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NAME
PDL::Indexing - Introduction to indexing and slicing piddles.
OVERVIEW
This man page should serve as a first tutorial on the indexing and threading features of PDL.
Like all vectorized languages, PDL automates looping over multi-dimensional data structures ("piddles")
using a variant of mathematical vector notation. The automatic looping is called "threading", in part
because ultimately PDL will implement parallel processing to speed up the loops.
A lot of the flexibility and power of PDL relies on the indexing and threading features of the Perl
extension. Indexing allows access to the data of a piddle in a very flexible way. Threading provides
efficient vectorization of simple operations.
The values of a piddle are stored compactly as typed values in a single block of memory, not (as in a
normal Perl list-of-lists) as individual Perl scalars.
In the sections that follow many "methods" are called out -- these are Perl operators that apply to
piddles. From the perldl (or pdl2) shell, you can find out more about each method by typing "?" followed
by the method name.
Dimension lists
A piddle (PDL variable), in general, is an N-dimensional array where N can be 0 (for a scalar), 1 (e.g.
for a sound sample), or higher values for images and more complex structures. Each dimension of the
piddle has a positive integer size. The "perl" interpreter treats each piddle as a special type of Perl
scalar (a blessed Perl object, actually -- but you don't have to know that to use them) that can be used
anywhere you can put a normal scalar.
You can access the dimensions of a piddle as a Perl list and otherwise determine the size of a piddle
with several methods. The important ones are:
nelem - the total number of elements in a piddle
ndims - returns the number of dimensions in a piddle
dims - returns the dimension list of a piddle as a Perl list
dim - returns the size of a particular dimension of a piddle
Indexing and Dataflow
PDL maintains a notion of "dataflow" between a piddle and indexed subfields of that piddle. When you
produce an indexed subfield or single element of a parent piddle, the child and parent remain attached
until you manually disconnect them. This lets you represent the same data different ways within your
code -- for example, you can consider an RGB image simultaneously as a collection of (R,G,B) values in a
3 x 1000 x 1000 image, and as three separate 1000 x 1000 color planes stored in different variables.
Modifying any of the variables changes the underlying memory, and the changes are reflected in all
representations of the data.
There are two important methods that let you control dataflow connections between a child and parent
piddle:
copy - forces an explicit copy of a piddle
sever - breaks the dataflow connection between a piddle and its parents (if any)
Threading and Dimension Order
Most PDL operations act on the first few dimensions of their piddle arguments. For example, "sumover"
sums all elements along the first dimension in the list (dimension 0). If you feed in a three-
dimensional piddle, then the first dimension is considered the "active" dimension and the later
dimensions are "thread" dimensions because they are simply looped over. There are several ways to
transpose or re-order the dimension list of a piddle. Those techniques are very fast since they don't
touch the underlying data, only change the way that PDL accesses the data. The main dimension ordering
functions are:
mv - moves a particular dimension somewhere else in the dimension list
xchg - exchanges two dimensions in the dimension list, leaving the rest alone
reorder - allows wholesale mixing of the dimensions
clump - clumps together two or more small dimensions into one larger one
squeeze - eliminates any dimensions of size 1
Physical and Dummy Dimensions
• document Perl level threading
• threadids
• update and correct description of slice
• new functions in slice.pd (affine, lag, splitdim)
• reworking of paragraph on explicit threading
Indexing and threading with PDL
A lot of the flexibility and power of PDL relies on the indexing and looping features of the Perl
extension. Indexing allows access to the data of a piddle in a very flexible way. Threading provides
efficient implicit looping functionality (since the loops are implemented as optimized C code).
Piddles are Perl objects that represent multidimensional arrays and operations on those. In contrast to
simple Perl @x style lists the array data is compactly stored in a single block of memory thus taking up
a lot less memory and enabling use of fast C code to implement operations (e.g. addition, etc) on
piddles.
piddles can have children
Central to many of the indexing capabilities of PDL are the relation of "parent" and "child" between
piddles. Many of the indexing commands create a new piddle from an existing piddle. The new piddle is the
"child" and the old one is the "parent". The data of the new piddle is defined by a transformation that
specifies how to generate (compute) its data from the parent's data. The relation between the child
piddle and its parent are often bidirectional, meaning that changes in the child's data are propagated
back to the parent. (Note: You see, we are aiming in our terminology already towards the new dataflow
features. The kind of dataflow that is used by the indexing commands (about which you will learn in a
minute) is always in operation, not only when you have explicitly switched on dataflow in your piddle by
saying "$a->doflow". For further information about data flow check the dataflow man page.)
Another way to interpret the piddles created by our indexing commands is to view them as a kind of
intelligent pointer that points back to some portion or all of its parent's data. Therefore, it is not
surprising that the parent's data (or a portion of it) changes when manipulated through this "pointer".
After these introductory remarks that hopefully prepared you for what is coming (rather than confuse you
too much) we are going to dive right in and start with a description of the indexing commands and some
typical examples how they might be used in PDL programs. We will further illustrate the pointer/dataflow
analogies in the context of some of the examples later on.
There are two different implementations of this ``smart pointer'' relationship: the first one, which is a
little slower but works for any transformation is simply to do the transformation forwards and backwards
as necessary. The other is to consider the child piddle a ``virtual'' piddle, which only stores a pointer
to the parent and access information so that routines which use the child piddle actually directly access
the data in the parent. If the virtual piddle is given to a routine which cannot use it, PDL
transparently physicalizes the virtual piddle before letting the routine use it.
Currently (1.94_01) all transformations which are ``affine'', i.e. the indices of the data item in the
parent piddle are determined by a linear transformation (+ constant) from the indices of the child piddle
result in virtual piddles. All other indexing routines (e.g. "->index(...)") result in physical piddles.
All routines compiled by PP can accept affine piddles (except those routines that pass pointers to
external library functions).
Note that whether something is affine or not does not affect the semantics of what you do in any way:
both
$a->index(...) .= 5;
$a->slice(...) .= 5;
change the data in $a. The affinity does, however, have a significant impact on memory usage and
performance.
