bionic (6) trackballs.6.gz

Provided by: trackballs_1.2.4-1_amd64 bug

NAME

       Trackballs - marble game similar to the classic arcade game 'Marble Madness'

SYNTAX

       trackballs [-w, -m] [-e, -l <level>] [-r <width>] ...

         -h  --help         Display this usage information.
         -e  --edit         Start as level editor.
         -l  --level        Start from level.
         -w  --windowed     Run in window (Default is fullscreen)
         -m  --mute         Mute sound.
         -r  --resolution   Set resolution to 640, 800 or 1024
         -s  --sensitivity  Mouse sensitivity, default 1.0
         -f  --fps          Displays framerate
         -v  --version      Indicate the current version number

       The last 5 options are all but obsolete as these can now be accessed through the games menu system.

DESCRIPTION

       Trackballs  is  a  simple  game  inspired by the classic Atari 1980's arcade game 'Marble Madness' (later
       released by Electronic Arts for the Amiga and other platforms).

       By steering a marble ball through a labyrinth  filled  with  sharp  objects,  pools  of  acid  and  other
       obstacles  the  player  collects  points. When the ball passes through the goal it continues to the next,
       more difficult track - unless the time runs out.

       It should be noted that this game is _not_ intended to be a replica of Marble Madness but  rather  merely
       inspired  by it. For instance the game uses 3D graphics even though the original game had no real use for
       it. Also the game is fully programmable with a scripting extension (Guile), and includes a  level  editor
       with which to easily create new levels.

FILES

       Binary: trackballs
       Shared      files     directory:     /usr/local/share/trackballs/     or     /usr/share/trackballs     or
       /usr/share/games/trackballs
       Settings directory: ~/.trackballs/

ENVIRONMENT VARIABLES

       GUILE_LOAD_PATH
              Specifies the directory where the guile files are

EXAMPLES

       To run this program the standard way type:

           trackballs

       Alternativly you edit a level using this command:

           trackballs -e steep

       Alternativly you can test a level with:

           trackballs -l steep

AUTHOR

       Mathias Broxvall <matbr@home.se>

CONTRIBUTORS

       Music and UI Graphics - Dietrich Radel <radel@inet.net.nz>
       Sound Effects - Benoît Rouits <brouits@free.fr>

       Packagers:
       Mandrake - Guillaume Bedot <guillaume.bedot@wanadoo.fr>
       Debian - Ari Pollak <ari@debian.org>

SEE ALSO

       Full documentation for the game and the editor can be found in the documentation included with the source
       code.