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NAME

       Graphic,  FullGraphic - structured graphic abstract base class and subclass that stores a complete set of
       graphics state attributes

SYNOPSIS

       #include <Unidraw/Graphic/graphic.h>

DESCRIPTION

       Graphic is an abstract base class for structured graphics objects.   Graphic  objects  maintain  graphics
       state and geometric information, which lets them draw themselves on demand and support hit detection.

       Graphic  subclasses  can  implement  graphical objects such as lines, rectangles, ellipses, and polygons.
       Subclasses can also support hierarchical composition of Graphic  instances,  thus  providing  an  object-
       oriented rendition of traditional structured graphics functionality.

GRAPHIC PUBLIC OPERATIONS

       virtual void Draw(Canvas*)
       virtual void Draw(Canvas*, Coord, Coord, Coord, Coord)
       virtual void DrawClipped(Canvas*, Coord, Coord, Coord, Coord)

       virtual void Erase(Canvas*)
       virtual void Erase(Canvas*, Coord, Coord, Coord, Coord)
       virtual void EraseClipped(Canvas*, Coord, Coord, Coord, Coord)
              Draw  or  erase the graphic on the given canvas.  The one-parameter Draw and Erase operations draw
              and erase the graphic in its entirety.  The five-parameter forms take four coordinates defining  a
              rectangular  area  with  which  to  cull  drawing.   Composite graphics in particular can use this
              information to avoid drawing children falling entirely outside the given  area.   DrawClipped  and
              EraseClipped  draw  the  graphic  strictly within a rectangular area.  All Coord parameters are in
              canvas coordinates.

       virtual void FillBg(boolean)
       virtual void SetBrush(PSBrush*)
       virtual void SetColors(PSColor* fg, PSColor* bg)
       virtual void SetFont(PSFont*)
       virtual void SetPattern(PSPattern*)

       virtual int BgFilled()
       virtual PSBrush* GetBrush()
       virtual PSColor* GetFgColor()
       virtual PSColor* GetBgColor()
       virtual PSFont* GetFont()
       virtual PSPattern* GetPattern()
              Set and get the graphic's graphic state attributes analogous to those defined for  Painters.   The
              base  class  implements the operations for setting and getting the fill mode and colors; the other
              operations should be redefined in subclasses that need them.

       void Translate(float dx, float dy)
       void Scale(float x, float y, float cx = 0.0, float cy = 0.0)
       void Rotate(float angle, float cx = 0.0, float cy = 0.0)
       void SetTransformer(Transformer*)
       Transformer* GetTransformer()
       void TotalTransformation(Transformer& t)
              Coordinates passed to drawing operations are transformed according  to  the  current  translation,
              rotation, and scale factor.  Optionally, scaling and rotation can be performed relative to a point
              (cx, cy).  The base class stores a transformer _t that can  be  directly  set  and  accessed  with
              SetTransformer and GetTransformer.  The default transformer is nil, meaning no transformations are
              performed.  TotalTransformation uses concatTransformer (described below) to concatenate t (usually
              the identity transformation) and the transformers of the graphic's parents to obtain the graphic's
              total transformation, which it then stores in t.

              Unless otherwise noted, input and output coordinates are affected by the concatenation  of  this's
              transformer,  its  parent's  transformer,  its  parent's parent's, and so on up to the root of the
              graphic instance hierarchy.  Prior to transformation, coordinates reflect the graphic's coordinate
              system.   Following  transformation,  the  coordinates reflect the canvas coordinate system (i.e.,
              they are canvas coordinates).  The coordinates that  Graphic  subclass  constructors  require  are
              normally  in  graphic  coordinates,  while  operations for returning a graphic's bounding box (see
              below) are in canvas coordinates.

       void Align(Alignment, Graphic*, Alignment)
              Position the given graphic relative to this, which stays fixed, while the graphic supplied as  the
              argument  is translated appropriately.  The first Alignment parameter specifies the alignment with
              respect to this, while the second specifies the alignment with respect to the given graphic.

       virtual void GetBounds(
           float& left, float& bottom, float& right, float& top
       )
              Return the exact coordinates of the smallest box circumscribing the graphic.   The  return  values
              are in canvas coordinates.

