Provided by: aolserver4-dev_4.5.1-18.1_amd64 bug

NAME

       Ns_ConnAuthPasswd,    Ns_ConnAuthUser,    Ns_ConnHeaders,    Ns_ConnHost,   Ns_ConnId,   Ns_ConnLocation,
       Ns_ConnOutputHeaders,     Ns_ConnPeer,     Ns_ConnPeerPort,      Ns_ConnPort,      Ns_ConnResponseLength,
       Ns_ConnResponseStatus, Ns_ConnServer, Ns_ConnSock - Routines to access data about a connection

SYNOPSIS

       #include "ns.h"

       char *
       Ns_ConnAuthPasswd(Ns_Conn *conn)

       char *
       Ns_ConnAuthUser(Ns_Conn *conn)

       Ns_Set *
       Ns_ConnHeaders(Ns_Conn *conn)

       char *
       Ns_ConnHost(Ns_Conn *conn)

       int
       Ns_ConnId(Ns_Conn *conn)

       char *
       Ns_ConnLocation(Ns_Conn *conn)

       Ns_Set *
       Ns_ConnOutputHeaders(Ns_Conn *conn)

       char *
       Ns_ConnPeer(Ns_Conn *conn)

       int
       Ns_ConnPeerPort(Ns_Conn *conn)

       int
       Ns_ConnPort(Ns_Conn *conn)

       int
       Ns_ConnResponseLength(Ns_Conn *conn)

       int
       Ns_ConnResponseStatus(Ns_Conn *conn)

       char *
       Ns_ConnServer(Ns_Conn *conn)

       int
       Ns_ConnSock(Ns_Conn *conn)

ARGUMENTS

       Ns_Conn   *conn   (in)      Pointer to given connection.

_________________________________________________________________

DESCRIPTION

       These  routines  provide  access  to  data  stored  within an active connection.  All routines take as an
       argument a pointer to an Ns_Conn structure which is setup by the server and passed  to  request  handling
       procedures.

THE NS_CONN STRUCTURE

       The Ns_Conn structure includes the following fields:

              typedef struct Ns_Conn {
                  Ns_Request *request;
                  Ns_Set     *headers;
                  Ns_Set     *outputheaders;
                  char       *authUser;
                  char       *authPasswd;
                  int         contentLength;
                  int         flags;
              } Ns_Conn;

       All  fields of an Ns_Conn structure should be considered read-only.  The request field contains a pointer
       to the parsed HTTP request.  See the manual page for Ns_ParseRequest for details on what it contains.

       The headers and outputHeaders fields point to  Ns_Set  structures  for  the  input  and  output  headers,
       respectively.   The  outputHeaders  set will generally not contain any fields until after the request has
       been processed.  See the manual page on Ns_Set for details on the fields of the structure and routines to
       access and manipulate them.

       The  authUser and authPasswd fields point to the decoded username and password for the request or NULL if
       no authorization was sent.

       The contentLength field is the length of the content, if any, sent with the request. See the man page  on
       Ns_ConnContent for details on accessing the content.

       The flags field is a bitmask with one or more NS_CONN bits:

       NS_CONN_CLOSED
              Connection is closed.

       NS_CONN_SKIPHDRS
              Pre-HTTP/1.0 connection which will not return headers.

       NS_CONN_SKIPBODY
              HTTP HEAD request which will return no content.

       NS_CONN_READHDRS
              Headers have been read (noramlly set).

       NS_CONN_SENTHDRS
              Result headers have been sent.

       NS_CONN_KEEPALIVE
              Connection should be kept alive for another request if possible.

       NS_CONN_WRITE_ENCODED
              Output could be encoded when directly sent.

       NS_CONN_FILECONTENT
              Connection contains content originally in a temp file.

       NS_CONN_RUNNING
              Connection is currently active in a request thread.

       NS_CONN_OVERFLOW
              Connection is being rejected due to overflow of a limit.

       NS_CONN_TIMEOUT
              Connection has timed out waiting for service.

       NS_CONN_GZIP
              Connection content will be compressed if possible.

       NS_CONN_CHUNK
              Content is being sent in chunked encoding mode.

       These  flags  should be considered read-only.  Use the corresponding routines, e.g., Ns_ConnSetKeepAlive,
       to set the flags if necessary.

CONNECTION ACCESS ROUTINES

       In addition to the public fields, the routines above can be used to access data contained in the  private
       components of the connection (in retrospect, all fields should have been private).

       char *Ns_ConnAuthPasswd
              Returns the authPassword field for the Ns_Conn stucture.

       char *Ns_ConnAuthUser
              Returns the authUser field for the Ns_Conn stucture.

       Ns_Set *Ns_ConnHeaders
              Returns the headers field for the Ns_Conn stucture.

       char *Ns_ConnHost
              Returns the IP address as a string that the communications driver is listening on, e.g., 127.0.0.1
              for a server listening for connectionsn on localhost.

       int Ns_ConnId
              Returns a unique integer ID for the connection.  The ids start at zero and increase  monotonically
              with each new connection accepted by the server.

       char *Ns_ConnLocation
              Returns   a   pointer  to  a  string  which  is  the  HTTP  location  for  the  connection,  e.g.,
              http://www.mysite.com.  The string can be helpful to construct redirect messages.

       Ns_Set *Ns_ConnOutputHeaders
              Returns the outputHeaders field for the Ns_Conn stucture.

       char *Ns_ConnPeer
              Returns a string with an IP address for  the  remote  end  of  the  connection  (e.g.,  the  users
              browser).  Note this could also be the IP address of a proxy server.

       int Ns_ConnPeerPort
              Returns the port of the remote end of the connection.

       int Ns_ConnPort
              Returns the port for the server end point of the connection, by default port 80.

       int Ns_ConnResponseLength
              Returns the length of content sent to the client.  The result will be zero until a result has been
              generated.

       int Ns_ConnResponseStatus
              Returns the HTTP status code of the responses sent to the client, 200 for normal responses.

       char *Ns_ConnServer
              Returns a pointer to the string name of the virtual server used for the  connection.  This  string
              can then be passed to other virtual server specific routines, e.g., Ns_TclAllocateInterp.

       int Ns_ConnSock
              Returns  the  underlying  socket  file  descriptor  for  the  connection.   This can be useful for
              diagnostic or introspection routines (e.g., getpeername). It should otherwise not  be  manipulated
              or closed.

SEE ALSO

       Ns_Set(3), Ns_ConnContent(3), Ns_ConnGetQuery(3), Ns_ParseRequest(3), ns_conn(n)

KEYWORDS

       connection, location, headers