bionic (6) xabacus.6.gz

Provided by: xabacus_8.1.6+dfsg1-1_amd64 bug

NAME

       xabacus - Abacus X widget

SYNOPSIS

       /usr/games/xabacus  [-geometry  [{width}][x{height}][{+-}{xoff}[{+-}{yoff}]]]  [-display [{host}]:[{vs}]]
       [-[no]mono]  [-[no]{reverse|rv}]  [-{foreground|fg}  {color}]  [-{background|bg}  {color}]  [-{border|bd}
       {color}]  [-frame  {color}]  [-primaryBeadColor  {color}] [-leftAuxBeadColor {color}] [-rightAuxBeadColor
       {color}]  [-secondaryBeadColor  {color}]  [-highlightBeadColor   {color}]   [-primaryRailColor   {color}]
       [-secondaryRailColor   {color}]   [-highlightRailColor   {color}]  [-lineRailColor  {color}]  [-bumpSound
       {filename}] [-moveSound {filename}] [-dripSound {filename}]  [-[no]sound]  [-delay  msecs]  [-[no]script]
       [-[no]demo]   [-demopath   {path}]  [-{demofont|demofn}  {fontname}]  [-{demoforeground|demofg}  {color}]
       [-[no]teach] [-[no]rightToLeftAdd] [-[no]rightToLeftMult] [-[no]lee] [-rails {int}] [-leftAuxRails {int}]
       [-rightAuxRails {int}] [-[no]vertical] [-colorScheme {int}] [-[no]slot] [-[no]diamond] [-railIndex {int}]
       [-[no]topOrient]  [-[no]bottomOrient]  [-topNumber  {int}]  [-bottomNumber  {int}]   [-topFactor   {int}]
       [-bottomFactor  {int}]  [-topSpaces  {int}]  [-bottomSpaces {int}] [-topPiece {int}] [-bottomPiece {int}]
       [-topPiecePercent {int}] [-bottomPiecePercent {int}] [-shiftPercent  {int}]  [-subdeck  {int}]  [-subbead
       {int}]  [-[no]sign]  [-decimalPosition  {int}] [-[no]group] [-groupSize {int}] [-[no]decimalComma] [-base
       {int}] [-[no]eighth] [-anomaly {int}] [-shiftAnomaly {int}] [-anomalySq  {int}]  [-shiftAnomalySq  {int}]
       [-displayBase    {int}]    [-[no]pressOffset]   [-[no]romanNumerals]   [-[no]latin]   [-[no]ancientRoman]
       [-[no]modernRoman]    [-{chinese|japanese|korean|russian|danish|roman|medieval|generic}]    [-{it|uk|fr}]
       [-version]

DESCRIPTION

       This  is  an  implementation  of  the  classic Chinese Abacus (Suanpan) which has its origins in the 12th
       century.

       The device has two decks.  Each deck, separated by a partition,  normally  has  13  rails  on  which  are
       mounted beads.  Each rail on the top deck contains 1 or 2 beads, and each rod on the bottom deck contains
       4 or 5 beads.  Each bead on the upper deck has a value of five, while each bead on  the  lower  deck  has
       value  of one.  Beads are considered counted, when moved towards the partition separating the decks, i.e.
       to add a value of one, a bead in the bottom deck is moved up, and to add a value of 5, a bead in the  top
       deck is moved down.

       The  basic operations of the abacus are addition and subtraction.  Multiplication can be done by mentally
       multiplying the digits and adding up the intermediate results on the abacus.  Division would  be  similar
       where the intermediate results are subtracted.  There are techniques like using your thumb and forefinger
       which does not apply with mouse entry.  Also with multiplication,  one  can  carry  out  calculations  on
       different parts of the abacus for scratch work, here it is nice to have a long abacus.

       The  pre-WWII  Japanese  Abacus (Soroban) (or Korean Jupan) is similar to the Chinese Abacus but has only
       one bead per rail on the top deck.  The later Japanese Abacus was further simplified to have only 4 beads
       per rail on the bottom deck.

