Provided by: libconvert-binhex-perl_1.125-1_all bug

NAME

       Convert::BinHex - extract data from Macintosh BinHex files

       ALPHA WARNING: this code is currently in its Alpha release.  Things may change drastically until the
       interface is hammered out: if you have suggestions or objections, please speak up now!

SYNOPSIS

       Simple functions:

           use Convert::BinHex qw(binhex_crc macbinary_crc);

           # Compute HQX7-style CRC for data, pumping in old CRC if desired:
           $crc = binhex_crc($data, $crc);

           # Compute the MacBinary-II-style CRC for the data:
           $crc = macbinary_crc($data, $crc);

       Hex to bin, low-level interface.  Conversion is actually done via an object ("Convert::BinHex::Hex2Bin")
       which keeps internal conversion state:

           # Create and use a "translator" object:
           my $H2B = Convert::BinHex->hex2bin;    # get a converter object
           while (<STDIN>) {
               print $STDOUT $H2B->next($_);        # convert some more input
           }
           print $STDOUT $H2B->done;              # no more input: finish up

       Hex to bin, OO interface.  The following operations must be done in the order shown!

           # Read data in piecemeal:
           $HQX = Convert::BinHex->open(FH=>\*STDIN) || die "open: $!";
           $HQX->read_header;                  # read header info
           @data = $HQX->read_data;            # read in all the data
           @rsrc = $HQX->read_resource;        # read in all the resource

       Bin to hex, low-level interface.  Conversion is actually done via an object ("Convert::BinHex::Bin2Hex")
       which keeps internal conversion state:

           # Create and use a "translator" object:
           my $B2H = Convert::BinHex->bin2hex;    # get a converter object
           while (<STDIN>) {
               print $STDOUT $B2H->next($_);        # convert some more input
           }
           print $STDOUT $B2H->done;              # no more input: finish up

       Bin to hex, file interface.  Yes, you can convert to BinHex as well as from it!

           # Create new, empty object:
           my $HQX = Convert::BinHex->new;

           # Set header attributes:
           $HQX->filename("logo.gif");
           $HQX->type("GIFA");
           $HQX->creator("CNVS");

           # Give it the data and resource forks (either can be absent):
           $HQX->data(Path => "/path/to/data");       # here, data is on disk
           $HQX->resource(Data => $resourcefork);     # here, resource is in core

           # Output as a BinHex stream, complete with leading comment:
           $HQX->encode(\*STDOUT);

       PLANNED!!!! Bin to hex, "CAP" interface.  Thanks to Ken Lunde for suggesting this.

           # Create new, empty object from CAP tree:
           my $HQX = Convert::BinHex->from_cap("/path/to/root/file");
           $HQX->encode(\*STDOUT);

DESCRIPTION

       BinHex is a format used by Macintosh for transporting Mac files safely through electronic mail, as short-
       lined, 7-bit, semi-compressed data streams.  Ths module provides a means of converting those data streams
       back into into binary data.

FORMAT

       (Some text taken from RFC-1741.)  Files on the Macintosh consist of two parts, called forks:

       Data fork
           The actual data included in the file.  The Data fork is typically the only meaningful part of a
           Macintosh file on a non-Macintosh computer system.  For example, if a Macintosh user wants to send a
           file of data to a user on an IBM-PC, she would only send the Data fork.

       Resource fork
           Contains a collection of arbitrary attribute/value pairs, including program segments, icon bitmaps,
           and parametric values.

       Additional information regarding Macintosh files is stored by the Finder in a hidden file, called the
       "Desktop Database".

       Because of the complications in storing different parts of a Macintosh file in a non-Macintosh filesystem
       that only handles consecutive data in one part, it is common to convert the Macintosh file into some
       other format before transferring it over the network.  The BinHex format squashes that data into
       transmittable ASCII as follows:

       1.  The file is output as a byte stream consisting of some basic header information (filename, type,
           creator), then the data fork, then the resource fork.

       2.  The byte stream is compressed by looking for series of duplicated bytes and representing them using a
           special binary escape sequence (of course, any occurences of the escape character must also be
           escaped).

       3.  The compressed stream is encoded via the "6/8 hemiola" common to base64 and uuencode: each group of
           three 8-bit bytes (24 bits) is chopped into four 6-bit numbers, which are used as indexes into an
           ASCII "alphabet".  (I assume that leftover bytes are zero-padded; documentation is thin).

