Provided by: allegro5-doc_5.2.3.0-1_all
NAME
ALLEGRO_RENDER_STATE - Allegro 5 API
SYNOPSIS
#include <allegro5/allegro.h> typedef enum ALLEGRO_RENDER_STATE {
DESCRIPTION
Possible render states which can be set with al_set_render_state(3alleg5): ALLEGRO_ALPHA_TEST If this is set to 1, the values of ALLEGRO_ALPHA_FUNCTION and ALLEGRO_ALPHA_TEST_VALUE define a comparison function which is performed for each pixel. Only if it evaluates to true the pixel is written. Otherwise no subsequent processing (like depth test or blending) is performed. ALLEGRO_ALPHA_FUNCTION One of ALLEGRO_RENDER_FUNCTION(3alleg5), only used when ALLEGRO_ALPHA_TEST is 1. ALLEGRO_ALPHA_TEST_VALUE Only used when ALLEGRO_ALPHA_TEST is 1. ALLEGRO_WRITE_MASK This determines how the framebuffer and depthbuffer are updated whenever a pixel is written (in case alpha and/or depth testing is enabled: after all such enabled tests succeed). Depth values are only written if ALLEGRO_DEPTH_TEST is 1, in addition to the write mask flag being set. ALLEGRO_DEPTH_TEST If this is set to 1, compare the depth value of any newly written pixels with the depth value already in the buffer, according to ALLEGRO_DEPTH_FUNCTION. Allegro primitives with no explicit z coordinate will write a value of 0 into the depth buffer. ALLEGRO_DEPTH_FUNCTION One of ALLEGRO_RENDER_FUNCTION(3alleg5), only used when ALLEGRO_DEPTH_TEST is 1.
SINCE
5.1.2
SEE ALSO
al_set_render_state(3alleg5), ALLEGRO_RENDER_FUNCTION(3alleg5), ALLEGRO_WRITE_MASK_FLAGS(3alleg5)