Slicing piddles
Probably the most important application of the concept of parent/child piddles is the representation of
rectangular slices of a physical piddle by a virtual piddle. Having talked long enough about concepts
let's get more specific. Suppose we are working with a 2D piddle representing a 5x5 image (its unusually
small so that we can print it without filling several screens full of digits ;).
pdl> $im = sequence(5,5)
pdl> p $im
[
[ 0 1 2 3 4]
[ 5 6 7 8 9]
[10 11 12 13 14]
[15 16 17 18 19]
[20 21 22 23 24]
]
pdl> help vars
PDL variables in package main::
Name Type Dimension Flow State Mem
----------------------------------------------------------------
$im Double D [5,5] P 0.20Kb
[ here it might be appropriate to quickly talk about the "help vars" command that provides information
about piddles in the interactive "perldl" or "pdl2" shell that comes with PDL. ]
Now suppose we want to create a 1-D piddle that just references one line of the image, say line 2; or a
piddle that represents all even lines of the image (imagine we have to deal with even and odd frames of
an interlaced image due to some peculiar behaviour of our frame grabber). As another frequent application
of slices we might want to create a piddle that represents a rectangular region of the image with top and
bottom reversed. All these effects (and many more) can be easily achieved with the powerful slice
function:
pdl> $line = $im->slice(':,(2)')
pdl> $even = $im->slice(':,1:-1:2')
pdl> $area = $im->slice('3:4,3:1')
pdl> help vars # or just PDL->vars
PDL variables in package main::
Name Type Dimension Flow State Mem
----------------------------------------------------------------
$even Double D [5,2] -C 0.00Kb
$im Double D [5,5] P 0.20Kb
$line Double D [5] -C 0.00Kb
$area Double D [2,3] -C 0.00Kb
All three "child" piddles are children of $im or in the other (largely equivalent) interpretation
pointers to data of $im. Operations on those virtual piddles access only those portions of the data as
specified by the argument to slice. So we can just print line 2:
pdl> p $line
[10 11 12 13 14]
Also note the difference in the "Flow State" of $area above and below:
pdl> p $area
pdl> help $area
This variable is Double D [2,3] VC 0.00Kb
The following demonstrates that $im and $line really behave as you would expect from a pointer-like
object (or in the dataflow picture: the changes in $line's data are propagated back to $im):
pdl> $im++
pdl> p $line
[11 12 13 14 15]
pdl> $line += 2
pdl> p $im
[
[ 1 2 3 4 5]
[ 6 7 8 9 10]
[13 14 15 16 17]
[16 17 18 19 20]
[21 22 23 24 25]
]
Note how assignment operations on the child virtual piddles change the parent physical piddle and vice
versa (however, the basic "=" assignment doesn't, use ".=" to obtain that effect. See below for the
reasons). The virtual child piddles are something like "live links" to the "original" parent piddle. As
previously said, they can be thought of to work similar to a C-pointer. But in contrast to a C-pointer
they carry a lot more information. Firstly, they specify the structure of the data they represent (the
dimensionality of the new piddle) and secondly, specify how to create this structure from its parents
data (the way this works is buried in the internals of PDL and not important for you to know anyway
(unless you want to hack the core in the future or would like to become a PDL guru in general (for a
definition of this strange creature see PDL::Internals)).
The previous examples have demonstrated typical usage of the slice function. Since the slicing
functionality is so important here is an explanation of the syntax for the string argument to slice:
$vpdl = $a->slice('ind0,ind1...')
where "ind0" specifies what to do with index No 0 of the piddle $a, etc. Each element of the comma
separated list can have one of the following forms:
':' Use the whole dimension
'n' Use only index "n". The dimension of this index in the resulting virtual piddle is 1. An example
involving those first two index formats:
pdl> $column = $im->slice('2,:')
pdl> $row = $im->slice(':,0')
pdl> p $column
[
[ 3]
[ 8]
[15]
[18]
[23]
]
pdl> p $row
[
[1 2 3 4 5]
]
pdl> help $column
This variable is Double D [1,5] VC 0.00Kb
pdl> help $row
This variable is Double D [5,1] VC 0.00Kb
'(n)' Use only index "n". This dimension is removed from the resulting piddle (relying on the fact that a
dimension of size 1 can always be removed). The distinction between this case and the previous one
becomes important in assignments where left and right hand side have to have appropriate
dimensions.
pdl> $line = $im->slice(':,(0)')
pdl> help $line
This variable is Double D [5] -C 0.00Kb
pdl> p $line
[1 2 3 4 5]
Spot the difference to the previous example?
'n1:n2' or 'n1:n2:n3'
Take the range of indices from "n1" to "n2" or (second form) take the range of indices from "n1" to
"n2" with step "n3". An example for the use of this format is the previous definition of the sub-
image composed of even lines.
pdl> $even = $im->slice(':,1:-1:2')
This example also demonstrates that negative indices work like they do for normal Perl style arrays
by counting backwards from the end of the dimension. If "n2" is smaller than "n1" (in the example
-1 is equivalent to index 4) the elements in the virtual piddle are effectively reverted with
respect to its parent.
'*[n]'
Add a dummy dimension. The size of this dimension will be 1 by default or equal to "n" if the
optional numerical argument is given.
Now, this is really something a bit strange on first sight. What is a dummy dimension? A dummy
dimension inserts a dimension where there wasn't one before. How is that done ? Well, in the case
of the new dimension having size 1 it can be easily explained by the way in which you can identify
a vector (with "m" elements) with an "(1,m)" or "(m,1)" matrix. The same holds obviously for higher
dimensional objects. More interesting is the case of a dummy dimensions of size greater than one
(e.g. "slice('*5,:')"). This works in the same way as a call to the dummy function creates a new
dummy dimension. So read on and check its explanation below.
'([n1:n2[:n3]]=i)'
[Not yet implemented ??????] With an argument like this you make generalised diagonals. The
diagonal will be dimension no. "i" of the new output piddle and (if optional part in brackets
specified) will extend along the range of indices specified of the respective parent piddle's
dimension. In general an argument like this only makes sense if there are other arguments like this
in the same call to slice. The part in brackets is optional for this type of argument. All
arguments of this type that specify the same target dimension "i" have to relate to the same number
of indices in their parent dimension. The best way to explain it is probably to give an example,
here we make a piddle that refers to the elements along the space diagonal of its parent piddle (a
cube):
$cube = zeroes(5,5,5);
$sdiag = $cube->slice('(=0),(=0),(=0)');
The above command creates a virtual piddle that represents the diagonal along the parents'
dimension no. 0, 1 and 2 and makes its dimension 0 (the only dimension) of it. You use the extended
syntax if the dimension sizes of the parent dimensions you want to build the diagonal from have
different sizes or you want to reverse the sequence of elements in the diagonal, e.g.
$rect = zeroes(12,3,5,6,2);
$vpdl = $rect->slice('2:7,(0:1=1),(4),(5:4=1),(=1)');
So the elements of $vpdl will then be related to those of its parent in way we can express as:
vpdl(i,j) = rect(i+2,j,4,5-j,j) 0<=i<5, 0<=j<2
[ work in the new index function: "$b = $a->index($c);" ???? ]
There are different kinds of assignments in PDL
The previous examples have already shown that virtual piddles can be used to operate on or access
portions of data of a parent piddle. They can also be used as lvalues in assignments (as the use of "++"
in some of the examples above has already demonstrated). For explicit assignments to the data represented
by a virtual piddle you have to use the overloaded ".=" operator (which in this context we call
propagated assignment). Why can't you use the normal assignment operator "="?