       void GetBox(Coord& left, Coord& bottom, Coord& right, Coord& top)
       void GetBox(BoxObj&)
              Return  the  smallest  bounding  box  circumscribing the graphic.  The return values are in canvas
              coordinates.  The BoxObj represents a rectangle defined by lower left and upper right  coordinates
              (see geomobjs(3U) for details).

       virtual void GetCenter(float& x, float& y)
              Return the center point of the graphic in canvas coordinates.

       virtual boolean Contains(PointObj&)
       virtual boolean Intersects(BoxObj&)
              Return  whether  or  not  the graphic contains the given point or intersects the given rectangular
              area specified in canvas coordinates.  PointObj  describes  a  point  (see  geomobjs(3U)).   These
              operations are used most often for fine-grained hit detection.

       void SetTag(void*)
       void* GetTag()
              Set or return a tag associated with the graphic.

       Graphic* Parent()
              Return the graphic's parent, if any.

       virtual void First(Iterator&)
       virtual void Last(Iterator&)
       virtual void Next(Iterator&)
       virtual void Prev(Iterator&)
       virtual boolean Done(Iterator)
              Operations  for  iterating  over  the  graphic's children, if any.  These operations do nothing by
              default. Graphics that compose other graphics should redefine these operations to permit traversal
              of their children.  First and Last initialize an iterator to point to the beginning and end of the
              list of children, respectively.  Next increments the iterator to point  to  the  following  child,
              while  Prev  decrements the iterator to point to the preceding child.  Done returns whether or not
              the iterator points beyond the first or last child in the list.

       Graphic* GetGraphic(Iterator)
       void SetGraphic(Graphic*, Iterator&)
              These operations do nothing by default.  Subclasses that contain children should redefine them  as
              follows:  GetGraphic  should  return  the  graphic to which an iterator points.  SetGraphic should
              initialize the iterator to point to a particular graphic  in  the  list  of  children;  it  should
              initialize the iterator to point to a nil instance if the given graphic is not a child.

       virtual void Bequeath()
              Bequeath  does  nothing  by  default.   Composite graphic subclasses should redefine it so that it
              propagates to the children all the graphics state in this that can affect them.  This will prevent
              a  change in a child's appearance should it be removed from this.  Following the call to Bequeath,
              this should no longer define any graphics state attributes.

       virtual Graphic* FirstGraphicContaining(PointObj&)
       virtual Graphic* LastGraphicContaining(PointObj&)
       virtual Graphic* FirstGraphicIntersecting(BoxObj&)
       virtual Graphic* LastGraphicIntersecting(BoxObj&)
       virtual Graphic* FirstGraphicWithin(BoxObj&)
       virtual Graphic* LastGraphicWithin(BoxObj&)
              These operation do nothing by default.  Composite graphic subclasses should redefine them so  that
              they  return the first or last child that contains a point, intersects a rectangular area, or does
              not extend beyond the given rectangular area, respectively.

       virtual Graphic& operator = (Graphic&)
              Assign the given graphic's graphics state attributes to this.

       virtual Graphic* Copy()
              Return a copy of the graphic.  Subclasses should redefine this operation to return an instance  of
              their type.

GRAPHIC PROTECTED MEMBERS

       Graphic(Graphic* gr = nil)
              Initialize  the  graphics,  optionally  supplying a graphic from which to obtain an initial set of
              graphics state attributes.  Graphic is an abstract  base  class.   Therefore  its  constructor  is
              protected to prevent instantiation.

       virtual void draw(Canvas*, Graphic* gs)
       virtual void drawClipped(
           Canvas*, Coord, Coord, Coord, Coord, Graphic*
       )

       virtual void erase(Canvas*, Graphic*)
       virtual void eraseClipped(
           Canvas*, Coord, Coord, Coord, Coord, Graphic*
       )
              Graphic  subclasses  redefine  these  stateless  drawing  operations  to render themselves.  These
              operations are called by the corresponding capitalized operations,  which  supply  them  with  the
              extra trailing Graphic parameter gs.  This parameter defines the graphics state with which to draw
              the graphic.  The graphic state is normally computed using the concat functions  described  below.
              Subclasses normally use the graphics state passed to them without ignoring or modifying it, though
              they may safely do so if they must override one or more attributes.

