bionic (1) r.compress.1grass.gz

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NAME

       r.compress  - Compresses and decompresses raster maps.

KEYWORDS

       raster, map management, compression

SYNOPSIS

       r.compress
       r.compress --help
       r.compress [-upg] map=name[,name,...]  [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
       -u
           Uncompress the map

       -p
           Print compression information and data type of input map(s)

       -g
           Print compression information in shell script style

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       map=name[,name,...] [required]
           Name of existing raster map(s)

DESCRIPTION

       r.compress  can be used to compress or decompress raster maps.  Additionally, it prints information about
       the compression method and data type of the input raster map(s).

       All raster maps (those imported for the first time and those newly generated) are compressed  by  default
       using  the ZLIB compression method (see below). Related no data files (i.e.: NULL files), if present, are
       not compressed by default unless a  specific  environment  variable  is  set  (GRASS_COMPRESS_NULLS,  see
       below).

       During  compression  or  re-compression,  r.compress compresses raster maps using the method specified by
       means of the environment variable GRASS_COMPRESSOR. The default compression method  is  ZLIB’s  "deflate"
       algorithm  (LZ77-based).  Raster  maps  that  contain very little information (such as boundary, geology,
       soils and land use maps) can be greatly reduced in size. Some raster maps are shrunk  to  roughly  1%  of
       their  original  sizes.  All newly generated raster maps are automatically stored as compressed data with
       varying methods depending on the raster format (i.e., CELL:  integer;  FCELL:  single  precision;  DCELL:
       double  precision;  see  below).  All GRASS GIS modules are able to read both compressed and uncompressed
       raster maps.

       Raster maps that are already compressed might be compressed again, either by setting a  different  method
       with GRASS_COMPRESSOR (supported methods: RLE, ZLIB, LZ4, BZIP2) or, for the case of ZLIB compression, by
       changing the compression level with the environment variable GRASS_ZLIB_LEVEL.

       Compressed raster maps may be decompressed using r.compress to return  them  to  their  original  format,
       using  the  -u  flag.  If a raster map was already decompressed and the -u flag is set, the module simply
       informs the user that the map is already decompressed and exits.

       Information about the compression method and data type of the input raster map(s) can be printed in shell
       style  with the -g flag. In this case, the module prints to stdout one line per input map with the fields
       "input map name", "data type", "name of data compression method", "NULL file  compression"  separated  by
       the pipe character. NULL file compression is indicated with "YES" or "NO".

   TERMINOLOGY
           •   INTEGER map (CELL data type): a raster map of INTEGER type (whole numbers only)

           •   FLOAT map (FCELL data type): a raster map of FLOAT type (4 bytes, 7-9 digits precision)

           •   DOUBLE map (DCELL data type): a raster map of DOUBLE type (8 bytes, 15-17 digits precision)

           •   NULL: represents "no data" in raster maps; to be distinguished from 0 (zero) data value

   OVERVIEW OF AVAILABLE COMPRESSION ALGORITHMS
       The following compression methods are available (set by export GRASS_COMPRESSOR=method):

           •   NONE (uncompressed)

           •   RLE  (generic Run-Length Encoding of single bytes; deprecated)

           •   ZLIB (DEFLATE, good speed and compression - default compression)

               •   with  zlib  compression  levels  (export  GRASS_ZLIB_LEVEL=X):  -1..9  (-1  is  default which
                   corresponds to ZLIB level 6)

               •   note: export GRASS_ZLIB_LEVEL=0 is equal to copying the data as-is from source to destination

           •   LZ4  (fastest, low compression)

           •   BZIP2 (slowest, high compression)
       Important: the NULL file compression must be explicitly turned on with  export  GRASS_COMPRESS_NULLS=1  -
       such  raster  maps  can  then  only be opened with GRASS GIS 7.2.0 or later. NULL file compression can be
       managed with r.null -z.  The NULL file compression is using the LZ4 method as being the  best  compromise
       between speed and compression rate.

   COMPRESSION ALGORITHM DETAILS
       All  GRASS  GIS  raster  map  types  are by default ZLIB compressed, i.e. using ZLIB’s deflate algorithm.
       Through the environment variable GRASS_COMPRESSOR the compression method can be set to RLE, ZLIB, LZ4, or
       BZIP2.

       Integer  (CELL  type)  raster  maps can be compressed with RLE if the environment variable GRASS_INT_ZLIB
       exists and is set to value 0. However, this is not recommended.

       Floating point (FCELL, DCELL) raster maps never use RLE compression;  they  are  either  compressed  with
       ZLIB, LZ4, BZIP2 or are uncompressed.