Well, you definitely still can use the '=' operator but it wouldn't do what you want. This is due to the
fact that the '=' operator cannot be overloaded in the same way as other assignment operators. If we
tried to use '=' to try to assign data to a portion of a physical piddle through a virtual piddle we
wouldn't achieve the desired effect (instead the variable representing the virtual piddle (a reference to
a blessed thingy) would after the assignment just contain the reference to another blessed thingy which
would behave to future assignments as a "physical" copy of the original rvalue [this is actually not yet
clear and subject of discussions in the PDL developers mailing list]. In that sense it would break the
connection of the piddle to the parent [ isn't this behaviour in a sense the opposite of what happens in
dataflow, where ".=" breaks the connection to the parent? ].
E.g.
pdl> $line = $im->slice(':,(2)')
pdl> $line = zeroes(5);
pdl> $line++;
pdl> p $im
[
[ 1 2 3 4 5]
[ 6 7 8 9 10]
[13 14 15 16 17]
[16 17 18 19 20]
[21 22 23 24 25]
]
pdl> p $line
[1 1 1 1 1]
But using ".="
pdl> $line = $im->slice(':,(2)')
pdl> $line .= zeroes(5)
pdl> $line++
pdl> p $im
[
[ 1 2 3 4 5]
[ 6 7 8 9 10]
[ 1 1 1 1 1]
[16 17 18 19 20]
[21 22 23 24 25]
]
pdl> print $line
[1 1 1 1 1]
Also, you can substitute
pdl> $line .= 0;
for the assignment above (the zero is converted to a scalar piddle, with no dimensions so it can be
assigned to any piddle).
A nice feature in recent perl versions is lvalue subroutines (i.e., versions 5.6.x and higher including
all perls currently supported by PDL). That allows one to use the slicing syntax on both sides of the
assignment:
pdl> $im->slice(':,(2)') .= zeroes(5)->xvals->float
Related to the lvalue sub assignment feature is a little trap for the unwary: recent perls introduced a
"feature" which breaks PDL's use of lvalue subs for slice assignments when running under the perl
debugger, "perl -d". Under the debugger, the above usage gives an error like: " Can't return a temporary
from lvalue subroutine... " So you must use syntax like this:
pdl> ($pdl = $im->slice(':,(2)')) .= zeroes(5)->xvals->float
which works both with and without the debugger but is arguably clumsy and awkward to read.
Note that there can be a problem with assignments like this when lvalue and rvalue piddles refer to
overlapping portions of data in the parent piddle:
# revert the elements of the first line of $a
($tmp = $a->slice(':,(1)')) .= $a->slice('-1:0,(1)');
Currently, the parent data on the right side of the assignments is not copied before the (internal)
assignment loop proceeds. Therefore, the outcome of this assignment will depend on the sequence in which
elements are assigned and almost certainly not do what you wanted. So the semantics are currently
undefined for now and liable to change anytime. To obtain the desired behaviour, use
($tmp = $a->slice(':,(1)')) .= $a->slice('-1:0,(1)')->copy;
which makes a physical copy of the slice or
($tmp = $a->slice(':,(1)')) .= $a->slice('-1:0,(1)')->sever;
which returns the same slice but severs the connection of the slice to its parent.
Other functions that manipulate dimensions
Having talked extensively about the slice function it should be noted that this is not the only PDL
indexing function. There are additional indexing functions which are also useful (especially in the
context of threading which we will talk about later). Here are a list and some examples how to use them.
"dummy"
inserts a dummy dimension of the size you specify (default 1) at the chosen location. You can't wait
to hear how that is achieved? Well, all elements with index "(X,x,Y)" ("0<=x<size_of_dummy_dim")
just map to the element with index "(X,Y)" of the parent piddle (where "X" and "Y" refer to the group
of indices before and after the location where the dummy dimension was inserted.)
This example calculates the x coordinate of the centroid of an image (later we will learn that we
didn't actually need the dummy dimension thanks to the magic of implicit threading; but using dummy
dimensions the code would also work in a thread-less world; though once you have worked with PDL
threads you wouldn't want to live without them again).
# centroid
($xd,$yd) = $im->dims;
$xc = sum($im*xvals(zeroes($xd))->dummy(1,$yd))/sum($im);
Let's explain how that works in a little more detail. First, the product:
$xvs = xvals(zeroes($xd));
print $xvs->dummy(1,$yd); # repeat the line $yd times
$prod = $im*xvs->dummy(1,$yd); # form the pixel-wise product with
# the repeated line of x-values
The rest is then summing the results of the pixel-wise product together and normalizing with the sum
of all pixel values in the original image thereby calculating the x-coordinate of the "center of
mass" of the image (interpreting pixel values as local mass) which is known as the centroid of an
image.
Next is a (from the point of view of memory consumption) very cheap conversion from grey-scale to
RGB, i.e. every pixel holds now a triple of values instead of a scalar. The three values in the
triple are, fortunately, all the same for a grey image, so that our trick works well in that it maps
all the three members of the triple to the same source element:
# a cheap grey-scale to RGB conversion
$rgb = $grey->dummy(0,3)
Unfortunately this trick cannot be used to convert your old B/W photos to color ones in the way you'd
like. :(
Note that the memory usage of piddles with dummy dimensions is especially sensitive to the internal
representation. If the piddle can be represented as a virtual affine (``vaffine'') piddle, only the
control structures are stored. But if $b in
$a = zeroes(10000);
$b = $a->dummy(1,10000);
is made physical by some routine, you will find that the memory usage of your program has suddenly
grown by 100Mb.
"diagonal"
replaces two dimensions (which have to be of equal size) by one dimension that references all the
elements along the "diagonal" along those two dimensions. Here, we have two examples which should
appear familiar to anyone who has ever done some linear algebra. Firstly, make a unity matrix:
# unity matrix
$e = zeroes(float, 3, 3); # make everything zero
($tmp = $e->diagonal(0,1)) .= 1; # set the elements along the diagonal to 1
print $e;
Or the other diagonal:
($tmp = $e->slice(':-1:0')->diagonal(0,1)) .= 2;
print $e;
(Did you notice how we used the slice function to revert the sequence of lines before setting the
diagonal of the new child, thereby setting the cross diagonal of the parent ?) Or a mapping from the
space of diagonal matrices to the field over which the matrices are defined, the trace of a matrix:
# trace of a matrix
$trace = sum($mat->diagonal(0,1)); # sum all the diagonal elements
"xchg" and "mv"
xchg exchanges or "transposes" the two specified dimensions. A straightforward example:
# transpose a matrix (without explicitly reshuffling data and
# making a copy)
$prod = $a x $a->xchg(0,1);
$prod should now be pretty close to the unity matrix if $a is an orthogonal matrix. Often "xchg" will
be used in the context of threading but more about that later.
mv works in a similar fashion. It moves a dimension (specified by its number in the parent) to a new
position in the new child piddle:
$b = $a->mv(4,0); # make the 5th dimension of $a the first in the
# new child $b
The difference between "xchg" and "mv" is that "xchg" only changes the position of two dimensions
with each other, whereas "mv" inserts the first dimension to the place of second, moving the other
dimensions around accordingly.
