Provided by: libmouse-perl_2.5.2-1_amd64 bug

NAME

       Mouse - Moose minus the antlers

VERSION

       This document describes Mouse version v2.5.2

SYNOPSIS

           package Point;
           use Mouse; # automatically turns on strict and warnings

           has 'x' => (is => 'rw', isa => 'Int');
           has 'y' => (is => 'rw', isa => 'Int');

           sub clear {
               my($self) = @_;
               $self->x(0);
               $self->y(0);
           }

           __PACKAGE__->meta->make_immutable();

           package Point3D;
           use Mouse;

           extends 'Point';

           has 'z' => (is => 'rw', isa => 'Int');

           after 'clear' => sub {
               my($self) = @_;
               $self->z(0);
           };

           __PACKAGE__->meta->make_immutable();

DESCRIPTION

       Moose is a postmodern object system for Perl5. Moose is wonderful.

       Unfortunately, Moose has a compile-time penalty. Though significant progress has been made
       over the years, the compile time penalty is a non-starter for some very specific
       applications. If you are writing a command-line application or CGI script where startup
       time is essential, you may not be able to use Moose (we recommend that you instead use
       persistent Perl executing environments like "FastCGI" for the latter, if possible).

       Mouse is a Moose compatible object system, which aims to alleviate this penalty by
       providing a subset of Moose's functionality.

       We're also going as light on dependencies as possible. Mouse currently has no dependencies
       except for building/testing modules. Mouse also works without XS, although it has an XS
       backend to make it much faster.

   Moose Compatibility
       Compatibility with Moose has been the utmost concern. The sugary interface is highly
       compatible with Moose. Even the error messages are taken from Moose.  The Mouse code just
       runs its test suite 4x faster.

       The idea is that, if you need the extra power, you should be able to run "s/Mouse/Moose/g"
       on your codebase and have nothing break. To that end, we have written Any::Moose which
       will act as Mouse unless Moose is loaded, in which case it will act as Moose. Since Mouse
       is a little sloppier than Moose, if you run into weird errors, it would be worth running:

           ANY_MOOSE=Moose perl your-script.pl

       to see if the bug is caused by Mouse. Moose's diagnostics and validation are also better.

       See also Mouse::Spec for compatibility and incompatibility with Moose.

   Mouse Extentions
       Please don't copy MooseX code to MouseX. If you need extensions, you really should upgrade
       to Moose. We don't need two parallel sets of extensions!

       If you really must write a Mouse extension, please contact the Moose mailing list or
       #moose on IRC beforehand.

KEYWORDS

   "$object->meta -> Mouse::Meta::Class"
       Returns this class' metaclass instance.

   "extends superclasses"
       Sets this class' superclasses.

   "before (method|methods|regexp) => CodeRef"
       Installs a "before" method modifier. See "before" in Moose.

   "after (method|methods|regexp) => CodeRef"
       Installs an "after" method modifier. See "after" in Moose.

   "around (method|methods|regexp) => CodeRef"
       Installs an "around" method modifier. See "around" in Moose.

   "has (name|names) => parameters"
       Adds an attribute (or if passed an arrayref of names, multiple attributes) to this class.
       Options:

       "is => ro|rw|bare"
           The is option accepts either rw (for read/write), ro (for read only) or bare (for
           nothing). These will create either a read/write accessor or a read-only accessor
           respectively, using the same name as the $name of the attribute.

           If you need more control over how your accessors are named, you can use the "reader",
           "writer" and "accessor" options, however if you use those, you won't need the is
           option.

       "isa => TypeName | ClassName"
           Provides type checking in the constructor and accessor. The following types are
           supported. Any unknown type is taken to be a class check (e.g. "isa => 'DateTime'"
           would accept only DateTime objects).

               Any Item Bool Undef Defined Value Num Int Str ClassName
               Ref ScalarRef ArrayRef HashRef CodeRef RegexpRef GlobRef
               FileHandle Object

           For more documentation on type constraints, see Mouse::Util::TypeConstraints.

       "does => RoleName"
           This will accept the name of a role which the value stored in this attribute is
           expected to have consumed.

