Provided by: libaudio-dev_1.9.4-6_amd64 bug

Name

       AuKillClient - destroy a client or its remaining resources

Synopsis

       #include <audio/audiolib.h>

       void AuKillClient(server, resource, status)
           AuServer *server;
           AuID resource;
           AuStatus *status; /* RETURN */

Arguments

       server    Specifies the connection to the audio server.

       resource  Specifies   the   resource  associated  with  the  client  to  be  destroyed  or  the  constant
                 AuCloseDownDestroy.

       status    If non-NULL, flush the output buffer and return the status from the server.

Description

       AuKillClient forces a close-down of the  client  that  created  resource.   If  the  client  has  already
       terminated  in  either AuCloseDownRetainPermanent or AuCloseDownRetainTemporary mode, all of the client's
       resources are destroyed.  If resource is AuCloseDownDestroy, the  resources  of  all  clients  that  have
       terminated in AuCloseDownRetainTemporary are destroyed.

Errors

       AuBadValue.

See Also

       AuSetCloseDownMode.

       audiolib - Network Audio System C Language Interface