Provided by: libminion-perl_7.05-1_all
NAME
Minion - Job queue
SYNOPSIS
use Minion; # Connect to backend my $minion = Minion->new(Pg => 'postgresql://postgres@/test'); # Add tasks $minion->add_task(something_slow => sub { my ($job, @args) = @_; sleep 5; say 'This is a background worker process.'; }); # Enqueue jobs $minion->enqueue(something_slow => ['foo', 'bar']); $minion->enqueue(something_slow => [1, 2, 3] => {priority => 5}); # Perform jobs for testing $minion->enqueue(something_slow => ['foo', 'bar']); $minion->perform_jobs; # Build more sophisticated workers my $worker = $minion->repair->worker; while (int rand 2) { if (my $job = $worker->register->dequeue(5)) { $job->perform } } $worker->unregister;
DESCRIPTION
Minion is a job queue for the Mojolicious <http://mojolicious.org> real-time web framework, with support for multiple named queues, priorities, delayed jobs, job dependencies, job progress, job results, retries with backoff, rate limiting, unique jobs, statistics, distributed workers, parallel processing, autoscaling, remote control, resource leak protection and multiple backends (such as PostgreSQL <http://www.postgresql.org>). Job queues allow you to process time and/or computationally intensive tasks in background processes, outside of the request/response lifecycle. Among those tasks you'll commonly find image resizing, spam filtering, HTTP downloads, building tarballs, warming caches and basically everything else you can imagine that's not super fast. use Mojolicious::Lite; plugin Minion => {Pg => 'postgresql://sri:s3cret@localhost/test'}; # Slow task app->minion->add_task(poke_mojo => sub { my $job = shift; $job->app->ua->get('mojolicious.org'); $job->app->log->debug('We have poked mojolicious.org for a visitor'); }); # Perform job in a background worker process get '/' => sub { my $c = shift; $c->minion->enqueue('poke_mojo'); $c->render(text => 'We will poke mojolicious.org for you soon.'); }; app->start; Background worker processes are usually started with the command Minion::Command::minion::worker, which becomes automatically available when an application loads the plugin Mojolicious::Plugin::Minion. $ ./myapp.pl minion worker Jobs can be managed right from the command line with Minion::Command::minion::job. $ ./myapp.pl minion job To manage background worker processes with systemd, you can use a unit configuration file like this. [Unit] Description=My Mojolicious application workers After=postgresql.service [Service] Type=simple ExecStart=/home/sri/myapp/myapp.pl minion worker -m production KillMode=process [Install] WantedBy=multi-user.target Every job can fail or succeed, but not get lost, the system is eventually consistent and will preserve job results for as long as you like, depending on "remove_after". While individual workers can fail in the middle of processing a job, the system will detect this and ensure that no job is left in an uncertain state, depending on "missing_after".
GROWING
And as your application grows, you can move tasks into application specific plugins. package MyApp::Task::PokeMojo; use Mojo::Base 'Mojolicious::Plugin'; sub register { my ($self, $app) = @_; $app->minion->add_task(poke_mojo => sub { my $job = shift; $job->app->ua->get('mojolicious.org'); $job->app->log->debug('We have poked mojolicious.org for a visitor'); }); } 1; Which are loaded like any other plugin from your application. # Mojolicious $app->plugin('MyApp::Task::PokeMojo'); # Mojolicious::Lite plugin 'MyApp::Task::PokeMojo';
EXAMPLES
This distribution also contains a great example application you can use for inspiration. The link checker <https://github.com/kraih/minion/tree/master/examples/linkcheck> will show you how to integrate background jobs into well-structured Mojolicious applications.
EVENTS
Minion inherits all events from Mojo::EventEmitter and can emit the following new ones. enqueue $minion->on(enqueue => sub { my ($minion, $id) = @_; ... }); Emitted after a job has been enqueued, in the process that enqueued it. $minion->on(enqueue => sub { my ($minion, $id) = @_; say "Job $id has been enqueued."; }); worker $minion->on(worker => sub { my ($minion, $worker) = @_; ... }); Emitted in the worker process after it has been created. $minion->on(worker => sub { my ($minion, $worker) = @_; my $id = $worker->id; say "Worker $$:$id started."; });
ATTRIBUTES
Minion implements the following attributes. app my $app = $minion->app; $minion = $minion->app(MyApp->new); Application for job queue, defaults to a Mojo::HelloWorld object. backend my $backend = $minion->backend; $minion = $minion->backend(Minion::Backend::Pg->new); Backend, usually a Minion::Backend::Pg object. backoff my $cb = $minion->backoff; $minion = $minion->backoff(sub {...}); A callback used to calculate the delay for automatically retried jobs, defaults to "(retries ** 4) + 15" (15, 16, 31, 96, 271, 640...), which means that roughly 25 attempts can be made in 21 days. $minion->backoff(sub { my $retries = shift; return ($retries ** 4) + 15 + int(rand 30); }); missing_after my $after = $minion->missing_after; $minion = $minion->missing_after(172800); Amount of time in seconds after which workers without a heartbeat will be considered missing and removed from the registry by "repair", defaults to 1800 (30 minutes). remove_after my $after = $minion->remove_after; $minion = $minion->remove_after(86400); Amount of time in seconds after which jobs that have reached the state "finished" and have no unresolved dependencies will be removed automatically by "repair", defaults to 172800 (2 days). tasks my $tasks = $minion->tasks; $minion = $minion->tasks({foo => sub {...}}); Registered tasks.
