       is  run.  However, if you are using the just-in-time optimization feature, it is not possible to save and
       reload the JIT data, because it is position-dependent. The host on which the patterns are  reloaded  must
       be  running  the  same  version  of  PCRE2,  with  the  same code unit width, and must also have the same
       endianness, pointer width and PCRE2_SIZE type. For example, patterns compiled on a  32-bit  system  using
       PCRE2's  16-bit  library  cannot be reloaded on a 64-bit system, nor can they be reloaded using the 8-bit
       library.

SECURITY CONCERNS

       The facility  for  saving  and  restoring  compiled  patterns  is  intended  for  use  within  individual
       applications.  As such, the data supplied to pcre2_serialize_decode() is expected to be trusted data, not
       data from arbitrary external sources. There is  only  some  simple  consistency  checking,  not  complete
       validation  of  what  is being re-loaded. Corrupted data may cause undefined results. For example, if the
       length field of a pattern in the serialized data is corrupted, the deserializing code may read beyond the
       end of the byte stream that is passed to it.

SAVING COMPILED PATTERNS

       Before compiled patterns can be saved they must be serialized, that is, converted to a stream of bytes. A
       single byte stream may contain any number of compiled patterns, but they must all use the same  character
       tables.  A  single  copy  of the tables is included in the byte stream (its size is 1088 bytes). For more
       details of character tables, see the section on locale support in the pcre2api documentation.

       The function pcre2_serialize_encode() creates a serialized byte stream from a list of compiled  patterns.
       Its  first  two arguments specify the list, being a pointer to a vector of pointers to compiled patterns,
       and the length of the vector. The third and fourth arguments point to variables which are set to point to
       the  created  byte  stream  and  its  length,  respectively. The final argument is a pointer to a general
       context, which can be used to specify custom memory mangagement functions.  If  this  argument  is  NULL,
       malloc()  is  used  to  obtain  memory  for  the  byte stream. The yield of the function is the number of
       serialized patterns, or one of the following negative error codes:

         PCRE2_ERROR_BADDATA      the number of patterns is zero or less
         PCRE2_ERROR_BADMAGIC     mismatch of id bytes in one of the patterns
         PCRE2_ERROR_MEMORY       memory allocation failed
         PCRE2_ERROR_MIXEDTABLES  the patterns do not all use the same tables
         PCRE2_ERROR_NULL         the 1st, 3rd, or 4th argument is NULL

       PCRE2_ERROR_BADMAGIC means either that a pattern's code has been corrupted, or that a slot in the  vector
       does not point to a compiled pattern.

       Once  a  set  of  patterns  has  been serialized you can save the data in any appropriate manner. Here is
       sample code that compiles two patterns and writes them to a file. It assumes that the variable fd  refers
       to  a  file  that is open for output. The error checking that should be present in a real application has
       been omitted for simplicity.

         int errorcode;
         uint8_t *bytes;
         PCRE2_SIZE erroroffset;
         PCRE2_SIZE bytescount;
         pcre2_code *list_of_codes[2];
         list_of_codes[0] = pcre2_compile("first pattern",
           PCRE2_ZERO_TERMINATED, 0, &errorcode, &erroroffset, NULL);
         list_of_codes[1] = pcre2_compile("second pattern",
           PCRE2_ZERO_TERMINATED, 0, &errorcode, &erroroffset, NULL);
         errorcode = pcre2_serialize_encode(list_of_codes, 2, &bytes,
           &bytescount, NULL);
         errorcode = fwrite(bytes, 1, bytescount, fd);

       Note that the serialized data is binary data that may contain any of the 256  possible  byte  values.  On
       systems  that  make a distinction between binary and non-binary data, be sure that the file is opened for
       binary output.

       Serializing a set of patterns leaves the original data untouched, so they can still be used for matching.
       Their  memory  must  eventually  be  freed  in  the usual way by calling pcre2_code_free(). When you have
       finished with the byte stream, it too must be freed by calling pcre2_serialize_free().

RE-USING PRECOMPILED PATTERNS

       In order to re-use a set of saved patterns you must first make the serialized byte  stream  available  in
       main  memory  (for  example,  by  reading  from a file). The management of this memory block is up to the
       application. You can use the pcre2_serialize_get_number_of_codes() function to find out how many compiled
       patterns are in the serialized data without actually decoding the patterns:

         uint8_t *bytes = <serialized data>;
         int32_t number_of_codes = pcre2_serialize_get_number_of_codes(bytes);

       The  pcre2_serialize_decode()  function  reads  a  byte stream and recreates the compiled patterns in new
       memory blocks, setting pointers to them in a vector. The first two arguments are a pointer to a  suitable
       vector and its length, and the third argument points to a byte stream. The final argument is a pointer to
       a general context, which can be used to specify custom  memory  mangagement  functions  for  the  decoded
       patterns.  If this argument is NULL, malloc() and free() are used. After deserialization, the byte stream
       is no longer needed and can be discarded.

         int32_t number_of_codes;
         pcre2_code *list_of_codes[2];
         uint8_t *bytes = <serialized data>;
         int32_t number_of_codes =
           pcre2_serialize_decode(list_of_codes, 2, bytes, NULL);

       If the vector is not large enough for all the patterns in the byte stream, it is filled with  those  that
       fit,  and  the remainder are ignored. The yield of the function is the number of decoded patterns, or one
       of the following negative error codes:

         PCRE2_ERROR_BADDATA    second argument is zero or less
         PCRE2_ERROR_BADMAGIC   mismatch of id bytes in the data
         PCRE2_ERROR_BADMODE    mismatch of code unit size or PCRE2 version
         PCRE2_ERROR_BADSERIALIZEDDATA  other sanity check failure
         PCRE2_ERROR_MEMORY     memory allocation failed
         PCRE2_ERROR_NULL       first or third argument is NULL

       PCRE2_ERROR_BADMAGIC may mean that the data is corrupt,  or  that  it  was  compiled  on  a  system  with
       different endianness.

       Decoded   patterns  can  be  used  for  matching  in  the  usual  way,  and  must  be  freed  by  calling
       pcre2_code_free(). However, be aware that there is a potential race  issue  if  you  are  using  multiple
       patterns that were decoded from a single byte stream in a multithreaded application. A single copy of the
       character tables is used by all the decoded patterns and a reference count is used  to  arrange  for  its
       memory  to  be  automatically  freed  when  the  last  pattern  is freed, but there is no locking on this
       reference count. Therefore, if you want  to  call  pcre2_code_free()  for  these  patterns  in  different
       threads,  you  must  arrange  your own locking, and ensure that pcre2_code_free() cannot be called by two
       threads at the same time.

       If a pattern was processed by pcre2_jit_compile() before being serialized, the JIT data is discarded  and
       so  is  no longer available after a save/restore cycle. You can, however, process a restored pattern with
       pcre2_jit_compile() if you wish.

AUTHOR

       Philip Hazel
       University Computing Service
       Cambridge, England.

REVISION

       Last updated: 21 March 2017
       Copyright (c) 1997-2017 University of Cambridge.