FUNCTIONS

   CRC computation
       macbinary_crc DATA, SEED
           Compute the MacBinary-II-style CRC for the given DATA, with the CRC seeded to SEED.  Normally, you
           start with a SEED of 0, and you pump in the previous CRC as the SEED if you're handling a lot of data
           one chunk at a time.  That is:

               $crc = 0;
               while (<STDIN>) {
                   $crc = macbinary_crc($_, $crc);
               }

           Note: Extracted from the mcvert utility (Doug Moore, April '87), using a "magic array" algorithm by
           Jim Van Verth for efficiency.  Converted to Perl5 by Eryq.  Untested.

       binhex_crc DATA, SEED
           Compute the HQX-style CRC for the given DATA, with the CRC seeded to SEED.  Normally, you start with
           a SEED of 0, and you pump in the previous CRC as the SEED if you're handling a lot of data one chunk
           at a time.  That is:

               $crc = 0;
               while (<STDIN>) {
                   $crc = binhex_crc($_, $crc);
               }

           Note: Extracted from the mcvert utility (Doug Moore, April '87), using a "magic array" algorithm by
           Jim Van Verth for efficiency.  Converted to Perl5 by Eryq.

OO INTERFACE

   Conversion
       bin2hex
           Class method, constructor.  Return a converter object.  Just creates a new instance of
           "Convert::BinHex::Bin2Hex"; see that class for details.

       hex2bin
           Class method, constructor.  Return a converter object.  Just creates a new instance of
           "Convert::BinHex::Hex2Bin"; see that class for details.

   Construction
       new PARAMHASH
           Class method, constructor.  Return a handle on a BinHex'able entity.  In general, the data and
           resource forks for such an entity are stored in native format (binary) format.

           Parameters in the PARAMHASH are the same as header-oriented method names, and may be used to set
           attributes:

               $HQX = new Convert::BinHex filename => "icon.gif",
                                          type    => "GIFB",
                                          creator => "CNVS";

       open PARAMHASH
           Class method, constructor.  Return a handle on a new BinHex'ed stream, for parsing.  Params are:

           Data
               Input a HEX stream from the given data.  This can be a scalar, or a reference to an array of
               scalars.

           Expr
               Input a HEX stream from any open()able expression.  It will be opened and binmode'd, and the
               filehandle will be closed either on a "close()" or when the object is destructed.

           FH  Input a HEX stream from the given filehandle.

           NoComment
               If true, the parser should not attempt to skip a leading "(This file...)"  comment.  That means
               that the first nonwhite characters encountered must be the binhex'ed data.

   Get/set header information
       creator [VALUE]
           Instance method.  Get/set the creator of the file.  This is a four-character string (though I don't
           know if it's guaranteed to be printable ASCII!)  that serves as part of the Macintosh's version of a
           MIME "content-type".

           For example, a document created by "Canvas" might have creator "CNVS".

       data [PARAMHASH]
           Instance method.  Get/set the data fork.  Any arguments are passed into the new() method of
           "Convert::BinHex::Fork".

       filename [VALUE]
           Instance method.  Get/set the name of the file.

       flags [VALUE]
           Instance method.  Return the flags, as an integer.  Use bitmasking to get as the values you need.

       header_as_string
           Return a stringified version of the header that you might use for logging/debugging purposes.  It
           looks like this:

               X-HQX-Software: BinHex 4.0 (Convert::BinHex 1.102)
               X-HQX-Filename: Something_new.eps
               X-HQX-Version: 0
               X-HQX-Type: EPSF
               X-HQX-Creator: ART5
               X-HQX-Data-Length: 49731
               X-HQX-Rsrc-Length: 23096

           As some of you might have guessed, this is RFC-822-style, and may be easily plunked down into the
           middle of a mail header, or split into lines, etc.

       requires [VALUE]
           Instance method.  Get/set the software version required to convert this file, as extracted from the
           comment that preceded the actual binhex'ed data; e.g.:

               (This file must be converted with BinHex 4.0)

           In this case, after parsing in the comment, the code:

               $HQX->requires;

           would get back "4.0".

       resource [PARAMHASH]
           Instance method.  Get/set the resource fork.  Any arguments are passed into the new() method of
           "Convert::BinHex::Fork".

       type [VALUE]
           Instance method.  Get/set the type of the file.  This is a four-character string (though I don't know
           if it's guaranteed to be printable ASCII!)  that serves as part of the Macintosh's version of a MIME
           "content-type".

