bionic (3) transform.3x.gz

Provided by: libafterimage-dev_2.2.12-11.1_amd64 bug

NAME

       transform - transformations available for ASImages libAfterImage/transform.h

NAMEtransform

SYNOPSIS

       Defines transformations that could be performed on ASImage.

DESCRIPTION

       Transformations  can  be  performed with different degree of quality.  Internal engine uses 24.8 bits per
       channel per pixel. As the result there are no precision  loss,  while  performing  complex  calculations.
       Error diffusion algorithms could be used to transform it back into 8 bit without quality loss.

       Any  Transformation  could be performed with the result written directly into XImage, so that it could be
       displayed faster.

       Complex interpolation algorithms are used to perform scaling operations, thus yielding very good quality.
       All  the  transformations are performed in integer math, with the result of greater speeds.  Optional MMX
       inline assembly has been incorporated into some procedures, and allows one to achieve considerably better
       performance on compatible CPUs.

SEE ALSO

        Transformations :
                scale_asimage(), tile_asimage(), merge_layers(),
                   make_gradient(), flip_asimage(), mirror_asimage(),
                   pad_asimage(), blur_asimage_gauss(), fill_asimage(),
                   adjust_asimage_hsv()

        Other libAfterImage modules :
                ascmap.h asfont.h asimage.h asvisual.h blender.h export.h
                import.h transform.h ximage.h

AUTHOR

       Sasha Vasko <sasha at aftercode dot net>
       libAfterImage/transform/scale_asimage()

NAMEscale_asimage()

       - scales source ASImage into new image of requested dimensions.

SYNOPSIS

       ASImage *scale_asimage( struct ASVisual *asv,
                               ASImage *src,
                               unsigned int to_width,
                               unsigned int to_height,
                               ASAltImFormats out_format,
                               unsigned int compression_out, int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage

       to_width
              - desired width of the resulting image

       to_height
              - desired height of the resulting image

       out_format
              -  optionally describes alternative ASImage format that should be produced as the result - XImage,
              ARGB32, etc.

       compression_out-
              compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       If size has to be reduced - then several neighboring pixels will be averaged into single pixel.  If  size
       has to be increased then new pixels will be interpolated based on values of four neighboring pixels.

EXAMPLE

       ASScale
       libAfterImage/transform/tile_asimage()

NAMEtile_asimage()

       - tiles/crops ASImage to desired size, while optionally tinting it at the same time.

SYNOPSIS

       ASImage *tile_asimage ( struct ASVisual *asv,
                               ASImage *src,
                               int offset_x,
                               int offset_y,
                               unsigned int to_width,
                               unsigned int to_height,
                               ARGB32 tint,
                               ASAltImFormats out_format,
                               unsigned int compression_out, int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage

       offset_x
              - left clip margin

       offset_y
              - right clip margin

       to_width
              - desired width of the resulting image

       to_height
              - desired height of the resulting image

       tint   - ARGB32 value describing tinting color.

       out_format
              -  optionally describes alternative ASImage format that should be produced as the result - XImage,
              ARGB32, etc.

       compression_out-
              compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       Offset_x and offset_y define origin on source image from which tiling will start. If offset_x or offset_y
       is  outside of the image boundaries, then it will be reduced by whole number of image sizes to fit inside
       the image. At the time of tiling image will be tinted unless tint == 0.

EXAMPLE

       ASTile
       libAfterImage/transform/merge_layers()

NAMEmerge_layers()

SYNOPSIS

       ASImage *merge_layers  ( struct ASVisual *asv,
                                ASImageLayer *layers, int count,
                                unsigned int dst_width,
                                unsigned int dst_height,
                                ASAltImFormats out_format,
                                unsigned int compression_out, int quality);

INPUTS

       asv    - pointer to valid ASVisual structure

       layers - array of ASImageLayer structures that will be rendered one on  top  of  another.  First  element
              corresponds to the bottommost layer.

       dst_width
              - desired width of the resulting image

       dst_height
              - desired height of the resulting image

       out_format
              -  optionally describes alternative ASImage format that should be produced as the result - XImage,
              ARGB32, etc.

       compression_out
              - compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       merge_layers() will create new ASImage of requested size. It will then go through  all  the  layers,  and
       fill  image  with  composition.   Bottommost  layer  will  be  used  unchanged  and  above layers will be
       superimposed on it, using algorithm specified in ASImageLayer structure of the overlaying  layer.  Layers
       may have smaller size then destination image, and maybe placed in arbitrary locations. Each layer will be
       padded to fit width of the destination image with all 0 effectively making it transparent.
       libAfterImage/transform/make_gradient()

NAMEmake_gradient()

       - renders linear gradient into new ASImage

SYNOPSIS

       ASImage *make_gradient ( struct ASVisual *asv,
                                struct ASGradient *grad,
                                unsigned int width,
                                unsigned int height,
                                ASFlagType filter,
                                ASAltImFormats out_format,
                                unsigned int compression_out, int quality);

