bionic (1) v.colors.1grass.gz

Provided by: grass-doc_7.4.0-1_all bug

NAME

       v.colors  - Creates/modifies the color table associated with a vector map.

KEYWORDS

       vector, color table

SYNOPSIS

       v.colors
       v.colors --help
       v.colors [-rwlngac] map=name  [layer=string]  use=string  [column=name]   [range=min,max]   [color=style]
       [raster=name]   [raster_3d=name]   [rules=name]   [rgb_column=name]    [--help]   [--verbose]   [--quiet]
       [--ui]

   Flags:
       -r
           Remove existing color table

       -w
           Only write new color table if it does not already exist

       -l
           List available rules then exit

       -n
           Invert colors

       -g
           Logarithmic scaling

       -a
           Logarithmic-absolute scaling

       -c
           Convert color rules from RGB values to color table
           Option ’rgb_column’ with valid RGB values required

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       map=name [required]
           Name of vector map
           Or data source for direct OGR access

       layer=string
           Layer number or name
           Vector  features  can have category values in different layers. This number determines which layer to
           use. When used with direct OGR access this is the layer name.
           Default: 1

       use=string [required]
           Source values
           Options: attr, cat, z
           Default: cat
           attr: read values from attribute table (requires <column> option)
           cat: use category values
           z: use z coordinate (3D points or centroids only)

       column=name
           Name of column containing numeric data
           Required for use=attr

       range=min,max
           Manually set range (refers to ’column’ option)
           Ignored when ’rules’ given

       color=style
           Name of color table
           Options: aspect, aspectcolr, bcyr, bgyr, blues, byg, byr, celsius,  corine,  curvature,  differences,
           elevation,  etopo2,  evi,  fahrenheit, gdd, grass, greens, grey, grey.eq, grey.log, grey1.0, grey255,
           gyr,   haxby,   kelvin,   ndvi,   ndwi,   oranges,   population,   population_dens,    precipitation,
           precipitation_daily,  precipitation_monthly, rainbow, ramp, random, reds, roygbiv, rstcurv, ryb, ryg,
           sepia, slope, soilmoisture, srtm, srtm_plus, terrain, viridis, water, wave
            aspect: aspect oriented grey colors
            aspectcolr: aspect oriented rainbow colors
            bcyr: blue through cyan through yellow to red
            bgyr: blue through green through yellow to red
            blues: white to blue
            byg: blue through yellow to green
            byr: blue through yellow to red
            celsius: blue to red for degree Celsius temperature
            corine: EU Corine land cover colors
            curvature: for terrain curvatures (from v.surf.rst and r.slope.aspect)
            differences: differences oriented colors
            elevation: maps relative ranges of raster values to elevation color ramp
            etopo2: colors for ETOPO2 worldwide bathymetry/topography
            evi: enhanced vegetative index colors
            fahrenheit: blue to red for Fahrenheit temperature
            gdd: accumulated growing degree days
            grass: GRASS GIS green (perceptually uniform)
            greens: white to green
            grey: grey scale
            grey.eq: histogram-equalized grey scale
            grey.log: histogram logarithmic transformed grey scale
            grey1.0: grey scale for raster values between 0.0-1.0
            grey255: grey scale for raster values between 0-255
            gyr: green through yellow to red
            haxby: relative colors for bathymetry or topography
            kelvin: blue to red for temperature in Kelvin scale
            ndvi: Normalized Difference Vegetation Index colors
            ndwi: Normalized Difference Water Index colors
            oranges: white to orange
            population: color table covering human population classification breaks
            population_dens: color table covering human population density classification breaks
            precipitation: precipitation color table (0..2000mm)
            precipitation_daily: precipitation color table (0..1000mm)
            precipitation_monthly: precipitation color table (0..1000mm)
            rainbow: rainbow color table
            ramp: color ramp
            random: random color table
            reds: white to red
            roygbiv: no description
            rstcurv: terrain curvature (from r.resamp.rst)
            ryb: red through yellow to blue
            ryg: red through yellow to green
            sepia: yellowish-brown through to white
            slope: r.slope.aspect-type slope colors for raster values 0-90
            soilmoisture: soilmoisture color table (0.0-1.0)
            srtm: color palette for Shuttle Radar Topography Mission elevation
            srtm_plus: color palette for Shuttle Radar Topography Mission elevation (with seafloor colors)
            terrain: global elevation color table covering -11000 to +8850m
            viridis: perceptually uniform sequential color table viridis
            water: water depth
            wave: color wave

       raster=name
           Raster map from which to copy color table

       raster_3d=name
           3D raster map from which to copy color table

       rules=name
           Path to rules file

       rgb_column=name
           Name of color column to populate RGB values
           If not given writes color table

DESCRIPTION

       v.colors allows creating or modifying color table associated with a vector map similarly to r.colors  for
       raster maps.

