bionic (6) xbubble.6.gz

Provided by: xbubble_0.5.11.2-3.4_amd64 bug

NAME

       xbubble - an X Window based puzzle bubble clone

SYNOPSIS

       xbubble [OPTION]

DESCRIPTION

       XBubble  is  a  Puzzle  Bubble (PB) / Bust-A-Move (BAM) clone for Unix/X11 platforms. It was written from
       scratch with no real intent to exactly reproduce the original game.

OPTIONS

       -d DISPLAY
              Set X display to DISPLAY.

       -s <scale>
              Set game window size (between 5 and 100).  The game window size is normally  automatically  scaled
              to your screen size.  This option is useful to reduce load on slow/loaded systems. See also the -f
              option.

       -f <framerate>
              Adjust frame rate (in frames per second). Usual values are 100 (default), 50,  33,  25,  etc.  The
              actual  frame  rate  may  be  different  from  the  one  you  specified, depending on system timer
              resolution. You can use this option  to  reduce  load  on  slow/loaded  systems  (e.g.  if  sprite
              animation is jerky). See also the -s option.

       -r <resource path>
              Tell XBubble to look for its graphics files, fonts, etc. in directory <resourcepath>.

       -t <theme name>
              Use the given theme (possible values are: plain, frozen, fancy).

PLAYING

       The  goal is to clear all bubbles from your board and avoid bubbles dropping below the line at the bottom
       of the screen. You can rotate and fire a canon that launches colored bubbles. Bubbles bounce against  the
       walls until they get stuck to another bubble. If you get three or more adjacent bubbles of the same color
       they all explode, while any bubble left hanging free falls down.

       In single player mode, the ceiling goes down every 12 launches so that you must clear  the  board  before
       the ceiling touches the ground.

       In  multi-player  mode, the ceiling does not move but a fresh row of bubbles is added on top of the board
       while all bubbles are lowered by one row. Additionally, each time you explode three or more bubbles,  all
       extra  bubbles  are sent (with random colors) to your opponent, as well all falling bubbles.  You win the
       round when your opponent loses (has bubbles dropping across the bottom line).

       After a few seconds delay, your canon launches its bubble anyway. You can tune this delay when  selecting
       your handicap.  The higher the handicap, the shorter the delay.

GAME CONTROL

       The game is entirely controlled using the keyboard:

       Player 1

              Left arrow / Keypad 4   =  Rotate canon left

              Right arrow / Keypad 6  =  Rotate canon right

              Up arrow / Keypad 5     =  Launch bubble

       Player 2

              x  =  Rotate canon left

              v  =  Rotate canon right

              c  =  Launch bubble

       General

              Up arrow / Keypad 8    =  Menu navigate up

              Down arrow / Keypad 2  =  Menu navigate down

              p                      =  Pause

              Escape / q             =  Abort

              There is no command-line option for changing control keys yet.

PLAYER VS COMPUTER MODE

       You  can  choose between 5 levels of difficulty.  Beware of the highest level if you have a slow machine,
       as it is quite CPU consuming.

BUGS

       Please report any bugs you find to one of the authors whom address in indicated below.

LICENSE

       xbubble is covered by the GNU General Public License (GPL).

SEE ALSO

       frozen-bubble(6).

AUTHORS

        Ivan Djelic <ivan@savannah.gnu.org>
        Martin Quinson <martin.quinson@tuxfamily.org>

                                                                                                      XBUBBLE(6)