INPUTS

       asv    - pointer to valid ASVisual structure

       grad   - ASGradient structure defining how gradient should be drawn

       width  - desired width of the resulting image

       height - desired height of the resulting image

       filter - only channels corresponding to set bits will be rendered.

       out_format
              - optionally describes alternative ASImage format that should be produced as the result -  XImage,
              ARGB32, etc.

       compression_out-
              compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       make_gradient()  will  create new image of requested size and it will fill it with gradient, described in
       structure pointed to by grad.  Different dithering techniques will be applied to  produce  nicer  looking
       gradients.
       libAfterImage/transform/flip_asimage()

NAMEflip_asimage()

       - rotates ASImage in 90 degree increments

SYNOPSIS

       ASImage *flip_asimage ( struct ASVisual *asv,
                               ASImage *src,
                               int offset_x, int offset_y,
                               unsigned int to_width,
                               unsigned int to_height,
                               int flip, ASAltImFormats out_format,
                               unsigned int compression_out, int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage

       offset_x
              - left clip margin

       offset_y
              - right clip margin

       to_width
              - desired width of the resulting image

       to_height
              - desired height of the resulting image

       flip   - flip flags determining degree of rotation.

       out_format
              -  optionally describes alternative ASImage format that should be produced as the result - XImage,
              ARGB32, etc.

       compression_out
              - compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       flip_asimage() will create new image of requested size, it will then tile source image based on offset_x,
       offset_y,  and  destination  size,  and it will rotate it then based on flip value. Three rotation angles
       supported 90, 180 and 270 degrees.
       libAfterImage/transform/mirror_asimage()

NAMEmirror_asimage()

SYNOPSIS

       ASImage *mirror_asimage ( struct ASVisual *asv,
                                 ASImage *src,
                                 int offset_x, int offset_y,
                                 unsigned int to_width,
                                 unsigned int to_height,
                                 Bool vertical, ASAltImFormats out_format,
                                 unsigned int compression_out, int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage

       offset_x
              - left clip margin

       offset_y
              - right clip margin

       to_width
              - desired width of the resulting image

       to_height
              - desired height of the resulting image

       vertical
              - mirror in vertical direction.

       out_format
              - optionally describes alternative ASImage format that should be produced as the result -  XImage,
              ARGB32, etc.

       compression_out
              - compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       mirror_asimage()  will  create  new  image  of  requested  size,  it will then tile source image based on
       offset_x, offset_y, and destination size, and it will mirror it in vertical or horizontal direction.
       libAfterImage/transform/pad_asimage()

NAMEpad_asimage()

       enlarges ASImage, padding it with specified color on each side in accordance with requested geometry.

SYNOPSIS

       ASImage *pad_asimage( ASVisual *asv, ASImage *src,
                            int dst_x, int dst_y,
                            unsigned int to_width,
                            unsigned int to_height,
                            ARGB32 color,
                            ASAltImFormats out_format,
                            unsigned int compression_out, int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage

       dst_x, dst_y - placement of the source image relative to the origin of destination image

       to_width
              - width of the destination image

       to_height
              - height of the destination image

       color  - ARGB32 color value to pad with.

       out_format
              - optionally describes alternative ASImage format that should be produced as the result -  XImage,
              ARGB32, etc.

       compression_out
              - compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.
       libAfterImage/transform/blur_asimage_gauss()

NAMEblur_asimage_gauss()

       Performs Gaussian blurr of the image ( useful for drop shadows and the likes ).

SYNOPSIS

       ASImage* blur_asimage_gauss( ASVisual* asv, ASImage* src,
                                    double horz, double vert,
                                    ASAltImFormats out_format,
                                    unsigned int compression_out,
                                       int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage

       horz   - horizontal radius of the blurr

       vert   - vertical radius of the blurr

       out_format
              -  optionally describes alternative ASImage format that should be produced as the result - XImage,
              ARGB32, etc.

       compression_out
              - compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.
       libAfterImage/transform/fill_asimage()

NAMEfill_asimage()

       - Fills rectangle within the existing ASImage with specified color.

SYNOPSIS

       Bool fill_asimage( ASVisual *asv, ASImage *im,
                          int x, int y, int width, int height,
                          ARGB32 color );

INPUTS

       asv    - pointer to valid ASVisual structure

       im     - ASImage to fill with the color

       x,     y - left-top corner of the rectangle to fill.

       width, height - size of the rectangle to fill.

       color  - ARGB32 color value to fill rectangle with.

