Provided by: monsterz_0.7.1-9build1_amd64 bug

NAME

       monsterz - a puzzle game of monsters

SYNOPSIS

       monsterz [OPTION]...

DESCRIPTION

       Options

       -h, --help
              display this help and exit

       -v, --version
              display version information and exit

       -f, --fullscreen
              start in full screen mode

       -m, --nomusic
              disable music

       -s, --nosfx
              disable sound effects

       --outfd <fd>
              output scores to file descriptor <fd>

       --data <dir>
              set alternate data directory to <dir>

       --score <file> set score file to <file>

AUTHOR

       Written  by  Sam  Hocevar,  music  by  MenTaLguY, sound effects by Sun Microsystems, Inc.,
       Michael Speck, David White and the Battle  for  Wesnoth  project,  Mike  Kershaw  and  Sam
       Hocevar.

REPORTING BUGS

       Report bugs or suggestions to <sam@zoy.org>.

COPYRIGHT

       Copyright © 2005, 2006 Sam Hocevar <sam@zoy.org>
                 (C) 1998 MenTaLguY <mental@rydia.net>
                 (C) 2002, 2005 Sun Microsystems, Inc.
                 (C) Michael Speck <kulkanie@gmx.net>
                 (C) 2003 by David White <davidnwhite@optusnet.com.au> and the
                     Battle for Wesnoth project
                 (C) Mike Kershaw <dragorn@kismetwireless.net> This program is free software; you
       can redistribute it and/or modify it under the terms of the Do What The Fuck You  Want  To
       Public  License, Version 2, as published by Sam Hocevar. See http://sam.zoy.org/wtfpl/ for
       more details.  The sound effects are released under their own licences:  applause.wav  and
       pop.wav are covered by the LGPL, the others are covered by the GPL.

SEE ALSO

       The in-game help option.