"clump"
collapses several dimensions into one. Its only argument specifies how many dimensions of the source
piddle should be collapsed (starting from the first). An (admittedly unrealistic) example is a 3D
piddle which holds data from a stack of image files that you have just read in. However, the data
from each image really represents a 1D time series and has only been arranged that way because it was
digitized with a frame grabber. So to have it again as an array of time sequences you say
pdl> $seqs = $stack->clump(2)
pdl> help vars
PDL variables in package main::
Name Type Dimension Flow State Mem
----------------------------------------------------------------
$seqs Double D [8000,50] -C 0.00Kb
$stack Double D [100,80,50] P 3.05Mb
Unrealistic as it may seem, our confocal microscope software writes data (sometimes) this way. But
more often you use clump to achieve a certain effect when using implicit or explicit threading.
Calls to indexing functions can be chained
As you might have noticed in some of the examples above calls to the indexing functions can be nicely
chained since all of these functions return a newly created child object. However, when doing extensive
index manipulations in a chain be sure to keep track of what you are doing, e.g.
$a->xchg(0,1)->mv(0,4)
moves the dimension 1 of $a to position 4 since when the second command is executed the original
dimension 1 has been moved to position 0 of the new child that calls the "mv" function. I think you get
the idea (in spite of my convoluted explanations).
Propagated assignments ('.=') and dummy dimensions
A subtlety related to indexing is the assignment to piddles containing dummy dimensions of size greater
than 1. These assignments (using ".=") are forbidden since several elements of the lvalue piddle point to
the same element of the parent. As a consequence the value of those parent elements are potentially
ambiguous and would depend on the sequence in which the implementation makes the assignments to elements.
Therefore, an assignment like this:
$a = pdl [1,2,3];
$b = $a->dummy(1,4);
$b .= yvals(zeroes(3,4));
can produce unexpected results and the results are explicitly undefined by PDL because when PDL gets
parallel computing features, the current result may well change.
From the point of view of dataflow the introduction of greater-size-than-one dummy dimensions is regarded
as an irreversible transformation (similar to the terminology in thermodynamics) which precludes backward
propagation of assignment to a parent (which you had explicitly requested using the ".=" assignment). A
similar problem to watch out for occurs in the context of threading where sometimes dummy dimensions are
created implicitly during the thread loop (see below).
Reasons for the parent/child (or "pointer") concept
[ this will have to wait a bit ]
XXXXX being memory efficient
XXXXX in the context of threading
XXXXX very flexible and powerful way of accessing portions of piddle data
(in much more general way than sec, etc allow)
XXXXX efficient implementation
XXXXX difference to section/at, etc.
How to make things physical again
[ XXXXX fill in later when everything has settled a bit more ]
** When needed (xsub routine interfacing C lib function)
** How achieved (->physical)
** How to test (isphysical (explain how it works currently))
** ->copy and ->sever
Threading
In the previous paragraph on indexing we have already mentioned the term occasionally but now its really
time to talk explicitly about "threading" with piddles. The term threading has many different meanings in
different fields of computing. Within the framework of PDL it could probably be loosely defined as an
implicit looping facility. It is implicit because you don't specify anything like enclosing for-loops but
rather the loops are automatically (or 'magically') generated by PDL based on the dimensions of the
piddles involved. This should give you a first idea why the index/dimension manipulating functions you
have met in the previous paragraphs are especially important and useful in the context of threading. The
other ingredient for threading (apart from the piddles involved) is a function that is threading aware
(generally, these are PDL::PP compiled functions) and that the piddles are "threaded" over. So much
about the terminology and now let's try to shed some light on what it all means.
Implicit threading - a first example
There are two slightly different variants of threading. We start with what we call "implicit threading".
Let's pick a practical example that involves looping of a function over many elements of a piddle.
Suppose we have an RGB image that we want to convert to grey-scale. The RGB image is represented by a
3-dim piddle "im(3,x,y)" where the first dimension contains the three color components of each pixel and
"x" and "y" are width and height of the image, respectively. Next we need to specify how to convert a
color-triple at a given pixel into a grey-value (to be a realistic example it should represent the
relative intensity with which our color insensitive eye cells would detect that color to achieve what we
would call a natural conversion from color to grey-scale). An approximation that works quite well is to
compute the grey intensity from each RGB triplet (r,g,b) as a weighted sum
grey-value = 77/256*r + 150/256*g + 29/256*b =
inner([77,150,29]/256, [r,g,b])
where the last form indicates that we can write this as an inner product of the 3-vector comprising the
weights for red, green and blue components with the 3-vector containing the color components.
Traditionally, we might have written a function like the following to process the whole image:
my @dims=$im->dims;
# here normally check that first dim has correct size (3), etc
$grey=zeroes(@dims[1,2]); # make the piddle for the resulting grey image
$w = pdl [77,150,29] / 256; # the vector of weights
for ($j=0;$j<dims[2];$j++) {
for ($i=0;$i<dims[1];$i++) {
# compute the pixel value
$tmp = inner($w,$im->slice(':,(i),(j)'));
set($grey,$i,$j,$tmp); # and set it in the grey-scale image
}
}
Now we write the same using threading (noting that "inner" is a threading aware function defined in the
PDL::Primitive package)
$grey = inner($im,pdl([77,150,29]/256));
We have ended up with a one-liner that automatically creates the piddle $grey with the right number and
size of dimensions and performs the loops automatically (these loops are implemented as fast C code in
the internals of PDL). Well, we still owe you an explanation how this 'magic' is achieved.
How does the example work ?
The first thing to note is that every function that is threading aware (these are without exception
functions compiled from concise descriptions by PDL::PP, later just called PP-functions) expects a
defined (minimum) number of dimensions (we call them core dimensions) from each of its piddle arguments.