       The  Roman  Hand-Abacus predates the Chinese Abacus and is very similar to the later Japanese Abacus, but
       seems to have fallen out of use with the Fall of the Roman Empire (at least 3  are  in  existence).   The
       Roman  Abaci  are  brass  plates  where  the beads move in slots.  In addition to the normal 7 columns of
       beads, they generally have 2 special columns on the right side.   In  two  examples:  the  first  special
       column was for 12ths (12 uncia (ounces) = 1 as) and had one extra bead in the bottom deck.  Also the last
       column was a combination of halves, quarters, and twelfths of an ounce and had no beads in the  top  deck
       and  4  beads  at  the bottom (beads did not have to come to the top to be counted but at one of 3 marked
       points where the top bead was for halves, the next  bead  for  quarters,  and  the  last  two  beads  for
       twelfths).   In another surviving example: the 2 special columns were switched and the combination column
       was broken into 3 separate slots.  If available, decimal input is ignored.

       The Russian Abacus was invented in the 17th century, here the beads are moved from right to left.  It has
       colored  beads  in  the  middle  for  ease  of  use.   Quarters represent 1/4 Rubles and are only present
       historically on the Russian Abacus (Schety).  Some of the older Schety have a extra  place  for  the  1/4
       Kopek (quarter percent) as well as the 1/4 Ruble (quarter).

       The Danish Abacus was used in the early 20th century in elementary schools as a teaching aid.

       The  Medieval  Counter is a primitive form of the abacus and was used in Europe as late as the 1600s.  It
       was useful considering they were using it with Roman Numerals.   This is similar  to  the  Salamis  Greek
       Tablet from 4th or 5th Century BCE.

       The  Mesoamerican  Nepohualtzintzin is a Japanese Abacus base 20.  The Mesoamericans had base 20 with the
       exception of the 3rd decimal place where instead of 20*20=400 the third place  marked  360  and  the  4th
       place  was  20*360,  etc..   They  independently created their own zero (only Babylon (base 60) and India
       (base 10) have done this) but the anomaly took away its true power.

       An easy way of figuring out time in seconds given hours, minutes, and seconds, can be done on the  abacus
       with special anomaly "watch" settings.

       The Chinese Solid-and-Broken-Bar System is a base 12 numbering system and not really an abacus.  When the
       abacus is setup in this way though (topFactor 3, topNumber 3, bottomNumber 2, base 12,  displayBase  12),
       it is easy to relate the two.

       The  signed  bead  is  an  invention  of  the author, and is not present on any historical abacus (to his
       knowledge) and is used to represent negatives.  "New & Improved" abacus models have two  auxiliary  decks
       stacked  above  the  principal  deck  that  enable  multiplication,  division, square-root, and cube-root
       computations to be performed with equal ease as addition and subtraction  (well, so I have read).

FEATURES

       Click "mouse-left" button on a bead you want to move.  The beads will shift themselves to vacate the area
       of the column that was clicked.

       Click "mouse-right" button, or press "C" or "c" keys, to clear the abacus.

       Press "O" or "o" keys to toggle the demo mode.

       Press "$" key to toggle the teach mode.

       In teach mode, "+" key toggles starting side to sum, ""*" key toggles for starting side for multiplicand.

       Press "~" or "`" keys to complement the beads on the rails.

       Press "I" or "i" keys to increment the number of rails.  Press "D" or "d" keys to decrement the number of
       rails.

       Press "F" or "f" keys to switch between Chinese, Japanese, Korean, Russian, Danish, Roman,  and  Medieval
       formats.   There  is  an  extra  "Generic"  format, this allows one to break some rules binding the other
       formats (for example, if one wanted more beads on top deck than on bottom deck you  would  use  this,  in
       addition to resource option changes).

       Press "V" or "v" keys to toggle Roman Nvmerals.  (Pardon typo/humor, but ran out of letters).

       Press "X" or "x" keys to toggle Ancient Roman Numerals (when Roman Nvmerals is activated).

       Press  "Y"  or  "y" keys to toggle Latin Numerals (when Roman Nvmerals and quarter beads or twelfth beads
       are activated).

       Press "S" or "s" keys to toggle the sign bead.