METHODS
Minion inherits all methods from Mojo::EventEmitter and implements the following new ones. add_task $minion = $minion->add_task(foo => sub {...}); Register a task. # Job with result $minion->add_task(add => sub { my ($job, $first, $second) = @_; $job->finish($first + $second); }); my $id = $minion->enqueue(add => [1, 1]); my $result = $minion->job($id)->info->{result}; enqueue my $id = $minion->enqueue('foo'); my $id = $minion->enqueue(foo => [@args]); my $id = $minion->enqueue(foo => [@args] => {priority => 1}); Enqueue a new job with "inactive" state. Arguments get serialized by the "backend" (often with Mojo::JSON), so you shouldn't send objects and be careful with binary data, nested data structures with hash and array references are fine though. These options are currently available: attempts attempts => 25 Number of times performing this job will be attempted, with a delay based on "backoff" after the first attempt, defaults to 1. delay delay => 10 Delay job for this many seconds (from now), defaults to 0. notes notes => {foo => 'bar', baz => [1, 2, 3]} Hash reference with arbitrary metadata for this job that gets serialized by the "backend" (often with Mojo::JSON), so you shouldn't send objects and be careful with binary data, nested data structures with hash and array references are fine though. parents parents => [$id1, $id2, $id3] One or more existing jobs this job depends on, and that need to have transitioned to the state "finished" before it can be processed. priority priority => 5 Job priority, defaults to 0. Jobs with a higher priority get performed first. queue queue => 'important' Queue to put job in, defaults to "default". foreground my $bool = $minion->foreground($id); Retry job in "minion_foreground" queue, then perform it right away with a temporary worker in this process, very useful for debugging. job my $job = $minion->job($id); Get Minion::Job object without making any changes to the actual job or return "undef" if job does not exist. # Check job state my $state = $minion->job($id)->info->{state}; # Get job metadata my $progress = $minion->$job($id)->info->{notes}{progress}; # Get job result my $result = $minion->job($id)->info->{result}; lock my $bool = $minion->lock('foo', 3600); my $bool = $minion->lock('foo', 3600, {limit => 20}); Try to acquire a named lock that will expire automatically after the given amount of time in seconds. You can release the lock manually with "unlock" to limit concurrency, or let it expire for rate limiting. # Only one job should run at a time (unique job) $minion->add_task(do_unique_stuff => sub { my ($job, @args) = @_; return $job->finish('Previous job is still active') unless $minion->lock('fragile_backend_service', 7200); ... $minion->unlock('fragile_backend_service'); }); # Only five jobs should run at a time and we wait for our turn $minion->add_task(do_concurrent_stuff => sub { my ($job, @args) = @_; sleep 1 until $minion->lock('some_web_service', 60, {limit => 5}); ... $minion->unlock('some_web_service'); }); # Only a hundred jobs should run per hour and we try again later if necessary $minion->add_task(do_rate_limited_stuff => sub { my ($job, @args) = @_; return $job->retry({delay => 3600}) unless $minion->lock('another_web_service', 3600, {limit => 100}); ... }); These options are currently available: limit limit => 20 Number of shared locks with the same name that can be active at the same time, defaults to 1. new my $minion = Minion->new(Pg => 'postgresql://postgres@/test'); my $minion = Minion->new(Pg => Mojo::Pg->new); Construct a new Minion object. perform_jobs $minion->perform_jobs; $minion->perform_jobs({queues => ['important']}); Perform all jobs with a temporary worker, very useful for testing. # Longer version my $worker = $minion->worker; while (my $job = $worker->register->dequeue(0)) { $job->perform } $worker->unregister; These options are currently available: queues queues => ['important'] One or more queues to dequeue jobs from, defaults to "default". repair $minion = $minion->repair; Repair worker registry and job queue if necessary. reset $minion = $minion->reset; Reset job queue. stats my $stats = $minion->stats; Get statistics for jobs and workers. # Check idle workers my $idle = $minion->stats->{inactive_workers}; These fields are currently available: active_jobs active_jobs => 100 Number of jobs in "active" state. active_workers active_workers => 100 Number of workers that are currently processing a job. delayed_jobs delayed_jobs => 100 Number of jobs in "inactive" state that are scheduled to run at specific time in the future or have unresolved dependencies. Note that this field is EXPERIMENTAL and might change without warning! enqueued_jobs enqueued_jobs => 100000 Rough estimate of how many jobs have ever been enqueued. Note that this field is EXPERIMENTAL and might change without warning! failed_jobs failed_jobs => 100 Number of jobs in "failed" state. finished_jobs finished_jobs => 100 Number of jobs in "finished" state. inactive_jobs inactive_jobs => 100 Number of jobs in "inactive" state. inactive_workers inactive_workers => 100 Number of workers that are currently not processing a job. unlock my $bool = $minion->unlock('foo'); Release a named lock that has been previously acquired with "lock". worker my $worker = $minion->worker; Build Minion::Worker object.
REFERENCE
This is the class hierarchy of the Minion distribution. • Minion • Minion::Backend • Minion::Backend::Pg • Minion::Command::minion • Minion::Command::minion::job • Minion::Command::minion::worker • Minion::Job • Minion::Worker • Mojolicious::Plugin::Minion
AUTHOR
Sebastian Riedel, "sri@cpan.org".
CREDITS
In alphabetical order: Andrey Khozov Brian Medley Hubert "depesz" Lubaczewski Joel Berger Paul Williams
COPYRIGHT AND LICENSE
Copyright (C) 2014-2017, Sebastian Riedel and others. This program is free software, you can redistribute it and/or modify it under the terms of the Artistic License version 2.0.
SEE ALSO
<https://github.com/kraih/minion>, Mojolicious::Guides, <http://mojolicious.org>.