Provided by: openmw_0.43.0-3.1~build1_amd64 bug

NAME

       openmw - Reimplementation of the Morrowind Engine

OPTIONS

       --help print help message

       --version
              print version information and quit

       --data arg (=data)
              set data directories (later directories have higher priority)

       --data-local arg
              set local data directory (highest priority)

       --fallback-archive arg (=fallback-archive)
              set fallback BSA archives (later archives have higher priority)

       --resources arg (=resources)
              set resources directory

       --start arg (=Beshara)
              set initial cell

       --content arg
              content file(s): esm/esp, or omwgame/omwaddon

       --anim-verbose [=arg(=1)] (=0)
              output animation indices files

       --nosound [=arg(=1)] (=0)
              disable all sounds

       --script-verbose [=arg(=1)] (=0)
              verbose script output

       --script-all [=arg(=1)] (=0)
              compile all scripts (excluding dialogue scripts) at startup

       --script-console [=arg(=1)] (=0)
              enable console-only script functionality

       --script-run arg
              select a file containing a list of console commands that is executed on startup

       --new-game [=arg(=1)] (=0)
              activate char gen/new game mechanics

       --fs-strict [=arg(=1)] (=0)
              strict file system handling (no case folding)

       --encoding arg (=win1252)
              Character encoding used in OpenMW game messages:

              win1250  -  Central  and Eastern European such as Polish, Czech, Slovak, Hungarian,
              Slovene, Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages

              win1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and  other
              languages

              win1252 - Western European (Latin) alphabet, used by default

       --fallback arg
              fallback values

       --activate-dist arg (=-1)
              activation distance override

REPORTING BUGS

       Report bugs at http://bugs.openmw.org/