       Press "U" or "u" keys to toggle the availability  of  quarter  beads.   (Mutually  exclusive  to  twelfth
       beads).  Intended for the Russian Abacus.

       Press  "T"  or  "t"  keys  to  toggle  the availability of twelfth beads.  (Mutually exclusive to quarter
       beads).  Intended for the Roman Abacus.

       Press "P" or "p" keys to toggle the availability of quarter percent beads.  (Dependent on  quarter  beads
       (or twelfth beads).  Intended for the older Russian Abacus.

       Press  "B"  or  "b" keys to toggle the availability of subdecks.  (Dependent on twelfth beads (or quarter
       beads) and Roman format).  Intended for the Roman Abacus, where the lowest value of two at bottom of  the
       rightmost column of beads are a twelfth of the column second from right.

       Press  "E"  or  "e" keys to toggle the availability of subdecks.  (Dependent on twelfth beads (or quarter
       beads) and Roman format).  Intended for the Roman Abacus, where the lowest value of three  at  bottom  of
       the rightmost column of beads are an eighth of the column second from right.

       Press "M" or "m" keys to switch between it, uk, and fr museum formats.

       Press "Z" or "z" keys to toggle Modern Numerals on frame (when showing Roman Hand Abacus).

       Press  "L"  or  "l"  keys  to toggle the availability of anomaly bars.  Intended to be used with Japanese
       Abacus and base 20 for the Mesoamerican Abacus.  (Mutually exclusive to watch bars).

       Press "W" or "w" keys to toggle the availability of watch bars.   Intended  to  represent  seconds  where
       hours and minutes can be set.  (Mutually exclusive to anomaly bars).

       Press ">" or "." keys to speed up the movement of beads.  Press "<" or "," keys to slow down the movement
       of beads.

       Press "@" key to toggle the sound.

       Press "Esc" key to hide program.

       Press "Q", "q", or "CTRL-C" keys to kill program.

       The abacus may be resized.  Beads will reshape depending on the room they have.  Demo Mode: In this mode,
       the abacus is controlled by the program.  When started with the demo option, a second window is presented
       that should be placed directly below the abacus-window. Descriptive text, and user prompts are  displayed
       in  this  window.   Pressing  'q'  during the demo will quit it.  Clicking the left mouse-button with the
       pointer in the window will restart the demo (beginning of current lesson).

OPTIONS

       -geometry {+|-}X{+|-}Y
               This option sets the initial position of the abacus window (resource name "geometry").

       -display host:dpy
               This option specifies the X server to contact.

       -[no]mono
               This option allows you to display the abacus window on a color screen as if  it  were  monochrome
               (resource name "mono").

       -[no]{reverse|rv}
               This option allows you to see the abacus window in reverse video (resource name "reverseVideo").

       -{foreground|fg} color
               This option specifies the foreground of the abacus window (resource name "foreground").

       -{background|bg} color
               This option specifies the background of the abacus window (resource name "background").

       -{border|bd} color
               This option specifies the foreground of the bead border (resource name "borderColor").

       -frame color
               This option specifies the foreground of the frame (resource name "frameColor").

       -primaryBeadColor color
               This option specifies the foreground of the beads (resource name "primaryBeadColor").

       -leftAuxBeadColor color
               This  option  specifies the foreground of the beads for the left auxiliary abacus in Lee's Abacus
               (resource name "leftAuxBeadColor").

       -rightAuxBeadColor color
               This option specifies the foreground of the beads for the right auxiliary abacus in Lee's  Abacus
               (resource name "rightBeadColor").

       -secondaryBeadColor color
               This option specifies the secondary color of the beads (resource name "secondaryBeadColor").

       -highlightBeadColor color
               This option specifies the highlight color of the beads (resource name "highlightBeadColor").

       -primaryRailColor color
               This option specifies the foreground of the rails (resource name "primaryRailColor").

       -secondaryRailColor color
               This option specifies the secondary color of the rails (resource name "secondaryRailColor").

       -highlightRailColor color
               This option specifies the highlight color of the rails (resource name "highlightRailColor").

       -lineRailColor color
               This option specifies the color of the lines when using checkers (resource name "lineRailColor").