           For example, a GIF89a file might have type "GF89".

       version [VALUE]
           Instance method.  Get/set the version, as an integer.

   Decode, high-level
       read_comment
           Instance method.  Skip past the opening comment in the file, which is of the form:

              (This file must be converted with BinHex 4.0)

           As per RFC-1741, this comment must immediately precede the BinHex data, and any text before it will
           be ignored.

           You don't need to invoke this method yourself; "read_header()" will do it for you.  After the call,
           the version number in the comment is accessible via the "requires()" method.

       read_header
           Instance method.  Read in the BinHex file header.  You must do this first!

       read_data [NBYTES]
           Instance method.  Read information from the data fork.  Use it in an array context to slurp all the
           data into an array of scalars:

               @data = $HQX->read_data;

           Or use it in a scalar context to get the data piecemeal:

               while (defined($data = $HQX->read_data)) {
                  # do stuff with $data
               }

           The NBYTES to read defaults to 2048.

       read_resource [NBYTES]
           Instance method.  Read in all/some of the resource fork.  See "read_data()" for usage.

   Encode, high-level
       encode OUT
           Encode the object as a BinHex stream to the given output handle OUT.  OUT can be a filehandle, or any
           blessed object that responds to a "print()" message.

           The leading comment is output, using the "requires()" attribute.

SUBMODULES

   Convert::BinHex::Bin2Hex
       A BINary-to-HEX converter.  This kind of conversion requires a certain amount of state information; it
       cannot be done by just calling a simple function repeatedly.  Use it like this:

           # Create and use a "translator" object:
           my $B2H = Convert::BinHex->bin2hex;    # get a converter object
           while (<STDIN>) {
               print STDOUT $B2H->next($_);          # convert some more input
           }
           print STDOUT $B2H->done;               # no more input: finish up

           # Re-use the object:
           $B2H->rewind;                 # ready for more action!
           while (<MOREIN>) { ...

       On each iteration, "next()" (and "done()") may return either a decent-sized non-empty string (indicating
       that more converted data is ready for you) or an empty string (indicating that the converter is waiting
       to amass more input in its private buffers before handing you more stuff to output.

       Note that "done()" always converts and hands you whatever is left.

       This may have been a good approach.  It may not.  Someday, the converter may also allow you give it an
       object that responds to read(), or a FileHandle, and it will do all the nasty buffer-filling on its own,
       serving you stuff line by line:

           # Someday, maybe...
           my $B2H = Convert::BinHex->bin2hex(\*STDIN);
           while (defined($_ = $B2H->getline)) {
               print STDOUT $_;
           }

       Someday, maybe.  Feel free to voice your opinions.

   Convert::BinHex::Hex2Bin
       A HEX-to-BINary converter. This kind of conversion requires a certain amount of state information; it
       cannot be done by just calling a simple function repeatedly.  Use it like this:

           # Create and use a "translator" object:
           my $H2B = Convert::BinHex->hex2bin;    # get a converter object
           while (<STDIN>) {
               print STDOUT $H2B->next($_);          # convert some more input
           }
           print STDOUT $H2B->done;               # no more input: finish up

           # Re-use the object:
           $H2B->rewind;                 # ready for more action!
           while (<MOREIN>) { ...

       On each iteration, "next()" (and "done()") may return either a decent-sized non-empty string (indicating
       that more converted data is ready for you) or an empty string (indicating that the converter is waiting
       to amass more input in its private buffers before handing you more stuff to output.

       Note that "done()" always converts and hands you whatever is left.

       Note that this converter does not find the initial "BinHex version" comment.  You have to skip that
       yourself.  It only handles data between the opening and closing ":".

   Convert::BinHex::Fork
       A fork in a Macintosh file.

           # How to get them...
           $data_fork = $HQX->data;      # get the data fork
           $rsrc_fork = $HQX->resource;  # get the resource fork

           # Make a new fork:
           $FORK = Convert::BinHex::Fork->new(Path => "/tmp/file.data");
           $FORK = Convert::BinHex::Fork->new(Data => $scalar);
           $FORK = Convert::BinHex::Fork->new(Data => \@array_of_scalars);

           # Get/set the length of the data fork:
           $len = $FORK->length;
           $FORK->length(170);        # this overrides the REAL value: be careful!