The inner function expects two one-dimensional (input) parameters from which it calculates a zero-
dimensional (output) parameter. We write that symbolically as "inner((n),(n),[o]())" and call it
"inner"'s signature, where n represents the size of that dimension. n being equal in the first and second
parameter means that those dimensions have to be of equal size in any call. As a different example take
the outer product which takes two 1D vectors to generate a 2D matrix, symbolically written as
"outer((n),(m),[o](n,m))". The "[o]" in both examples indicates that this (here third) argument is an
output argument. In the latter example the dimensions of first and second argument don't have to agree
but you see how they determine the size of the two dimensions of the output piddle.
Here is the point when threading finally enters the game. If you call PP-functions with piddles that have
more than the required core dimensions the first dimensions of the piddle arguments are used as the core
dimensions and the additional extra dimensions are threaded over. Let us demonstrate this first with our
example above
$grey = inner($im,$w); # w is the weight vector from above
In this case $w is 1D and so supplied just the core dimension, $im is 3D, more specifically "(3,x,y)".
The first dimension (of size 3) is the required core dimension that matches (as required by inner) the
first (and only) dimension of $w. The second dimension is the first thread dimension (of size "x") and
the third is here the second thread dimension (of size "y"). The output piddle is automatically created
(as requested by setting $grey to "null" prior to invocation). The output dimensions are obtained by
appending the loop dimensions (here "(x,y)") to the core output dimensions (here 0D) to yield the final
dimensions of the auto-created piddle (here "0D+2D=2D" to yield a 2D output of size "(x,y)").
So the above command calls the core functionality that computes the inner product of two 1D vectors "x*y"
times with $w and all 1D slices of the form "(':,(i),(j)')" of $im and sets the respective elements of
the output piddle "$grey(i,j)" to the result of each computation. We could write that symbolically as
$grey(0,0) = f($w,$im(:,(0),(0)))
$grey(1,0) = f($w,$im(:,(1),(0)))
.
.
.
$grey(x-2,y-1) = f($w,$im(:,(x-2),(y-1)))
$grey(x-1,y-1) = f($w,$im(:,(x-1),(y-1)))
But this is done automatically by PDL without writing any explicit Perl loops. We see that the command
really creates an output piddle with the right dimensions and sets the elements indeed to the result of
the computation for each pixel of the input image.
When even more piddles and extra dimensions are involved things get a bit more complicated. We will first
give the general rules how the thread dimensions depend on the dimensions of input piddles enabling you
to figure out the dimensionality of an auto-created output piddle (for any given set of input piddles and
core dimensions of the PP-function in question). The general rules will most likely appear a bit
confusing on first sight so that we'll set out to illustrate the usage with a set of further examples
(which will hopefully also demonstrate that there are indeed many practical situations where threading
comes in extremely handy).
A call for coding discipline
Before we point out the other technical details of threading, please note this call for programming
discipline when using threading:
In order to preserve human readability, PLEASE comment any nontrivial expression in your code involving
threading. Most importantly, for any subroutine, include information at the beginning about what you
expect the dimensions to represent (or ranges of dimensions).
As a warning, look at this undocumented function and try to guess what might be going on:
sub lookup {
my ($im,$palette) = @_;
my $res;
index($palette->xchg(0,1),
$im->long->dummy(0,($palette->dim)[0]),
($res=null));
return $res;
}
Would you agree that it might be difficult to figure out expected dimensions, purpose of the routine, etc
? (If you want to find out what this piece of code does, see below)
How to figure out the loop dimensions
There are a couple of rules that allow you to figure out number and size of loop dimensions (and if the
size of your input piddles comply with the threading rules). Dimensions of any piddle argument are broken
down into two groups in the following: Core dimensions (as defined by the PP-function, see Appendix B for
a list of PDL primitives) and extra dimensions which comprises all remaining dimensions of that piddle.
For example calling a function "func" with the signature "func((n,m),[o](n))" with a piddle
"a(2,4,7,1,3)" as "f($a,($o = null))" results in the semantic splitting of a's dimensions into: core
dimensions "(2,4)" and extra dimensions "(7,1,3)".
R0 Core dimensions are identified with the first N dimensions of the respective piddle argument (and
are required). Any further dimensions are extra dimensions and used to determine the loop
dimensions.
R1 The number of (implicit) loop dimensions is equal to the maximal number of extra dimensions taken
over the set of piddle arguments.
R2 The size of each of the loop dimensions is derived from the size of the respective dimensions of
the piddle arguments. The size of a loop dimension is given by the maximal size found in any of the
piddles having this extra dimension.
R3 For all piddles that have a given extra dimension the size must be equal to the size of the loop
dimension (as determined by the previous rule) or 1; otherwise you raise a runtime exception. If
the size of the extra dimension in a piddle is one it is implicitly treated as a dummy dimension of
size equal to that loop dim size when performing the thread loop.
R4 If a piddle doesn't have a loop dimension, in the thread loop this piddle is treated as if having a
dummy dimension of size equal to the size of that loop dimension.
R5 If output auto-creation is used (by setting the relevant piddle to "PDL->null" before invocation)
the number of dimensions of the created piddle is equal to the sum of the number of core output
dimensions + number of loop dimensions. The size of the core output dimensions is derived from the
relevant dimension of input piddles (as specified in the function definition) and the sizes of the
other dimensions are equal to the size of the loop dimension it is derived from. The automatically
created piddle will be physical (unless dataflow is in operation).
In this context, note that you can run into the problem with assignment to piddles containing greater-
than-one dummy dimensions (see above). Although your output piddle(s) didn't contain any dummy
dimensions in the first place they may end up with implicitly created dummy dimensions according to R4.
As an example, suppose we have a (here unspecified) PP-function with the signature:
func((m,n),(m,n,o),(m),[o](m,o))
and you call it with 3 piddles "a(5,3,10,11)", "b(5,3,2,10,1,12)", and "c(5,1,11,12)" as
func($a,$b,$c,($d=null))
then the number of loop dimensions is 3 (by "R0+R1" from $b and $c) with sizes "(10,11,12)" (by R2); the
two output core dimensions are "(5,2)" (from the signature of func) resulting in a 5-dimensional output
piddle $c of size "(5,2,10,11,12)" (see R5) and (the automatically created) $d is derived from
"($a,$b,$c)" in a way that can be expressed in pdl pseudo-code as
$d(:,:,i,j,k) .= func($a(:,:,i,j),$b(:,:,:,i,0,k),$c(:,0,j,k))
with 0<=i<10, 0<=j<=11, 0<=k<12
If we analyze the color to grey-scale conversion again with these rules in mind we note another great
advantage of implicit threading. We can call the conversion with a piddle representing a pixel (im(3)),
a line of rgb pixels ("im(3,x)"), a proper color image ("im(3,x,y)") or a whole stack of RGB images
("im(3,x,y,z)"). As long as $im is of the form "(3,...)" the automatically created output piddle will
contain the right number of dimensions and contain the intensity data as we expect it since the loops
have been implicitly performed thanks to implicit threading. You can easily convince yourself that
calling with a color pixel $grey is 0D, with a line it turns out 1D grey(x), with an image we get
"grey(x,y)" and finally we get a converted image stack "grey(x,y,z)".