       -bumpSound filename
               This  option  specifies  the file for the bump sound for the movement of the beads (resource name
               "bumpSound").

       -moveSound filename
               This option specifies the file for the move sound for the sliding of  the  decimal  point  marker
               (resource name "moveSound").

       -dripSound filename
               This  option  specifies  the  file  for  the  drip  sound  for changing the format (resource name
               "dripSound").

       -[no]sound
               This option specifies if a sliding bead should make a sound or not (resource name "sound").

       -delay msecs
               This option specifies the number of milliseconds it takes to move a bead or a group of beads  one
               space (resource name "delay").

       -[no]script
               This  option specifies to log application to stdout, every time the user clicks to move the beads
               (resource name "script"). The  output  is  a  set  of  auxiliary,  deck,  rail,  beads  added  or
               subtracted,  and  the number of text lines (4).  This can be edited to add text to the lesson and
               used as a new demo keeping the generated numbers and the  number  of  lines  constant.   (Windows
               version writes to abacus.xml.)

       -[no]demo
               This option specifies to run in demo mode.  In this mode, the abacus is controlled by the current
               lesson (resource name "demo").  When started with the demo option, a window contains  descriptive
               text,  and user prompts are displayed in this window.  Pressing 'q' during the demo will quit it.
               Clicking the left mouse-button with the pointer in the window will restart the demo (beginning of
               current  lesson).   The  demo  uses  abacusDemo.xml  and  currently there are 4 editions possible
               (Chinese, Japanese (and Roman), Korean, and Russian (and Danish)).

       -demopath path
               This   option    specifies    the    path    for    the    demo,    possibly    something    like
               /usr/local/share/games/xabacus  (resource name "demoPath"), with the file name of abacusDemo.xml.
               For this to work, the program must be compiled with XML2 or else will use a brief static fallback
               demo.

       -demofont fontstring
               This  option  specifies  the  font for the explanatory text that appears in the secondary window,
               during the demo.  The default  font  is  18  point  Times-Roman  (-*-times-*-r-*-*-*-180-*).  The
               alternate font is 8x13.

       -demofg color
               This option specifies the foreground of the abacus demo window (resource name "demoForeground").

       -demobg color
               This option specifies the background of the abacus demo window (resource name "demoBackground").

       -[no]teach
               This  option specifies to run in teach mode.  In this mode, the abacus is controlled by 2 numbers
               separated by an operator: "+" for addition, "-" for subtraction, "*" for multiplication, and  "/"
               for  division.  The square root operation is represented by the number to be operated on followed
               by the character "v" (this leaves  you  with  an  answer  from  which  you  must  divide  by  2).
               Similarly, the cube root operation is represented by the number to be operated on followed by the
               character "u" (this leaves you with an answer from which you must divide by 3).  Press return key
               to progress through the steps (resource name "teach").

       -[no]rightToLeftAdd
               This  option  specifies  the  order  for  teach  starting side for addition and subtraction.  The
               default is the traditional left to right.  Right to  left  seems  easier  though  (resource  name
               "rightToLeftAdd").

       -[no]rightToLeftMult
               This  option  specifies the order for teach starting side for multiplication.  The default is the
               traditional  left  to  right.   Right  to  left  seems  more  straight  forward  (resource   name
               "rightToLeftMult").

       -[no]lee
               This option allows you to turn on and off the two extra auxiliary abaci (resource name "lee").

       -rails int
               This option specifies the number of rails (resource name "rails").

       -leftAuxRails int
               This  option  allows  you  to  set the number of the rails for the left auxiliary abacus in Lee's
               Abacus (resource name "leftAuxRails").

       -rightAuxRails int
               This option allows you to set the number of the rails for the right  auxiliary  abacus  in  Lee's
               Abacus (resource name "rightAuxRails").

       -[no]vertical
               This  option  allows  you  to  set  the  abacus  to  allow  a  Russian orientation (resource name
               "vertical").

       -colorScheme int
               This option specifies the color scheme for the abacus (resource  name  "colorScheme")  where  0->
               none,  1->  color  middle  (2 beads beads but if odd color 1 bead), 2-> color first of group, 3->
               both 1 and 2, 4-> color first half (but if odd color middle bead).

