bionic (6) tetrinet-client.6.gz

Provided by: tetrinet-client_0.11+CVS20070911-2build1_amd64 bug

NAME

       tetrinet-client - textmode client program for tetrinet

SYNOPSIS

       tetrinet  [-fancy]  [-fast]  [-log  file]  [-noshadow]  [-noslide] [-slide] [-shadow] [-windows] nickname
       server

DESCRIPTION

       tetrinet-client is a textmode client program for tetrinet, a networked version of tetris.  You  can  play
       both  on  TetriFast  server and on the original servers with it.  Please notice that you need at least 50
       lines to be able to play it.

OPTIONS

       A summary of options is included below.

       -fancy Use "fancy" TTY graphics.  (Note that this will slow down redraws somewhat.)

       -fast  Use the "tetrifast" mode to connect to the server.  This mode eliminates the delay  before  a  new
              cube  appears,  thus  speeding the game up noticeably.  This mode is incompatible with the classic
              mode and the server has to support it.  If in doubt, ask the other players.

       -log file
              Log network traffic to the given file.  All  lines  start  with  an  absolute  time  (seconds)  in
              brackets.   Lines  sent  from the client to the server are prefixed with ">>>", and lines from the
              server to the client are prefixed with "<<<".  This could be used with a utility program to replay
              a game later on (though such a program is not currently included in the Tetrinet distribution.)

       -noshadow
              Do not make pieces cast "shadows" when they are slowly falling.  (Normally the area under piece is
              filled by dim dots to help to determine where the piece would hit the ground if  one  would  press
              the spacebar.)

       -noslide
              Do not allow pieces to "slide" after being dropped with the spacebar.  (Normally, there is a short
              time after pressing the spacebar during which  a  piece  can  "slide"  left  or  right  before  it
              solidifies.)

       -shadow
              Opposite of -noshadow; make the pieces cast "shadows".  Can speed up gameplay considerably, but it
              can be considered as cheating by some people since some other tetrinet clients lack this.

       -slide Opposite of -noslide; allows pieces to "slide" after being dropped.  If  both  -slide and -noslide
              are given, -slide takes precedence.  If both -windows and -slide are given, this overrides the "no
              sliding" part of -windows without affecting the other changes in program behavior.

       -windows
              Behave as much like the Windows version of Tetrinet as possible.  Implies -noslide and -noshadow.

USAGE

       When you start tetrinet-client you will find yourself in the partyline. In here you  can  chat  with  the
       other  players. With /help you will get the list of the server supported commands. You can switch between
       three screens with F1 through to F3.

       With /start you can start a game (if you are in position one). You will have to switch over to the Fields
       with  the  F1  key, an automatic switch over on game start is planed. To pause a running game you have to
       enter /pause in the partyline. To restart the game you enter /unpause.

       With the cursor keys left and right you can  move  the  stones,  with  cursor  up  you  turn  the  stones
       clockwise,  with cursor down you pull the stones to the bottom, and with space you drop them. You have to
       fill the lines completely, because complete lines will get removed from the display. The more  lines  you
       can  eliminate with a single stone the better. If the play room supports specials you will eventually see
       a list of letters below your playfield that you can use with  the  number  keys  from  1  to  6  for  the
       corresponding  playfield.  If you want to get rid of a special, drop it with d.  You can also chat in the
       playfield, to open the chat box press t (for talk.)  That's it, more or less.

AUTHOR

       This manual page was written by Rhonda D'Vine <rhonda@deb.at>.

SEE ALSO

       tetrinet-server(6).

                                                   2004-11-23                                 TETRINET-CLIENT(6)