Let's fill these general rules with some more life by going through a couple of further examples. The
reader may try to figure out equivalent formulations with explicit for-looping and compare the
flexibility of those routines using implicit threading to the explicit formulation. Furthermore,
especially when using several thread dimensions it is a useful exercise to check the relative speed by
doing some benchmark tests (which we still have to do).
First in the row is a slightly reworked centroid example, now coded with threading in mind.
# threaded mult to calculate centroid coords, works for stacks as well
$xc = sumover(($im*xvals(($im->dims)[0]))->clump(2)) /
sumover($im->clump(2));
Let's analyze what's going on step by step. First the product:
$prod = $im*xvals(zeroes(($im->dims)[0]))
This will actually work for $im being one, two, three, and higher dimensional. If $im is one-dimensional
it's just an ordinary product (in the sense that every element of $im is multiplied with the respective
element of "xvals(...)"), if $im has more dimensions further threading is done by adding appropriate
dummy dimensions to "xvals(...)" according to R4. More importantly, the two sumover operations show a
first example of how to make use of the dimension manipulating commands. A quick look at sumover's
signature will remind you that it will only "gobble up" the first dimension of a given input piddle. But
what if we want to really compute the sum over all elements of the first two dimensions? Well, nothing
keeps us from passing a virtual piddle into sumover which in this case is formed by clumping the first
two dimensions of the "parent piddle" into one. From the point of view of the parent piddle the sum is
now computed over the first two dimensions, just as we wanted, though sumover has just done the job as
specified by its signature. Got it ?
Another little finesse of writing the code like that: we intentionally used "sumover($pdl->clump(2))"
instead of "sum($pdl)" so that we can either pass just an image "(x,y)" or a stack of images "(x,y,t)"
into this routine and get either just one x-coordiante or a vector of x-coordinates (of size t) in
return.
Another set of common operations are what one could call "projection operations". These operations take a
N-D piddle as input and return a (N-1)-D "projected" piddle. These operations are often performed with
functions like sumover, prodover, minimum and maximum. Using again images as examples we might want to
calculate the maximum pixel value for each line of an image or image stack. We know how to do that
# maxima of lines (as function of line number and time)
maximum($stack,($ret=null));
But what if you want to calculate maxima per column when implicit threading always applies the core
functionality to the first dimension and threads over all others? How can we achieve that instead the
core functionality is applied to the second dimension and threading is done over the others. Can you
guess it? Yes, we make a virtual piddle that has the second dimension of the "parent piddle" as its first
dimension using the "mv" command.
# maxima of columns (as function of column number and time)
maximum($stack->mv(1,0),($ret=null));
and calculating all the sums of sub-slices over the third dimension is now almost too easy
# sums of pixels in time (assuming time is the third dim)
sumover($stack->mv(2,0),($ret=null));
Finally, if you want to apply the operation to all elements (like max over all elements or sum over all
elements) regardless of the dimensions of the piddle in question "clump" comes in handy. As an example
look at the definition of "sum" (as defined in "Ufunc.pm"):
sub sum {
PDL::Ufunc::sumover($name->clump(-1),($tmp=null));
return $tmp->at(); # return a Perl number, not a 0D piddle
}
We have already mentioned that all basic operations support threading and assignment is no exception. So
here are a couple of threaded assignments
pdl> $im = zeroes(byte, 10,20)
pdl> $line = exp(-rvals(10)**2/9)
# threaded assignment
pdl> $im .= $line # set every line of $im to $line
pdl> $im2 .= 5 # set every element of $im2 to 5
By now you probably see how it works and what it does, don't you?
To finish the examples in this paragraph here is a function to create an RGB image from what is called a
palette image. The palette image consists of two parts: an image of indices into a color lookup table and
the color lookup table itself. [ describe how it works ] We are going to use a PP-function we haven't
encoutered yet in the previous examples. It is the aptly named index function, signature "((n),(),[o]())"
(see Appendix B) with the core functionality that "index(pdl (0,2,4,5),2,($ret=null))" will return the
element with index 2 of the first input piddle. In this case, $ret will contain the value 4. So here is
the example:
# a threaded index lookup to generate an RGB, or RGBA or YMCK image
# from a palette image (represented by a lookup table $palette and
# an color-index image $im)
# you can say just dummy(0) since the rules of threading make it fit
pdl> index($palette->xchg(0,1),
$im->long->dummy(0,($palette->dim)[0]),
($res=null));
Let's go through it and explain the steps involved. Assuming we are dealing with an RGB lookup-table
$palette is of size "(3,x)". First we exchange the dimensions of the palette so that looping is done over
the first dimension of $palette (of size 3 that represent r, g, and b components). Now looking at $im, we
add a dummy dimension of size equal to the length of the number of components (in the case we are
discussing here we could have just used the number 3 since we have 3 color components). We can use a
dummy dimension since for red, green and blue color components we use the same index from the original
image, e.g. assuming a certain pixel of $im had the value 4 then the lookup should produce the triple
[palette(0,4),palette(1,4),palette(2,4)]
for the new red, green and blue components of the output image. Hopefully by now you have some sort of
idea what the above piece of code is supposed to do (it is often actually quite complicated to describe
in detail how a piece of threading code works; just go ahead and experiment a bit to get a better feeling
for it).
If you have read the threading rules carefully, then you might have noticed that we didn't have to
explicitly state the size of the dummy dimension that we created for $im; when we create it with size 1
(the default) the rules of threading make it automatically fit to the desired size (by rule R3, in our
example the size would be 3 assuming a palette of size "(3,x)"). Since situations like this do occur
often in practice this is actually why rule R3 has been introduced (the part that makes dimensions of
size 1 fit to the thread loop dim size). So we can just say
pdl> index($palette->xchg(0,1),$im->long->dummy(0),($res=null));
Again, you can convince yourself that this routine will create the right output if called with a pixel
($im is 0D), a line ($im is 1D), an image ($im is 2D), ..., an RGB lookup table (palette is "(3,x)") and
RGBA lookup table (palette is "(4,x)", see e.g. OpenGL). This flexibility is achieved by the rules of
threading which are made to do the right thing in most situations.
To wrap it all up once again, the general idea is as follows. If you want to achieve looping over certain
dimensions and have the core functionality applied to another specified set of dimensions you use the
dimension manipulating commands to create a (or several) virtual piddle(s) so that from the point of view
of the parent piddle(s) you get what you want (always having the signature of the function in question
and R1-R5 in mind!). Easy, isn't it ?
