bionic (1) CreateTiledMosaic.1.gz

Provided by: ants_2.2.0-1ubuntu1_amd64 bug

NAME

       CreateTiledMosaic - part of ANTS registration suite

DESCRIPTION

   COMMAND:
              CreateTiledMosaic

              Render a 3-D image volume with optional Rgb overlay.

   OPTIONS:
       -i, --input-image inputImageFilename

              Main input is a 3-D grayscale image.

       -r, --rgb-image rgbImageFilename

              An  optional  Rgb  image  can  be added as an overlay. It must have the same image geometry as the
              input grayscale image.

       -x, --mask-image maskImageFilename

              Specifies the ROI of the RGB voxels used.

       -a, --alpha value

              If an Rgb image is provided, render the overlay using the specified alpha parameter.

       -e, --functional-overlay [rgbImageFileName,maskImageFileName,<alpha=1>]

              A functional overlay can be specified using both and rgb image and a mask  specifying  where  that
              rgb  image  should  be  applied. Both images must have the same image geometry as the input image.
              Optionally, an alpha parameter can be specified.Note that more than one functional overlays can be
              rendered,  the  order  in which they are specified on the command line matters, and rgb images are
              assumed to be unsigned char [0,255].

       -o, --output tiledMosaicImage

              The output is the tiled mosaic image. Without an RGB overlaywe do not alter the  intensity  values
              of  the  input  image.  Therefore,  the  output  suffix  needs to be associated with a format that
              supports float images (not .jpg or .png). If one or  more  RGB  overlays  are  supported  then  we
              rescale  the  input  image  intensities to also be in the range of [0,255] which permits a .png or
              .jpg output.

       -t, --tile-geometry RxC

              The tile geometry specifies the number of rows and columns in the output image.  For  example,  if
              the  user  specifies  '5x10', then 5 rows by 10 columns of slices are rendered. If R < 0 and C > 0
              (or vice versa), the negative value is selected based on direction.

       -d, --direction 0/1/2/x/y/(z)

              Specifies the direction of the slices. This can be based on the how the image is stored in  memory
              or  can be based on how the image is aligned in physical space.  If no direction is specified, the
              z-direction (axial?) is chosen.

       -p, --pad-or-crop padVoxelWidth
              [padVoxelWidth,<constantValue=0>]
              [lowerPadding[0]xlowerPadding[1],upperPadding[0]xupperPadding[1],constantValue]

              The  user  can  specify whether to pad or crop a specified voxel-width boundary of each individual
              slice. For this program, cropping is simply padding with negative voxel-widths. If one  pads  (+),
              the user can also specify a constant pad value (default = 0). If a mask is specified, the user can
              use the mask to define the region, by using the keyword "mask" plus an offset, e.g. "-p mask+3".

       -s, --slices Slice1xSlice2xSlice3...

              numberOfSlicesToIncrement [numberOfSlicesToIncrement,<minSlice=0>,<maxSlice=lastSlice>]

              This option gives the user more control over what slices to  use  for  rendering.   The  user  can
              specify  specific  slices  for  a  particular order. Alternatively the user can specify the number
              slices to increment with the optional specification of which slices to start and end the sequence.
              A  negative value for the numberOfSlicesToIncrement causes rendering in the reverse order. For the
              third option, minSlice < maxSlice. If a mask is specified, the user can use the mask to define the
              region, by using the keyword "mask" plus an offset, e.g. "-s [1,mask-3,200]".For the third option,
              minSlice < maxSlice.

       -f, --flip-slice flipXxflipY

              Flip individual slice images horizontally and/or vertically, specified e.g. as '0x1' or '1x1'.

       -g, --permute-axes doPermute

              Permute (or swap) the axes of the individual slice images.

       -h

              Print the help menu (short version).

       --help

              Print the help menu.  <VALUES>: 1