Provided by: colobot_0.1.11-1_amd64
NAME
colobot - educational programming strategy game
SYNOPSIS
colobot
DESCRIPTION
Colobot (Colonize with Bots) is an educational game aiming to teach programming through entertainment. You are playing as an astronaut on a journey with robot helpers to find a planet for colonization. It features 3D real-time graphics and a C++ and Java-like, object-oriented language, CBOT, which can be used to program the robots available in the game.
OPTIONS
-help Display a short help text -resolution WxH Set runtime screen resolution -graphics default|auto|opengl|gl14|gl21|gl33 Changes graphics device -glversion default|#.# Sets OpenGL context version to use. -glprofile default|core|compatibility|opengles Sets OpenGL context profile to use.
RUNTIME PATH OVERRIDES
-langdir /path/to/lang/ Set custom language directory path -datadir /path/to/data/ Set custom data directory path -savedir /path/to/save/ Set custom save directory path (must be writable) -mod /path/to/mods/ Set datadir mod path
DEBUG OPTIONS
-loglevel trace|debug|info|warn|error|none. Set log level. -debug all|event|models|... Enable debug mode (more info printed in logs). Possible values are as follows, as well as any comma-separated combination sys_events System events update_events Update events app_events Application events events All above events models Models-related debugging all All above debugging statements -headless Run in headless mode - disables graphics, sound and user interaction -runscene scenecodename Run given scene on start (skip menus) -scenetest Win every mission right after it's loaded
ENVIRONMENT
LC_MESSAGES Used to determine the runtime language.
AUTHOR
This manpage was written by Didier Raboud <odyx@debian.org>.