bionic (1) qplay.1.gz

Provided by: hxtools_20170430-1_amd64 bug

Name

       qplay — convert QBASIC play strings to PCM

Syntax

       qplay [-i part] [-q part] [-r rate] [file...] | aplay -f dat -c 1

Description

       qplay  will  convert  QBASIC-style strings for its "PLAY" command to linear 16-bit raw PCM. Normally, you
       will be wanting to pipe it into a raw PCM player like aplay(1) to actually output it to a  sound  device.
       Be  sure to lower the volume beforehand to avoid nasty surprises that come with square waves. By default,
       bsvplay will mix 1:1 square:sine waves to give a medium tone hardness.

Options

       -q part
              Part to mix square waves in (default: 1.0)

       -i part
              Part to mix sine waves in (default: 1.0). If -q2 -i1 is  specified  for  example,  the  final  PCM
              output will consist of 2/3*squarepcm + 1/3*sinpcm.

       -r rate
              PCM sample rate (default: 48000 Hz)

File format / PLAY statements

       The file format qplay expects is of course not BASIC, but raw PLAY command strings. Lines that start with
       a leading hash mark ('#') are ignored.

       Commands are case insensitive and whitespace is mostly ignored. The original QBasic manpage  is  slightly
       incorrect; below is what qplay supports.

   Octave commands
       on     Sets the current octave. There are seven octaves, n = 0-6.

       >      Increases octave by 1. The upper octave limit in QBasic was 6; qplay has a limit of 9.

       <      Decreases octave by 1. Octave cannot drop below 0.

   Tone commands
       A - G  Plays  a  note  in  the range A-G. The number sign (#) or the plus sign (+) after a note specifies
              sharp; a minus sign (-) specifies flat.  N n Plays note n. The range for n is 0-84 (in  the  seven
              possible octaves, there are 84 notes); n = 0 means a rest.

   Suffixes
       # or + Follows a specified note and turns it into a sharp.

       -      Follows a specified note and turns it into a flat.

   Duration commands
       L n    Sets  the  length of each note. L4 is a quarter note, L1 is a whole note, etc.  The range for n is
              1-64. The length may also follow the note when a change of length only is desired for a particualr
              note. For example, A16 can be equivalent to L16A.

       MN     Sets "music normal" so that each note will play 7/8 of the time determined by the length (L).

       ML     Sets "music legato" so that each note will play the full period set by lengt (L).

       MS     Sets "music staccato" so that each note will play 3/4 of the time determined by the length (L).

   Tempo commands
       P n    Specifies a pause, ranging from 1-64. This option corresponds to the length of each note, set with
              L n.  T n Sets the "tempo", or the number of L4 quarter notes in one minute. The range  for  n  is
              32-255. The default for n is 120.

        .     A  period after a note causes the note to play 3/2 times the length determined by L (length) times
              T (tempo).  The period has the same meaning as in a musical score.  Multiple  periods  can  appear
              after  a  note. Each period adds a length equal to one-half the length of the previous period. For
              example, the command A. plays 1 + 1/2, or 3/2 times the length, and A.. plays 1 + 1/2  +  1/4,  or
              7/4  times  the  length.   Periods can appear after a pause (P). In this case, the pause length is
              scaled in the same way notes are scaled.

   Variables
       X(var) Play the string in the variable var.

       Variable definitions in qplay syntax are for example:

            $var = "CDEF";

       and they must stand on a single line.

Examples

            echo "L16O2CDEFGAB>CDEFGAB>L4C" | qplay - | aplay -fdat -c1

       will play a tone ladder.

See also

       aplay(1), bsvplay(1), hxtools(7)