Output auto-creation and PP-function calling conventions
At this point we have to divert to some technical detail that has to do with the general calling
conventions of PP-functions and the automatic creation of output arguments. Basically, there are two
ways of invoking PDL routines, namely
$result = func($a,$b);
and
func($a,$b,$result);
If you are only using implicit threading then the output variable can be automatically created by PDL.
You flag that to the PP-function by setting the output argument to a special kind of piddle that is
returned from a call to the function "PDL->null" that returns an essentially "empty" piddle (for those
interested in details there is a flag in the C pdl structure for this). The dimensions of the created
piddle are determined by the rules of implicit threading: the first dimensions are the core output
dimensions to which the threading dimensions are appended (which are in turn determined by the dimensions
of the input piddles as described above). So you can say
func($a,$b,($result=PDL->null));
or
$result = func($a,$b)
which are exactly equivalent.
Be warned that you can not use output auto-creation when using explicit threading (for reasons explained
in the following section on explicit threading, the second variant of threading).
In "tight" loops you probably want to avoid the implicit creation of a temporary piddle in each step of
the loop that comes along with the "functional" style but rather say
# create output piddle of appropriate size only at first invocation
$result = null;
for (0...$n) {
func($a,$b,$result); # in all but the first invocation $result
func2($b); # is defined and has the right size to
# take the output provided $b's dims don't change
twiddle($result,$a); # do something from $result to $a for iteration
}
The take-home message of this section once more: be aware of the limitation on output creation when using
explicit threading.
Explicit threading
Having so far only talked about the first flavour of threading it is now about time to introduce the
second variant. Instead of shuffling around dimensions all the time and relying on the rules of implicit
threading to get it all right you sometimes might want to specify in a more explicit way how to perform
the thread loop. It is probably not too surprising that this variant of the game is called explicit
threading. Now, before we create the wrong impression: it is not either implicit or explicit; the two
flavours do mix. But more about that later.
The two most used functions with explicit threading are thread and unthread. We start with an example
that illustrates typical usage of the former:
[ # ** this is the worst possible example to start with ]
# but can be used to show that $mat += $line is different from
# $mat->thread(0) += $line
# explicit threading to add a vector to each column of a matrix
pdl> $mat = zeroes(4,3)
pdl> $line = pdl (3.1416,2,-2)
pdl> ($tmp = $mat->thread(0)) += $line
In this example, "$mat->thread(0)" tells PDL that you want the second dimension of this piddle to be
threaded over first leading to a thread loop that can be expressed as
for (j=0; j<3; j++) {
for (i=0; i<4; i++) {
mat(i,j) += src(j);
}
}
"thread" takes a list of numbers as arguments which explicitly specify which dimensions to thread over
first. With the introduction of explicit threading the dimensions of a piddle are conceptually split into
three different groups the latter two of which we have already encountered: thread dimensions, core
dimensions and extra dimensions.
Conceptually, it is best to think of those dimensions of a piddle that have been specified in a call to
"thread" as being taken away from the set of normal dimensions and put on a separate stack. So assuming
we have a piddle "a(4,7,2,8)" saying
$b = $a->thread(2,1)
creates a new virtual piddle of dimension "b(4,8)" (which we call the remaining dims) that also has 2
thread dimensions of size "(2,7)". For the purposes of this document we write that symbolically as
"b(4,8){2,7}". An important difference to the previous examples where only implicit threading was used is
the fact that the core dimensions are matched against the remaining dimensions which are not necessarily
the first dimensions of the piddle. We will now specify how the presence of thread dimensions changes the
rules R1-R5 for thread loops (which apply to the special case where none of the piddle arguments has any
thread dimensions).
T0 Core dimensions are matched against the first n remaining dimensions of the piddle argument (note the
difference to R1). Any further remaining dimensions are extra dimensions and are used to determine
the implicit loop dimensions.
T1a The number of implicit loop dimensions is equal to the maximal number of extra dimensions taken over
the set of piddle arguments.
T1b The number of explicit loop dimensions is equal to the maximal number of thread dimensions taken over
the set of piddle arguments.
T1c The total number of loop dimensions is equal to the sum of explicit loop dimensions and implicit loop
dimensions. In the thread loop, explicit loop dimensions are threaded over first followed by implicit
loop dimensions.
T2 The size of each of the loop dimensions is derived from the size of the respective dimensions of the
piddle arguments. It is given by the maximal size found in any piddles having this thread dimension
(for explicit loop dimensions) or extra dimension (for implicit loop dimensions).
T3 This rule applies to any explicit loop dimension as well as any implicit loop dimension. For all
piddles that have a given thread/extra dimension the size must be equal to the size of the respective
explicit/implicit loop dimension or 1; otherwise you raise a runtime exception. If the size of a
thread/extra dimension of a piddle is one it is implicitly treated as a dummy dimension of size equal
to the explicit/implicit loop dimension.
T4 If a piddle doesn't have a thread/extra dimension that corresponds to an explicit/implicit loop
dimension, in the thread loop this piddle is treated as if having a dummy dimension of size equal to
the size of that loop dimension.
T4a All piddles that do have thread dimensions must have the same number of thread dimensions.
T5 Output auto-creation cannot be used if any of the piddle arguments has any thread dimensions.
Otherwise R5 applies.
The same restrictions apply with regard to implicit dummy dimensions (created by application of T4) as
already mentioned in the section on implicit threading: if any of the output piddles has an (explicit or
implicitly created) greater-than-one dummy dimension a runtime exception will be raised.
Let us demonstrate these rules at work in a generic case. Suppose we have a (here unspecified) PP-
function with the signature:
func((m,n),(m),(),[o](m))
and you call it with 3 piddles "a(5,3,10,11)", "b(3,5,10,1,12)", "c(10)" and an output piddle
"d(3,11,5,10,12)" (which can here not be automatically created) as
func($a->thread(1,3),$b->thread(0,3),$c,$d->thread(0,1))
From the signature of func and the above call the piddles split into the following groups of core, extra
and thread dimensions (written in the form "pdl(core dims){thread dims}[extra dims]"):
a(5,10){3,11}[] b(5){3,1}[10,12] c(){}[10] d(5){3,11}[10,12]
With this to help us along (it is in general helpful to write the arguments down like this when you start
playing with threading and want to keep track of what is going on) we further deduce that the number of
explicit loop dimensions is 2 (by T1b from $a and $b) with sizes "(3,11)" (by T2); 2 implicit loop
dimensions (by T1a from $b and $d) of size "(10,12)" (by T2) and the elements of are computed from the
input piddles in a way that can be expressed in pdl pseudo-code as
for (l=0;l<12;l++)
for (k=0;k<10;k++)
for (j=0;j<11;j++) effect of treating it as dummy dim (index j)
for (i=0;i<3;i++) |
d(i,j,:,k,l) = func(a(:,i,:,j),b(i,:,k,0,l),c(k))
Ugh, this example was really not easy in terms of bookkeeping. It serves mostly as an example how to
figure out what's going on when you encounter a complicated looking expression. But now it is really time
to show that threading is useful by giving some more of our so called "practical" examples.