           # Get/set the path to the underlying data (if in a disk file):
           $path = $FORK->path;
           $FORK->path("/tmp/file.data");

           # Get/set the in-core data itself, which may be a scalar or an arrayref:
           $data = $FORK->data;
           $FORK->data($scalar);
           $FORK->data(\@array_of_scalars);

           # Get/set the CRC:
           $crc = $FORK->crc;
           $FORK->crc($crc);

UNDER THE HOOD

   Design issues
       BinHex needs a stateful parser
           Unlike its cousins base64 and uuencode, BinHex format is not amenable to being parsed line-by-line.
           There appears to be no guarantee that lines contain 4n encoded characters... and even if there is
           one, the BinHex compression algorithm interferes: even when you can decode one line at a time, you
           can't necessarily decompress a line at a time.

           For example: a decoded line ending with the byte "\x90" (the escape or "mark" character) is
           ambiguous: depending on the next decoded byte, it could mean a literal "\x90" (if the next byte is a
           "\x00"), or it could mean n-1 more repetitions of the previous character (if the next byte is some
           nonzero "n").

           For this reason, a BinHex parser has to be somewhat stateful: you cannot have code like this:

               #### NO! #### NO! #### NO! #### NO! #### NO! ####
               while (<STDIN>) {            # read HEX
                   print hexbin($_);          # convert and write BIN
               }

           unless something is happening "behind the scenes" to keep track of what was last done.  The dangerous
           thing, however, is that this approach will seem to work, if you only test it on BinHex files which do
           not use compression and which have 4n HEX characters on each line.

           Since we have to be stateful anyway, we use the parser object to keep our state.

       We need to be handle large input files
           Solutions that demand reading everything into core don't cut it in my book.  The first MPEG file that
           comes along can louse up your whole day.  So, there are no size limitations in this module: the data
           is read on-demand, and filehandles are always an option.

       Boy, is this slow!
           A lot of the byte-level manipulation that has to go on, particularly the CRC computing (which
           involves intensive bit-shifting and masking) slows this module down significantly.  What is needed
           perhaps is an optional extension library where the slow pieces can be done more quickly... a
           Convert::BinHex::CRC, if you will.  Volunteers, anyone?

           Even considering that, however, it's slower than I'd like.  I'm sure many improvements can be made in
           the HEX-to-BIN end of things.  No doubt I'll attempt some as time goes on...

   How it works
       Since BinHex is a layered format, consisting of...

             A Macintosh file [the "BIN"]...
                Encoded as a structured 8-bit bytestream, then...
                   Compressed to reduce duplicate bytes, then...
                      Encoded as 7-bit ASCII [the "HEX"]

       ...there is a layered parsing algorithm to reverse the process.  Basically, it works in a similar fashion
       to stdio's fread():

              0. There is an internal buffer of decompressed (BIN) data,
                 initially empty.
              1. Application asks to read() n bytes of data from object
              2. If the buffer is not full enough to accommodate the request:
                   2a. The read() method grabs the next available chunk of input
                       data (the HEX).
                   2b. HEX data is converted and decompressed into as many BIN
                       bytes as possible.
                   2c. BIN bytes are added to the read() buffer.
                   2d. Go back to step 2a. until the buffer is full enough
                       or we hit end-of-input.

       The conversion-and-decompression algorithms need their own internal buffers and state (since the next
       input chunk may not contain all the data needed for a complete conversion/decompression operation).
       These are maintained in the object, so parsing two different input streams simultaneously is possible.

WARNINGS

       Only handles "Hqx7" files, as per RFC-1741.

       Remember that Macintosh text files use "\r" as end-of-line: this means that if you want a textual file to
       look normal on a non-Mac system, you probably want to do this to the data:

           # Get the data, and output it according to normal conventions:
           foreach ($HQX->read_data) { s/\r/\n/g; print }

AUTHOR AND CREDITS

       Maintained by Stephen Nelson <stephenenelson@mac.com>

       Written by Eryq, http://www.enteract.com/~eryq / eryq@enteract.com

       Support for native-Mac conversion, plus invaluable contributions in Alpha Testing, plus a few patches,
       plus the baseline binhex/debinhex programs, were provided by Paul J. Schinder (NASA/GSFC).

       Ken Lunde (Adobe) suggested incorporating the CAP file representation.

LICENSE

       Copyright (c) 1997 by Eryq.  All rights reserved.  This program is free software; you can redistribute it
       and/or modify it under the same terms as Perl itself.

       This software comes with NO WARRANTY of any kind.  See the COPYING file in the distribution for details.