       -[no]slot
               This option allows you to have either slots or rails (resource name "slot").

       -[no]diamond
               This option allows you to have either diamond or round beads (resource name "diamond").

       -railIndex int
               This option specifies the index of color for the rails of the abacus (resource name  "railIndex")
               where a value is 0 or 1.

       -[no]topOrient
               This option specifies the orientation of the beads on top (resource name "topOrient").

       -[no]bottomOrient
               This option specifies the orientation of the beads on bottom (resource name "bottomOrient").

       -topNumber int
               This option specifies the number of beads on top (resource name "topNumber").

       -bottomNumber int
               This option specifies the number of beads on bottom (resource name "bottomNumber").

       -topFactor int
               This option specifies the multiply factor for the beads on top (resource name "topFactor").

       -bottomFactor int
               This option specifies the multiply factor for the beads on bottom (resource name "bottomFactor").

       -topSpaces int
               This option specifies the number of spaces on top (resource name "topSpaces").

       -bottomSpaces int
               This option specifies the number of spaces on bottom (resource name "bottomSpaces").

       -topPiece int
               This option specifies the number of pieces on top (resource name "topPiece").

       -bottomPiece int
               This option specifies the number of pieces on bottom (resource name "bottomPiece").

       -topPiecePercent int
               This option specifies the number of piece percents on top (resource name "topPiecePercent").

       -bottomPiecePercent int
               This   option   specifies   the   number   of   piece   percents   on   bottom   (resource   name
               "bottomPiecePercent").

       -shiftPercent int
               This option specifies the shift of rails for piece percents and also may influence the  precision
               of the calculation (resource name "shiftPercent").

       -subdeck int
               This option specifies the special subdecks column (resource name "subdeck").

       -subbead int
               This option specifies the special subbeads (resource name "subbead").

       -[no]sign
               This option allows you to set the abacus to allow negatives (resource name "sign").

       -decimalPosition int
               This  option  specifies  the  number  of  rails  to  the  right of the decimal point (normally 2)
               (resource name "decimalPosition").

       -[no]group
               This option allows you to group the displayed digits for readability (resource name "group").

       -groupSize int
               This option specifies the group size to the left of the decimal point (normally 3) (resource name
               "groupSize").

       -[no]decimalComma
               This  option  allows you to swap "." for "," to allow for different display format (resource name
               "decimalComma").

       -base int
               This option specifies the base used on abacus (default is base 10) (resource name "base").

       -[no]eighth
               This option specifies the base for the Roman subdeck, (if set, the resource is set to 8, else  it
               is set to 12) (resource name "subbase").

       -anomaly int
               This  option  specifies the offset from the base for a multiplicative factor of the rail with the
               anomaly (if none, this is set to 0) (resource name "anomaly").

       -shiftAnomaly int
               This option specifies the offset from decimal point for the anomaly (usually  2)  (resource  name
               "shiftAnomaly").

       -anomalySq int
               This  option  specifies  the  offset from base for the second anomaly (if none, this is set to 0)
               (resource name "anomalySq").

       -shiftAnomalySq int
               This option specifies the offset in rails from the  first  anomaly  (usually  2)  (resource  name
               "shiftAnomalySq").  doing).

       -displayBase int
               This  option specifies the base displayed (default is base 10) (resource name "displayBase").  If
               this is different then "base" then it is implemented using "long long"  and  the  calculation  is
               limited  by its bounds.  Also the fractional part does not scale with the "displayBase" so if the
               "displayBase" is greater than the "base" it looses some precision.  Also no rounding is done.

       -[no]pressOffset
               This option allows you to put a pixel space between all the beads so there is room for  the  bead
               to move when pressed (resource name "pressOffset").

       -[no]romanNumerals
               This option allows you to set the abacus to allow Roman Numerals (resource name "romanNumerals").
               Roman Numerals above 3999 are normally represented with bars on top,  due  to  ASCII  constraints
               this  is represented instead in lower case (historically case was ignored).  Roman Numerals above
               3,999,999 were not represented historically.   Roman  numerals  change  with  displayBase  in  an
               "experimental"  way.  When used with twelfths and subdecks, named fraction symbols are used.  Due
               to ASCII constraints the sigma is represented as E, the backwards C is represented as a Q, the mu
               as a u, and the Z with a - through the center as a z.  If available, decimal input is ignored.

