bionic (6) quake2.6.gz

Provided by: quake2_58_all bug

NAME

       quake2 - classic first person shooter

SYNOPSIS

       quake2 [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...

DESCRIPTION

       This manual page documents briefly the quake2 command.

       Quake  II  is  a popular first-person shooter game, released in 1997 by iD Software.  This wrapper script
       will launch the Quake II engine.  The game data needs to be installed independently using the 'game-data-
       packager'   program,   and   by   default   it   will   be  looked  for  at  /usr/share/games/quake2  and
       /usr/share/games/quake2-demo.

       This wrapper script accepts a few GNU-style options.  Any further arguments  are  passed  to  the  engine
       unmodified.   Consult  the engine documentation for full details, but most engines support a syntax where
       you can give console commands by prefixing with a plus sign.

       Additionally, if quake2 is run via a symbolic link whose name contains reckoning, xatrix,  groundzero  or
       rogue,  it will play one of the Quake II mission packs, The Reckoning (by Xatrix Entertainment) or Ground
       Zero (by Rogue Entertainment). This requires that additional data files are installed.

OPTIONS

       These options are accepted for WRAPPER-OPTIONS in the synopsis.

       -h, --help
              Show summary of options.

       -v, --version
              Show version of program.

       --engine=ENGINE
              Select a non-default Quake II engine binary

       --demo Use the demo data, even if you have both the demo and the full version installed

       -q, --quiet
              Disable all console output

       --debugger=DEBUGGER
              Prepend a debugger or other prefix (such as strace) to the engine command line

       --print-backtrace
              Use gdb(1) to get a backtrace if the engine crashes (the gdb package must be installed)

EXAMPLES

       Play the demo in cooperative mode: quake2 --demo +map demo1 +set coop 1

       Connect to a server for multiplayer:
              quake2 +connect quake2.example.com

       Run the client as a temporary dedicated server (see the quake2-server
              package for more server infrastructure): quake2 +set dedicated 1 +set deathmatch 1 +map q2dm1

SEE ALSO

       quake2-server(6), game-data-packager(6).

AUTHOR

       This manual page, and the quake2 wrapper script, were written by Simon  McVittie  <smcv@debian.org>,  for
       the Debian project (and may be used by others).  They are based on the Quake packaging by David Banks and
       Simon McVittie.

                                                   2016-01-16                                          QUAKE2(6)