Provided by: springlobby_0.263+dfsg-1_amd64
NAME
springlobby - A spring lobby
SYNOPSIS
springlobby [-nc|--no-crash-handler] [-cl|--console-logging] [-gl|--gui-logging] [-l|--log-verbosity NUM] springlobby [-h|--help]
DESCRIPTION
Springlobby is a multiplayer / singleplayer lobby for spring. Spring is a free Real Time Strategy (RTS) game engine originally designed to play Total Annihilation (© 1997 Cavedog) content and evolved to a general rts engine capable to run different kind of games (mods). It is mainly designed around online multiplayer games but can be played in single player mode against different AI.
OPTIONS
-h, --help Prints the options help message and exits. -nc, --no-crash-handler Don’t use the crash handler (useful for debugging) -cl, --console-logging Shows application log to the console(if available) -gl, --gui-logging Enables application log window -l, --log-verbosity=NUM Overrides default logging verbosity, can be: 0 - no log 1 - critical errors 2 - errors 3 - warnings (default) 4 - messages 5 - function trace
FILES
$HOME/.springlobby Contain the path used by spring and springlobby to save downloaded files and temporary datas.
SEE ALSO
spring(6)
HOMEPAGE
More information about the spring can be found on link:http://www.springlobby.info
AUTHOR
Springlobby was written by the springlobby developers. This manual page was written by Marco Amadori <marco.amadori@gmail.com[1]>, for the Debian project (and may be used by others).
NOTES
1. marco.amadori@gmail.com mailto:marco.amadori@gmail.com