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NAME

       RGB_MAP - Stores an rgb map to accelerate conversions. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       typedef struct RGB_MAP

DESCRIPTION

          unsigned char data[32][32][32];

       Read  chapter  "Converting  between  color formats" for a description on how to obtain/use
       this structure.

SEE ALSO

       create_rgb_table(3alleg4),    ex3d(3alleg4),     excolmap(3alleg4),     exrgbhsv(3alleg4),
       exshade(3alleg4), extrans(3alleg4)