[ The following examples will need some additional explanations in the future. For the moment please try
to live with the comments in the code fragments. ]
Example 1:
*** inverse of matrix represented by eigvecs and eigvals
** given a symmetrical matrix M = A^T x diag(lambda_i) x A
** => inverse M^-1 = A^T x diag(1/lambda_i) x A
** first $tmp = diag(1/lambda_i)*A
** then A^T * $tmp by threaded inner product
# index handling so that matrices print correct under pdl
$inv .= $evecs*0; # just copy to get appropriately sized output
$tmp .= $evecs; # initialise, no back-propagation
($tmp2 = $tmp->thread(0)) /= $evals; # threaded division
# and now a matrix multiplication in disguise
PDL::Primitive::inner($evecs->xchg(0,1)->thread(-1,1),
$tmp->thread(0,-1),
$inv->thread(0,1));
# alternative for matrix mult using implicit threading,
# first xchg only for transpose
PDL::Primitive::inner($evecs->xchg(0,1)->dummy(1),
$tmp->xchg(0,1)->dummy(2),
($inv=null));
Example 2:
# outer product by threaded multiplication
# stress that we need to do it with explicit call to my_biop1
# when using explicit threading
$res=zeroes(($a->dims)[0],($b->dims)[0]);
my_biop1($a->thread(0,-1),$b->thread(-1,0),$res->(0,1),"*");
# similar thing by implicit threading with auto-created piddle
$res = $a->dummy(1) * $b->dummy(0);
Example 3:
# different use of thread and unthread to shuffle a number of
# dimensions in one go without lots of calls to ->xchg and ->mv
# use thread/unthread to shuffle dimensions around
# just try it out and compare the child piddle with its parent
$trans = $a->thread(4,1,0,3,2)->unthread;
Example 4:
# calculate a couple of bounding boxes
# $bb will hold BB as [xmin,xmax],[ymin,ymax],[zmin,zmax]
# we use again thread and unthread to shuffle dimensions around
pdl> $bb = zeroes(double, 2,3 );
pdl> minimum($vertices->thread(0)->clump->unthread(1), $bb->slice('(0),:'));
pdl> maximum($vertices->thread(0)->clump->unthread(1), $bb->slice('(1),:'));
Example 5:
# calculate a self-rationed (i.e. self normalized) sequence of images
# uses explicit threading and an implicitly threaded division
$stack = read_image_stack();
# calculate the average (per pixel average) of the first $n+1 images
$aver = zeroes([stack->dims]->[0,1]); # make the output piddle
sumover($stack->slice(":,:,0:$n")->thread(0,1),$aver);
$aver /= ($n+1);
$stack /= $aver; # normalize the stack by doing a threaded division
# implicit versus explicit
# alternatively calculate $aver with implicit threading and auto-creation
sumover($stack->slice(":,:,0:$n")->mv(2,0),($aver=null));
$aver /= ($n+1);
#
Implicit versus explicit threading
In this paragraph we are going to illustrate when explicit threading is preferable over implicit
threading and vice versa. But then again, this is probably not the best way of putting the case since you
already know: the two flavours do mix. So, it's more about how to get the best of both worlds and,
anyway, in the best of Perl traditions: TIMTOWTDI !
[ Sorry, this still has to be filled in in a later release; either refer to above examples or choose some
new ones ]
Finally, this may be a good place to justify all the technical detail we have been going on about for a
couple of pages: why threading ?
Well, code that uses threading should be (considerably) faster than code that uses explicit for-loops (or
similar Perl constructs) to achieve the same functionality. Especially on supercomputers (with vector
computing facilities/parallel processing) PDL threading will be implemented in a way that takes advantage
of the additional facilities of these machines. Furthermore, it is a conceptually simply construct
(though technical details might get involved at times) and can greatly reduce the syntactical complexity
of PDL code (but keep the admonition for documentation in mind). Once you are comfortable with the
threading way of thinking (and coding) it shouldn't be too difficult to understand code that somebody
else has written than (provided he gave you an idea what expected input dimensions are, etc.). As a
general tip to increase the performance of your code: if you have to introduce a loop into your code try
to reformulate the problem so that you can use threading to perform the loop (as with anything there are
exceptions to this rule of thumb; but the authors of this document tend to think that these are rare
cases ;).
PDL::PP
An easy way to define functions that are aware of indexing and threading (and the universe and everything)
PDL:PP is part of the PDL distribution. It is used to generate functions that are aware of indexing and
threading rules from very concise descriptions. It can be useful for you if you want to write your own
functions or if you want to interface functions from an external library so that they support indexing
and threading (and maybe dataflow as well, see PDL::Dataflow). For further details check PDL::PP.
Appendix A
Affine transformations - a special class of simple and powerful transformations
[ This is also something to be added in future releases. Do we already have the general make_affine
routine in PDL ? It is possible that we will reference another appropriate man page from here ]
Appendix B
signatures of standard PDL::PP compiled functions
A selection of signatures of PDL primitives to show how many dimensions PP compiled functions gobble up
(and therefore you can figure out what will be threaded over). Most of those functions are the basic ones
defined in "primitive.pd"
# functions in primitive.pd
#
sumover ((n),[o]())
prodover ((n),[o]())
axisvalues ((n)) inplace
inner ((n),(n),[o]())
outer ((n),(m),[o](n,m))
innerwt ((n),(n),(n),[o]())
inner2 ((m),(m,n),(n),[o]())
inner2t ((j,n),(n,m),(m,k),[o]())
index (1D,0D,[o])
minimum (1D,[o])
maximum (1D,[o])
wstat ((n),(n),(),[o],())
assgn ((),())
# basic operations
binary operations ((),(),[o]())
unary operations ((),[o]())
AUTHOR & COPYRIGHT
Copyright (C) 1997 Christian Soeller (c.soeller@auckland.ac.nz) & Tuomas J. Lukka
(lukka@fas.harvard.edu). All rights reserved. Although destined for release as a man page with the
standard PDL distribution, it is not public domain. Permission is granted to freely distribute verbatim
copies of this document provided that no modifications outside of formatting be made, and that this
notice remain intact. You are permitted and encouraged to use its code and derivatives thereof in your
own source code for fun or for profit as you see fit.
perl v5.26.0 2017-08-06 INDEXING(1p)