       -[no]latin
               This  option  allows  you  to  set the abacus to allow latin fractions instead of symbolic in the
               Roman numeral output (resource name "latin").

       -[no]ancientRoman
               This option allows you to set the abacus to allow ancient Roman numerals instead of the modern in
               the Roman numeral output (resource name "ancientRoman").

       -[no]modernRoman
               This option allows you to set the abacus to allow modern Roman numerals instead of the ancient on
               the Roman Hand abacus (resource name "modernRoman").

       -chinese
               This option specifies the format on the abacus (resource name  "format")  to  "Chinese"  for  the
               Chinese Suanpan.

       -japanese
               This  option  specifies  the  format on the abacus (resource name "format") to "Japanese" for the
               Japanese post-WWII Soroban.  This is also similar to the Roman Hand Abacus.

       -korean This option specifies the format on the abacus (resource  name  "format")  to  "Korean"  for  the
               Korean Jupan or Japanese pre-WWII Soroban.

       -russian
               This  option  specifies  the  format  on the abacus (resource name "format") to "Russian" for the
               Russian Schety.  To complete, specify  piece"  to  be  4,  for  the  older  Schety  also  specify
               piecePercent" to be 4.

       -danish This  option  specifies  the  format  of  the abacus (resource name "format") to "Danish" for the
               Danish Elementary School Abacus teaching aid.

       -roman  This option specifies the format on the abacus (resource name "format") to "Roman" for the  Roman
               Hand Abacus, note beads move in slots.  To complete, specify romanNumerals".

       -medieval
               This  option  specifies  the  format of the abacus (resource name "format") to "Medieval" for the
               Medieval Counter, with counters instead of beads.

       -generic
               This option specifies the format on the abacus  (resource  name  "format")  to  "Generic".   This
               option specifies a format that is more configurable by using resources, since there are few rules
               to govern its behavior.

       -it     This option specifies the subformat of the abacus in Museum of the Thermae, Rome.

       -uk     This option specifies the subformat of the abacus in British Museum in London.

       -fr     This option specifies  the  subformat  of  the  abacus  in  Cabinet  de  medailles,  Bibliotheque
               nationale, Paris.

       -version
               This option tells you what version of xabacus you have.

REFERENCES

       Luis Fernandes  http://www.ee.ryerson.ca/~elf/abacus/

       Lee Kai-chen, How to Learn Lee's Abacus, 1958, 58 pages.

       Abacus Guide Book, 57 pages.

       Georges Ifrah, The Universal History of Numbers, Wiley Press 2000, pp 209-211, 288-294.

       Review of the above: http://www.ams.org/notices/200201/rev-dauben.pdf

       David Eugene Smith, History of Mathematics Volume II, Dover Publications, Inc 1958, pp 156-195.

SEE ALSO

       X(1),  xcubes(6), xtriangles(6), xhexagons(6), xmlink(6), xbarrel(6), xpanex(6), xmball(6), xpyraminx(6),
       xoct(6), xrubik(6), xskewb(6), xdino(6)

COPYRIGHTS

       ® Copyright 1994-2017, David A. Bagley

       Luis Fernandes, <elf AT ee.ryerson.ca> wrote an independent program (xabacus 1.00) with a demo  mode  and
       postscript  file.   I  tried,  with  his  permission, to take the best features of both into one program.
       Also, I had help with some of the abacus in the Java  version  by  Sarat  Chandran,  <saratcmahadevan  AT
       yahoo.com> and some of these ideas were ported back into this X version.

BUG REPORTS AND PROGRAM UPDATES

       Send bugs (or their reports, or fixes) to the author:
              David A. Bagley, <bagleyd AT verizon.net>

       The latest version is currently at:
              http://www.sillycycle.com/abacus.html
              http://ibiblio.org/pub/Linux/apps/math