       RLE
           DEPRECATED  Run-Length  Encoding,  poor  compression  ratio  but  fast.  It  is  kept  for  backwards
           compatibility to read raster maps created with GRASS 6. It is only used for raster maps of type CELL.
           FCELL and DCELL maps are never and have never been compressed with RLE.

       ZLIB
           ZLIB’s  deflate  is the default compression method for all raster maps. GRASS GIS 7 uses by default 1
           as ZLIB compression level which is the best compromise between speed and compression ratio, also when
           compared  to other available compression methods. Valid levels are in the range [1, 9] and can be set
           with the environment variable GRASS_ZLIB_LEVEL.

       LZ4
           LZ4 is a very fast compression method, about as fast as no compression. Decompression  is  also  very
           fast.  The  compression  ratio  is  generally  higher  than  for  RLE but worse than for ZLIB. LZ4 is
           recommended if disk space is not a limiting factor.

       BZIP2
           BZIP2 can provide compression ratios much higher than the other methods, but only  for  large  raster
           maps (> 10000 columns). For large raster maps, disk space consumption can be reduced by 30 - 50% when
           using BZIP2 instead of ZLIB’s deflate. BZIP2 is the slowest  compression  and  decompression  method.
           However,  if reading from / writing to a storage device is the limiting factor, BZIP2 compression can
           speed up raster map processing. Be aware that for smaller raster maps, BZIP2 compression ratio can be
           worse than other compression methods.

NOTES

   Compression method number scheme
       The  used  compression  method  is  encoded  with  numbers.  In  the  internal cellhd file, the value for
       "compressed" is 1 for RLE, 2 for ZLIB, 3 for LZ4, and 4 for BZIP2.

       Obviously, decompression is controlled by the raster map’s compression, not by the environment variable.

   Formats
       Conceptually, a raster data file consists of rows of cells, with each row containing the same  number  of
       cells.  A  cell consists of one or more bytes. For CELL maps, the number of bytes per cell depends on the
       category values stored in the cell. Category values in the range 0-255 require 1  byte  per  cell,  while
       category  values  in  the  range  256-65535 require 2 bytes, and category values in the range above 65535
       require 3 (or more) bytes per cell.

       FCELL maps always have 4 bytes per cell and DCELL maps always have 8 bytes per cell.

       Since GRASS GIS 7.0.0, the default compression method for Integer (CELL)  raster  maps  is  ZLIB  and  no
       longer RLE.

   ZLIB compression levels
       If  the  environment  variable  GRASS_ZLIB_LEVEL  exists  and  its  value can be parsed as an integer, it
       determines the compression level used  when  newly  generated  raster  maps  are  compressed  using  ZLIB
       compression. This applies to all raster map types (CELL, FCELL, DCELL).

       If  the  variable does not exist, or the value cannot be parsed as an integer, ZLIB’s compression level 1
       will be used.

EXAMPLES

       Printing of current compression state:
       r.compress compressed_no -p
         <compressed_no> (method 0: NONE). Data type: <CELL>

       Applying RLE compression to a copy of the uncompressed map (not recommended!):
       # compression of map using the deprecated RLE compression
       g.copy raster=compressed_no,compressed_RLE
       export GRASS_INT_ZLIB=0 # RLE
       r.compress compressed_RLE
       r.compress compressed_RLE -p
         <compressed_RLE> is compressed (method 1: RLE). Data type: <CELL>
       unset GRASS_INT_ZLIB

       Applying ZLIB compression to a copy of the uncompressed map:
       # compression of map using ZLIB compression
       g.copy raster=compressed_no,compressed_ZLIB
       export GRASS_INT_ZLIB=1 # ZLIB
       r.compress compressed_ZLIB
       r.compress compressed_ZLIB -p
         <compressed_ZLIB> is compressed (method 2: ZLIB). Data type: <CELL>
       unset GRASS_INT_ZLIB

       Applying BZIP2 compression to a copy of the ZLIB-compressed map:
       # compression of map using BZIP2 compression
       g.copy raster=compressed_ZLIB,compressed_BZIP2
       export GRASS_COMPRESSOR=BZIP2 # BZIP2
       r.compress compressed_BZIP2
       r.compress compressed_BZIP2 -p
         <compressed_BZIP2> is compressed (method 4: BZIP2). Data type: <CELL>
       unset GRASS_COMPRESSOR

SEE ALSO

        r.info, r.null, r.support

       Compression algorithms: bzip2, LZ4, zlib

AUTHORS

       James Westervelt and Michael Shapiro, U.S. Army Construction Engineering Research Laboratory

       Markus Metz

       Last changed: $Date: 2017-12-06 13:43:03 +0100 (Wed, 06 Dec 2017) $

SOURCE CODE

       Available at: r.compress source code (history)

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       © 2003-2018 GRASS Development Team, GRASS GIS 7.4.0 Reference Manual