Provided by: libsdl-stretch-dev_0.3.1-10_amd64 bug

NAME

       SDL_StretchSurfaceRect - Perform a stretch blit between two surfaces of the same format.

SYNOPSIS

        #include <SDL_stretch.h>

       extern DECLSPEC int SDL_StretchSurfaceRect(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst,
                                                  SDL_Rect *dstrect);

DESCRIPTION

       NOTE: The SDL_StretchSurfaceRect function is not safe to call from multiple threads!

       The SDL_StretchSurfaceRect function will stretch a srcrect smoothly to the full area of the dst surface.
       If no srcrect is given then the full area of the src surface is stretched smoothly to the full dst
       surface. The dstrect is ignored always.

       The SDL_StretchSurfaceRect function will also watch for a clip rectangle on the src surface. This may
       speed up handling in your programs by creating a larger src surface with an associated viewframe, and the
       srcrect argument needs not be recomputed.