bionic (3) set_multiply_blender.3alleg4.gz

Provided by: allegro4-doc_4.4.2-10_all bug

NAME

       set_multiply_blender - Enables a multiply blender mode. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void set_multiply_blender(int r, int g, int b, int a);

DESCRIPTION

       Enables  a  multiply  blender mode for combining translucent or lit truecolor pixels. Combines the source
       and destination images, multiplying the colours to produce a darker colour. If a colour is multiplied  by
       white it remains unchanged; when multiplied by black it also becomes black.

SEE ALSO

       set_trans_blender(3alleg4), drawing_mode(3alleg4), exalpha(3alleg4)