bionic (6) quake3.6.gz

Provided by: quake3_58_all bug

NAME

       quake3 - Quake III Arena client

SYNOPSIS

       quake3 [-h|--help] [-q|--quiet] [debugging options] [+set option value]...

DESCRIPTION

       quake3 is the client for Quake III Arena, a multiplayer network game.

OPTIONS

       The wrapper script used for Quake III Arena in Debian accepts these options:

       -h, --help
              Display a short help summary

       -q, --quiet
              Disable all console output

       --demo Run the demo version, even if the full game is installed

       --debugger=DEBUGGER
              Prepend a debugger or other prefix (such as strace) to the engine command line

       --print-backtrace
              Use gdb(1) to get a backtrace if the engine crashes (the gdb package must be installed)

       Additionally,  if  quake3  is  run  via a symbolic link whose name is quake3-team-arena, it will play the
       expansion pack, Quake III Team Arena. This requires that additional data files are installed.  Similarly,
       a symbolic link named quake3-demo is equivalent to the --demo option.

       Any  console  command  can  also be prefixed with + and used as a command-line option (press Shift+Esc to
       access the in-game console), including:

       +set option value
              Set an option (see below for some options)

       +connect server[:port]
              Connect to a server

       Options that can be set with +set (note that this is not a full list!) include:

       cg_drawFPS <bool>

       cg_drawTeamOverlay <bool>

       cg_fov <value>

       cg_lagometer <bool>

       cg_shadows <bool>

       cg_thirdPerson <bool>

       cg_thirdPersonAngle <value>

       cg_thirdPersonRange <value>

       cg_zoomfov <value>

       cl_mouseAccel <bool>

       com_blood <bool>

       com_hunkMegs <value>

       com_maxfps <value>

       com_soundMegs <value>

       com_zoneMegs <value>

       fs_basepath <string>

       fs_game <string>

       r_allowExtensions <bool>

       r_allowSoftwareGL <bool>

       r_customheight <value>
              (Requires +set r_mode -1)

       r_customwidth <value>
              (Requires +set r_mode -1)

       r_dynamiclight <bool>

       r_ext_compress_textures <bool>

       r_ext_compressed_textures <bool>

       r_fullscreen <bool>

       r_ignoreGLErrors <bool>

       r_mode <value>

FILES

       ~/.q3a/baseq3
              Configuration and state for Quake III Arena

       ~/.q3a/missionpack
              Configuration and state for Quake III: Team Arena, if installed

SEE ALSO

       quake3-server(6), ioquake3(6)

AUTHOR

       The Quake III Arena binary used is a modified ioQuake3; originally created by Id Software, now maintained
       by the ioQuake3 community.

       This  manual  page  was  written  by  Jack  "jscinoz" Coulter <jscinoz@gmail.com>, Bruno "Fuddl" Kleinert
       <fuddl@gmx.de> and Simon McVittie <smcv@debian.org> for the Debian project (but may be used  by  others).
       Permission  is granted to copy, distribute and/or modify this document under the terms of the GNU General
       Public License, Version 2 any later version published by the Free Software Foundation.

       On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-
       licenses/GPL-2.

                                                   2016-01-16                                          QUAKE3(6)