RETURN VALUE

       True on success, False on failure.
       libAfterImage/transform/adjust_asimage_hsv()

NAMEadjust_asimage_hsv()

       - adjusts image color properties in HSV colorspace

SYNOPSIS

       ASImage *adjust_asimage_hsv( ASVisual *asv, ASImage *src,
                                    int offset_x, int offset_y,
                                    unsigned int to_width,
                                    unsigned int to_height,
                                    unsigned int affected_hue,
                                    unsigned int affected_radius,
                                    int hue_offset, int saturation_offset,
                                    int value_offset,
                                    ASAltImFormats out_format,
                                    unsigned int compression_out, int quality);

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - ASImage to adjust colors of.

       offset_x,

       offset_y
              - position on infinite surface tiled with original image, of the left-top corner of the area to be
              used for new image.

       to_width,

       to_height
              - size of the area of the original image to be used for new image.

       affected_hue
              -  hue  in  degrees  in range 0-360. This allows one to limit impact of color adjustment to affect
              only limited range of hues.

       affected_radius
              Sets the diapason of the range of affected hues.

       hue_offset
              - value by which to change hues in affected range.

       saturation_offset
              - value by which to change saturation of the pixels in affected hue range.

       value_offset
              - value by which to change Value(brightness) of pixels in affected hue range.

       out_format
              - optionally describes alternative ASImage format that should be produced as the result -  XImage,
              ARGB32, etc.

       compression_out-
              compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       returns newly created and encoded ASImage on success, NULL of failure.

DESCRIPTION

       This  function  will  tile  original  image to specified size with offsets requested, and then it will go
       though it and adjust hue,  saturation  and  value  of  those  pixels  that  have  specific  hue,  set  by
       affected_hue/  affected_radius  parameters. When affected_radius is greater then 180 entire image will be
       adjusted. Note that since grayscale colors have no hue - the will not get adjusted. Only  saturation  and
       value will be adjusted in gray pixels.  Hue is measured as an angle on a 360 degree circle, The following
       is relationship of hue values to regular color names : red      - 0 yellow   - 60  green     -  120  cyan
       - 180 blue     - 240 magenta  - 300 red      - 360

       All the hue values in parameters will be adjusted to fall within 0-360 range.
       libAfterImage/transform/colorize_asimage_vector()

NAMEcolorize_asimage_vector()

       creates ASImage from double precision indexed image data - useful for scientific visualisation.

SYNOPSIS

       Bool colorize_asimage_vector( ASVisual *asv, ASImage *im,
                                        ASVectorPalette *palette,
                                     ASAltImFormats out_format,
                                     int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       im     - ASImage to update.

       palette
              - palette to be used in conversion of double precision values into colors.

       out_format
              -  optionally describes alternative ASImage format that should be produced as the result - XImage,
              ARGB32, etc.

       quality
              - output quality

RETURN VALUE

       True on success, False on failure.

DESCRIPTION

       This function will try to convert double precision indexed image data  into  actuall  color  image  using
       palette.  Original  data  should be attached to ASImage using vector member. Operation is relatively fast
       and allows representation of scientific data as color image with dynamically changing palette.
       libAfterImage/transform/create_asimage_from_vector()

NAMEcreate_asimage_from_vector()

       - convenience function allowing one to create new ASImage, set its vector  data  and  colorize  it  using
       palette - all in one step.

SYNOPSIS

       ASImage *create_asimage_from_vector( ASVisual *asv, double *vector,
                                            unsigned int width,
                                            unsigned int height,
                                            ASVectorPalette *palette,
                                            ASAltImFormats out_format,
                                            unsigned int compression,
                                            int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       vector - data to be attached to new ASImage and used to generate RGB image

       width, height - size of the new image.

       palette
              - palette to be used in conversion of double precision values into colors.

       out_format
              -  optionally describes alternative ASImage format that should be produced as the result - XImage,
              ARGB32, etc.

       compression_out-
              compression level of resulting image in range 0-100.

       quality
              - output quality

RETURN VALUE

       New ASImage  on success, NULL on failure.

SEE ALSO

       colorize_asimage_vector(), create_asimage(), set_asimage_vector()
       libAfterImage/transform/slice_asimage2()

NAMEslice_asimage2()

       - slice ASImage leaving its corners intact, and scaling the middle part.

SYNOPSIS

       ASImage* slice_asimage2( ASVisual *asv, ASImage *src,
                   int slice_x_start, int slice_x_end,
                   int slice_y_start, int slice_y_end,
                   int to_width,
                   int to_height,
                   Bool scaled,
                   ASAltImFormats out_format,
                   unsigned int compression_out, int quality );

INPUTS

       asv    - pointer to valid ASVisual structure

       src    - source ASImage.

       slice_x_start
              - ending of the left corners

       slice_x_end
              - beginning of the right corners

       slice_y_start
              - ending of the top corners

       slice_y_end
              - beginning of the bottom corners

       to_width
              - width of the generated image;

       to_height
              - height of the generated image;

       scaled - if True - middle part of the image will be scaled, otherwise - tiled;

       out_format
              - optionally describes alternative ASImage format that should be produced as the result -  XImage,
              ARGB32, etc.;

       compression_out-
              compression level of resulting image in range 0-100;

       quality
              - output quality.

RETURN VALUE

       New ASImage  on success, NULL on failure.

SEE ALSO

       scale_asimage(), tile_asimage()