       void update(Graphic* gs)
              Graphics ultimately use a Painter to draw themselves.  The Graphic  class  maintains  a  protected
              static  painter  _p  that  subclasses  can use to draw themselves.  The update operation sets _p's
              graphics state attributes to match those of the given graphic to  ensure  that  the  painter  will
              generate  graphics  with  the  proper  color,  font,  etc.  Subclasses should call update in their
              stateless drawing operations (normally supplying the graphic they were passed)  before  they  call
              any  drawing  operations  on  _p.   The  graphics  that  _p generates, therefore, will reflect the
              graphics state that was passed to the stateless drawing operation.

       virtual void getExtent(
           float& left, float& bottom, float& cx, float& cy,
           float& tol, Graphic* gs
       )

       void GetExtent(Extent&)
              A graphic's extent defines its physical boundaries. Subclasses redefine getExtent to  return  this
              boundary  information  based  on  the graphics state supplied in gs.  The left, bottom, cx, and cy
              parameters define the graphic's lower left corner and center, respectively, in canvas coordinates.
              The  tol  parameter  specifies a fixed amount of space around the boundary to account for parts of
              the graphic's appearance that do not scale linearly (e.g., brush width).  The relationship between
              getExtent  and  GetExtent  is  the  same as that between draw and Draw: getExtent is the stateless
              version of GetExtent, which concatenates the parent's graphics state and calls getExtent with  the
              result.

       void getBounds(
           float& left, float& bottom, float& right, float& top,
           Graphic* gs
       )

       void getBox(
           Coord& left, Coord& bottom, Coord& right, Coord& top,
           Graphic*
       )

       void getBox(BoxObj&, Graphic*)
              Stateless  versions  of  the  corresponding  capitalized  bounding  box operations, which call the
              stateless versions with the cumulative graphics state of this's ancestors.  These  operations  are
              defined in terms of getExtent and therefore should not be reimplemented by subclasses.

       virtual boolean contains(PointObj&, Graphic* gs)
       virtual boolean intersects(BoxObj&, Graphic*)
              Stateless versions of the corresponding capitalized operations for fine-grained hit detection.  By
              default, these operations return true if  the  argument  is  contained  in  or  intersects  this's
              bounding box.  Subclasses can redefine these operations to make a more discerning decision.

       Graphic* getRoot()
       void totalGS(Graphic& g)
       void parentXform(Transformer& t)
              Helper  functions  for  parent-related  operations.   getRoot  returns  the root graphic in this's
              hierarchy.  totalGS uses concat (described below) to concatenate the graphics state  of  this  and
              all  its  ancestors, returning the result in g. Any graphics state that g stored initially will be
              lost.  The parentXform  operation  uses  concatTransform  (described  below)  to  concatenate  the
              transformations  of  all ancestors of this, returning the result in t.  Any transformations that t
              stored initially will be lost.

       void setParent(Graphic* g, Graphic* parent)
       void unsetParent(Graphic* g)
              Operations for setting and getting the value of another graphic's (g's) parent as  stored  in  the
              _parent  protected  member  variable.   Normally  only composite graphics change this attribute of
              another graphic, usually a newly-acquired child.

       void cachingOn()
       void cachingOff()
       virtual boolean extentCached()
       virtual void uncacheExtent()
       virtual void uncacheParents()
       virtual void uncacheChildren()
       virtual void invalidateCaches()
              Operations that support extent caching.  Some Graphic subclasses may cache extent information when
              it  is  computed  for  the  first  time,  thereby  improving  performance.  For example, it may be
              expensive to compute the extent for composite graphics that have many children; thus  caching  the
              extent will improve performance if the extent does not change often.

              cachingOn  and  cachingOff  change  the  value  of  _caching, a protected static boolean member of
              Graphic that indicates whether caching is active on a  global  basis.   Extent-caching  subclasses
              should  check  this  member to avoid caching when it is false.  Caching subclasses should redefine
              extentCached to return whether or not they have cached their extent (in whatever form  they  store
              it).   They  should  redefine  uncacheExtent to discard any extent information they've cached.  By
              default, uncacheParents simply calls uncacheExtent on each ancestor of this, while uncacheChildren
              does  nothing by default.  Subclasses should redefine uncacheChildren to make any children uncache
              their extents.