       "coerce => Bool"
           This will attempt to use coercion with the supplied type constraint to change the
           value passed into any accessors or constructors. You must have supplied a type
           constraint in order for this to work. See Moose::Cookbook::Basics::Recipe5 for an
           example.

       "required => Bool"
           Whether this attribute is required to have a value. If the attribute is lazy or has a
           builder, then providing a value for the attribute in the constructor is optional.

       "init_arg => Str | Undef"
           Allows you to use a different key name in the constructor.  If undef, the attribute
           can't be passed to the constructor.

       "default => Value | CodeRef"
           Sets the default value of the attribute. If the default is a coderef, it will be
           invoked to get the default value. Due to quirks of Perl, any bare reference is
           forbidden, you must wrap the reference in a coderef. Otherwise, all instances will
           share the same reference.

       "lazy => Bool"
           If specified, the default is calculated on demand instead of in the constructor.

       "predicate => Str"
           Lets you specify a method name for installing a predicate method, which checks that
           the attribute has a value. It will not invoke a lazy default or builder method.

       "clearer => Str"
           Lets you specify a method name for installing a clearer method, which clears the
           attribute's value from the instance. On the next read, lazy or builder will be
           invoked.

       "handles => HashRef|ArrayRef|Regexp"
           Lets you specify methods to delegate to the attribute. ArrayRef forwards the given
           method names to method calls on the attribute. HashRef maps local method names to
           remote method names called on the attribute. Other forms of "handles", such as
           RoleName and CodeRef, are not yet supported.

       "weak_ref => Bool"
           Lets you automatically weaken any reference stored in the attribute.

           Use of this feature requires Scalar::Util!

       "trigger => CodeRef"
           Any time the attribute's value is set (either through the accessor or the
           constructor), the trigger is called on it. The trigger receives as arguments the
           instance, and the new value.

       "builder => Str"
           Defines a method name to be called to provide the default value of the attribute.
           "builder => 'build_foo'" is mostly equivalent to "default => sub { $_[0]->build_foo
           }".

       "auto_deref => Bool"
           Allows you to automatically dereference ArrayRef and HashRef attributes in list
           context. In scalar context, the reference is returned (NOT the list length or bucket
           status). You must specify an appropriate type constraint to use auto_deref.

       "lazy_build => Bool"
           Automatically define the following options:

               has $attr => (
                   # ...
                   lazy      => 1
                   builder   => "_build_$attr",
                   clearer   => "clear_$attr",
                   predicate => "has_$attr",
               );

   "confess(message) -> BOOM"
       "confess" in Carp for your convenience.

   "blessed(value) -> ClassName | undef"
       "blessed" in Scalar::Util for your convenience.

MISC

   import
       Importing Mouse will default your class' superclass list to Mouse::Object.  You may use
       "extends" to replace the superclass list.

   unimport
       Please unimport Mouse ("no Mouse") so that if someone calls one of the keywords (such as
       "extends") it will break loudly instead breaking subtly.

DEVELOPMENT

       Here is the repo: <https://github.com/gfx/p5-Mouse>.

       You can build, test, and release it with Minilla.

           cpanm Minilla
           minil build
           minil test
           minil release

       Note that Build.PL and README.md are generated by Minilla, so you should not edit them.
       Edit minil.toml and lib/Mouse.pm instead.

SEE ALSO

       Mouse::Role

       Mouse::Spec

       Moose

       Moose::Manual

       Moose::Cookbook

       Class::MOP

       Moo

AUTHORS

       Shawn M Moore <sartak at gmail.com>

       Yuval Kogman <nothingmuch at woobling.org>

       tokuhirom

       Yappo

       wu-lee

       Goro Fuji (gfx) <gfuji@cpan.org>

       with plenty of code borrowed from Class::MOP and Moose

BUGS

       All complex software has bugs lurking in it, and this module is no exception.  Please
       report any bugs to <https://github.com/gfx/p5-Mouse/issues>.

COPYRIGHT AND LICENSE

       Copyright (c) 2008-2010 Infinity Interactive, Inc.

       http://www.iinteractive.com/

       This program is free software; you can redistribute it and/or modify it under the same
       terms as Perl itself.