       Color  rules  are built from features category values (use=cat) or numeric data column (use=attr) defined
       by column option. For 3D vector maps is allowed to define  color  rules  based  on  points  or  centroids
       z-coordinate (use=z). 3D vector lines are not supported.

       The  raster  option  allows  user  to  specify a raster map from which to copy the color table, similarly
       raster_3d option for 3D raster map.

       The rules color table type will cause v.colors to read color table specifications  from  given  file  and
       will build the color table accordingly. See r.colors manual page for details.

       If  the  user  specifies  the  -w  flag,  the  current  color  table  file  for the input map will not be
       overwritten. This means that the color table is created only if the vector map does not  already  have  a
       color  table.  If this option is not specified, the color table will be created if one does not exist, or
       modified if it does.

       Alternatively the color rules can be stored in a string column (rgb_column)  by  saving  the  RRR:GGG:BBB
       values suitable for use with d.vect.

NOTES

       For vector maps with a large number of features it’s more convenient to store color rules in an attribute
       column (given by rgb_column) rather then in a color table file. Reading color tables with more then  1000
       items is slow.

EXAMPLES

   Define color table based on categories
       Define color table wave based on categories from layer 1
       v.colors map=soils_general layer=1 color=wave

   Define color table based on attribute values
       Define color table ryg based on values from attribute column AREA. Attribute table is linked to layer 1.
       v.to.db map=soils_general layer=1 option=area column=AREA
       v.colors map=soils_general layer=1 color=wave use=attr column=AREA

   Define color table stored as RGB values in attribute table
       Write color values to the attribute table (column GRASSRGB) instead of creating color table.
       v.colors map=soils_general layer=1 color=wave use=attr column=AREA rgb_column=GRASSRGB
       # See some GRASSRGB values:
       v.db.select map=soils_general where="cat < 4"
       cat|OBJECTID|AREA|PERIMETER|GSLNC250_|GSLNC250_I|GSL_NAME|GRASSRGB
       1|1|0|164616.125|2|1|NC113|212:42:127
       2|2|0|30785.529297|3|2|NC096|212:42:127
       3|3|0|87572.882812|4|3|NC097|212:42:127

   Convert RGB attribute values into color table
       Convert existing RGB values to color table rules.
       v.colors -c map=soils_general rgb_column=GRASSRGB
       Note  that in this case the vector map has a proper color table assigned (check by v.colors.out) together
       with GRASSRGB attribute column. Also note that color  table  is  preferred  over  RGB  values  stored  in
       attribute table.

   Remove existing color table
       Existing color table can be removed by -r flag.
       v.colors -r map=soils_general
       Before  removing color table you can store color rules to the file by v.colors.out and later to assign by
       rules option.
       v.colors.out map=soils_general rules=soils.colr
       v.colors map=soils_general rules=soils.colr
       To drop RGB column use v.db.dropcolumn.
       v.db.dropcolumn map=soils_general column=GRASSRGB

SEE ALSO

        d.vect, r.colors, r.colors.out, r3.colors, r3.colors.out, v.colors.out

       See also wiki page Color tables (from GRASS User Wiki)

       ColorBrewer is an online tool designed to help people select  good  color  schemes  for  maps  and  other
       graphics.

AUTHORS

       Martin Landa, OSGeoREL, Czech Technical University in Prague, Czech Republic

       Last changed: $Date: 2015-02-13 16:14:07 +0100 (Fri, 13 Feb 2015) $

SOURCE CODE

       Available at: v.colors source code (history)

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       © 2003-2018 GRASS Development Team, GRASS GIS 7.4.0 Reference Manual