       virtual void concatGS(Graphic* a, Graphic* b, Graphic* dest)
       virtual void concatTransformer(
           Transformer* a, Transformer* b, Transformer* dest
       )

       virtual void concat(Graphic* a, Graphic* b, Graphic* dest)
              Operations for concatenting graphics state.  concatGS  concatenates  a's  graphics  state  (brush,
              font,  pattern,  etc.,  but  not  transformation  matrix) with b's and assigns the result to dest.
              According to the default concatenation semantics, dest  will  receive  graphics  state  attributes
              defined  by  b; dest will receive only those attributes from a that b does not define (i.e., those
              for which b returns nil).  By default, concatTransformer does a matrix multiply of  a  and  b  and
              assigns  the  result  to  dest.   The  concat  operation  concatenates both the graphics state and
              transformation of its arguments, assigning the results to dest.

       void transform(Coord&, Coord&, Graphic*)
       void transform(Coord, Coord, Coord&, Coord&, Graphic*)
       void transform(float, float, float&, float&, Graphic*)
       void transformList(
           Coord[], Coord[], int, Coord[], Coord[], Graphic*
       )

       void transformRect(
           float, float, float, float,
           float&, float&, float&, float&, Graphic*
       )

       void invTransform(Coord&, Coord&, Graphic*)
       void invTransform(Coord, Coord, Coord&, Coord&, Graphic*)
       void invTransform(float, float, float&, float&, Graphic*)
       void invTransformList(
           Coord[], Coord[], int, Coord[], Coord[], Graphic*
       )

       void invTransformRect(
           float, float, float, float,
           float&, float&, float&, float&, Graphic*
       )
              Convenience functions analogous to the Transformer operations of the same name.  These  operations
              simply check if _t is nil before calling the corresponding Transformer operation on it.

       virtual void drawGraphic(Graphic* g, Canvas*, Graphic* gs)
       virtual void drawClippedGraphic(
           Graphic* g, Canvas*, Coord, Coord, Coord, Coord, Graphic*
       )

       virtual void eraseGraphic(Graphic* g, Canvas*, Graphic*)
       virtual void eraseClippedGraphic(
           Graphic* g, Canvas*, Coord, Coord, Coord, Coord, Graphic*
       )

       virtual void getExtentGraphic(
           Graphic* g, float& left, float& bottom, float& cx, float& cy,
           float& tol, Graphic* gs
       )

       virtual boolean containsGraphic(
           Graphic* g, PointObj&, Graphic* gs
       )

       virtual boolean intersectsGraphic(Graphic* g, BoxObj&, Graphic*)

       virtual boolean extentCachedGraphic(Graphic* g)
       virtual void uncacheExtentGraphic(Graphic* g)
       virtual void uncacheParentsGraphic(Graphic* g)
       virtual void uncacheChildrenGraphic(Graphic* g)
       virtual void invalidateCachesGraphic(Graphic* g)

       virtual void concatGSGraphic(
           Graphic* g, Graphic* a, Graphic* b, Graphic* dest
       )

       virtual void concatTransformerGraphic(
           Graphic* g, Transformer* a, Transformer* b,
           Transformer* dest
       )

       virtual void concatGraphic(
           Graphic* g, Graphic* a, Graphic* b, Graphic* dest
       )
              Helper  functions  that let graphic subclasses call the protected member functions on instances of
              other subclasses that redefine them.  All these helper functions take  the  affected  instance  as
              their  first  parameter.   All are semantically identical to the corresponding functions described
              above (which omit the "Graphic" suffix and the leading g parameter).  Composite graphics  are  the
              most likely users of such helper functions, calling them on their children.

FULLGRAPHIC PUBLIC OPERATIONS

       FullGraphic(Graphic* = nil)
              Construct  a  full graphic, optionally supplying another graphic from which to copy an initial set
              of graphics state attributes.  FullGraphic objects store  a  full  complement  of  graphics  state
              attributes;  consequently,  FullGraphic redefines all the operations for setting and getting these
              attributes.  The FullGraphic class can be used as a base class from which to derive graphics  that
              require  a  complete set of graphics state and store such state.  It is also useful to instantiate
              FullGraphics and use them as graphics state repositories.

SEE ALSO

       Canvas(3I), Iterator(3U), Painter(3I) Transformer(3I), geomobjs(3U), pspaint(3U)

       "Applying Object-Oriented Design to Structured Graphics," John  M.  Vlissides  and  Mark  A.  Linton,  in
       Proceedings of the 1988 USENIX C++ Conference, Denver, CO, October 1988, pp. 81-94.